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Merge pull request #4610 from monster860/ui_plane
Puts UI on it's own plane
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@@ -1205,6 +1205,7 @@
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if(I)
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I.loc = locker
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I.layer = initial(I.layer)
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I.plane = initial(I.plane)
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I.dropped(M)
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M.update_icons()
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@@ -1266,6 +1267,7 @@
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if(I)
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I.loc = M.loc
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I.layer = initial(I.layer)
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I.plane = initial(I.plane)
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I.dropped(M)
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M.Paralyse(5)
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@@ -1295,6 +1297,7 @@
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if(I)
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I.loc = M.loc
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I.layer = initial(I.layer)
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I.plane = initial(I.plane)
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I.dropped(M)
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M.Paralyse(5)
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@@ -1346,6 +1349,7 @@
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if(I)
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I.loc = M.loc
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I.layer = initial(I.layer)
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I.plane = initial(I.plane)
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I.dropped(M)
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if(istype(M, /mob/living/carbon/human))
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@@ -2264,6 +2268,7 @@
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W.loc = H.loc
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W.dropped(H)
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W.layer = initial(W.layer)
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W.plane = initial(W.plane)
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//teleport person to cell
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H.loc = pick(prisonwarp)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(H), slot_w_uniform)
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