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synced 2026-08-22 03:27:05 +01:00
Final lighting updates
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@@ -3,25 +3,24 @@
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/area/awaymission/BMPship
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name = "\improper BMP Asteroids"
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icon_state = "away"
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luminosity = 0
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report_alerts = 0
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report_alerts = FALSE
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/area/awaymission/BMPship/Aft
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name = "\improper Aft Block"
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icon_state = "away1"
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requires_power = 1
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requires_power = TRUE
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/area/awaymission/BMPship/Midship
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name = "\improper Midship Block"
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icon_state = "away2"
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requires_power = 1
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requires_power = TRUE
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/area/awaymission/BMPship/Fore
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name = "\improper Fore Block"
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icon_state = "away3"
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requires_power = 1
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requires_power = TRUE
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/area/awaymission/BMPship/Gate
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name = "\improper Gateway Block"
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icon_state = "away4"
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requires_power = 1
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requires_power = TRUE
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@@ -3,19 +3,16 @@
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/area/planet/clown
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name = "\improper Clown Planet"
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icon_state = "honk"
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luminosity = 1
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dynamic_lighting = 0
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requires_power = 0
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report_alerts = 0
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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requires_power = FALSE
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report_alerts = FALSE
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/area/awaymission/clownplanet/miningtown
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name = "\improper Clown Planet - Bananium-o-Rama"
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icon_state = "away1"
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luminosity = 1
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requires_power = 0
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requires_power = FALSE
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/area/awaymission/clownplanet/mine
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name = "\improper Clown Planet - Bananium-o-Rama Mines"
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icon_state = "away2"
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luminosity = 1
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requires_power = 0
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requires_power = FALSE
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@@ -9,31 +9,26 @@
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/area/awaymission/wwmines
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name = "\improper Wild West Mines"
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icon_state = "away1"
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luminosity = 1
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requires_power = 0
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requires_power = FALSE
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/area/awaymission/wwgov
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name = "\improper Wild West Mansion"
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icon_state = "away2"
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luminosity = 1
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requires_power = 0
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requires_power = FALSE
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/area/awaymission/wwrefine
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name = "\improper Wild West Refinery"
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icon_state = "away3"
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luminosity = 1
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requires_power = 0
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requires_power = FALSE
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/area/awaymission/wwvault
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name = "\improper Wild West Vault"
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icon_state = "away3"
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luminosity = 0
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/area/awaymission/wwvaultdoors
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name = "\improper Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power
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icon_state = "away2"
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requires_power = 0
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luminosity = 0
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requires_power = FALSE
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/*
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* Wish Granter
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