Updated all suicide_act()s to use a new span class, 'suicide'.

Conflicts:
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/weapons/melee/energy.dm
	code/game/objects/items/weapons/melee/misc.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/objects/items/weapons/weaponry.dm
	code/modules/hydroponics/growninedible.dm
	code/modules/hydroponics/hydroitemdefines.dm
	code/modules/surgery/tools.dm
	code/stylesheet.dm
This commit is contained in:
Pete Goodfellow
2014-01-19 21:25:47 -05:00
committed by ZomgPonies
parent 0ec4a502fe
commit 331cf1df95
13 changed files with 126 additions and 103 deletions
+1 -1
View File
@@ -168,7 +168,7 @@
var/armed = 0
suicide_act(mob/user)
viewers(user) << "\red <b>[user] is putting the [src.name] on \his head! It looks like \he's trying to commit suicide.</b>"
viewers(user) << "<span class='suicide'>[user] is putting the [src.name] on \his head! It looks like \he's trying to commit suicide.</span>"
return (BRUTELOSS)
/obj/item/weapon/legcuffs/beartrap/attack_self(mob/user as mob)