Fixes a bug with <50% health reds

This commit is contained in:
Kyep
2017-03-08 04:58:21 -08:00
parent ce5ba21f8a
commit 3211fb7896
@@ -54,6 +54,6 @@
if(health > (maxHealth/2))
enrage = 1
visible_message("<span class='notice'>[src] retracts its fangs a little.</span>")
melee_damage_lower = melee_damage_lower_rage0
melee_damage_upper = melee_damage_upper_rage0
melee_damage_lower = melee_damage_lower_rage1
melee_damage_upper = melee_damage_upper_rage1
..()