moves material defines to construction.dm

adds the titanium mineral, titanium [false]walls, titanium floors, titanium airlocks
adds plastitanium, plastitanium [false]walls, plastitanium floor
made survival pod wall a subtype of titanium wall
changes a few rnd recipes to use titanium
small refactor of ORM code, smelt titanium+plasma to plastitanium
shuttle windows have explosion block 3
This commit is contained in:
uraniummeltdown
2018-02-06 01:24:36 +05:00
parent a90534caa4
commit 369c654c70
42 changed files with 503 additions and 160 deletions
-9
View File
@@ -362,15 +362,6 @@
icon_regular_floor = "podfloor"
floor_tile = /obj/item/stack/tile/pod
//Walls
/turf/simulated/wall/survival
name = "pod wall"
desc = "An easily-compressable wall used for temporary shelter."
icon = 'icons/turf/walls/survival_pod_walls.dmi'
icon_state = "smooth"
smooth = SMOOTH_MORE|SMOOTH_DIAGONAL
canSmoothWith = list(/turf/simulated/wall/survival, /obj/machinery/door/airlock/survival_pod)
//Door
/obj/machinery/door/airlock/survival_pod
icon = 'icons/obj/doors/airlocks/survival/survival.dmi'