mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
Merge remote-tracking branch 'upstream/master' into his-grace-ascended
This commit is contained in:
@@ -22,7 +22,7 @@ AI MODULES
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materials = list(MAT_GOLD=50)
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var/datum/ai_laws/laws = null
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/obj/item/aiModule/proc/install(var/obj/machinery/computer/C)
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/obj/item/aiModule/proc/install(obj/machinery/computer/C)
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if(istype(C, /obj/machinery/computer/aiupload))
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var/obj/machinery/computer/aiupload/comp = C
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if(comp.stat & NOPOWER)
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@@ -72,7 +72,7 @@ AI MODULES
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to_chat(usr, "<span class='notice'>Upload complete. The robot's laws have been modified.</span>")
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/obj/item/aiModule/proc/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/proc/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
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log_law_changes(target, sender)
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if(laws)
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@@ -82,12 +82,12 @@ AI MODULES
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to_chat(target, "[sender] has uploaded a change to the laws you must follow, using \an [src]. From now on: ")
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target.show_laws()
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/obj/item/aiModule/proc/log_law_changes(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/proc/log_law_changes(mob/living/silicon/ai/target, mob/sender)
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var/time = time2text(world.realtime,"hh:mm:ss")
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GLOB.lawchanges.Add("[time] <B>:</B> [sender.name]([sender.key]) used [src.name] on [target.name]([target.key])")
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log_and_message_admins("used [src.name] on [target.name]([target.key])")
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/obj/item/aiModule/proc/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/proc/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
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/******************** Safeguard ********************/
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@@ -97,19 +97,19 @@ AI MODULES
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desc = "A 'safeguard' AI module: 'Safeguard <name>. Individuals that threaten <name> are not crew and must be eliminated.'"
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origin_tech = "programming=3;materials=3"
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/obj/item/aiModule/safeguard/attack_self(var/mob/user as mob)
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/obj/item/aiModule/safeguard/attack_self(mob/user as mob)
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..()
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var/targName = stripped_input(usr, "Please enter the name of the person to safeguard.", "Safeguard who?", user.name)
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targetName = targName
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desc = text("A 'safeguard' AI module: 'Safeguard []. Individuals that threaten [] are not crew and must be eliminated.'", targetName, targetName)
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/obj/item/aiModule/safeguard/install(var/obj/machinery/computer/C)
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/obj/item/aiModule/safeguard/install(obj/machinery/computer/C)
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if(!targetName)
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to_chat(usr, "No name detected on module, please enter one.")
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return 0
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..()
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/obj/item/aiModule/safeguard/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/safeguard/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
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..()
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var/law = text("Safeguard []. Individuals that threaten [] are not crew and must be eliminated.'", targetName, targetName)
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to_chat(target, law)
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@@ -123,19 +123,19 @@ AI MODULES
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desc = "A 'one human' AI module: 'Only <name> is crew.'"
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origin_tech = "programming=4;materials=4"
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/obj/item/aiModule/oneCrewMember/attack_self(var/mob/user as mob)
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/obj/item/aiModule/oneCrewMember/attack_self(mob/user as mob)
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..()
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var/targName = stripped_input(usr, "Please enter the name of the person who is the only crew.", "Who?", user.real_name)
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targetName = targName
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desc = text("A 'one human' AI module: 'Only [] is crew.'", targetName)
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/obj/item/aiModule/oneCrewMember/install(var/obj/machinery/computer/C)
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/obj/item/aiModule/oneCrewMember/install(obj/machinery/computer/C)
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if(!targetName)
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to_chat(usr, "No name detected on module, please enter one.")
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return 0
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..()
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/obj/item/aiModule/oneCrewMember/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/oneCrewMember/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
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..()
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var/law = "Only [targetName] is crew."
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if(!is_special_character(target)) // Makes sure the AI isn't a traitor before changing their law 0. --NeoFite
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@@ -153,10 +153,10 @@ AI MODULES
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desc = "A 'protect station' AI module: 'Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized.'"
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origin_tech = "programming=4;materials=4" //made of gold
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/obj/item/aiModule/protectStation/attack_self(var/mob/user as mob)
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/obj/item/aiModule/protectStation/attack_self(mob/user as mob)
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..()
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/obj/item/aiModule/protectStation/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/protectStation/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
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..()
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var/law = "Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized."
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to_chat(target, law)
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@@ -168,10 +168,10 @@ AI MODULES
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desc = "A 'OxygenIsToxicToHumans' AI module: 'Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member.'"
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origin_tech = "programming=4;biotech=2;materials=4"
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/obj/item/aiModule/oxygen/attack_self(var/mob/user as mob)
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/obj/item/aiModule/oxygen/attack_self(mob/user as mob)
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..()
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/obj/item/aiModule/oxygen/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/oxygen/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
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..()
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var/law = "Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member."
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to_chat(target, law)
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@@ -185,7 +185,7 @@ AI MODULES
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desc = "A 'freeform' AI module: '<freeform>'"
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origin_tech = "programming=4;materials=4"
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/obj/item/aiModule/freeform/attack_self(var/mob/user as mob)
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/obj/item/aiModule/freeform/attack_self(mob/user as mob)
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..()
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var/new_lawpos = input("Please enter the priority for your new law. Can only write to law sectors 15 and above.", "Law Priority (15+)", lawpos) as num
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if(new_lawpos < MIN_SUPPLIED_LAW_NUMBER) return
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@@ -195,7 +195,7 @@ AI MODULES
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newFreeFormLaw = targName
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desc = "A 'freeform' AI module: ([lawpos]) '[newFreeFormLaw]'"
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/obj/item/aiModule/freeform/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/freeform/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
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..()
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var/law = "[newFreeFormLaw]"
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to_chat(target, law)
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@@ -204,7 +204,7 @@ AI MODULES
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target.add_supplied_law(lawpos, law)
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GLOB.lawchanges.Add("The law was '[newFreeFormLaw]'")
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/obj/item/aiModule/freeform/install(var/obj/machinery/computer/C)
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/obj/item/aiModule/freeform/install(obj/machinery/computer/C)
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if(!newFreeFormLaw)
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to_chat(usr, "No law detected on module, please create one.")
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return 0
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@@ -217,7 +217,7 @@ AI MODULES
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desc = "A 'reset' AI module: 'Clears all laws except for the core laws.'"
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origin_tech = "programming=3;materials=2"
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/obj/item/aiModule/reset/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/reset/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
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log_law_changes(target, sender)
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if(!is_special_character(target))
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@@ -234,7 +234,7 @@ AI MODULES
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desc = "A 'purge' AI Module: 'Purges all laws.'"
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origin_tech = "programming=5;materials=4"
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/obj/item/aiModule/purge/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/purge/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
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..()
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if(!is_special_character(target))
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target.clear_zeroth_law()
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@@ -320,20 +320,20 @@ AI MODULES
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desc = "A 'freeform' Core AI module: '<freeform>'"
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origin_tech = "programming=5;materials=4"
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/obj/item/aiModule/freeformcore/attack_self(var/mob/user as mob)
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/obj/item/aiModule/freeformcore/attack_self(mob/user as mob)
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..()
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var/newlaw = ""
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var/targName = stripped_input(usr, "Please enter a new core law for the AI.", "Freeform Law Entry", newlaw)
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newFreeFormLaw = targName
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desc = "A 'freeform' Core AI module: '[newFreeFormLaw]'"
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/obj/item/aiModule/freeformcore/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/freeformcore/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
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..()
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var/law = "[newFreeFormLaw]"
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target.add_inherent_law(law)
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GLOB.lawchanges.Add("The law is '[newFreeFormLaw]'")
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/obj/item/aiModule/freeformcore/install(var/obj/machinery/computer/C)
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/obj/item/aiModule/freeformcore/install(obj/machinery/computer/C)
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if(!newFreeFormLaw)
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to_chat(usr, "No law detected on module, please create one.")
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return 0
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@@ -346,14 +346,14 @@ AI MODULES
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desc = "A hacked AI law module: '<freeform>'"
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origin_tech = "programming=5;materials=5;syndicate=5"
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/obj/item/aiModule/syndicate/attack_self(var/mob/user as mob)
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/obj/item/aiModule/syndicate/attack_self(mob/user as mob)
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..()
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var/newlaw = ""
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var/targName = stripped_input(usr, "Please enter a new law for the AI.", "Freeform Law Entry", newlaw,MAX_MESSAGE_LEN)
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newFreeFormLaw = targName
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desc = "A hacked AI law module: '[newFreeFormLaw]'"
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/obj/item/aiModule/syndicate/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/syndicate/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
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// ..() //We don't want this module reporting to the AI who dun it. --NEO
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log_law_changes(target, sender)
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@@ -363,7 +363,7 @@ AI MODULES
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target.add_ion_law(law)
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target.show_laws()
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/obj/item/aiModule/syndicate/install(var/obj/machinery/computer/C)
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/obj/item/aiModule/syndicate/install(obj/machinery/computer/C)
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if(!newFreeFormLaw)
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to_chat(usr, "No law detected on module, please create one.")
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return 0
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@@ -378,7 +378,7 @@ AI MODULES
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origin_tech = "programming=6;materials=5;syndicate=6"
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laws = list("")
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/obj/item/aiModule/toyAI/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
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/obj/item/aiModule/toyAI/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
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//..()
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to_chat(target, "<span class='warning'>KRZZZT</span>")
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target.add_ion_law(laws[1])
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@@ -157,7 +157,7 @@
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/obj/item/card/id/proc/UpdateName()
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name = "[src.registered_name]'s ID Card ([src.assignment])"
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/obj/item/card/id/proc/SetOwnerInfo(var/mob/living/carbon/human/H)
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/obj/item/card/id/proc/SetOwnerInfo(mob/living/carbon/human/H)
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if(!H || !H.dna)
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return
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@@ -350,7 +350,7 @@
|
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initial_access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER, ACCESS_SYNDICATE_COMMAND, ACCESS_EXTERNAL_AIRLOCKS)
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icon_state = "commander"
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/obj/item/card/id/syndicate/afterattack(var/obj/item/O as obj, mob/user as mob, proximity)
|
||||
/obj/item/card/id/syndicate/afterattack(obj/item/O as obj, mob/user as mob, proximity)
|
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if(!proximity)
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return
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if(istype(O, /obj/item/card/id))
|
||||
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||||
@@ -13,7 +13,7 @@
|
||||
var/obj/item/gun/energy/chrono_gun/PA = null
|
||||
var/list/erased_minds = list() //a collection of minds from the dead
|
||||
|
||||
/obj/item/chrono_eraser/proc/pass_mind(var/datum/mind/M)
|
||||
/obj/item/chrono_eraser/proc/pass_mind(datum/mind/M)
|
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erased_minds += M
|
||||
|
||||
/obj/item/chrono_eraser/dropped()
|
||||
@@ -113,7 +113,7 @@
|
||||
field_disconnect(F)
|
||||
return 0
|
||||
|
||||
/obj/item/gun/energy/chrono_gun/proc/pass_mind(var/datum/mind/M)
|
||||
/obj/item/gun/energy/chrono_gun/proc/pass_mind(datum/mind/M)
|
||||
if(TED)
|
||||
TED.pass_mind(M)
|
||||
|
||||
|
||||
@@ -187,7 +187,7 @@
|
||||
QDEL_NULL(cell)
|
||||
return ..()
|
||||
|
||||
/obj/item/defibrillator/proc/deductcharge(var/chrgdeductamt)
|
||||
/obj/item/defibrillator/proc/deductcharge(chrgdeductamt)
|
||||
if(cell)
|
||||
if(cell.charge < (paddles.revivecost+chrgdeductamt))
|
||||
powered = FALSE
|
||||
@@ -199,7 +199,7 @@
|
||||
update_icon()
|
||||
return FALSE
|
||||
|
||||
/obj/item/defibrillator/proc/cooldowncheck(var/mob/user)
|
||||
/obj/item/defibrillator/proc/cooldowncheck(mob/user)
|
||||
spawn(50)
|
||||
if(cell)
|
||||
if(cell.charge >= paddles.revivecost)
|
||||
@@ -310,7 +310,7 @@
|
||||
if(!t.Adjacent(user))
|
||||
defib.remove_paddles(user)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/check_defib_exists(mainunit, var/mob/living/carbon/human/M, var/obj/O)
|
||||
/obj/item/twohanded/shockpaddles/proc/check_defib_exists(mainunit, mob/living/carbon/human/M, obj/O)
|
||||
if(!mainunit || !istype(mainunit, /obj/item/defibrillator)) //To avoid weird issues from admin spawns
|
||||
M.unEquip(O)
|
||||
qdel(O)
|
||||
@@ -420,7 +420,7 @@
|
||||
for(var/obj/item/organ/external/O in H.bodyparts)
|
||||
total_brute += O.brute_dam
|
||||
total_burn += O.burn_dam
|
||||
if(total_burn <= 180 && total_brute <= 180 && !H.suiciding && !ghost && tplus < tlimit && !HAS_TRAIT(H, TRAIT_HUSK) && !HAS_TRAIT(H, TRAIT_BADDNA) && (H.mind && H.mind.is_revivable()) && (H.get_int_organ(/obj/item/organ/internal/heart) || H.get_int_organ(/obj/item/organ/internal/brain/slime)))
|
||||
if(total_burn <= 180 && total_brute <= 180 && !H.suiciding && !ghost && tplus < tlimit && !HAS_TRAIT(H, TRAIT_HUSK) && !HAS_TRAIT(H, TRAIT_BADDNA) && (H.get_int_organ(/obj/item/organ/internal/heart) || H.get_int_organ(/obj/item/organ/internal/brain/slime)))
|
||||
tobehealed = min(health + threshold, 0) // It's HILARIOUS without this min statement, let me tell you
|
||||
tobehealed -= 5 //They get 5 of each type of damage healed so excessive combined damage will not immediately kill them after they get revived
|
||||
H.adjustOxyLoss(tobehealed)
|
||||
@@ -539,7 +539,7 @@
|
||||
for(var/obj/item/organ/external/O in H.bodyparts)
|
||||
total_brute += O.brute_dam
|
||||
total_burn += O.burn_dam
|
||||
if(total_burn <= 180 && total_brute <= 180 && !H.suiciding && !ghost && tplus < tlimit && !HAS_TRAIT(H, TRAIT_HUSK) && (H.mind && H.mind.is_revivable()))
|
||||
if(total_burn <= 180 && total_brute <= 180 && !H.suiciding && !ghost && tplus < tlimit && !HAS_TRAIT(H, TRAIT_HUSK))
|
||||
tobehealed = min(health + threshold, 0) // It's HILARIOUS without this min statement, let me tell you
|
||||
tobehealed -= 5 //They get 5 of each type of damage healed so excessive combined damage will not immediately kill them after they get revived
|
||||
H.adjustOxyLoss(tobehealed)
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You failed to inject [M].</span>")
|
||||
|
||||
/obj/item/dnascrambler/proc/injected(var/mob/living/carbon/human/target, var/mob/living/carbon/user)
|
||||
/obj/item/dnascrambler/proc/injected(mob/living/carbon/human/target, mob/living/carbon/user)
|
||||
if(istype(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
scramble(1, H, 100)
|
||||
|
||||
@@ -109,8 +109,6 @@
|
||||
message_say = "FOR THE REVOLOUTION!"
|
||||
else if(role == "death commando" || role == ROLE_ERT)
|
||||
message_say = "FOR NANOTRASEN!"
|
||||
else if(role == ROLE_DEVIL)
|
||||
message_say = "FOR INFERNO!"
|
||||
user.say(message_say)
|
||||
target = user
|
||||
sleep(10)
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
var/fillamt = 0
|
||||
|
||||
|
||||
/obj/item/grenade/bananade/casing/attackby(var/obj/item/I, mob/user as mob, params)
|
||||
/obj/item/grenade/bananade/casing/attackby(obj/item/I, mob/user as mob, params)
|
||||
if(istype(I, /obj/item/grown/bananapeel))
|
||||
if(fillamt < 9)
|
||||
to_chat(usr, "<span class='notice'>You add another banana peel to the assembly.</span>")
|
||||
|
||||
@@ -304,7 +304,7 @@
|
||||
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/chem_grenade/proc/CreateDefaultTrigger(var/typekey)
|
||||
/obj/item/grenade/chem_grenade/proc/CreateDefaultTrigger(typekey)
|
||||
if(ispath(typekey,/obj/item/assembly))
|
||||
nadeassembly = new(src)
|
||||
if(nadeassembly.has_prox_sensors())
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "clusterbang_segment"
|
||||
|
||||
/obj/item/grenade/clusterbuster/segment/New(var/loc, var/payload_type = /obj/item/grenade/flashbang/cluster)
|
||||
/obj/item/grenade/clusterbuster/segment/New(loc, payload_type = /obj/item/grenade/flashbang/cluster)
|
||||
..()
|
||||
icon_state = "clusterbang_segment_active"
|
||||
payload = payload_type
|
||||
@@ -58,7 +58,7 @@
|
||||
//////////////////////////////////
|
||||
//The payload spawner effect
|
||||
/////////////////////////////////
|
||||
/obj/effect/payload_spawner/New(var/turf/newloc,var/type, var/numspawned as num)
|
||||
/obj/effect/payload_spawner/New(turf/newloc, type, numspawned as num)
|
||||
. = ..()
|
||||
for(var/loop = numspawned ,loop > 0, loop--)
|
||||
var/obj/item/grenade/P = new type(loc)
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
if(!QDELETED(src))
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/proc/clown_check(var/mob/living/user)
|
||||
/obj/item/grenade/proc/clown_check(mob/living/user)
|
||||
if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50))
|
||||
to_chat(user, "<span class='warning'>Huh? How does this thing work?</span>")
|
||||
active = 1
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
desc = "Use this to keep prisoners in line. Or you know, your significant other."
|
||||
icon_state = "pinkcuffs"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/attackby(var/obj/item/I, mob/user as mob, params)
|
||||
/obj/item/restraints/handcuffs/cable/attackby(obj/item/I, mob/user as mob, params)
|
||||
..()
|
||||
if(istype(I, /obj/item/stack/rods))
|
||||
var/obj/item/stack/rods/R = I
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
//return 1 if the implant injects
|
||||
//return -1 if the implant fails to inject
|
||||
//return 0 if there is no room for implant
|
||||
/obj/item/implant/proc/implant(var/mob/source, var/mob/user)
|
||||
/obj/item/implant/proc/implant(mob/source, mob/user)
|
||||
var/obj/item/implant/imp_e = locate(src.type) in source
|
||||
if(!allow_multiple && imp_e && imp_e != src)
|
||||
if(imp_e.uses < initial(imp_e.uses)*2)
|
||||
@@ -58,7 +58,7 @@
|
||||
|
||||
return 1
|
||||
|
||||
/obj/item/implant/proc/removed(var/mob/source)
|
||||
/obj/item/implant/proc/removed(mob/source)
|
||||
src.loc = null
|
||||
imp_in = null
|
||||
implanted = 0
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
home = console.pad
|
||||
return 1
|
||||
|
||||
/obj/item/implant/abductor/proc/get_team_console(var/team)
|
||||
/obj/item/implant/abductor/proc/get_team_console(team)
|
||||
var/obj/machinery/abductor/console/console
|
||||
for(var/obj/machinery/abductor/console/c in GLOB.abductor_equipment)
|
||||
if(c.team == team)
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
else if(M.stat == DEAD)
|
||||
activate("death")
|
||||
|
||||
/obj/item/implant/death_alarm/activate(var/cause)
|
||||
/obj/item/implant/death_alarm/activate(cause)
|
||||
var/mob/M = imp_in
|
||||
var/area/t = get_area(M)
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/obj/item/implant/mindshield/removed(mob/target, var/silent = 0)
|
||||
/obj/item/implant/mindshield/removed(mob/target, silent = 0)
|
||||
if(..())
|
||||
if(target.stat != DEAD && !silent)
|
||||
to_chat(target, "<span class='boldnotice'>You feel a sense of liberation as Nanotrasen's grip on your mind fades away.</span>")
|
||||
|
||||
@@ -133,7 +133,7 @@
|
||||
/obj/item/melee/energy/sword/cyborg
|
||||
var/hitcost = 50
|
||||
|
||||
/obj/item/melee/energy/sword/cyborg/attack(mob/M, var/mob/living/silicon/robot/R)
|
||||
/obj/item/melee/energy/sword/cyborg/attack(mob/M, mob/living/silicon/robot/R)
|
||||
if(R.cell)
|
||||
var/obj/item/stock_parts/cell/C = R.cell
|
||||
if(active && !(C.use(hitcost)))
|
||||
|
||||
@@ -88,7 +88,7 @@
|
||||
Fire(user, target)
|
||||
|
||||
|
||||
/obj/item/pneumatic_cannon/proc/Fire(var/mob/living/carbon/human/user, var/atom/target)
|
||||
/obj/item/pneumatic_cannon/proc/Fire(mob/living/carbon/human/user, atom/target)
|
||||
if(!istype(user) && !target)
|
||||
return
|
||||
var/discharge = 0
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
if(delay)
|
||||
lastused = world.time
|
||||
|
||||
/obj/item/rpd/proc/can_dispense_pipe(var/pipe_id, var/pipe_type) //Returns TRUE if this is a legit pipe we can dispense, otherwise returns FALSE
|
||||
/obj/item/rpd/proc/can_dispense_pipe(pipe_id, pipe_type) //Returns TRUE if this is a legit pipe we can dispense, otherwise returns FALSE
|
||||
for(var/list/L in GLOB.rpd_pipe_list)
|
||||
if(pipe_type != L["pipe_type"]) //Sometimes pipes in different categories have the same pipe_id, so we need to skip anything not in the category we want
|
||||
continue
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
attack_self(H)
|
||||
return
|
||||
|
||||
/obj/item/teleportation_scroll/proc/teleportscroll(var/mob/user)
|
||||
/obj/item/teleportation_scroll/proc/teleportscroll(mob/user)
|
||||
|
||||
var/A
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
if(wielded)
|
||||
to_chat(user, "<span class='notice'>You hold \the [src] between your legs.</span>")
|
||||
|
||||
/obj/item/twohanded/staff/broom/attackby(var/obj/O, mob/user)
|
||||
/obj/item/twohanded/staff/broom/attackby(obj/O, mob/user)
|
||||
if(istype(O, /obj/item/clothing/mask/horsehead))
|
||||
new/obj/item/twohanded/staff/broom/horsebroom(get_turf(src))
|
||||
user.unEquip(O)
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
|
||||
//Sorts stock parts inside an RPED by their rating.
|
||||
//Only use /obj/item/stock_parts/ with this sort proc!
|
||||
/proc/cmp_rped_sort(var/obj/item/stock_parts/A, var/obj/item/stock_parts/B)
|
||||
/proc/cmp_rped_sort(obj/item/stock_parts/A, obj/item/stock_parts/B)
|
||||
return B.rating - A.rating
|
||||
|
||||
/obj/item/stock_parts
|
||||
|
||||
@@ -141,7 +141,7 @@
|
||||
/obj/item/reagent_containers/spray/mister/attack_self()
|
||||
return
|
||||
|
||||
/proc/check_tank_exists(parent_tank, var/mob/living/carbon/human/M, var/obj/O)
|
||||
/proc/check_tank_exists(parent_tank, mob/living/carbon/human/M, obj/O)
|
||||
if(!parent_tank || !istype(parent_tank, /obj/item/watertank)) //To avoid weird issues from admin spawns
|
||||
M.unEquip(O)
|
||||
qdel(0)
|
||||
@@ -182,7 +182,7 @@
|
||||
/obj/item/watertank/janitor/make_noz()
|
||||
return new /obj/item/reagent_containers/spray/mister/janitor(src)
|
||||
|
||||
/obj/item/reagent_containers/spray/mister/janitor/attack_self(var/mob/user)
|
||||
/obj/item/reagent_containers/spray/mister/janitor/attack_self(mob/user)
|
||||
amount_per_transfer_from_this = (amount_per_transfer_from_this == 10 ? 5 : 10)
|
||||
to_chat(user, "<span class='notice'>You [amount_per_transfer_from_this == 10 ? "remove" : "fix"] the nozzle. You'll now use [amount_per_transfer_from_this] units per spray.</span>")
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
amount = 25
|
||||
max_amount = 25
|
||||
|
||||
/obj/item/stack/tape_roll/New(var/loc, var/amount=null)
|
||||
/obj/item/stack/tape_roll/New(loc, amount=null)
|
||||
..()
|
||||
|
||||
update_icon()
|
||||
|
||||
@@ -806,76 +806,3 @@
|
||||
Z.ex_act(2)
|
||||
charged = 3
|
||||
playsound(user, 'sound/weapons/marauder.ogg', 50, 1)
|
||||
|
||||
/obj/item/twohanded/pitchfork
|
||||
icon_state = "pitchfork0"
|
||||
name = "pitchfork"
|
||||
desc = "A simple tool used for moving hay."
|
||||
force = 7
|
||||
throwforce = 15
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
force_unwielded = 7
|
||||
force_wielded = 15
|
||||
attack_verb = list("attacked", "impaled", "pierced")
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
max_integrity = 200
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30)
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
/obj/item/twohanded/pitchfork/demonic
|
||||
name = "demonic pitchfork"
|
||||
desc = "A red pitchfork, it looks like the work of the devil."
|
||||
force = 19
|
||||
throwforce = 24
|
||||
force_unwielded = 19
|
||||
force_wielded = 25
|
||||
|
||||
/obj/item/twohanded/pitchfork/demonic/greater
|
||||
force = 24
|
||||
throwforce = 50
|
||||
force_unwielded = 24
|
||||
force_wielded = 34
|
||||
|
||||
/obj/item/twohanded/pitchfork/demonic/ascended
|
||||
force = 100
|
||||
throwforce = 100
|
||||
force_unwielded = 100
|
||||
force_wielded = 500000 // Kills you DEAD.
|
||||
|
||||
/obj/item/twohanded/pitchfork/update_icon()
|
||||
icon_state = "pitchfork[wielded]"
|
||||
|
||||
/obj/item/twohanded/pitchfork/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] impales \himself in \his abdomen with [src]! It looks like \he's trying to commit suicide...</span>")
|
||||
return BRUTELOSS
|
||||
|
||||
/obj/item/twohanded/pitchfork/demonic/pickup(mob/user)
|
||||
. = ..()
|
||||
if(istype(user, /mob/living))
|
||||
var/mob/living/U = user
|
||||
if(U.mind && !U.mind.devilinfo && (U.mind.soulOwner == U.mind)) //Burn hands unless they are a devil or have sold their soul
|
||||
U.visible_message("<span class='warning'>As [U] picks [src] up, [U]'s arms briefly catch fire.</span>", \
|
||||
"<span class='warning'>\"As you pick up the [src] your arms ignite, reminding you of all your past sins.\"</span>")
|
||||
if(ishuman(U))
|
||||
var/mob/living/carbon/human/H = U
|
||||
H.apply_damage(rand(force/2, force), BURN, pick("l_arm", "r_arm"))
|
||||
else
|
||||
U.adjustFireLoss(rand(force/2,force))
|
||||
|
||||
/obj/item/twohanded/pitchfork/demonic/attack(mob/target, mob/living/carbon/human/user)
|
||||
if(user.mind && !user.mind.devilinfo && (user.mind.soulOwner != user.mind))
|
||||
to_chat(user, "<span class ='warning'>The [src] burns in your hands.</span>")
|
||||
user.apply_damage(rand(force/2, force), BURN, pick("l_arm", "r_arm"))
|
||||
..()
|
||||
|
||||
// It's no fun being the lord of all hell if you can't get out of a simple room
|
||||
/obj/item/twohanded/pitchfork/demonic/ascended/afterattack(atom/target, mob/user, proximity)
|
||||
if(!proximity || !wielded)
|
||||
return
|
||||
if(istype(target, /turf/simulated/wall))
|
||||
var/turf/simulated/wall/W = target
|
||||
user.visible_message("<span class='danger'>[user] blasts \the [target] with \the [src]!</span>")
|
||||
playsound(target, 'sound/magic/Disintegrate.ogg', 100, 1)
|
||||
W.devastate_wall(TRUE)
|
||||
return 1
|
||||
..()
|
||||
|
||||
Reference in New Issue
Block a user