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HOTFIX: 2 SM event runtimes, 2 instances of unintended behavior (#22074)
* Fixes things * SM now qualfies as started when done so by gas * FIxes CI issue * Reworks event A-2 to fix a runtime.
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@@ -218,7 +218,7 @@
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///amount of EER to ADD
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var/power_additive = 0
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/// A list of all previous events
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var/list/last_events
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var/list/last_events = list()
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/// Time of next event
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var/next_event_time
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/// Run S-Class event? So we can only run one S-class event per round per crystal
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@@ -420,7 +420,11 @@
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return
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try_events()
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if(power > 100)
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if(!has_been_powered)
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investigate_log("has been powered for the first time.", "supermatter")
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message_admins("[src] has been powered for the first time [ADMIN_JMP(src)].")
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has_been_powered = TRUE
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//We vary volume by power, and handle OH FUCK FUSION IN COOLING LOOP noises.
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if(power)
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soundloop.volume = clamp((50 + (power / 50)), 50, 100)
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@@ -587,7 +591,7 @@
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//Transitions between one function and another, one we use for the fast inital startup, the other is used to prevent errors with fusion temperatures.
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//Use of the second function improves the power gain imparted by using co2
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if(power_changes)
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power = max(power - min(((power / 500) ** 3) * powerloss_inhibitor, power * 0.83 * powerloss_inhibitor), 0)
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power = max((power - min(((power / 500) ** 3) * powerloss_inhibitor, power * 0.83 * powerloss_inhibitor) + power_additive), 0)
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//After this point power is lowered
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//This wraps around to the begining of the function
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//Handle high power zaps/anomaly generation
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@@ -671,7 +675,6 @@
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//Boom (Mind blown)
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if(damage > explosion_point)
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countdown()
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power += power_additive
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return 1
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/obj/machinery/atmospherics/supermatter_crystal/bullet_act(obj/item/projectile/Proj)
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@@ -1214,7 +1217,6 @@
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return
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event.start_event()
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#undef HALLUCINATION_RANGE
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#undef GRAVITATIONAL_ANOMALY
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#undef FLUX_ANOMALY
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@@ -155,7 +155,7 @@
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name = "A-1"
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/datum/supermatter_event/alpha_tier/apc_short/on_start()
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var/area/current_area = get_area(src)
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var/area/current_area = get_area(supermatter)
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var/obj/machinery/power/apc/A = current_area.get_apc()
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A.apc_short()
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@@ -163,9 +163,9 @@
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name = "A-2"
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/datum/supermatter_event/alpha_tier/air_siphon/on_start()
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var/area/current_area = get_area(src)
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var/obj/machinery/alarm/engine/A = current_area.master_air_alarm
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A.apply_mode(AALARM_MODE_SCRUBBING)
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var/area/current_area = get_area(supermatter)
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for(var/obj/machinery/alarm/A in current_area)
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A.apply_mode(AALARM_MODE_OFF)
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/datum/supermatter_event/alpha_tier/gas_multiplier
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name = "A-3"
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