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Moved surgery from WIP to modules, since it's not really that WIP anymore.
Split one huge file into several smaller ones for readability.
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@@ -1,12 +1,6 @@
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/mob/living/carbon/
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gender = MALE
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var/list/stomach_contents = list()
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var/brain_op_stage = 0.0
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var/ribcage_op_stage = 0
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/*
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var/eye_op_stage = 0.0
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var/appendix_op_stage = 0.0
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*/
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var/datum/disease2/disease/virus2 = null
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var/list/datum/disease2/disease/resistances2 = list()
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@@ -22,3 +16,6 @@
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var/number_wounds = 0
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var/obj/item/handcuffed = null //Whether or not the mob is handcuffed
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var/obj/item/legcuffed = null //Same as handcuffs but for legs. Bear traps use this.
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//Surgery info
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var/brain_op_stage = 0.0
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var/datum/surgery_status/op_stage = new/datum/surgery_status
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