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Wait for power to area, then update icon
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@@ -20,8 +20,9 @@
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/obj/machinery/chem_master/New()
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create_reagents(100)
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spawn(0)
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update_icon()
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spawn(50)
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update_icon() //wait 5 seconds then update the icon, to allow powered icon to appear if actually powered
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/obj/machinery/chem_master/ex_act(severity)
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switch(severity)
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