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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-17 18:13:34 +01:00
Added security counter to check antags panel
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@@ -404,7 +404,8 @@
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<td><A href='?src=[usr.UID()];priv_msg=[M.client ? M.client.UID() : null]'>PM</A> [ADMIN_FLW(M, "FLW")] </td>[close ? "</tr>" : ""]"}
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/datum/admins/proc/check_antagonists()
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if(!check_rights(R_ADMIN)) return
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if(!check_rights(R_ADMIN))
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return
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if(SSticker && SSticker.current_state >= GAME_STATE_PLAYING)
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var/dat = "<html><head><title>Round Status</title></head><body><h1><B>Round Status</B></h1>"
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dat += "Current Game Mode: <B>[SSticker.mode.name]</B><BR>"
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@@ -570,6 +571,10 @@
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if(SSticker.mode.ert.len)
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dat += check_role_table("ERT", SSticker.mode.ert)
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//list active security force count, so admins know how bad things are
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var/list/sec_list = check_active_security_force()
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dat += "<table cellspacing=5><TR><TD>Security Force Overview(total/active/dead/antag): [sec_list[1]]/[sec_list[2]]/[sec_list[3]]/[sec_list[4]]</TD></TR></TABLE>"
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dat += "</body></html>"
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usr << browse(dat, "window=roundstatus;size=400x500")
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else
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