Merge remote-tracking branch 'upstream/master' into his-grace-ascended

This commit is contained in:
Fox McCloud
2021-03-11 14:12:01 -05:00
606 changed files with 1755 additions and 4436 deletions
+1 -1
View File
@@ -17,7 +17,7 @@
var/button_icon_state = "default"
var/mob/owner
/datum/action/New(var/Target)
/datum/action/New(Target)
target = Target
button = new
button.linked_action = src
+29 -60
View File
@@ -17,10 +17,6 @@
/datum/ai_law/zero/get_index()
return 0
/datum/ai_law/sixsixsix/get_index()
return 666
/datum/ai_laws
var/name = "Unknown Laws"
var/law_header = "Prime Directives"
@@ -31,11 +27,9 @@
var/list/datum/ai_law/inherent_laws = list()
var/list/datum/ai_law/supplied_laws = list()
var/list/datum/ai_law/ion/ion_laws = list()
var/list/datum/ai_law/sixsixsix/devil_laws = list()
var/list/datum/ai_law/sorted_laws = list()
var/state_zeroth = 0
var/list/state_devil = list()
var/list/state_ion = list()
var/list/state_inherent = list()
var/list/state_supplied = list()
@@ -68,9 +62,6 @@
for(var/ion_law in ion_laws)
sorted_laws += ion_law
for(var/evil_law in devil_laws)
sorted_laws += evil_law
var/index = 1
for(var/datum/ai_law/inherent_law in inherent_laws)
inherent_law.index = index++
@@ -81,7 +72,7 @@
if(istype(AL))
sorted_laws += AL
/datum/ai_laws/proc/sync(var/mob/living/silicon/S, var/full_sync = 1)
/datum/ai_laws/proc/sync(mob/living/silicon/S, full_sync = 1)
// Add directly to laws to avoid log-spam
S.sync_zeroth(zeroth_law, zeroth_law_borg)
@@ -101,7 +92,7 @@
S.laws.add_supplied_law(law.index, law.law)
/mob/living/silicon/proc/sync_zeroth(var/datum/ai_law/zeroth_law, var/datum/ai_law/zeroth_law_borg)
/mob/living/silicon/proc/sync_zeroth(datum/ai_law/zeroth_law, datum/ai_law/zeroth_law_borg)
if(!is_special_character(src) || mind.original != src)
if(zeroth_law_borg)
laws.set_zeroth_law(zeroth_law_borg.law)
@@ -110,14 +101,14 @@
else
laws.clear_zeroth_laws()
/mob/living/silicon/ai/sync_zeroth(var/datum/ai_law/zeroth_law, var/datum/ai_law/zeroth_law_borg)
/mob/living/silicon/ai/sync_zeroth(datum/ai_law/zeroth_law, datum/ai_law/zeroth_law_borg)
if(zeroth_law)
laws.set_zeroth_law(zeroth_law.law, zeroth_law_borg ? zeroth_law_borg.law : null)
/****************
* Add Laws *
****************/
/datum/ai_laws/proc/set_zeroth_law(var/law, var/law_borg = null)
/datum/ai_laws/proc/set_zeroth_law(law, law_borg = null)
if(!law)
return
@@ -128,22 +119,7 @@
zeroth_law_borg = null
sorted_laws.Cut()
/datum/ai_laws/proc/set_sixsixsix_law(var/law)
if(!law)
return
for(var/datum/ai_law/AL in devil_laws)
if(AL.law == law)
return
var/new_law = new/datum/ai_law/sixsixsix(law)
devil_laws += new_law
if(state_devil.len < devil_laws.len)
state_devil += 1
sorted_laws.Cut()
/datum/ai_laws/proc/add_ion_law(var/law)
/datum/ai_laws/proc/add_ion_law(law)
if(!law)
return
@@ -158,7 +134,7 @@
sorted_laws.Cut()
/datum/ai_laws/proc/add_inherent_law(var/law)
/datum/ai_laws/proc/add_inherent_law(law)
if(!law)
return
@@ -173,7 +149,7 @@
sorted_laws.Cut()
/datum/ai_laws/proc/add_supplied_law(var/number, var/law)
/datum/ai_laws/proc/add_supplied_law(number, law)
if(!law)
return
@@ -200,31 +176,28 @@
/****************
* Remove Laws *
*****************/
/datum/ai_laws/proc/delete_law(var/datum/ai_law/law)
/datum/ai_laws/proc/delete_law(datum/ai_law/law)
if(istype(law))
law.delete_law(src)
/datum/ai_law/proc/delete_law(var/datum/ai_laws/laws)
/datum/ai_law/proc/delete_law(datum/ai_laws/laws)
/datum/ai_law/zero/delete_law(var/datum/ai_laws/laws)
/datum/ai_law/zero/delete_law(datum/ai_laws/laws)
laws.clear_zeroth_laws()
/datum/ai_law/ion/delete_law(var/datum/ai_laws/laws)
/datum/ai_law/ion/delete_law(datum/ai_laws/laws)
laws.internal_delete_law(laws.ion_laws, laws.state_ion, src)
/datum/ai_law/sixsixsix/delete_law(var/datum/ai_laws/laws)
laws.internal_delete_law(laws.devil_laws, laws.state_devil, src)
/datum/ai_law/inherent/delete_law(var/datum/ai_laws/laws)
/datum/ai_law/inherent/delete_law(datum/ai_laws/laws)
laws.internal_delete_law(laws.inherent_laws, laws.state_inherent, src)
/datum/ai_law/supplied/delete_law(var/datum/ai_laws/laws)
/datum/ai_law/supplied/delete_law(datum/ai_laws/laws)
var/index = laws.supplied_laws.Find(src)
if(index)
laws.supplied_laws[index] = ""
laws.state_supplied[index] = 1
/datum/ai_laws/proc/internal_delete_law(var/list/datum/ai_law/laws, var/list/state, var/list/datum/ai_law/law)
/datum/ai_laws/proc/internal_delete_law(list/datum/ai_law/laws, list/state, list/datum/ai_law/law)
var/index = laws.Find(law)
if(index)
laws -= law
@@ -239,10 +212,6 @@
zeroth_law = null
zeroth_law_borg = null
/datum/ai_laws/proc/clear_sixsixsix_laws()
devil_laws.Cut()
sorted_laws.Cut()
/datum/ai_laws/proc/clear_ion_laws()
ion_laws.Cut()
sorted_laws.Cut()
@@ -255,7 +224,7 @@
supplied_laws.Cut()
sorted_laws.Cut()
/datum/ai_laws/proc/show_laws(var/who)
/datum/ai_laws/proc/show_laws(who)
sort_laws()
for(var/datum/ai_law/law in sorted_laws)
if(law == zeroth_law_borg)
@@ -271,25 +240,25 @@
/********
* Get *
********/
/datum/ai_laws/proc/get_state_law(var/datum/ai_law/law)
/datum/ai_laws/proc/get_state_law(datum/ai_law/law)
return law.get_state_law(src)
/datum/ai_law/proc/get_state_law(var/datum/ai_laws/laws)
/datum/ai_law/proc/get_state_law(datum/ai_laws/laws)
/datum/ai_law/zero/get_state_law(var/datum/ai_laws/laws)
/datum/ai_law/zero/get_state_law(datum/ai_laws/laws)
if(src == laws.zeroth_law)
return laws.state_zeroth
/datum/ai_law/ion/get_state_law(var/datum/ai_laws/laws)
/datum/ai_law/ion/get_state_law(datum/ai_laws/laws)
return laws.get_state_internal(laws.ion_laws, laws.state_ion, src)
/datum/ai_law/inherent/get_state_law(var/datum/ai_laws/laws)
/datum/ai_law/inherent/get_state_law(datum/ai_laws/laws)
return laws.get_state_internal(laws.inherent_laws, laws.state_inherent, src)
/datum/ai_law/supplied/get_state_law(var/datum/ai_laws/laws)
/datum/ai_law/supplied/get_state_law(datum/ai_laws/laws)
return laws.get_state_internal(laws.supplied_laws, laws.state_supplied, src)
/datum/ai_laws/proc/get_state_internal(var/list/datum/ai_law/laws, var/list/state, var/list/datum/ai_law/law)
/datum/ai_laws/proc/get_state_internal(list/datum/ai_law/laws, list/state, list/datum/ai_law/law)
var/index = laws.Find(law)
if(index)
return state[index]
@@ -298,25 +267,25 @@
/********
* Set *
********/
/datum/ai_laws/proc/set_state_law(var/datum/ai_law/law, var/state)
/datum/ai_laws/proc/set_state_law(datum/ai_law/law, state)
law.set_state_law(src, state)
/datum/ai_law/proc/set_state_law(var/datum/ai_law/law, var/state)
/datum/ai_law/proc/set_state_law(datum/ai_law/law, state)
/datum/ai_law/zero/set_state_law(var/datum/ai_laws/laws, var/state)
/datum/ai_law/zero/set_state_law(datum/ai_laws/laws, state)
if(src == laws.zeroth_law)
laws.state_zeroth = state
/datum/ai_law/ion/set_state_law(var/datum/ai_laws/laws, var/state)
/datum/ai_law/ion/set_state_law(datum/ai_laws/laws, state)
laws.set_state_law_internal(laws.ion_laws, laws.state_ion, src, state)
/datum/ai_law/inherent/set_state_law(var/datum/ai_laws/laws, var/state)
/datum/ai_law/inherent/set_state_law(datum/ai_laws/laws, state)
laws.set_state_law_internal(laws.inherent_laws, laws.state_inherent, src, state)
/datum/ai_law/supplied/set_state_law(var/datum/ai_laws/laws, var/state)
/datum/ai_law/supplied/set_state_law(datum/ai_laws/laws, state)
laws.set_state_law_internal(laws.supplied_laws, laws.state_supplied, src, state)
/datum/ai_laws/proc/set_state_law_internal(var/list/datum/ai_law/laws, var/list/state, var/list/datum/ai_law/law, var/do_state)
/datum/ai_laws/proc/set_state_law_internal(list/datum/ai_law/laws, list/state, list/datum/ai_law/law, do_state)
var/index = laws.Find(law)
if(index)
state[index] = do_state
+4 -4
View File
@@ -16,7 +16,7 @@
var/title_buttons = ""
/datum/browser/New(nuser, nwindow_id, ntitle = 0, nwidth = 0, nheight = 0, var/atom/nref = null)
/datum/browser/New(nuser, nwindow_id, ntitle = 0, nwidth = 0, nheight = 0, atom/nref = null)
user = nuser
window_id = nwindow_id
@@ -101,7 +101,7 @@
[get_footer()]
"}
/datum/browser/proc/open(var/use_onclose = 1)
/datum/browser/proc/open(use_onclose = 1)
var/window_size = ""
if(width && height)
window_size = "size=[width]x[height];"
@@ -145,7 +145,7 @@
// Otherwise, the user mob's machine var will be reset directly.
//
/proc/onclose(mob/user, windowid, var/atom/ref=null)
/proc/onclose(mob/user, windowid, atom/ref=null)
if(!user || !user.client) return
var/param = "null"
if(ref)
@@ -161,7 +161,7 @@
// if a valid atom reference is supplied, call the atom's Topic() with "close=1"
// otherwise, just reset the client mob's machine var.
//
/client/verb/windowclose(var/atomref as text)
/client/verb/windowclose(atomref as text)
set hidden = 1 // hide this verb from the user's panel
set name = ".windowclose" // no autocomplete on cmd line
+1 -1
View File
@@ -1,6 +1,6 @@
GLOBAL_DATUM_INIT(powermonitor_repository, /datum/repository/powermonitor, new())
/datum/repository/powermonitor/proc/powermonitor_data(var/refresh = 0)
/datum/repository/powermonitor/proc/powermonitor_data(refresh = 0)
var/pMonData[0]
var/datum/cache_entry/cache_entry = cache_data
+1 -1
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@@ -71,5 +71,5 @@
if(strength >= cleanable)
qdel(src)
/datum/component/decal/proc/examine(datum/source, mob/user, var/list/examine_list)
/datum/component/decal/proc/examine(datum/source, mob/user, list/examine_list)
examine_list += description
+1 -1
View File
@@ -205,7 +205,7 @@
return amt
return FALSE
/datum/component/material_container/proc/transer_amt_to(var/datum/component/material_container/T, amt, id)
/datum/component/material_container/proc/transer_amt_to(datum/component/material_container/T, amt, id)
if((amt==0)||(!T)||(!id))
return FALSE
if(amt<0)
+1 -1
View File
@@ -345,7 +345,7 @@ GLOBAL_VAR_INIT(record_id_num, 1001)
locked += L
return
/proc/get_id_photo(mob/living/carbon/human/H, var/custom_job = null)
/proc/get_id_photo(mob/living/carbon/human/H, custom_job = null)
var/icon/preview_icon = null
var/obj/item/organ/external/head/head_organ = H.get_organ("head")
var/obj/item/organ/internal/eyes/eyes_organ = H.get_int_organ(/obj/item/organ/internal/eyes)
+1 -1
View File
@@ -445,7 +445,7 @@
usr << browse(html, "window=variables[refid];size=475x650")
#define VV_HTML_ENCODE(thing) ( sanitize ? html_encode(thing) : thing )
/proc/debug_variable(name, value, level, var/datum/DA = null, sanitize = TRUE)
/proc/debug_variable(name, value, level, datum/DA = null, sanitize = TRUE)
var/header
if(DA)
if(islist(DA))
+2 -2
View File
@@ -44,7 +44,7 @@ GLOBAL_LIST_INIT(advance_cures, list(
*/
/datum/disease/advance/New(var/process = 1, var/datum/disease/advance/D)
/datum/disease/advance/New(process = 1, datum/disease/advance/D)
if(!istype(D))
D = null
// Generate symptoms if we weren't given any.
@@ -317,7 +317,7 @@ GLOBAL_LIST_INIT(advance_cures, list(
*/
// Mix a list of advance diseases and return the mixed result.
/proc/Advance_Mix(var/list/D_list)
/proc/Advance_Mix(list/D_list)
// to_chat(world, "Mixing!!!!")
+6 -6
View File
@@ -1,6 +1,6 @@
// Cold
/datum/disease/advance/cold/New(var/process = 1, var/datum/disease/advance/D, var/copy = 0)
/datum/disease/advance/cold/New(process = 1, datum/disease/advance/D, copy = 0)
if(!D)
name = "Cold"
symptoms = list(new/datum/symptom/sneeze)
@@ -9,7 +9,7 @@
// Flu
/datum/disease/advance/flu/New(var/process = 1, var/datum/disease/advance/D, var/copy = 0)
/datum/disease/advance/flu/New(process = 1, datum/disease/advance/D, copy = 0)
if(!D)
name = "Flu"
symptoms = list(new/datum/symptom/cough)
@@ -18,7 +18,7 @@
// Voice Changing
/datum/disease/advance/voice_change/New(var/process = 1, var/datum/disease/advance/D, var/copy = 0)
/datum/disease/advance/voice_change/New(process = 1, datum/disease/advance/D, copy = 0)
if(!D)
name = "Epiglottis Mutation"
symptoms = list(new/datum/symptom/voice_change)
@@ -27,7 +27,7 @@
// Toxin Filter
/datum/disease/advance/heal/New(var/process = 1, var/datum/disease/advance/D, var/copy = 0)
/datum/disease/advance/heal/New(process = 1, datum/disease/advance/D, copy = 0)
if(!D)
name = "Liver Enhancer"
symptoms = list(new/datum/symptom/heal)
@@ -36,7 +36,7 @@
// Hullucigen
/datum/disease/advance/hullucigen/New(var/process = 1, var/datum/disease/advance/D, var/copy = 0)
/datum/disease/advance/hullucigen/New(process = 1, datum/disease/advance/D, copy = 0)
if(!D)
name = "Reality Impairment"
symptoms = list(new/datum/symptom/hallucigen)
@@ -44,7 +44,7 @@
// Sensory Restoration
/datum/disease/advance/sensory_restoration/New(var/process = 1, var/datum/disease/advance/D, var/copy = 0)
/datum/disease/advance/sensory_restoration/New(process = 1, datum/disease/advance/D, copy = 0)
if(!D)
name = "Reality Enhancer"
symptoms = list(new/datum/symptom/sensory_restoration)
@@ -36,15 +36,18 @@ BONUS
if(3, 4)
if(!(head_organ.h_style == "Bald") && !(head_organ.h_style == "Balding Hair"))
to_chat(H, "<span class='warning'>Your hair starts to fall out in clumps...</span>")
spawn(50)
head_organ.h_style = "Balding Hair"
H.update_hair()
addtimer(CALLBACK(src, .proc/change_hair, H, head_organ, null, "Balding Hair"), 5 SECONDS)
if(5)
if(!(head_organ.f_style == "Shaved") || !(head_organ.h_style == "Bald"))
to_chat(H, "<span class='warning'>Your hair starts to fall out in clumps...</span>")
spawn(50)
head_organ.f_style = "Shaved"
head_organ.h_style = "Bald"
H.update_hair()
H.update_fhair()
return
addtimer(CALLBACK(src, .proc/change_hair, H, head_organ, "Shaved", "Bald"), 5 SECONDS)
/datum/symptom/shedding/proc/change_hair(mob/living/carbon/human/H, obj/item/organ/external/head/head_organ, f_style, h_style)
if(!H || !head_organ)
return
if(f_style)
head_organ.f_style = f_style
H.update_fhair()
if(h_style)
head_organ.h_style = h_style
H.update_hair()
+1 -1
View File
@@ -31,7 +31,7 @@
if(speak_emote)
D.speak_emote = speak_emote
/datum/dog_fashion/proc/get_overlay(var/dir)
/datum/dog_fashion/proc/get_overlay(dir)
if(icon_file && obj_icon_state)
var/image/corgI = image(icon_file, obj_icon_state, dir = dir)
corgI.alpha = obj_alpha
@@ -217,7 +217,7 @@
text = replacetext(text,"{HOLDER}","[holder]")
return text
/datum/construction/reversible2/custom_action(index, diff, used_atom, var/mob/user)
/datum/construction/reversible2/custom_action(index, diff, used_atom, mob/user)
if(!..(index,used_atom,user))
return 0
+1 -1
View File
@@ -45,7 +45,7 @@
return result
// Callback function should take the result as the last argument
/datum/async_input/proc/on_close(var/datum/callback/cb)
/datum/async_input/proc/on_close(datum/callback/cb)
onCloseCb = cb
/datum/async_input/proc/show()
+5 -7
View File
@@ -84,14 +84,12 @@
/datum/teleport/proc/playSpecials(atom/location,datum/effect_system/effect,sound)
if(location)
if(effect)
spawn(-1)
src = null
effect.attach(location)
effect.start()
src = null
effect.attach(location)
effect.start()
if(sound)
spawn(-1)
src = null
playsound(location,sound,60,1)
src = null
playsound(location,sound,60,1)
return
//do the monkey dance
-1
View File
@@ -21,7 +21,6 @@ GLOBAL_LIST_INIT(huds, list( \
ANTAG_HUD_VAMPIRE = new/datum/atom_hud/antag/hidden(),\
ANTAG_HUD_ABDUCTOR = new/datum/atom_hud/antag/hidden(),\
DATA_HUD_ABDUCTOR = new/datum/atom_hud/abductor(),\
ANTAG_HUD_DEVIL = new/datum/atom_hud/antag/hidden(),\
ANTAG_HUD_EVENTMISC = new/datum/atom_hud/antag/hidden(),\
ANTAG_HUD_BLOB = new/datum/atom_hud/antag/hidden()\
))
+1 -1
View File
@@ -37,7 +37,7 @@
else
. = subject
/datum/log_record/proc/get_health_string(var/mob/living/L)
/datum/log_record/proc/get_health_string(mob/living/L)
var/OX = L.getOxyLoss() > 50 ? "<b>[L.getOxyLoss()]</b>" : L.getOxyLoss()
var/TX = L.getToxLoss() > 50 ? "<b>[L.getToxLoss()]</b>" : L.getToxLoss()
var/BU = L.getFireLoss() > 50 ? "<b>[L.getFireLoss()]</b>" : L.getFireLoss()
-119
View File
@@ -55,10 +55,6 @@
var/antag_hud_icon_state = null //this mind's ANTAG_HUD should have this icon_state
var/datum/atom_hud/antag/antag_hud = null //this mind's antag HUD
var/datum/mindslaves/som //stands for slave or master...hush..
var/datum/devilinfo/devilinfo //Information about the devil, if any.
var/damnation_type = 0
var/datum/mind/soulOwner //who owns the soul. Under normal circumstances, this will point to src
var/hasSoul = TRUE
var/isholy = FALSE // is this person a chaplain or admin role allowed to use bibles
var/isblessed = FALSE // is this person blessed by a chaplain?
@@ -76,7 +72,6 @@
/datum/mind/New(new_key)
key = new_key
soulOwner = src
/datum/mind/Destroy()
SSticker.minds -= src
@@ -88,7 +83,6 @@
antag_datums = null
current = null
original = null
soulOwner = null
return ..()
/datum/mind/proc/transfer_to(mob/living/new_character)
@@ -314,22 +308,6 @@
. += _memory_edit_role_enabled(ROLE_ABDUCTOR)
/datum/mind/proc/memory_edit_devil(mob/living/H)
. = _memory_edit_header("devil", list("devilagents"))
if(src in SSticker.mode.devils)
if(!devilinfo)
. += "<b>No devilinfo found! Yell at a coder!</b>"
else if(!devilinfo.ascendable)
. += "<b>DEVIL</b>|<a href='?src=[UID()];devil=ascendable_devil'>Ascendable Devil</a>|sintouched|<a href='?src=[UID()];devil=clear'>no</a>"
else
. += "<a href='?src=[UID()];devil=devil'>DEVIL</a>|<b>ASCENDABLE DEVIL</b>|sintouched|<a href='?src=[UID()];devil=clear'>no</a>"
else if(src in SSticker.mode.sintouched)
. += "devil|Ascendable Devil|<b>SINTOUCHED</b>|<a href='?src=[UID()];devil=clear'>no</a>"
else
. += "<a href='?src=[UID()];devil=devil'>devil</a>|<a href='?src=[UID()];devil=ascendable_devil'>Ascendable Devil</a>|<a href='?src=[UID()];devil=sintouched'>sintouched</a>|<b>NO</b>"
. += _memory_edit_role_enabled(ROLE_DEVIL)
/datum/mind/proc/memory_edit_eventmisc(mob/living/H)
. = _memory_edit_header("event", list())
if(src in SSticker.mode.eventmiscs)
@@ -461,10 +439,6 @@
sections["shadowling"] = memory_edit_shadowling(H)
/** Abductors **/
sections["abductor"] = memory_edit_abductor(H)
/** DEVIL ***/
var/static/list/devils_typecache = typecacheof(list(/mob/living/carbon/human, /mob/living/carbon/true_devil, /mob/living/silicon/robot))
if(is_type_in_typecache(current, devils_typecache))
sections["devil"] = memory_edit_devil(H)
sections["eventmisc"] = memory_edit_eventmisc(H)
/** TRAITOR ***/
sections["traitor"] = memory_edit_traitor()
@@ -1104,76 +1078,6 @@
SSticker.mode.update_eventmisc_icons_added(src)
message_admins("[key_name_admin(usr)] has eventantag'ed [current].")
log_admin("[key_name(usr)] has eventantag'ed [current].")
else if(href_list["devil"])
switch(href_list["devil"])
if("clear")
if(src in SSticker.mode.devils)
if(istype(current,/mob/living/carbon/true_devil/))
to_chat(usr,"<span class='warning'>This cannot be used on true or arch-devils.</span>")
else
SSticker.mode.devils -= src
SSticker.mode.update_devil_icons_removed(src)
special_role = null
to_chat(current,"<span class='userdanger'>Your infernal link has been severed! You are no longer a devil!</span>")
RemoveSpell(/obj/effect/proc_holder/spell/targeted/infernal_jaunt)
RemoveSpell(/obj/effect/proc_holder/spell/targeted/click/fireball/hellish)
RemoveSpell(/obj/effect/proc_holder/spell/targeted/click/summon_contract)
RemoveSpell(/obj/effect/proc_holder/spell/targeted/conjure_item/pitchfork)
RemoveSpell(/obj/effect/proc_holder/spell/targeted/conjure_item/pitchfork/greater)
RemoveSpell(/obj/effect/proc_holder/spell/targeted/conjure_item/pitchfork/ascended)
RemoveSpell(/obj/effect/proc_holder/spell/targeted/conjure_item/violin)
RemoveSpell(/obj/effect/proc_holder/spell/targeted/summon_dancefloor)
RemoveSpell(/obj/effect/proc_holder/spell/targeted/sintouch)
RemoveSpell(/obj/effect/proc_holder/spell/targeted/sintouch/ascended)
message_admins("[key_name_admin(usr)] has de-devil'ed [current].")
if(issilicon(current))
var/mob/living/silicon/S = current
S.laws.clear_sixsixsix_laws()
devilinfo = null
log_admin("[key_name(usr)] has de-devil'ed [current].")
else if(src in SSticker.mode.sintouched)
SSticker.mode.sintouched -= src
message_admins("[key_name_admin(usr)] has de-sintouch'ed [current].")
log_admin("[key_name(usr)] has de-sintouch'ed [current].")
if("devil")
if(devilinfo)
devilinfo.ascendable = FALSE
message_admins("[key_name_admin(usr)] has made [current] unable to ascend as a devil.")
log_admin("[key_name_admin(usr)] has made [current] unable to ascend as a devil.")
return
if(!ishuman(current) && !isrobot(current))
to_chat(usr, "<span class='warning'>This only works on humans and cyborgs!</span>")
return
SSticker.mode.devils += src
special_role = "devil"
SSticker.mode.update_devil_icons_added(src)
SSticker.mode.finalize_devil(src, FALSE)
SSticker.mode.forge_devil_objectives(src, 2)
SSticker.mode.greet_devil(src)
message_admins("[key_name_admin(usr)] has devil'ed [current].")
log_admin("[key_name(usr)] has devil'ed [current].")
if("ascendable_devil")
if(devilinfo)
devilinfo.ascendable = TRUE
message_admins("[key_name_admin(usr)] has made [current] able to ascend as a devil.")
log_admin("[key_name_admin(usr)] has made [current] able to ascend as a devil.")
return
if(!ishuman(current) && !isrobot(current))
to_chat(usr, "<span class='warning'>This only works on humans and cyborgs!</span>")
return
SSticker.mode.devils += src
special_role = "devil"
SSticker.mode.update_devil_icons_added(src)
SSticker.mode.finalize_devil(src, TRUE)
SSticker.mode.forge_devil_objectives(src, 2)
SSticker.mode.greet_devil(src)
message_admins("[key_name_admin(usr)] has devil'ed [current]. The devil has been marked as ascendable.")
log_admin("[key_name(usr)] has devil'ed [current]. The devil has been marked as ascendable.")
if("sintouched")
var/mob/living/carbon/human/H = current
H.influenceSin()
message_admins("[key_name_admin(usr)] has sintouch'ed [current].")
log_admin("[key_name(usr)] has sintouch'ed [current].")
else if(href_list["traitor"])
switch(href_list["traitor"])
@@ -1805,17 +1709,6 @@
var/obj/effect/proc_holder/spell/S = X
S.action.Grant(new_character)
/datum/mind/proc/disrupt_spells(delay, list/exceptions = New())
for(var/X in spell_list)
var/obj/effect/proc_holder/spell/S = X
for(var/type in exceptions)
if(istype(S, type))
continue
S.charge_counter = delay
spawn(0)
S.start_recharge()
S.updateButtonIcon()
/datum/mind/proc/get_ghost(even_if_they_cant_reenter)
for(var/mob/dead/observer/G in GLOB.dead_mob_list)
if(G.mind == src)
@@ -1891,18 +1784,6 @@
to_chat(current, "<span class='warning'><b>You seem to have forgotten the events of the past 10 minutes or so, and your head aches a bit as if someone beat it savagely with a stick.</b></span>")
to_chat(current, "<span class='warning'><b>This means you don't remember who you were working for or what you were doing.</b></span>")
/datum/mind/proc/is_revivable() //Note, this ONLY checks the mind.
if(damnation_type)
return FALSE
return TRUE
// returns a mob to message to produce something visible for the target mind
/datum/mind/proc/messageable_mob()
if(!QDELETED(current) && current.client)
return current
else
return get_ghost(even_if_they_cant_reenter = TRUE)
//Initialisation procs
/mob/proc/mind_initialize()
if(mind)
+2 -2
View File
@@ -370,13 +370,13 @@ GLOBAL_LIST_EMPTY(rpd_pipe_list) //Some pipes we don't want to be dispensable
pipe_id = PIPE_DISPOSALS_JUNCTION_LEFT
pipe_icon = "pipe-j2"
/proc/get_pipe_name(var/pipe_id, var/pipe_type)
/proc/get_pipe_name(pipe_id, pipe_type)
for(var/datum/pipes/P in GLOB.construction_pipe_list)
if(P.pipe_id == pipe_id && P.pipe_type == pipe_type)
return P.pipe_name
return "unknown pipe"
/proc/get_pipe_icon(var/pipe_id)
/proc/get_pipe_icon(pipe_id)
for(var/datum/pipes/P in GLOB.construction_pipe_list)
if(P.pipe_id == pipe_id)
return P.pipe_icon
+3 -3
View File
@@ -3,7 +3,7 @@
var/frequency as num
var/list/obj/devices = list()
/datum/radio_frequency/proc/post_signal(obj/source as obj|null, datum/signal/signal, var/filter = null as text|null, var/range = null as num|null)
/datum/radio_frequency/proc/post_signal(obj/source as obj|null, datum/signal/signal, filter = null as text|null, range = null as num|null)
var/turf/start_point
if(range)
start_point = get_turf(source)
@@ -19,7 +19,7 @@
send_to_filter(source, signal, next_filter, start_point, range)
//Sends a signal to all machines belonging to a given filter. Should be called by post_signal()
/datum/radio_frequency/proc/send_to_filter(obj/source, datum/signal/signal, var/filter, var/turf/start_point = null, var/range = null)
/datum/radio_frequency/proc/send_to_filter(obj/source, datum/signal/signal, filter, turf/start_point = null, range = null)
if(range && !start_point)
return
@@ -35,7 +35,7 @@
device.receive_signal(signal, TRANSMISSION_RADIO, frequency)
/datum/radio_frequency/proc/add_listener(obj/device as obj, var/filter as text|null)
/datum/radio_frequency/proc/add_listener(obj/device as obj, filter as text|null)
if(!filter)
filter = RADIO_DEFAULT
//log_admin("add_listener(device=[device],filter=[filter]) frequency=[frequency]")
-166
View File
@@ -1,166 +0,0 @@
/mob/living
var/list/ownedSoullinks //soullinks we are the owner of
var/list/sharedSoullinks //soullinks we are a/the sharer of
/mob/living/Destroy()
for(var/s in ownedSoullinks)
var/datum/soullink/S = s
S.ownerDies(FALSE)
qdel(s) //If the owner is destroy()'d, the soullink is destroy()'d
ownedSoullinks = null
for(var/s in sharedSoullinks)
var/datum/soullink/S = s
S.sharerDies(FALSE)
S.removeSoulsharer(src) //If a sharer is destroy()'d, they are simply removed
sharedSoullinks = null
return ..()
//Keeps track of a Mob->Mob (potentially Player->Player) connection
//Can be used to trigger actions on one party when events happen to another
//Eg: shared deaths
//Can be used to form a linked list of mob-hopping
//Does NOT transfer with minds
/datum/soullink
var/mob/living/soulowner
var/mob/living/soulsharer
var/id //Optional ID, for tagging and finding specific instances
/datum/soullink/Destroy()
if(soulowner)
LAZYREMOVE(soulowner.ownedSoullinks, src)
soulowner = null
if(soulsharer)
LAZYREMOVE(soulsharer.sharedSoullinks, src)
soulsharer = null
return ..()
/datum/soullink/proc/removeSoulsharer(mob/living/sharer)
if(soulsharer == sharer)
soulsharer = null
LAZYREMOVE(sharer.sharedSoullinks, src)
//Used to assign variables, called primarily by soullink()
//Override this to create more unique soullinks (Eg: 1->Many relationships)
//Return TRUE/FALSE to return the soullink/null in soullink()
/datum/soullink/proc/parseArgs(mob/living/owner, mob/living/sharer)
if(!owner || !sharer)
return FALSE
soulowner = owner
soulsharer = sharer
LAZYADD(owner.ownedSoullinks, src)
LAZYADD(sharer.sharedSoullinks, src)
return TRUE
//Runs after /living death()
//Override this for content
/datum/soullink/proc/ownerDies(gibbed, mob/living/owner)
//Runs after /living death()
//Override this for content
/datum/soullink/proc/sharerDies(gibbed, mob/living/owner)
//Runs after /living update_revive()
//Override this for content
/datum/soullink/proc/ownerRevives(mob/living/owner)
//Runs after /living update_revive()
//Override this for content
/datum/soullink/proc/sharerRevives(mob/living/owner)
//Quick-use helper
/proc/soullink(typepath, ...)
var/datum/soullink/S = new typepath()
if(S.parseArgs(arglist(args.Copy(2, 0))))
return S
/////////////////
// MULTISHARER //
/////////////////
//Abstract soullink for use with 1 Owner -> Many Sharer setups
/datum/soullink/multisharer
var/list/soulsharers
/datum/soullink/multisharer/parseArgs(mob/living/owner, list/sharers)
if(!owner || !LAZYLEN(sharers))
return FALSE
soulowner = owner
soulsharers = sharers
LAZYADD(owner.ownedSoullinks, src)
for(var/l in sharers)
var/mob/living/L = l
LAZYADD(L.sharedSoullinks, src)
return TRUE
/datum/soullink/multisharer/removeSoulsharer(mob/living/sharer)
LAZYREMOVE(soulsharers, sharer)
/////////////////
// SHARED FATE //
/////////////////
//When the soulowner dies, the soulsharer dies, and vice versa
//This is intended for two players(or AI) and two mobs
/datum/soullink/sharedfate/ownerDies(gibbed, mob/living/owner)
if(soulsharer)
soulsharer.death(gibbed)
/datum/soullink/sharedfate/sharerDies(gibbed, mob/living/sharer)
if(soulowner)
soulowner.death(gibbed)
/////////////////
// Demon Bind //
/////////////////
//When the soulowner dies, the soulsharer dies, but NOT vice versa
//This is intended for two players(or AI) and two mobs
/datum/soullink/oneway/ownerDies(gibbed, mob/living/owner)
if(soulsharer)
soulsharer.dust(FALSE)
/datum/soullink/oneway/devilfriend
/////////////////
// SHARED BODY //
/////////////////
//When the soulsharer dies, they're placed in the soulowner, who remains alive
//If the soulowner dies, the soulsharer is killed and placed into the soulowner (who is still dying)
//This one is intended for one player moving between many mobs
/datum/soullink/sharedbody/ownerDies(gibbed, mob/living/owner)
if(soulowner && soulsharer)
if(soulsharer.mind)
soulsharer.mind.transfer_to(soulowner)
soulsharer.death(gibbed)
/datum/soullink/sharedbody/sharerDies(gibbed, mob/living/sharer)
if(soulowner && soulsharer && soulsharer.mind)
soulsharer.mind.transfer_to(soulowner)
//////////////////////
// REPLACEMENT POOL //
//////////////////////
//When the owner dies, one of the sharers is placed in the owner's body, fully healed
//Sort of a "winner-stays-on" soullink
//Gibbing ends it immediately
/datum/soullink/multisharer/replacementpool/ownerDies(gibbed, mob/living/owner)
if(LAZYLEN(soulsharers) && !gibbed) //let's not put them in some gibs
var/list/souls = shuffle(soulsharers.Copy())
for(var/l in souls)
var/mob/living/L = l
if(L.stat != DEAD && L.mind)
L.mind.transfer_to(soulowner)
soulowner.revive(TRUE, TRUE)
L.death(FALSE)
//Lose your claim to the throne!
/datum/soullink/multisharer/replacementpool/sharerDies(gibbed, mob/living/sharer)
removeSoulsharer(sharer)
+2 -2
View File
@@ -38,7 +38,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell))
spell.remove_ranged_ability(spell.ranged_ability_user)
return ..()
/obj/effect/proc_holder/proc/add_ranged_ability(mob/user, var/msg)
/obj/effect/proc_holder/proc/add_ranged_ability(mob/user, msg)
if(!user || !user.client)
return
if(user.ranged_ability && user.ranged_ability != src)
@@ -61,7 +61,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell))
if(C && ranged_mousepointer && C.mouse_pointer_icon == ranged_mousepointer)
C.mouse_pointer_icon = initial(C.mouse_pointer_icon)
/obj/effect/proc_holder/proc/remove_ranged_ability(mob/user, var/msg)
/obj/effect/proc_holder/proc/remove_ranged_ability(mob/user, msg)
if(!user || (user.ranged_ability && user.ranged_ability != src)) //To avoid removing the wrong ability
return
user.ranged_ability = null
+1 -3
View File
@@ -44,9 +44,7 @@
summoned_object.admin_spawned = TRUE
if(summon_lifespan)
spawn(summon_lifespan)
if(summoned_object)
qdel(summoned_object)
QDEL_IN(summoned_object, summon_lifespan)
else
switch(charge_type)
if("recharge")
-248
View File
@@ -1,248 +0,0 @@
/obj/effect/proc_holder/spell/targeted/conjure_item/pitchfork
name = "Summon Pitchfork"
desc = "A devil's weapon of choice. Use this to summon/unsummon your pitchfork."
item_type = /obj/item/twohanded/pitchfork/demonic
action_icon_state = "pitchfork"
action_background_icon_state = "bg_demon"
/obj/effect/proc_holder/spell/targeted/conjure_item/pitchfork/greater
item_type = /obj/item/twohanded/pitchfork/demonic/greater
/obj/effect/proc_holder/spell/targeted/conjure_item/pitchfork/ascended
item_type = /obj/item/twohanded/pitchfork/demonic/ascended
/obj/effect/proc_holder/spell/targeted/conjure_item/violin
item_type = /obj/item/instrument/violin/golden
desc = "A devil's instrument of choice. Use this to summon/unsummon your golden violin."
invocation_type = "whisper"
invocation = "I ain't have this much fun since Georgia."
action_icon_state = "golden_violin"
name = "Summon golden violin"
action_background_icon_state = "bg_demon"
/obj/effect/proc_holder/spell/targeted/click/summon_contract
name = "Summon infernal contract"
desc = "Skip making a contract by hand, just do it by magic."
invocation_type = "whisper"
invocation = "Just sign on the dotted line."
selection_activated_message = "<span class='notice'>You prepare a detailed contract. Click on a target to summon the contract in his hands.</span>"
selection_deactivated_message = "<span class='notice'>You archive the contract for later use.</span>"
include_user = FALSE
range = 5
auto_target_single = FALSE // Prevent an accidental contract from summoning
click_radius = -1 // Precision clicking required
allowed_type = /mob/living/carbon
clothes_req = FALSE
school = "conjuration"
charge_max = 150
cooldown_min = 10
action_icon_state = "spell_default"
action_background_icon_state = "bg_demon"
/obj/effect/proc_holder/spell/targeted/click/summon_contract/cast(list/targets, mob/user = usr)
for(var/target in targets)
var/mob/living/carbon/C = target
if(C.mind && user.mind)
if(C.stat == DEAD)
if(user.drop_item())
var/obj/item/paper/contract/infernal/revive/contract = new(user.loc, C.mind, user.mind)
user.put_in_hands(contract)
else
var/obj/item/paper/contract/infernal/contract
var/contractTypeName = input(user, "What type of contract?") in list (CONTRACT_POWER, CONTRACT_WEALTH, CONTRACT_PRESTIGE, CONTRACT_MAGIC, CONTRACT_KNOWLEDGE, CONTRACT_FRIENDSHIP) //TODO: Refactor this to be less boilerplate-y
switch(contractTypeName)
if(CONTRACT_POWER)
contract = new /obj/item/paper/contract/infernal/power(C.loc, C.mind, user.mind)
if(CONTRACT_WEALTH)
contract = new /obj/item/paper/contract/infernal/wealth(C.loc, C.mind, user.mind)
if(CONTRACT_PRESTIGE)
contract = new /obj/item/paper/contract/infernal/prestige(C.loc, C.mind, user.mind)
if(CONTRACT_MAGIC)
contract = new /obj/item/paper/contract/infernal/magic(C.loc, C.mind, user.mind)
if(CONTRACT_KNOWLEDGE)
contract = new /obj/item/paper/contract/infernal/knowledge(C.loc, C.mind, user.mind)
if(CONTRACT_FRIENDSHIP)
contract = new /obj/item/paper/contract/infernal/friendship(C.loc, C.mind, user.mind)
C.put_in_hands(contract)
else
to_chat(user,"<span class='notice'>[C] seems to not be sentient. You are unable to summon a contract for them.</span>")
/obj/effect/proc_holder/spell/targeted/click/fireball/hellish
name = "Hellfire"
desc = "This spell launches hellfire at the target."
school = "evocation"
charge_max = 80
clothes_req = FALSE
invocation = "Your very soul will catch fire!"
invocation_type = "shout"
fireball_type = /obj/item/projectile/magic/fireball/infernal
action_background_icon_state = "bg_demon"
/obj/effect/proc_holder/spell/targeted/click/fireball/hellish/cast(list/targets, mob/living/user = usr)
add_attack_logs(user, targets, "has fired a Hellfire ball", ATKLOG_FEW)
.=..()
/obj/effect/proc_holder/spell/targeted/infernal_jaunt
name = "Infernal Jaunt"
desc = "Use hellfire to phase out of existence."
charge_max = 200
clothes_req = FALSE
selection_type = "range"
range = -1
cooldown_min = 0
overlay = null
include_user = TRUE
action_icon_state = "jaunt"
action_background_icon_state = "bg_demon"
/obj/effect/proc_holder/spell/targeted/infernal_jaunt/cast(list/targets, mob/living/user = usr)
if(istype(user))
if(istype(user.loc, /obj/effect/dummy/slaughter))
var/continuing = 0
if(istype(get_area(user), /area/shuttle)) // Can always phase in in a shuttle.
continuing = TRUE
else
for(var/mob/living/C in orange(2, get_turf(user.loc))) //Can also phase in when nearby a potential buyer.
if (C.mind && C.mind.soulOwner == C.mind)
continuing = TRUE
break
if(continuing)
to_chat(user,"<span class='warning'>You are now phasing in.</span>")
if(do_mob(user,user,150))
user.infernalphasein()
else
to_chat(user,"<span class='warning'>You can only re-appear near a potential signer or on a shuttle.</span>")
revert_cast()
return ..()
else
user.notransform = TRUE
user.fakefire()
to_chat(user,"<span class='warning'>You begin to phase back into sinful flames.</span>")
if(do_mob(user,user,150))
user.infernalphaseout()
else
to_chat(user,"<span class='warning'>You must remain still while exiting.</span>")
user.ExtinguishMob()
start_recharge()
return
revert_cast()
/mob/living/proc/infernalphaseout()
dust_animation()
visible_message("<span class='warning'>[src] disappears in a flashfire!</span>")
playsound(get_turf(src), 'sound/misc/enter_blood.ogg', 100, 1, -1)
var/obj/effect/dummy/slaughter/s_holder = new(loc)
ExtinguishMob()
forceMove(s_holder)
holder = s_holder
notransform = FALSE
fakefireextinguish()
/mob/living/proc/infernalphasein()
if(notransform)
to_chat(src,"<span class='warning'>You're too busy to jaunt in.</span>")
return 0
fakefire()
forceMove(get_turf(src))
visible_message("<span class='warning'><B>[src] appears in a firey blaze!</B></span>")
playsound(get_turf(src), 'sound/misc/exit_blood.ogg', 100, 1, -1)
spawn(15)
fakefireextinguish(TRUE)
/obj/effect/proc_holder/spell/targeted/sintouch
name = "Sin Touch"
desc = "Subtly encourage someone to sin."
charge_max = 1800
clothes_req = FALSE
selection_type = "range"
range = 2
cooldown_min = 0
overlay = null
include_user = FALSE
action_icon_state = "sintouch"
action_background_icon_state = "bg_demon"
random_target = TRUE
random_target_priority = TARGET_RANDOM
max_targets = 3
invocation = "TASTE SIN AND INDULGE!!"
invocation_type = "shout"
/obj/effect/proc_holder/spell/targeted/sintouch/ascended
name = "Greater sin touch"
charge_max = 100
range = 7
max_targets = 10
/obj/effect/proc_holder/spell/targeted/sintouch/cast(list/targets, mob/living/user = usr)
for(var/mob/living/carbon/human/H in targets)
if(!H.mind)
continue
for(var/datum/objective/sintouched/A in H.mind.objectives)
continue
H.influenceSin()
H.Weaken(2)
H.Stun(2)
/obj/effect/proc_holder/spell/targeted/summon_dancefloor
name = "Summon Dancefloor"
desc = "When what a Devil really needs is funk."
include_user = TRUE
range = -1
clothes_req = FALSE
school = "conjuration"
charge_max = 10
cooldown_min = 50 //5 seconds, so the smoke can't be spammed
action_icon_state = "funk"
action_background_icon_state = "bg_demon"
var/list/dancefloor_turfs
var/list/dancefloor_turfs_types
var/dancefloor_exists = FALSE
// var/datum/effect_system/smoke_spread/transparent/dancefloor_devil/smoke
/obj/effect/proc_holder/spell/targeted/summon_dancefloor/cast(list/targets, mob/user = usr)
LAZYINITLIST(dancefloor_turfs)
LAZYINITLIST(dancefloor_turfs_types)
/*
if(!smoke)
smoke = new()
smoke.set_up(0, get_turf(user))
smoke.start()
*/
if(dancefloor_exists)
dancefloor_exists = FALSE
for(var/i in 1 to dancefloor_turfs.len)
var/turf/T = dancefloor_turfs[i]
T.ChangeTurf(dancefloor_turfs_types[i])
else
var/list/funky_turfs = RANGE_TURFS(1, user)
for(var/turf/T in funky_turfs)
if(T.density)
to_chat(user, "<span class='warning'>You're too close to a wall.</span>")
return
dancefloor_exists = TRUE
var/i = 1
dancefloor_turfs.len = funky_turfs.len
dancefloor_turfs_types.len = funky_turfs.len
for(var/t in funky_turfs)
var/turf/T = t
dancefloor_turfs[i] = T
dancefloor_turfs_types[i] = T.type
T.ChangeTurf((i % 2 == 0) ? /turf/simulated/floor/light/colour_cycle/dancefloor_a : /turf/simulated/floor/light/colour_cycle/dancefloor_b)
i++
/*
/datum/effect_system/smoke_spread/transparent/dancefloor_devil
effect_type = /obj/effect/particle_effect/smoke/transparent/dancefloor_devil
/obj/effect/particle_effect/smoke/transparent/dancefloor_devil
lifetime = 2
*/
-73
View File
@@ -1,73 +0,0 @@
/obj/effect/proc_holder/spell/targeted/summon_wealth
name = "Summon wealth"
desc = "The reward for selling your soul."
invocation_type = "none"
include_user = 1
range = -1
clothes_req = 0
school = "conjuration"
charge_max = 100
cooldown_min = 10
action_icon_state = "moneybag"
/obj/effect/proc_holder/spell/targeted/summon_wealth/cast(list/targets, mob/user = usr)
for(var/mob/living/carbon/C in targets)
if(user.drop_item())
var/obj/item = pick(
new /obj/item/coin/gold(user.loc),
new /obj/item/coin/diamond(user.loc),
new /obj/item/coin/silver(user.loc),
new /obj/item/stack/sheet/mineral/gold(user.loc),
new /obj/item/stack/sheet/mineral/silver(user.loc),
new /obj/item/stack/sheet/mineral/diamond(user.loc),
new /obj/item/stack/spacecash/c1000(user.loc))
C.put_in_hands(item)
/obj/effect/proc_holder/spell/targeted/view_range
name = "Distant vision"
desc = "The reward for selling your soul."
invocation_type = "none"
include_user = 1
range = -1
clothes_req = 0
charge_max = 50
cooldown_min = 10
action_icon_state = "camera_jump"
var/ranges = list(7,8,9,10/*,11,12*/)
/obj/effect/proc_holder/spell/targeted/view_range/cast(list/targets, mob/user = usr)
for(var/mob/C in targets)
if(!C.client)
continue
C.client.view = input("Select view range:", "Range", 4) in ranges
/obj/effect/proc_holder/spell/targeted/summon_friend
name = "Summon Friend"
desc = "The reward for selling your soul."
invocation_type = "none"
include_user = 1
range = -1
clothes_req = 0
charge_max = 50
cooldown_min = 10
action_icon_state = "sacredflame"
var/mob/living/friend
var/obj/effect/mob_spawn/human/demonic_friend/friendShell
/obj/effect/proc_holder/spell/targeted/summon_friend/cast(list/targets, mob/user = usr)
if(!QDELETED(friend))
to_chat(friend, "<span class='userdanger'>Your master has deemed you a poor friend. Your durance in hell will now resume.</span>")
to_chat(user, "<span class='notice'>You banish your friend back to whence [friend.p_they()] came.</span>")
friend.dust()
qdel(friendShell)
return
if(!QDELETED(friendShell))
qdel(friendShell)
return
for(var/C in targets)
var/mob/living/L = C
friendShell = new /obj/effect/mob_spawn/human/demonic_friend(L.loc, L.mind, src)
/obj/effect/proc_holder/spell/targeted/conjure_item/spellpacket/robeless
clothes_req = FALSE
+16 -12
View File
@@ -16,19 +16,23 @@
/obj/effect/proc_holder/spell/aoe_turf/knock/cast(list/targets, mob/user = usr)
for(var/turf/T in targets)
for(var/obj/machinery/door/door in T.contents)
spawn(1)
if(istype(door,/obj/machinery/door/airlock/hatch/gamma))
return
if(istype(door,/obj/machinery/door/airlock))
var/obj/machinery/door/airlock/A = door
A.unlock(1) //forced because it's magic!
door.open()
INVOKE_ASYNC(src, .proc/try_open_airlock, door)
for(var/obj/structure/closet/C in T.contents)
spawn(1)
if(istype(C, /obj/structure/closet/secure_closet))
var/obj/structure/closet/secure_closet/SC = C
SC.locked = 0
C.open()
INVOKE_ASYNC(src, .proc/try_open_closet, C)
/obj/effect/proc_holder/spell/aoe_turf/knock/proc/try_open_airlock(obj/machinery/door/door)
if(istype(door, /obj/machinery/door/airlock/hatch/gamma))
return
if(istype(door, /obj/machinery/door/airlock))
var/obj/machinery/door/airlock/A = door
A.unlock(TRUE) //forced because it's magic!
door.open()
/obj/effect/proc_holder/spell/aoe_turf/knock/proc/try_open_closet(obj/structure/closet/C)
if(istype(C, /obj/structure/closet/secure_closet))
var/obj/structure/closet/secure_closet/SC = C
SC.locked = FALSE
C.open()
/obj/effect/proc_holder/spell/aoe_turf/knock/greater
name = "Greater Knock"
+1 -1
View File
@@ -18,7 +18,7 @@
GLOBAL_LIST_INIT(all_supply_groups, list(SUPPLY_EMERGENCY,SUPPLY_SECURITY,SUPPLY_ENGINEER,SUPPLY_MEDICAL,SUPPLY_SCIENCE,SUPPLY_ORGANIC,SUPPLY_MATERIALS,SUPPLY_MISC,SUPPLY_VEND))
/proc/get_supply_group_name(var/cat)
/proc/get_supply_group_name(cat)
switch(cat)
if(SUPPLY_EMERGENCY)
return "Emergency"
+3 -3
View File
@@ -1,6 +1,6 @@
GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
/proc/get_uplink_items(var/job = null)
/proc/get_uplink_items(job = null)
var/list/uplink_items = list()
var/list/sales_items = list()
var/newreference = 1
@@ -82,7 +82,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
var/refund_path = null // Alternative path for refunds, in case the item purchased isn't what is actually refunded (ie: holoparasites).
var/refund_amount // specified refund amount in case there needs to be a TC penalty for refunds.
/datum/uplink_item/proc/spawn_item(var/turf/loc, var/obj/item/uplink/U)
/datum/uplink_item/proc/spawn_item(turf/loc, obj/item/uplink/U)
if(hijack_only && !(usr.mind.special_role == SPECIAL_ROLE_NUKEOPS))//nukies get items that regular traitors only get with hijack. If a hijack-only item is not for nukies, then exclude it via the gamemode list.
if(!(locate(/datum/objective/hijack) in usr.mind.objectives))
@@ -103,7 +103,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
desc = replacetext(initial(temp.desc), "\n", "<br>")
return desc
/datum/uplink_item/proc/buy(var/obj/item/uplink/hidden/U, var/mob/user)
/datum/uplink_item/proc/buy(obj/item/uplink/hidden/U, mob/user)
if(!istype(U))
return 0