More Lavaland Updates: Primal and Bayonets

This commit is contained in:
Fox McCloud
2019-08-19 20:02:53 -04:00
parent e428dd9dff
commit 3667557b60
29 changed files with 248 additions and 68 deletions
+70 -41
View File
@@ -385,42 +385,11 @@
)
category = CAT_WEAPON
/datum/crafting_recipe/bonfire
name = "Bonfire"
time = 60
reqs = list(/obj/item/grown/log = 5)
result = /obj/structure/bonfire
category = CAT_PRIMAL
/datum/crafting_recipe/boneaxe
name = "Bone Axe"
result = /obj/item/twohanded/fireaxe/boneaxe
time = 50
reqs = list(/obj/item/stack/sheet/bone = 6,
/obj/item/stack/sheet/sinew = 3)
category = CAT_PRIMAL
/datum/crafting_recipe/bonespear
name = "Bone Spear"
result = /obj/item/twohanded/spear/bonespear
/datum/crafting_recipe/bonearmor
name = "Bone Armor"
result = /obj/item/clothing/suit/armor/bone
time = 30
reqs = list(/obj/item/stack/sheet/bone = 4,
/obj/item/stack/sheet/sinew = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/bonedagger
name = "Bone Dagger"
result = /obj/item/kitchen/knife/combat/survival/bone
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2)
category = CAT_PRIMAL
/datum/crafting_recipe/bonecodpiece
name = "Skull Codpiece"
result = /obj/item/clothing/accessory/necklace/skullcodpiece
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/animalhide/goliath_hide = 1)
reqs = list(/obj/item/stack/sheet/bone = 6)
category = CAT_PRIMAL
/datum/crafting_recipe/bonetalisman
@@ -431,16 +400,25 @@
/obj/item/stack/sheet/sinew = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/bonearmor
name = "Bone Armor"
result = /obj/item/clothing/suit/armor/bone
time = 30
reqs = list(/obj/item/stack/sheet/bone = 6)
/datum/crafting_recipe/bonecodpiece
name = "Skull Codpiece"
result = /obj/item/clothing/accessory/necklace/skullcodpiece
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/animalhide/goliath_hide = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/bracers
name = "Bone Bracers"
result = /obj/item/clothing/gloves/bracer
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/sinew = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/skullhelm
name = "Skull Helmet"
result = /obj/item/clothing/head/skullhelmet
result = /obj/item/clothing/head/helmet/skull
time = 30
reqs = list(/obj/item/stack/sheet/bone = 4)
category = CAT_PRIMAL
@@ -463,6 +441,13 @@
/obj/item/stack/sheet/animalhide/ashdrake = 5)
category = CAT_PRIMAL
/datum/crafting_recipe/firebrand
name = "Firebrand"
result = /obj/item/match/firebrand
time = 100 //Long construction time. Making fire is hard work.
reqs = list(/obj/item/stack/sheet/wood = 2)
category = CAT_PRIMAL
/datum/crafting_recipe/tribal_splint
name = "Tribal Splint"
time = 20
@@ -471,6 +456,50 @@
result = /obj/item/stack/medical/splint/tribal
category = CAT_PRIMAL
/datum/crafting_recipe/bonedagger
name = "Bone Dagger"
result = /obj/item/kitchen/knife/combat/survival/bone
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2)
category = CAT_PRIMAL
/datum/crafting_recipe/bonespear
name = "Bone Spear"
result = /obj/item/twohanded/spear/bonespear
time = 30
reqs = list(/obj/item/stack/sheet/bone = 4,
/obj/item/stack/sheet/sinew = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/boneaxe
name = "Bone Axe"
result = /obj/item/twohanded/fireaxe/boneaxe
time = 50
reqs = list(/obj/item/stack/sheet/bone = 6,
/obj/item/stack/sheet/sinew = 3)
category = CAT_PRIMAL
/datum/crafting_recipe/bonfire
name = "Bonfire"
time = 60
reqs = list(/obj/item/grown/log = 5)
result = /obj/structure/bonfire
category = CAT_PRIMAL
/datum/crafting_recipe/rake //Category resorting incoming
name = "Rake"
time = 30
reqs = list(/obj/item/stack/sheet/wood = 5)
result = /obj/item/cultivator/rake
category = CAT_PRIMAL
/datum/crafting_recipe/woodbucket
name = "Wooden Bucket"
time = 30
reqs = list(/obj/item/stack/sheet/wood = 3)
result = /obj/item/reagent_containers/glass/bucket/wooden
category = CAT_PRIMAL
/datum/crafting_recipe/guillotine
name = "Guillotine"
result = /obj/structure/guillotine