diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm index abe5ddfc472..c8c1fe95428 100644 --- a/code/game/objects/items/weapons/explosives.dm +++ b/code/game/objects/items/weapons/explosives.dm @@ -180,6 +180,10 @@ /// Will the explosion cause a breach. C4 placed on floors will always cause a breach, regardless of this value. var/ex_breach = FALSE +/obj/item/grenade/plastic/c4/Initialize(mapload) + . = ..() + desc += SPAN_NOTICE("
Use [src] in-hand to adjust the detonation timer.") + /obj/item/grenade/plastic/c4/afterattack__legacy__attackchain(atom/movable/AM, mob/user, flag) aim_dir = get_dir(user, AM) ..()