Removed some damage-overlay updates from apply_effect(). It doesn't need to be there.

All credits to Pete for spotting this.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3819 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-06-14 20:35:20 +00:00
parent 883b290064
commit 34cb1473bf
2 changed files with 0 additions and 2 deletions
-1
View File
@@ -59,7 +59,6 @@
eye_blurry = max(eye_blurry,(effect/(blocked+1)))
if(DROWSY)
drowsyness = max(drowsyness,(effect/(blocked+1)))
UpdateDamageIcon()
updatehealth()
return 1
@@ -50,7 +50,6 @@
eye_blurry = max(eye_blurry,(effect/(blocked+1)))
if(DROWSY)
drowsyness = max(drowsyness,(effect/(blocked+1)))
UpdateDamageIcon()
updatehealth()
return 1*/