diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm index 8a61a3171cf..d1a1f44d333 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm @@ -276,7 +276,6 @@ Difficulty: Hard if(P.damage) disable_shield() - /mob/living/simple_animal/hostile/megafauna/ancient_robot/attacked_by(obj/item/I, mob/living/user) if(!body_shield_enabled) return ..() @@ -388,7 +387,7 @@ Difficulty: Hard O.fire() // To make this fight harder, it scales it's attacks based on number of players, or as injured. Capped lower on station. -/mob/living/simple_animal/hostile/megafauna/ancient_robot/proc/calculate_extra_player_anger() +/mob/living/simple_animal/hostile/megafauna/ancient_robot/proc/calculate_extra_player_anger() var/anger = 0 var/cap = 0 for(var/mob/living/carbon/human/H in range(10, src)) @@ -486,7 +485,7 @@ Difficulty: Hard if(BOTTOM_LEFT) BL.leg_movement(target, 0.6) -/mob/living/simple_animal/hostile/megafauna/anicent_robot/ex_act(severity, target) +/mob/living/simple_animal/hostile/megafauna/ancient_robot/ex_act(severity, target) switch(severity) if(1) adjustBruteLoss(25)