From 3342288f79565a706ab0f9818fc38e8a72c22527 Mon Sep 17 00:00:00 2001 From: Arthri <41360489+Arthri@users.noreply.github.com> Date: Wed, 16 Jul 2025 05:26:45 +0800 Subject: [PATCH] Fix mesons not showing ores behind walls (#29748) Co-authored-by: Arthri <41360489+a@users.noreply.github.com> Co-authored-by: Charlie Nolan --- code/modules/mining/equipment/mineral_scanner.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/mining/equipment/mineral_scanner.dm b/code/modules/mining/equipment/mineral_scanner.dm index 24d0bca968c..deb2ff69465 100644 --- a/code/modules/mining/equipment/mineral_scanner.dm +++ b/code/modules/mining/equipment/mineral_scanner.dm @@ -70,13 +70,14 @@ qdel(oldC) var/obj/effect/temp_visual/mining_overlay/C = new /obj/effect/temp_visual/mining_overlay(M) C.icon_state = M.ore.scan_icon_state + M.vis_contents += C /obj/effect/temp_visual/mining_overlay plane = FULLSCREEN_PLANE layer = FLASH_LAYER icon = 'icons/effects/ore_visuals.dmi' icon_state = null - appearance_flags = 0 //to avoid having TILE_BOUND in the flags, so that the 480x480 icon states let you see it no matter where you are + appearance_flags = RESET_ALPHA | RESET_COLOR | RESET_TRANSFORM | KEEP_APART | TILE_BOUND duration = 35 pixel_x = -224 pixel_y = -224