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Makes firelocks constructable
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@@ -109,7 +109,7 @@
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/obj/structure/door_assembly/door_assembly_glass/attackby(obj/item/W as obj, mob/user as mob, params)
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if(is_type_in_list(W, items_allowed) || glass == 1)
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..()
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else if(istype(W, /obj/item/stack/cable_coil)
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else if(istype(W, /obj/item/stack/cable_coil))
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to_chat(user, "<span class='warning'>You need to insert the airlock's glass first.</span>")
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else
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..()
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