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- Added atom/proc/search_contents_for. Recursively searches through all contents of all atoms inside specified one for matches, returns a list of found atoms.
- Added teleporter datum. do_teleport proc is now just a wrapper for it. - Added damage absorption to mechs. - Added mecha step and turn sounds. - Cleaned effects code a bit. - Metal foam should now block air movement. - Since sd_ lightning library chops areas into pieces, turrets now work with master area. - Tried to optimize DesignHasReqs proc. - Added plasma converter and laser cannon mecha equipment. - Other cosmetic changes. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2463 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -54,6 +54,19 @@ Stuff which is in development and not yet visible to players or just code relate
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(ie. code improvements for expandability, etc.) should not be listed here. They
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should be listed in the changelog upon commit tho. Thanks. -->
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<b><font color='blue'>29 October 2011</font><b>
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<ul>
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<li><b>ConstantA updated:</b>
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<ul>
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<li>Added step and turn sounds for mechs</li>
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<li>Added another mecha equipment - plasma converter. Works similar to portable generator. Uses solid plasma as fuel. Can be refueled either by clicking on it with plasma in hand, or directly from mecha - selecting it and clicking on plasma.</li>
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<li>Added mecha laser cannon.</li>
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<li>Added damage absorption for mechs. Different mechs have different absorption for different types of damage.</li>
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<li>Metal foam now blocks air movement.</li>
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</ul>
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</li>
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</ul>
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<b><font color='blue'>29 October 2011</font><b>
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<ul>
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<li><b>Petethegoat updated:</b>
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