- Added atom/proc/search_contents_for. Recursively searches through all contents of all atoms inside specified one for matches, returns a list of found atoms.

- Added teleporter datum. do_teleport proc is now just a wrapper for it.
- Added damage absorption to mechs.
- Added mecha step and turn sounds.
- Cleaned effects code a bit.
- Metal foam should now block air movement.
- Since sd_ lightning library chops areas into pieces, turrets now work with master area.
- Tried to optimize DesignHasReqs proc.
- Added plasma converter and laser cannon mecha equipment.
- Other cosmetic changes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2463 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
panurgomatic
2011-10-31 22:09:36 +00:00
parent c122bee94b
commit 3517810d11
35 changed files with 1056 additions and 727 deletions
+13
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@@ -54,6 +54,19 @@ Stuff which is in development and not yet visible to players or just code relate
(ie. code improvements for expandability, etc.) should not be listed here. They
should be listed in the changelog upon commit tho. Thanks. -->
<b><font color='blue'>29 October 2011</font><b>
<ul>
<li><b>ConstantA updated:</b>
<ul>
<li>Added step and turn sounds for mechs</li>
<li>Added another mecha equipment - plasma converter. Works similar to portable generator. Uses solid plasma as fuel. Can be refueled either by clicking on it with plasma in hand, or directly from mecha - selecting it and clicking on plasma.</li>
<li>Added mecha laser cannon.</li>
<li>Added damage absorption for mechs. Different mechs have different absorption for different types of damage.</li>
<li>Metal foam now blocks air movement.</li>
</ul>
</li>
</ul>
<b><font color='blue'>29 October 2011</font><b>
<ul>
<li><b>Petethegoat updated:</b>