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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-11 23:23:28 +01:00
Updated all suicide_act()s to use a new span class, 'suicide'.
Conflicts: code/game/objects/items/stacks/sheets/glass.dm code/game/objects/items/weapons/melee/energy.dm code/game/objects/items/weapons/melee/misc.dm code/game/objects/items/weapons/stunbaton.dm code/game/objects/items/weapons/weaponry.dm code/modules/hydroponics/growninedible.dm code/modules/hydroponics/hydroitemdefines.dm code/modules/surgery/tools.dm code/stylesheet.dm
This commit is contained in:
committed by
ZomgPonies
parent
0ec4a502fe
commit
331cf1df95
@@ -235,7 +235,6 @@
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* Glass shards - TODO: Move this into code/game/object/item/weapons
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*/
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/obj/item/weapon/shard/Bump()
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spawn( 0 )
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if (prob(20))
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src.force = 15
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@@ -245,6 +244,25 @@
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return
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return
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/obj/item/weapon/shard
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name = "shard"
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desc = "A nasty looking shard of glass."
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icon = 'icons/obj/shards.dmi'
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icon_state = "large"
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w_class = 1.0
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force = 5.0
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throwforce = 15.0
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item_state = "shard-glass"
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g_amt = 3750
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attack_verb = list("stabbed", "slashed", "sliced", "cut")
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suicide_act(mob/user)
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viewers(user) << pick("<span class='suicide'>[user] is slitting \his wrists with the shard of glass! It looks like \he's trying to commit suicide.</span>", \
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"<span class='suicide'>[user] is slitting \his throat with the shard of glass! It looks like \he's trying to commit suicide.</span>")
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return (BRUTELOSS)
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/obj/item/weapon/shard/New()
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src.icon_state = pick("large", "medium", "small")
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@@ -463,4 +481,4 @@
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src.use(2)
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else
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return 1
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return 0
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return 0
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@@ -400,7 +400,7 @@
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var/colourName = "red" //for updateIcon purposes
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is jamming the [src.name] up \his nose and into \his brain. It looks like \he's trying to commit suicide.</b>"
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viewers(user) << "<span class='suicide'>[user] is jamming the [src.name] up \his nose and into \his brain. It looks like \he's trying to commit suicide.</span>"
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return (BRUTELOSS|OXYLOSS)
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/*
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@@ -21,7 +21,7 @@
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/obj/item/weapon/plastique/suicide_act(var/mob/user)
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. = (BRUTELOSS)
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viewers(user) << "\red <b>[user] activates the C4 and holds it above his head! It looks like \he's going out with a bang!</b>"
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viewers(user) << "<span class='suicide'>[user] activates the C4 and holds it above his head! It looks like \he's going out with a bang!</span>"
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var/message_say = "FOR NO RAISIN!"
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if(user.mind)
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if(user.mind.special_role)
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@@ -116,9 +116,9 @@
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throwforce = 10.0
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suicide_act(mob/user)
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viewers(user) << pick("\red <b>[user] is slitting \his wrists with the [src.name]! It looks like \he's trying to commit suicide.</b>", \
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"\red <b>[user] is slitting \his throat with the [src.name]! It looks like \he's trying to commit suicide.</b>", \
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"\red <b>[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.</b>")
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viewers(user) << pick("<span class='suicide'>[user] is slitting \his wrists with the [src.name]! It looks like \he's trying to commit suicide.</span>", \
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"<span class='suicide'>[user] is slitting \his throat with the [src.name]! It looks like \he's trying to commit suicide.</span>", \
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"<span class='suicide'>[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.</span>")
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return (BRUTELOSS)
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/obj/item/weapon/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob)
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@@ -164,9 +164,9 @@
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attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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suicide_act(mob/user)
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viewers(user) << pick("\red <b>[user] is slitting \his wrists with the [src.name]! It looks like \he's trying to commit suicide.</b>", \
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"\red <b>[user] is slitting \his throat with the [src.name]! It looks like \he's trying to commit suicide.</b>", \
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"\red <b>[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.</b>")
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viewers(user) << pick("<span class='suicide'>[user] is slitting \his wrists with the [src.name]! It looks like \he's trying to commit suicide.</span>", \
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"<span class='suicide'>[user] is slitting \his throat with the [src.name]! It looks like \he's trying to commit suicide.</span>", \
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"<span class='suicide'>[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.</span>")
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return (BRUTELOSS)
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/obj/item/weapon/kitchenknife/ritual
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@@ -1,10 +1,11 @@
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/obj/item/weapon/melee/energy
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var/active = 0
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suicide_act(mob/user)
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viewers(user) << pick("\red <b>[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.</b>", \
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"\red <b>[user] is falling on the [src.name]! It looks like \he's trying to commit suicide.</b>")
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return (BRUTELOSS|FIRELOSS)
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/obj/item/weapon/melee/energy/suicide_act(mob/user)
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viewers(user) << pick("<span class='suicide'>[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.</span>", \
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"<span class='suicide'>[user] is falling on the [src.name]! It looks like \he's trying to commit suicide.</span>")
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return (BRUTELOSS|FIRELOSS)
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/obj/item/weapon/melee/energy/axe
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name = "energy axe"
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@@ -19,8 +20,9 @@
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origin_tech = "combat=3"
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attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] swings the [src.name] towards /his head! It looks like \he's trying to commit suicide.</b>"
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/obj/item/weapon/melee/energy/axe/suicide_act(mob/user)
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viewers(user) << "<span class='suicide'>[user] swings the [src.name] towards /his head! It looks like \he's trying to commit suicide.</span>"
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return (BRUTELOSS|FIRELOSS)
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/obj/item/weapon/melee/energy/sword
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@@ -53,4 +55,4 @@
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w_class = 4.0//So you can't hide it in your pocket or some such.
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flags = FPRINT | TABLEPASS | NOSHIELD
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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var/datum/effect/effect/system/spark_spread/spark_system
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var/datum/effect/effect/system/spark_spread/spark_system
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@@ -11,8 +11,9 @@
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origin_tech = "combat=4"
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attack_verb = list("flogged", "whipped", "lashed", "disciplined")
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is strangling \himself with the [src.name]! It looks like \he's trying to commit suicide.</b>"
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/obj/item/weapon/melee/chainofcommand/suicide_act(mob/user)
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viewers(user) << "<span class='suicide'>[user] is strangling \himself with the [src.name]! It looks like \he's trying to commit suicide.</span>"
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return (OXYLOSS)
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/obj/item/weapon/melee/icepick
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@@ -23,4 +24,4 @@
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force = 15
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throwforce = 10
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w_class = 2
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attack_verb = list("stabbed", "jabbed", "iced,")
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attack_verb = list("stabbed", "jabbed", "iced,")
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@@ -21,7 +21,7 @@
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var/construction_time=100
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is licking the electrodes of the [src.name]! It looks like \he's trying to commit suicide.</b>"
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viewers(user) << "<span class='suicide'>[user] is licking the electrodes of the [src.name]! It looks like \he's trying to commit suicide.</span>"
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return (FIRELOSS)
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/obj/item/weapon/cell/crap
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@@ -17,7 +17,7 @@
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origin_tech = "combat=2"
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is putting the live [src.name] in \his mouth! It looks like \he's trying to commit suicide.</b>"
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viewers(user) << "<span class='suicide'>[user] is putting the live [name] in \his mouth! It looks like \he's trying to commit suicide.</span>"
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return (FIRELOSS)
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/obj/item/weapon/melee/baton/loaded/New()
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@@ -50,8 +50,8 @@
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attack_verb = list("stabbed")
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suicide_act(mob/user)
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viewers(user) << pick("\red <b>[user] is stabbing the [src.name] into \his temple! It looks like \he's trying to commit suicide.</b>", \
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"\red <b>[user] is stabbing the [src.name] into \his heart! It looks like \he's trying to commit suicide.</b>")
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viewers(user) << pick("<span class='suicide'>[user] is stabbing the [src.name] into \his temple! It looks like \he's trying to commit suicide.</span>", \
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"<span class='suicide'>[user] is stabbing the [src.name] into \his heart! It looks like \he's trying to commit suicide.</span>")
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return(BRUTELOSS)
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/obj/item/weapon/screwdriver/New()
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@@ -490,4 +490,4 @@
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attack_self(mob/user as mob)
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open = !open
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user << "\blue You [open?"open" : "close"] the conversion kit."
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update_icon()
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update_icon()
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@@ -11,8 +11,9 @@
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throw_range = 15
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attack_verb = list("banned")
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is hitting \himself with the [src.name]! It looks like \he's trying to ban \himself from life.</b>"
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/obj/item/weapon/banhammer/suicide_act(mob/user)
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viewers(user) << "<span class='suicide'>[user] is hitting \himself with the [src.name]! It looks like \he's trying to ban \himself from life.</span>"
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return (BRUTELOSS|FIRELOSS|TOXLOSS|OXYLOSS)
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/obj/item/weapon/nullrod
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@@ -29,7 +30,7 @@
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w_class = 1
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide.</b>"
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viewers(user) << "<span class='suicide'>[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide.</span>"
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return (BRUTELOSS|FIRELOSS)
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/obj/item/weapon/nullrod/attack(mob/M as mob, mob/living/user as mob) //Paste from old-code to decult with a null rod.
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@@ -81,7 +82,7 @@
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide.</b>"
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viewers(user) << "<span class='suicide'>[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide.</span>"
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return(BRUTELOSS)
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/obj/item/weapon/sord/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
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@@ -104,7 +105,7 @@
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return 1
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is falling on the [src.name]! It looks like \he's trying to commit suicide.</b>"
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viewers(user) << "<span class='suicide'>[user] is falling on the [src.name]! It looks like \he's trying to commit suicide.</span>"
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return(BRUTELOSS)
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/obj/item/weapon/claymore/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
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@@ -124,7 +125,7 @@
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.</b>"
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viewers(user) << "<span class='suicide'>[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.</span>"
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return(BRUTELOSS)
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/obj/item/weapon/katana/IsShield()
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