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Merge pull request #157 from alex-gh/diona_nerf
Dionas now require more light to heal, being in darkness causes more dam...
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@@ -958,7 +958,7 @@
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if(species.flags & IS_PLANT)
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if(nutrition > 500)
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nutrition = 500
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if(light_amount >= 3) //if there's enough light, heal
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if(light_amount >= 5) //if there's enough light, heal
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adjustBruteLoss(-(light_amount))
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adjustToxLoss(-(light_amount))
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adjustOxyLoss(-(light_amount))
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@@ -1013,7 +1013,7 @@
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if(species.flags & REQUIRE_LIGHT)
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if(nutrition < 200)
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take_overall_damage(2,0)
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take_overall_damage(10,0)
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traumatic_shock++
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if (drowsyness)
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