Final lighting updates

This commit is contained in:
Mark van Alphen
2019-04-22 22:43:21 +02:00
parent ab7fb176f6
commit 3285efd36c
7 changed files with 351 additions and 377 deletions
@@ -3,25 +3,24 @@
/area/awaymission/BMPship
name = "\improper BMP Asteroids"
icon_state = "away"
luminosity = 0
report_alerts = 0
report_alerts = FALSE
/area/awaymission/BMPship/Aft
name = "\improper Aft Block"
icon_state = "away1"
requires_power = 1
requires_power = TRUE
/area/awaymission/BMPship/Midship
name = "\improper Midship Block"
icon_state = "away2"
requires_power = 1
requires_power = TRUE
/area/awaymission/BMPship/Fore
name = "\improper Fore Block"
icon_state = "away3"
requires_power = 1
requires_power = TRUE
/area/awaymission/BMPship/Gate
name = "\improper Gateway Block"
icon_state = "away4"
requires_power = 1
requires_power = TRUE
@@ -3,19 +3,16 @@
/area/planet/clown
name = "\improper Clown Planet"
icon_state = "honk"
luminosity = 1
dynamic_lighting = 0
requires_power = 0
report_alerts = 0
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
requires_power = FALSE
report_alerts = FALSE
/area/awaymission/clownplanet/miningtown
name = "\improper Clown Planet - Bananium-o-Rama"
icon_state = "away1"
luminosity = 1
requires_power = 0
requires_power = FALSE
/area/awaymission/clownplanet/mine
name = "\improper Clown Planet - Bananium-o-Rama Mines"
icon_state = "away2"
luminosity = 1
requires_power = 0
requires_power = FALSE
@@ -9,31 +9,26 @@
/area/awaymission/wwmines
name = "\improper Wild West Mines"
icon_state = "away1"
luminosity = 1
requires_power = 0
requires_power = FALSE
/area/awaymission/wwgov
name = "\improper Wild West Mansion"
icon_state = "away2"
luminosity = 1
requires_power = 0
requires_power = FALSE
/area/awaymission/wwrefine
name = "\improper Wild West Refinery"
icon_state = "away3"
luminosity = 1
requires_power = 0
requires_power = FALSE
/area/awaymission/wwvault
name = "\improper Wild West Vault"
icon_state = "away3"
luminosity = 0
/area/awaymission/wwvaultdoors
name = "\improper Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power
icon_state = "away2"
requires_power = 0
luminosity = 0
requires_power = FALSE
/*
* Wish Granter