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Add attack animations
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@@ -137,7 +137,7 @@
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if (!istype(W, /obj/item/weapon/wrench))
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return ..()
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if (connected_device)
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user << "\red You cannot unwrench this [src], dettach [connected_device] first."
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user << "\red You cannot unwrench this [src], detach [connected_device] first."
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return 1
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if (locate(/obj/machinery/portable_atmospherics, src.loc))
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return 1
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