diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 3260884c7f3..0a0d634c193 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -746,7 +746,7 @@ SLIME SCANNER dat += "
[TAB][R] [details ? ":([R.volume / one_percent]%)" : ""]" else blood_type = R.data["blood_type"] - dat += "
[TAB][blood_type ? "[blood_type]" : ""] [R.name] [details ? ":([R.volume / one_percent]%)" : ""]" + dat += "
[TAB][blood_type ? "[blood_type]" : ""] [R.data["species"]] [R.name] [details ? ":([R.volume / one_percent]%)" : ""]" if(dat) to_chat(user, "Chemicals found: [dat]") datatoprint = dat diff --git a/code/modules/reagents/chemistry/reagents/water.dm b/code/modules/reagents/chemistry/reagents/water.dm index c5c811b7a67..9c5388ac929 100644 --- a/code/modules/reagents/chemistry/reagents/water.dm +++ b/code/modules/reagents/chemistry/reagents/water.dm @@ -141,11 +141,11 @@ data["cloneable"] = 0 // On mix, consider the genetic sampling unviable for pod cloning, or else we won't know who's even getting cloned if(type_mismatch || species_mismatch) - data["species"] = "Coagulated blood" + data["species"] = "Coagulated" data["blood_type"] = "UNUSABLE!" data["species_only"] = species_unique else if(!same_species) // Same blood type, species-agnostic, but we're still mixing blood of different species - data["species"] = "Mixed humanoid blood" + data["species"] = "Mixed Humanoid" if(data["viruses"] || mix_data["viruses"]) var/list/mix1 = data["viruses"]