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Merge pull request #1766 from Markolie/adminbus
Admin jump overhaul, add watchlist functionality, other admin updates
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@@ -137,18 +137,18 @@
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playsound(loc, hitsound, 20, 1, -1)
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visible_message("\red [A.name] is hit by the [src.name] in the [parse_zone(def_zone)]!")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter
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if(istype(firer, /mob))
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M.attack_log += "\[[time_stamp()]\] <b>[firer]/[firer.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>[src.type]</b>[reagent_note]"
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firer.attack_log += "\[[time_stamp()]\] <b>[firer]/[firer.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>[src.type]</b>[reagent_note]"
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M.attack_log += "\[[time_stamp()]\] <b>[key_name(firer)]</b> shot <b>[M]/[M.ckey]</b> with a <b>[src.type]</b>[reagent_note]"
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firer.attack_log += "\[[time_stamp()]\] <b>[key_name(firer)]</b> shot <b>[M]/[M.ckey]</b> with a <b>[src.type]</b>[reagent_note]"
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if(M.ckey && chatlog_attacks)
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msg_admin_attack("[firer] ([firer.ckey])[isAntag(firer) ? "(ANTAG)" : ""] shot [M] ([M.ckey]) with a [src][reagent_note] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[firer.x];Y=[firer.y];Z=[firer.z]'>JMP</a>)") //BS12 EDIT ALG
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msg_admin_attack("[key_name_admin(firer)] shot [key_name_admin(M)] with a [src][reagent_note]") //BS12 EDIT ALG
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if(!iscarbon(firer))
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M.LAssailant = null
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else
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M.LAssailant = firer
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else
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M.attack_log += "\[[time_stamp()]\] <b>UNKNOWN SUBJECT (No longer exists)</b> shot <b>[M]/[M.ckey]</b> with a <b>[src]</b>[reagent_note]"
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M.attack_log += "\[[time_stamp()]\] <b>UNKNOWN SUBJECT (No longer exists)</b> shot <b>[key_name(M)]</b> with a <b>[src]</b>[reagent_note]"
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if(M.ckey && chatlog_attacks)
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msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a [src][reagent_note] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[firer.x];Y=[firer.y];Z=[firer.z]'>JMP</a>)") //BS12 EDIT ALG
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msg_admin_attack("UNKNOWN shot [key_name_admin(M)] with a [src][reagent_note] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[firer.x];Y=[firer.y];Z=[firer.z]'>JMP</a>)") //BS12 EDIT ALG
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spawn(0)
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if(A)
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