From 3436e481e5ca7b6bcada99e405a3490f270a1e99 Mon Sep 17 00:00:00 2001 From: "vageyenaman@gmail.com" Date: Sat, 30 Jul 2011 22:08:49 +0000 Subject: [PATCH] Some bugfixes and tweaks. I mostly just made the intellicards and freeform modules give less research. Fixed the protolathe breaking when you tried to build certain items. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1961 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/objects/devices/aicard.dm | 2 +- code/game/objects/items/weapons/AI_modules.dm | 2 +- code/game/research/designs.dm | 8 ++++---- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/code/game/objects/devices/aicard.dm b/code/game/objects/devices/aicard.dm index d271a1f6e2f..17fc4235070 100644 --- a/code/game/objects/devices/aicard.dm +++ b/code/game/objects/devices/aicard.dm @@ -6,7 +6,7 @@ w_class = 2.0 flags = FPRINT | TABLEPASS | ONBELT var/flush = null - origin_tech = "programming=4" + origin_tech = "programming=4;materials=4" attack(mob/living/silicon/ai/M as mob, mob/user as mob) diff --git a/code/game/objects/items/weapons/AI_modules.dm b/code/game/objects/items/weapons/AI_modules.dm index 65ab529ea38..e8652bb8243 100644 --- a/code/game/objects/items/weapons/AI_modules.dm +++ b/code/game/objects/items/weapons/AI_modules.dm @@ -294,7 +294,7 @@ AI MODULES var/newFreeFormLaw = "freeform" var/lawpos = 15 desc = "A 'freeform' AI module: ''" - origin_tech = "programming=4;materials=6" + origin_tech = "programming=4;materials=4" /obj/item/weapon/aiModule/freeform/attack_hand(var/mob/user as mob) ..() diff --git a/code/game/research/designs.dm b/code/game/research/designs.dm index c3b1d804b53..20e97eec209 100644 --- a/code/game/research/designs.dm +++ b/code/game/research/designs.dm @@ -1072,7 +1072,7 @@ datum req_tech = list("combat" = 4, "materials" = 5, "engineering" = 3, "biotech" = 4, "syndicate" = 3) build_type = PROTOLATHE materials = list("$metal" = 5000, "$glass" = 1000) - build_path = "/obj/item/weapon/gun/largecrossbow" + build_path = "/obj/item/weapon/gun/energy/largecrossbow" freeze_gun name = "Freeze Gun" @@ -1109,16 +1109,16 @@ datum req_tech = list("combat" = 4, "materials" = 3) build_type = PROTOLATHE materials = list("$metal" = 3750, "$silver" = 100) - build_path = "obj/item/ammo_magazine/c9mm" + build_path = "/obj/item/ammo_magazine/c9mm" stunshell name = "Stun Shell" - desc = "A stunning shell." + desc = "A stunning shell for a shotgun." id = "stunshell" req_tech = list("combat" = 3, "materials" = 3) build_type = PROTOLATHE materials = list("$metal" = 4000) - build_path = "/obj/item/projectile/stunshot" + build_path = "/obj/item/ammo_casing/shotgun/stunshell" ///////////////////////////////////////// /////////////////Mining//////////////////