diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 12cb30cfa56..8c31d1cdbfe 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -46,9 +46,6 @@ for(var/obj/structure/closet/closet in get_turf(src)) if(closet != src && closet.anchored != 1) return FALSE - for(var/mob/living/silicon/ai/ai in get_turf(src)) - if(ai) - return FALSE return TRUE @@ -110,6 +107,8 @@ continue if(M.buckled || M.anchored || M.has_buckled_mobs()) continue + if(isAI(M)) + continue M.forceMove(src) itemcount++