diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm
index abe5ddfc472..c8c1fe95428 100644
--- a/code/game/objects/items/weapons/explosives.dm
+++ b/code/game/objects/items/weapons/explosives.dm
@@ -180,6 +180,10 @@
/// Will the explosion cause a breach. C4 placed on floors will always cause a breach, regardless of this value.
var/ex_breach = FALSE
+/obj/item/grenade/plastic/c4/Initialize(mapload)
+ . = ..()
+ desc += SPAN_NOTICE("
Use [src] in-hand to adjust the detonation timer.")
+
/obj/item/grenade/plastic/c4/afterattack__legacy__attackchain(atom/movable/AM, mob/user, flag)
aim_dir = get_dir(user, AM)
..()