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moves material defines to construction.dm
adds the titanium mineral, titanium [false]walls, titanium floors, titanium airlocks adds plastitanium, plastitanium [false]walls, plastitanium floor made survival pod wall a subtype of titanium wall changes a few rnd recipes to use titanium small refactor of ORM code, smelt titanium+plasma to plastitanium shuttle windows have explosion block 3
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@@ -467,8 +467,6 @@ obj/structure/cable/proc/cableColor(var/colorC)
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// Definitions
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////////////////////////////////
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#define MAXCOIL 30
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var/global/list/datum/stack_recipe/cable_coil_recipes = list(
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new /datum/stack_recipe/cable_restraints("cable restraints", /obj/item/weapon/restraints/handcuffs/cable, 15),
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)
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