diff --git a/code/modules/martial_arts/muscle_implant.dm b/code/modules/martial_arts/muscle_implant.dm
new file mode 100644
index 00000000000..a048708ddbf
--- /dev/null
+++ b/code/modules/martial_arts/muscle_implant.dm
@@ -0,0 +1,57 @@
+/datum/martial_art/muscle_implant
+ name = "Empowered Muscle Implant Fighting"
+ weight = 1
+ /// Are we EMP'ed?
+ var/is_emped = FALSE
+ /// How much damage should our punches deal
+ var/punch_damage = 13
+
+/datum/martial_art/muscle_implant/harm_act(mob/living/carbon/human/user, mob/living/carbon/human/target)
+ MARTIAL_ARTS_ACT_CHECK
+
+ if(HAS_TRAIT(user, TRAIT_PACIFISM))
+ to_chat(user, "You don't want to hurt [target]!")
+ return FALSE
+ var/picked_hit_type = pick("punch", "smash", "kick")
+ if(ishuman(target) && target.check_shields(user, punch_damage, "[user]'s' [picked_hit_type]"))
+ user.do_attack_animation(target)
+ playsound(target.loc, 'sound/weapons/punchmiss.ogg', 25, TRUE, -1)
+ return FALSE
+ if(is_emped)
+ do_the_punch(user, user)
+ else
+ do_the_punch(user, target)
+ playsound(target.loc, 'sound/weapons/resonator_blast.ogg', 50, TRUE)
+ playsound(target.loc, 'sound/weapons/genhit2.ogg', 50, TRUE)
+
+ return TRUE
+
+/datum/martial_art/muscle_implant/proc/do_the_punch(mob/living/carbon/human/puncher, mob/living/carbon/human/punchee)
+ puncher.do_attack_animation(punchee, ATTACK_EFFECT_SMASH)
+ add_attack_logs(puncher, punchee, "Melee attacked with martial-art [src] : Punched", ATKLOG_ALL)
+ punchee.apply_damage(punch_damage, BRUTE, puncher.zone_selected)
+
+ if(!IS_HORIZONTAL(puncher)) //Throw them if we are standing
+ var/atom/throw_target = get_edge_target_turf(punchee, puncher.dir)
+ punchee.throw_at(throw_target, rand(1, 2), 0.5, puncher)
+
+ var/picked_hit_type = pick("punch", "smash", "kick")
+ punchee.visible_message(
+ "[puncher] [picked_hit_type]ed [punchee]!",
+ "You're [picked_hit_type]ed by [puncher]!",
+ "You hear a sickening sound of flesh hitting flesh!"
+ )
+
+ if(puncher == punchee)
+ to_chat(puncher, "You [picked_hit_type] yourself!")
+ else
+ to_chat(puncher, "You [picked_hit_type] [punchee]!")
+
+/datum/martial_art/muscle_implant/proc/emp_act(severity, mob/owner)
+ is_emped = TRUE
+ to_chat(owner, "Your arms spasm wildly!")
+ addtimer(CALLBACK(src, PROC_REF(reboot), owner), (18 / severity) SECONDS)
+
+/datum/martial_art/muscle_implant/proc/reboot(mob/owner)
+ is_emped = FALSE
+ to_chat(owner, "Your arms stop spasming.")
diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm
index db364d93c04..eb2d4e940bc 100644
--- a/code/modules/research/designs/weapon_designs.dm
+++ b/code/modules/research/designs/weapon_designs.dm
@@ -333,3 +333,13 @@
reagents_list = list("blood" = 50)
build_path = /obj/item/v1_arm_shell
category = list("Weapons")
+
+/datum/design/muscle_implant
+ name = "Strong-arm Empowered Musculature Implant"
+ desc = "An implant that enhances your muscles to punch harder and throw people back."
+ id = "muscle_implant"
+ req_tech = list("combat" = 7, "syndicate" = 4, "biotech" = 7)
+ build_type = PROTOLATHE
+ materials = list(MAT_GOLD = 5000, MAT_METAL = 10000, MAT_TITANIUM = 3000, MAT_BLUESPACE = 2000)
+ build_path = /obj/item/organ/internal/cyberimp/arm/muscle
+ category = list("Weapons")
diff --git a/code/modules/surgery/organs/augments_arms.dm b/code/modules/surgery/organs/augments_arms.dm
index 7f70d8cb807..9789cfdafb3 100644
--- a/code/modules/surgery/organs/augments_arms.dm
+++ b/code/modules/surgery/organs/augments_arms.dm
@@ -559,3 +559,29 @@
qdel(src)
qdel(I)
return ..()
+
+/obj/item/organ/internal/cyberimp/arm/muscle
+ name = "strong-arm empowered musculature implant"
+ desc = "When implanted, this cybernetic implant will enhance the muscles of the arm to deliver more power-per-action. Only has to be installed in one arm."
+ icon_state = "muscle_imp"
+
+ parent_organ = "l_arm" //Left arm by default
+ slot = "l_arm_device"
+
+ actions_types = list()
+ var/datum/martial_art/muscle_implant/muscle_implant
+
+/obj/item/organ/internal/cyberimp/arm/muscle/insert(mob/living/carbon/M, special, dont_remove_slot)
+ . = ..()
+ muscle_implant = new()
+ muscle_implant.teach(M)
+
+/obj/item/organ/internal/cyberimp/arm/muscle/remove(mob/living/carbon/M, special)
+ . = ..()
+ muscle_implant.remove(M)
+
+/obj/item/organ/internal/cyberimp/arm/muscle/emp_act(severity)
+ . = ..()
+ if(emp_proof)
+ return
+ muscle_implant.emp_act(severity, owner)
diff --git a/icons/obj/surgery.dmi b/icons/obj/surgery.dmi
index 6adeaf4e3cf..bb3f95d325f 100644
Binary files a/icons/obj/surgery.dmi and b/icons/obj/surgery.dmi differ
diff --git a/paradise.dme b/paradise.dme
index 4b27f301564..ff5dda64f13 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -1867,6 +1867,7 @@
#include "code\modules\martial_arts\krav_maga.dm"
#include "code\modules\martial_arts\martial.dm"
#include "code\modules\martial_arts\mimejutsu.dm"
+#include "code\modules\martial_arts\muscle_implant.dm"
#include "code\modules\martial_arts\plasma_fist.dm"
#include "code\modules\martial_arts\sleeping_carp.dm"
#include "code\modules\martial_arts\wrestling.dm"