diff --git a/code/game/gamemodes/cult/talisman.dm b/code/game/gamemodes/cult/talisman.dm
index 46fa8169459..7d046c82180 100644
--- a/code/game/gamemodes/cult/talisman.dm
+++ b/code/game/gamemodes/cult/talisman.dm
@@ -149,8 +149,6 @@
var/input_rune_key = input(user, "Choose a rune to teleport to.", "Rune to Teleport to") as null|anything in potential_runes //we know what key they picked
var/obj/effect/rune/teleport/actual_selected_rune = potential_runes[input_rune_key] //what rune does that key correspond to?
if(!src || qdeleted(src) || !user || user.l_hand != src && user.r_hand != src || user.incapacitated() || !actual_selected_rune)
- to_chat(user, "You must have the talisman in a active hand to operate it!")
- log_game("Teleport talisman failed - not in active hand or user restrained or dead")
return ..(user, 0)
user.visible_message("Dust flows from [user]'s hand, and they disappear in a flash of red light!", \