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-tg- smoothing/floor refactor
Squashed: Add plasteel goonplaque turf Builtin_tile nulling Levelupdate() Fix falsewalls, update smoothing.dmm fixes rwall decon
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@@ -301,6 +301,10 @@
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//rotate our direction
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dir = angle2dir(rotation+dir2angle(dir))
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//resmooth if need be.
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if(smooth)
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smooth_icon(src)
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//rotate the pixel offsets too.
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if (pixel_x || pixel_y)
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if (rotation < 0)
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