Merge branch 'incremental_tg' r5067 into bs12_with_tgport

removed extraneous admin attack messages, temporarily disabled much moderator stuff (will be re-enabled in future updates)

Conflicts:
	baystation12.dme
	code/__HELPERS/type2type.dm
	code/controllers/configuration.dm
	code/datums/datumvars.dm
	code/datums/helper_datums/getrev.dm
	code/defines/obj.dm
	code/game/gamemodes/events/black_hole.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/gamemodes/wizard/rightandwrong.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/job.dm
	code/game/jobs/job_controller.dm
	code/game/machinery/bots/medbot.dm
	code/game/machinery/computer/card.dm
	code/game/machinery/telecomms/traffic_control.dm
	code/game/machinery/turrets.dm
	code/game/machinery/wishgranter.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/devices/uplinks.dm
	code/game/objects/items/stacks/stack.dm
	code/game/objects/items/weapons/surgery_tools.dm
	code/game/turfs/turf.dm
	code/game/verbs/ooc.dm
	code/global.dm
	code/modules/admin/IsBanned.dm
	code/modules/admin/admin.dm
	code/modules/admin/admin_memo.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/holder2.dm
	code/modules/admin/player_panel.dm
	code/modules/admin/verbs/adminpm.dm
	code/modules/admin/verbs/diagnostics.dm
	code/modules/assembly/igniter.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/clothing/spacesuits/miscellaneous.dm
	code/modules/clothing/suits/armor.dm
	code/modules/clothing/suits/jobs.dm
	code/modules/mining/mine_turfs.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defense.dm
	code/modules/mob/living/silicon/robot/emote.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/mob_cleanup.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/mob/new_player/preferences.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/photocopier.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	code/modules/reagents/Chemistry-Machinery.dm
	code/setup.dm
	code/stylesheet.dm
	code/world.dm
	config/admins.txt
	config/config.txt
	html/changelog.html
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/suits.dmi
	icons/turf/areas.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2012-12-28 14:13:11 +10:00
341 changed files with 17940 additions and 16947 deletions
+1 -4
View File
@@ -15,9 +15,6 @@
log_attack(" <font color='red'>[user.name] ([user.ckey]) used the [src.name] to attack [M.name] ([M.ckey])</font>")
log_admin("ATTACK: [user.name] ([user.ckey]) used the [src.name] to attack [M.name] ([M.ckey])")
msg_admin_attack("ATTACK: [user.name] ([user.ckey]) used the [src.name] to attack [M.name] ([M.ckey])") //BS12 EDIT ALG
user.cell.charge -= 30
M.Weaken(5)
@@ -80,4 +77,4 @@
New()
..()
hud = new /obj/item/clothing/glasses/hud/security(src)
return
return
+1 -1
View File
@@ -102,7 +102,7 @@
/obj/item/robot_parts/robot_suit/attackby(obj/item/W as obj, mob/user as mob)
..()
if(istype(W, /obj/item/stack/sheet/metal))
if(istype(W, /obj/item/stack/sheet/metal) && !l_arm && !r_arm && !l_leg && !r_leg && !chest && !head)
var/obj/item/weapon/ed209_assembly/B = new /obj/item/weapon/ed209_assembly
B.loc = get_turf(src)
user << "You armed the robot frame"
+50 -17
View File
@@ -1,7 +1,7 @@
// robot_upgrades.dm
// Contains various borg upgrades.
/obj/item/borg/upgrade/
/obj/item/borg/upgrade
name = "A borg upgrade module."
desc = "Protected by FRM."
icon = 'icons/obj/module.dmi'
@@ -19,9 +19,9 @@
return 0
/obj/item/borg/upgrade/reset/
name = "Borg module reset board"
desc = "Used to reset a borg's module. Destroys any other upgrades applied to the borg."
/obj/item/borg/upgrade/reset
name = "cyborg module reset board"
desc = "Used to reset a cyborg's module. Destroys any other upgrades applied to the cyborg."
icon_state = "cyborg_upgrade1"
require_module = 1
@@ -39,17 +39,33 @@
return 1
/obj/item/borg/upgrade/rename
name = "cyborg reclassification board"
desc = "Used to rename a cyborg."
icon_state = "cyborg_upgrade1"
construction_cost = list("metal"=35000)
var/heldname = "default name"
/obj/item/borg/upgrade/restart/
name = "Borg emergency restart module"
desc = "Used to force a restart of a disabled-but-repaired borg, bringing it back online."
/obj/item/borg/upgrade/rename/attack_self(mob/user as mob)
heldname = stripped_input(user, "Enter new robot name", "Cyborg Reclassification", heldname, MAX_NAME_LEN)
/obj/item/borg/upgrade/rename/action(var/mob/living/silicon/robot/R)
if(..()) return 0
R.name = heldname
R.real_name = heldname
return 1
/obj/item/borg/upgrade/restart
name = "cyborg emergency restart module"
desc = "Used to force a restart of a disabled-but-repaired cyborg, bringing it back online."
construction_cost = list("metal"=60000 , "glass"=5000)
icon_state = "cyborg_upgrade1"
/obj/item/borg/upgrade/restart/action(var/mob/living/silicon/robot/R)
if(R.health < 0)
usr << "You have to repair the borg before using this module!"
usr << "You have to repair the cyborg before using this module!"
return 0
if(!R.key)
@@ -61,9 +77,9 @@
return 1
/obj/item/borg/upgrade/vtec/
name = "Borg VTEC Module"
desc = "Used to kick in a borgs VTEC systems, increasing their speed."
/obj/item/borg/upgrade/vtec
name = "cyborg VTEC Module"
desc = "Used to kick in a cyborg's VTEC systems, increasing their speed."
construction_cost = list("metal"=80000 , "glass"=6000 , "gold"= 5000)
icon_state = "cyborg_upgrade2"
require_module = 1
@@ -78,9 +94,9 @@
return 1
/obj/item/borg/upgrade/tasercooler/
name = "Borg Rapid Taser Cooling Module"
desc = "Used to cool a mounted taser, increasing the potential current in it and thus its recharge rate.."
/obj/item/borg/upgrade/tasercooler
name = "cyborg Rapid Taser Cooling Module"
desc = "Used to cool a mounted taser, increasing the potential current in it and thus its recharge rate."
construction_cost = list("metal"=80000 , "glass"=6000 , "gold"= 2000, "diamond" = 500)
icon_state = "cyborg_upgrade3"
require_module = 1
@@ -113,9 +129,9 @@
return 1
/obj/item/borg/upgrade/jetpack/
name = "Mining Borg Jetpack"
desc = "A carbon dioxide jetpack suitable for low-gravity mining operations"
/obj/item/borg/upgrade/jetpack
name = "mining cyborg jetpack"
desc = "A carbon dioxide jetpack suitable for low-gravity mining operations."
construction_cost = list("metal"=10000,"plasma"=15000,"uranium" = 20000)
icon_state = "cyborg_upgrade3"
require_module = 1
@@ -133,3 +149,20 @@
R.internals = src
R.icon_state="Miner+j"
return 1
/obj/item/borg/upgrade/syndicate/
name = "Illegal Equipment Module"
desc = "Unlocks the hidden, deadlier functions of a cyborg"
construction_cost = list("metal"=10000,"glass"=15000,"diamond" = 10000)
icon_state = "cyborg_upgrade3"
require_module = 1
/obj/item/borg/upgrade/syndicate/action(var/mob/living/silicon/robot/R)
if(..()) return 0
if(R.emagged == 1)
return 0
R.emagged = 1
return 1