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New virus called Retrovirus. It scrambles your UI and SE after a certain stage.
Implemented CTRL+DIRECTION KEY to face a direction. Tweaked some drink icons. Added in two new icon_states to genetics.dmi. It doesn't do anything yet, but I might toy with them later on. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1954 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -2257,3 +2257,86 @@ note dizziness decrements automatically in the mob's Life() proc.
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else
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boom.icon_state = "loss_general"
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#endif
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// facing verbs
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/mob/verb/eastface()
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set hidden = 1
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if(!canmove)
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return
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if (client.moving)
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return 0
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if (world.time < client.move_delay)
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return
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if (stat==2)
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return
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if (anchored)
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return
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if (monkeyizing)
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return
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if (restrained())
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return
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dir = EAST
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client.move_delay += movement_delay()
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/mob/verb/westface()
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set hidden = 1
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if(!canmove)
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return
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if (client.moving)
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return 0
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if (world.time < client.move_delay)
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return
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if (stat==2)
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return
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if (anchored)
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return
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if (monkeyizing)
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return
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if (restrained())
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return
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dir = WEST
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client.move_delay += movement_delay()
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/mob/verb/northface()
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set hidden = 1
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if(!canmove)
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return
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if (client.moving)
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return 0
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if (world.time < client.move_delay)
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return
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if (stat==2)
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return
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if (anchored)
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return
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if (monkeyizing)
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return
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if (restrained())
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return
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dir = NORTH
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client.move_delay += movement_delay()
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/mob/verb/southface()
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set hidden = 1
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if(!canmove)
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return
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if (client.moving)
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return 0
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if (world.time < client.move_delay)
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return
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if (stat==2)
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return
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if (anchored)
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return
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if (monkeyizing)
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return
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if (restrained())
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return
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dir = SOUTH
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client.move_delay += movement_delay()
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