Dice will now roll when thrown

This commit is contained in:
Arkatos1
2019-04-19 22:48:15 +02:00
parent 617b8835d7
commit 321748a7e7
+3 -4
View File
@@ -112,10 +112,9 @@
/obj/item/dice/attack_self(mob/user as mob)
diceroll(user)
/obj/item/dice/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback)
if(!..())
return
diceroll(thrower)
/obj/item/dice/throw_impact(atom/target)
diceroll(thrownby)
. = ..()
/obj/item/dice/proc/diceroll(mob/user)
result = rand(1, sides)