mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 02:54:41 +01:00
Borgs now have vision actions instead of items to toggle vision modes
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@@ -1,5 +1,7 @@
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/datum/action/innate/robot_sight
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var/sight_mode = null
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icon_icon = 'icons/obj/decals.dmi'
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button_icon_state = "securearea"
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/datum/action/innate/robot_sight/Activate()
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var/mob/living/silicon/robot/R = owner
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@@ -17,10 +19,14 @@
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name = "X-ray Vision"
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sight_mode = BORGXRAY
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/datum/action/innate/sight/thermal
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/datum/action/innate/robot_sight/thermal
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name = "Thermal Vision"
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sight_mode = BORGTHERM
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icon_icon = 'icons/obj/clothing/glasses.dmi'
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button_icon_state = "thermal"
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/datum/action/innate/robot_sight/meson
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name = "Meson Vision"
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sight_mode = BORGMESON
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icon_icon = 'icons/obj/clothing/glasses.dmi'
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button_icon_state = "meson"
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@@ -97,14 +97,15 @@
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R.verbs |= subsystems
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for(var/A in module_actions)
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var/datum/action/act = new A()
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A.grant(R)
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R.module_actions += A
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act.Grant(R)
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R.module_actions += act
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/obj/item/weapon/robot_module/proc/remove_subsystems_and_actions(mob/living/silicon/robot/R)
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R.verbs -= subsystems
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for(var/datum/action/A in R.module_actions)
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A.Remove(R)
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R.module_actions.cut()
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qdel(A)
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R.module_actions.Cut()
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/obj/item/weapon/robot_module/standard
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name = "standard robot module"
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@@ -174,6 +175,9 @@
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name = "engineering robot module"
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module_type = "Engineer"
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subsystems = list(/mob/living/silicon/proc/subsystem_power_monitor)
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module_actions = list(
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/datum/action/innate/robot_sight/meson,
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)
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stacktypes = list(
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/obj/item/stack/sheet/metal/cyborg = 50,
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@@ -186,7 +190,6 @@
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/obj/item/weapon/robot_module/engineering/New()
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..()
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modules += new /obj/item/borg/sight/meson(src)
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modules += new /obj/item/weapon/rcd/borg(src)
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modules += new /obj/item/weapon/extinguisher(src)
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modules += new /obj/item/weapon/weldingtool/largetank/cyborg(src)
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@@ -305,10 +308,13 @@
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/obj/item/weapon/robot_module/miner
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name = "miner robot module"
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module_type = "Miner"
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module_actions = list(
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/datum/action/innate/robot_sight/meson,
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)
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/obj/item/weapon/robot_module/miner/New()
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..()
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modules += new /obj/item/borg/sight/meson(src)
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modules += new /obj/item/weapon/storage/bag/ore/cyborg(src)
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modules += new /obj/item/weapon/pickaxe/drill/cyborg(src)
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modules += new /obj/item/weapon/shovel(src)
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@@ -325,10 +331,12 @@
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/obj/item/weapon/robot_module/deathsquad
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name = "NT advanced combat module"
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module_type = "Malf"
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module_actions = list(
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/datum/action/innate/robot_sight/thermal,
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)
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/obj/item/weapon/robot_module/deathsquad/New()
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..()
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modules += new /obj/item/borg/sight/thermal(src)
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modules += new /obj/item/weapon/melee/energy/sword/cyborg(src)
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modules += new /obj/item/weapon/gun/energy/pulse/cyborg(src)
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modules += new /obj/item/weapon/crowbar(src)
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@@ -393,11 +401,13 @@
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/obj/item/weapon/robot_module/combat
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name = "combat robot module"
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module_type = "Malf"
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module_actions = list(
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/datum/action/innate/robot_sight/thermal,
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)
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/obj/item/weapon/robot_module/combat/New()
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..()
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modules += new /obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg(src)
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modules += new /obj/item/borg/sight/thermal(src)
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modules += new /obj/item/weapon/gun/energy/gun/cyborg(src)
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modules += new /obj/item/weapon/pickaxe/drill/jackhammer(src)
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modules += new /obj/item/borg/combat/shield(src)
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@@ -426,11 +436,13 @@
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/obj/item/weapon/robot_module/alien/hunter
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name = "alien hunter module"
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module_type = "Standard"
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module_actions = list(
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/datum/action/innate/robot_sight/thermal,
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)
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/obj/item/weapon/robot_module/alien/hunter/New()
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modules += new /obj/item/weapon/melee/energy/alien/claws(src)
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modules += new /obj/item/device/flash/cyborg/alien(src)
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modules += new /obj/item/borg/sight/thermal/alien(src)
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var/obj/item/weapon/reagent_containers/spray/alien/stun/S = new /obj/item/weapon/reagent_containers/spray/alien/stun(src)
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S.reagents.add_reagent("ether",250) //nerfed to sleeptoxin to make it less instant drop.
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modules += S
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