diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm index 464381f0fa5..8289e8714e3 100644 --- a/code/game/machinery/computer/security.dm +++ b/code/game/machinery/computer/security.dm @@ -369,6 +369,7 @@ P.name = "paper - 'Security Record'" printing = 0 +/* Removed due to BYOND issue else if(href_list["print_p"]) if(!printing) printing = 1 @@ -377,6 +378,7 @@ if(istype(active1, /datum/data/record) && data_core.general.Find(active1)) create_record_photo(active1) printing = 0 +*/ else if(href_list["printlogs"]) if(cell_logs.len && !printing) @@ -510,6 +512,8 @@ /obj/machinery/computer/secure_data/proc/setTemp(text, list/buttons = list()) temp = list("text" = text, "buttons" = buttons, "has_buttons" = buttons.len > 0) +/* Proc disabled due to BYOND Issue + /obj/machinery/computer/secure_data/proc/create_record_photo(datum/data/record/R) // basically copy-pasted from the camera code but different enough that it has to be redone var/icon/photoimage = get_record_photo(R) @@ -536,6 +540,8 @@ var/obj/item/weapon/photo/PH = new/obj/item/weapon/photo(loc) PH.construct(P) +*/ + /obj/machinery/computer/secure_data/proc/get_record_photo(datum/data/record/R) // similar to the code to make a photo, but of course the actual rendering is completely different var/icon/res = icon('icons/effects/96x96.dmi', "") diff --git a/nano/templates/secure_data.tmpl b/nano/templates/secure_data.tmpl index d4d129e808b..bba32023a7f 100644 --- a/nano/templates/secure_data.tmpl +++ b/nano/templates/secure_data.tmpl @@ -29,24 +29,24 @@ Used In File(s): \code\game\machinery\computer\security.dm hidden.parent("td").parent("tr").hide() } } - + function selectTextField(){ var filter_text = document.getElementById('filter'); filter_text.focus(); filter_text.select(); } - + $(window).load(function() { selectTextField(); updateSearch(); }); - + $("#filter").keyup(function() { updateSearch(); }); {{/if}} -