diff --git a/code/defines/procs/helpers.dm b/code/defines/procs/helpers.dm
index d7b7a132570..b00635bff7e 100644
--- a/code/defines/procs/helpers.dm
+++ b/code/defines/procs/helpers.dm
@@ -311,6 +311,8 @@ Turf and target are seperate in case you want to teleport some distance from a t
newname = reject_bad_name(newname,allow_numbers) //returns null if the name doesn't meet some basic requirements. Tidies up a few other things like bad-characters.
for(var/mob/living/M in player_list)
+ if(M == src)
+ continue
if(!newname || M.real_name == newname)
newname = null
break
diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm
index b37060a78c2..ef39b96db8d 100644
--- a/code/game/gamemodes/malfunction/Malf_Modules.dm
+++ b/code/game/gamemodes/malfunction/Malf_Modules.dm
@@ -167,11 +167,11 @@ rcd light flash thingy on matter drain
C.upgradeMotion()
upgraded = 1
// Add it to machines that process
- machines |= src
+ machines |= C
if(upgraded)
UC.uses --
- C.visible_message("\icon[src] *beep*")
+ C.visible_message("\icon[C] *beep*")
usr << "Camera successully upgraded!"
else
usr << "This camera is already upgraded!"
diff --git a/code/modules/mob/living/carbon/human/whisper.dm b/code/modules/mob/living/carbon/human/whisper.dm
index df7c086be6f..7525e90fe75 100644
--- a/code/modules/mob/living/carbon/human/whisper.dm
+++ b/code/modules/mob/living/carbon/human/whisper.dm
@@ -1,6 +1,6 @@
//Lallander was here
/mob/living/carbon/human/whisper(message as text)
- message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
+ message = trim(copytext(strip_html_simple(message), 1, MAX_MESSAGE_LEN))
if (!message || silent || miming)
return
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 8113b923506..768801d7209 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -401,7 +401,7 @@ var/list/slot_equipment_priority = list( \
src << browse('html/changelog.html', "window=changes;size=675x650")
client.changes = 1
-/client/var/ghost_ears = 1
+/client/var/ghost_ears = 0
/client/verb/toggle_ghost_ears()
set name = "Ghost ears"
set category = "OOC"
@@ -412,7 +412,7 @@ var/list/slot_equipment_priority = list( \
else
usr << "\blue Now you hear speech only from nearest creatures."
-/client/var/ghost_sight = 1
+/client/var/ghost_sight = 0
/client/verb/toggle_ghost_sight()
set name = "Ghost sight"
set category = "OOC"