From 3123b78e183d9d2282dae5a7b5d7771bfc9bccd8 Mon Sep 17 00:00:00 2001 From: Alan Date: Tue, 18 Aug 2026 02:03:49 +0000 Subject: [PATCH] [s] Fix some bullets. (#32445) --- code/modules/projectiles/ammunition/ammo_casings.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/projectiles/ammunition/ammo_casings.dm b/code/modules/projectiles/ammunition/ammo_casings.dm index 1ae4ea95600..b2bfd7fd5f3 100644 --- a/code/modules/projectiles/ammunition/ammo_casings.dm +++ b/code/modules/projectiles/ammunition/ammo_casings.dm @@ -12,7 +12,7 @@ desc = "A .32 caliber round. The bullet is scored and designed to fragment on hit, dealing large amounts of damage to large creatures." icon_state = "magnum_steel" caliber = "32" - projectile_type = /obj/projectile/bullet + projectile_type = /obj/projectile/bullet/huntsman32 muzzle_flash_strength = MUZZLE_FLASH_STRENGTH_NORMAL muzzle_flash_range = MUZZLE_FLASH_RANGE_STRONG @@ -28,7 +28,7 @@ desc = "A 7.62mm rifle cartridge, often used in Soviet rifles." icon_state = "rifle_brass" caliber = "a762" - projectile_type = /obj/projectile/bullet/huntsman32 + projectile_type = /obj/projectile/bullet muzzle_flash_strength = MUZZLE_FLASH_STRENGTH_STRONG muzzle_flash_range = MUZZLE_FLASH_RANGE_STRONG