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fixes some bad html (#27481)
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@@ -951,7 +951,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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message_admins("Admin [key_name_admin(usr)] has forced the players to have random appearances.", 1)
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if(notifyplayers == "Yes")
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to_chat(world, "<span class='notice'><b>Admin [usr.key] has forced the players to have completely random identities!</span>")
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to_chat(world, "<span class='notice'><b>Admin [usr.key] has forced the players to have completely random identities!</b></span>")
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to_chat(usr, "<i>Remember: you can always disable the randomness by using the verb again, assuming the round hasn't started yet</i>.")
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