diff --git a/code/__HELPERS/AnimationLibrary.dm b/code/__HELPERS/AnimationLibrary.dm
index cc496a85b63..1f0c3dd9ab1 100644
--- a/code/__HELPERS/AnimationLibrary.dm
+++ b/code/__HELPERS/AnimationLibrary.dm
@@ -4,26 +4,26 @@
* The spin from being thrown will interrupt most of these animations as will grabs, account for that accordingly.
*/
-/proc/animate_fade_grayscale(var/atom/A, var/time = 5)
+/proc/animate_fade_grayscale(atom/A, time = 5)
if(!istype(A) && !istype(A, /client))
return
A.color = null
animate(A, color = MATRIX_GREYSCALE, time = time, easing = SINE_EASING)
-/proc/animate_melt_pixel(var/atom/A)
+/proc/animate_melt_pixel(atom/A)
if(!istype(A))
return
animate(A, pixel_y = 0, time = 50 - A.pixel_y, alpha = 175, easing = BOUNCE_EASING)
animate(alpha = 0, easing = LINEAR_EASING)
-/proc/animate_explode_pixel(var/atom/A)
+/proc/animate_explode_pixel(atom/A)
if(!istype(A))
return
var/floatdegrees = rand(5, 20)
var/side = pick(-1, 1)
animate(A, pixel_x = rand(-64, 64), pixel_y = rand(-64, 64), transform = matrix(floatdegrees * (side == 1 ? 1:-1), MATRIX_ROTATE), time = 10, alpha = 0, easing = SINE_EASING)
-/proc/animate_float(var/atom/A, var/loopnum = -1, floatspeed = 20, random_side = 1)
+/proc/animate_float(atom/A, loopnum = -1, floatspeed = 20, random_side = 1)
if(!istype(A))
return
var/floatdegrees = rand(5, 20)
@@ -35,7 +35,7 @@
animate(A, pixel_y = 32, transform = matrix(floatdegrees * (side == 1 ? 1:-1), MATRIX_ROTATE), time = floatspeed, loop = loopnum, easing = SINE_EASING)
animate(pixel_y = 0, transform = matrix(floatdegrees * (side == 1 ? -1:1), MATRIX_ROTATE), time = floatspeed, loop = loopnum, easing = SINE_EASING)
-/proc/animate_levitate(var/atom/A, var/loopnum = -1, floatspeed = 20, random_side = 1)
+/proc/animate_levitate(atom/A, loopnum = -1, floatspeed = 20, random_side = 1)
if(!istype(A))
return
var/floatdegrees = rand(5, 20)
@@ -47,7 +47,7 @@
animate(A, pixel_y = 8, transform = matrix(floatdegrees * (side == 1 ? 1:-1), MATRIX_ROTATE), time = floatspeed, loop = loopnum, easing = SINE_EASING)
animate(pixel_y = 0, transform = null, time = floatspeed, loop = loopnum, easing = SINE_EASING)
-/proc/animate_ghostly_presence(var/atom/A, var/loopnum = -1, floatspeed = 20, random_side = 1)
+/proc/animate_ghostly_presence(atom/A, loopnum = -1, floatspeed = 20, random_side = 1)
if(!istype(A))
return
var/floatdegrees = rand(5, 20)
@@ -59,7 +59,7 @@
animate(A, pixel_y = 8, transform = matrix(floatdegrees * (side == 1 ? 1:-1), MATRIX_ROTATE), time = floatspeed, loop = loopnum, easing = SINE_EASING)
animate(pixel_y = 0, transform = matrix(floatdegrees * (side == 1 ? -1:1), MATRIX_ROTATE), time = floatspeed, loop = loopnum, easing = SINE_EASING)
-/proc/animate_fading_leap_up(var/atom/A)
+/proc/animate_fading_leap_up(atom/A)
if(!istype(A))
return
var/matrix/M = matrix()
@@ -71,7 +71,7 @@
sleep(1)
A.alpha = 0
-/proc/animate_fading_leap_down(var/atom/A)
+/proc/animate_fading_leap_down(atom/A)
if(!istype(A))
return
var/matrix/M = matrix()
@@ -84,7 +84,7 @@
sleep(1)
animate(A, transform = M, pixel_z = 0, alpha = 255, time = 1, loop = 1, easing = LINEAR_EASING)
-/proc/animate_shake(var/atom/A, var/amount = 5, var/x_severity = 2, var/y_severity = 2)
+/proc/animate_shake(atom/A, amount = 5, x_severity = 2, y_severity = 2)
// Wiggles the sprite around on its tile then returns it to normal
if(!istype(A))
return
@@ -101,7 +101,7 @@
spawn(amount)
animate(A, transform = null, pixel_y = 0, pixel_x = 0,time = 1,loop = 1, easing = LINEAR_EASING)
-/proc/animate_teleport(var/atom/A)
+/proc/animate_teleport(atom/A)
if(!istype(A))
return
var/matrix/M = matrix(1, 3, MATRIX_SCALE)
@@ -110,7 +110,7 @@
animate(transform = M, time = 5, color = "#1111ff", alpha = 0, easing = CIRCULAR_EASING)
animate(transform = null, time = 5, color = "#ffffff", alpha = 255, pixel_y = 0, easing = ELASTIC_EASING)
-/proc/animate_teleport_wiz(var/atom/A)
+/proc/animate_teleport_wiz(atom/A)
if(!istype(A))
return
var/matrix/M = matrix(0, 4, MATRIX_SCALE)
@@ -119,14 +119,14 @@
animate(time = 8, transform = M, alpha = 5) //Do nothing, essentially
animate(transform = null, time = 5, color = "#ffffff", alpha = 255, pixel_y = 0, easing = ELASTIC_EASING)
-/proc/animate_rainbow_glow_old(var/atom/A)
+/proc/animate_rainbow_glow_old(atom/A)
if(!istype(A))
return
animate(A, color = "#FF0000", time = rand(5,10), loop = -1, easing = LINEAR_EASING)
animate(color = "#00FF00", time = rand(5,10), loop = -1, easing = LINEAR_EASING)
animate(color = "#0000FF", time = rand(5,10), loop = -1, easing = LINEAR_EASING)
-/proc/animate_rainbow_glow(var/atom/A)
+/proc/animate_rainbow_glow(atom/A)
if(!istype(A))
return
animate(A, color = "#FF0000", time = rand(5,10), loop = -1, easing = LINEAR_EASING)
@@ -136,37 +136,37 @@
animate(color = "#0000FF", time = rand(5,10), loop = -1, easing = LINEAR_EASING)
animate(color = "#FF00FF", time = rand(5,10), loop = -1, easing = LINEAR_EASING)
-/proc/animate_fade_to_color_fill(var/atom/A, var/the_color, var/time)
+/proc/animate_fade_to_color_fill(atom/A, the_color, time)
if(!istype(A) || !the_color || !time)
return
animate(A, color = the_color, time = time, easing = LINEAR_EASING)
-/proc/animate_flash_color_fill(var/atom/A, var/the_color, var/loops, var/time)
+/proc/animate_flash_color_fill(atom/A, the_color, loops, time)
if(!istype(A) || !the_color || !time || !loops)
return
animate(A, color = the_color, time = time, easing = LINEAR_EASING)
animate(color = "#FFFFFF", time = 5, loop = loops, easing = LINEAR_EASING)
-/proc/animate_flash_color_fill_inherit(var/atom/A, var/the_color, var/loops, var/time)
+/proc/animate_flash_color_fill_inherit(atom/A, the_color, loops, time)
if(!istype(A) || !the_color || !time || !loops)
return
var/color_old = A.color
animate(A, color = the_color, time = time, loop = loops, easing = LINEAR_EASING)
animate(A, color = color_old, time = time, loop = loops, easing = LINEAR_EASING)
-/proc/animate_clownspell(var/atom/A)
+/proc/animate_clownspell(atom/A)
if(!istype(A))
return
animate(A, transform = matrix(1.3, MATRIX_SCALE), time = 5, color = "#00ff00", easing = BACK_EASING)
animate(transform = null, time = 5, color = "#ffffff", easing = ELASTIC_EASING)
-/proc/animate_wiggle_then_reset(var/atom/A, var/loops = 5, var/speed = 5, var/x_var = 3, var/y_var = 3)
+/proc/animate_wiggle_then_reset(atom/A, loops = 5, speed = 5, x_var = 3, y_var = 3)
if(!istype(A) || !loops || !speed)
return
animate(A, pixel_x = rand(-x_var, x_var), pixel_y = rand(-y_var, y_var), time = speed * 2,loop = loops, easing = rand(2,7))
animate(pixel_x = 0, pixel_y = 0, time = speed, easing = rand(2,7))
-/proc/animate_spin(var/atom/A, var/dir = "L", var/T = 1, var/looping = -1)
+/proc/animate_spin(atom/A, dir = "L", T = 1, looping = -1)
if(!istype(A))
return
@@ -180,7 +180,7 @@
animate(transform = matrix(M, turn, MATRIX_ROTATE | MATRIX_MODIFY), time = T, loop = looping)
animate(transform = matrix(M, turn, MATRIX_ROTATE | MATRIX_MODIFY), time = T, loop = looping)
-/proc/animate_shockwave(var/atom/A)
+/proc/animate_shockwave(atom/A)
if(!istype(A))
return
var/punchstr = rand(10, 20)
diff --git a/code/__HELPERS/_logging.dm b/code/__HELPERS/_logging.dm
index 38176cd0981..34e7f3fda28 100644
--- a/code/__HELPERS/_logging.dm
+++ b/code/__HELPERS/_logging.dm
@@ -149,7 +149,7 @@ GLOBAL_PROTECT(log_end)
// A logging proc that only outputs after setup is done, to
// help devs test initialization stuff that happens a lot
-/proc/log_after_setup(var/message)
+/proc/log_after_setup(message)
if(SSticker && SSticker.current_state > GAME_STATE_SETTING_UP)
to_chat(world, "[message]")
log_world(message)
@@ -160,7 +160,7 @@ GLOBAL_PROTECT(log_end)
// Helper procs for building detailed log lines
-/proc/datum_info_line(var/datum/d)
+/proc/datum_info_line(datum/d)
if(!istype(d))
return
if(!istype(d, /mob))
@@ -168,7 +168,7 @@ GLOBAL_PROTECT(log_end)
var/mob/m = d
return "[m] ([m.ckey]) ([m.type])"
-/proc/atom_loc_line(var/atom/a)
+/proc/atom_loc_line(atom/a)
if(!istype(a))
return
var/turf/t = get_turf(a)
diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm
index 263eb595b15..63e527b59f2 100644
--- a/code/__HELPERS/game.dm
+++ b/code/__HELPERS/game.dm
@@ -51,7 +51,7 @@
// Like view but bypasses luminosity check
-/proc/hear(var/range, var/atom/source)
+/proc/hear(range, atom/source)
var/lum = source.luminosity
source.luminosity = 6
@@ -145,7 +145,7 @@
// It will keep doing this until it checks every content possible. This will fix any problems with mobs, that are inside objects,
// being unable to hear people due to being in a box within a bag.
-/proc/recursive_mob_check(var/atom/O, var/list/L = list(), var/recursion_limit = 3, var/client_check = 1, var/sight_check = 1, var/include_radio = 1)
+/proc/recursive_mob_check(atom/O, list/L = list(), recursion_limit = 3, client_check = 1, sight_check = 1, include_radio = 1)
//GLOB.debug_mob += O.contents.len
if(!recursion_limit)
@@ -174,7 +174,7 @@
// The old system would loop through lists for a total of 5000 per function call, in an empty server.
// This new system will loop at around 1000 in an empty server.
-/proc/get_mobs_in_view(var/R, var/atom/source, var/include_clientless = FALSE)
+/proc/get_mobs_in_view(R, atom/source, include_clientless = FALSE)
// Returns a list of mobs in range of R from source. Used in radio and say code.
var/turf/T = get_turf(source)
@@ -200,7 +200,7 @@
return hear
-/proc/get_mobs_in_radio_ranges(var/list/obj/item/radio/radios)
+/proc/get_mobs_in_radio_ranges(list/obj/item/radio/radios)
. = list()
// Returns a list of mobs who can hear any of the radios given in @radios
var/list/speaker_coverage = list()
@@ -263,7 +263,7 @@
return 0
return 1
-/proc/isInSight(var/atom/A, var/atom/B)
+/proc/isInSight(atom/A, atom/B)
var/turf/Aturf = get_turf(A)
var/turf/Bturf = get_turf(B)
@@ -293,7 +293,7 @@
if(AM.Move(get_step(T, direction)))
break
-/proc/get_mob_by_key(var/key)
+/proc/get_mob_by_key(key)
for(var/mob/M in GLOB.mob_list)
if(M.ckey == lowertext(key))
return M
@@ -392,7 +392,7 @@
src.dest_x = dest_x
src.dest_y = dest_y
-/proc/projectile_trajectory(var/src_x, var/src_y, var/rotation, var/angle, var/power)
+/proc/projectile_trajectory(src_x, src_y, rotation, angle, power)
// returns the destination (Vx,y) that a projectile shot at [src_x], [src_y], with an angle of [angle],
// rotated at [rotation] and with the power of [power]
@@ -410,7 +410,7 @@
return new /datum/projectile_data(src_x, src_y, time, distance, power_x, power_y, dest_x, dest_y)
-/proc/mobs_in_area(var/area/the_area, var/client_needed=0, var/moblist=GLOB.mob_list)
+/proc/mobs_in_area(area/the_area, client_needed=0, moblist=GLOB.mob_list)
var/list/mobs_found[0]
var/area/our_area = get_area(the_area)
for(var/mob/M in moblist)
@@ -421,7 +421,7 @@
mobs_found += M
return mobs_found
-/proc/alone_in_area(var/area/the_area, var/mob/must_be_alone, var/check_type = /mob/living/carbon)
+/proc/alone_in_area(area/the_area, mob/must_be_alone, check_type = /mob/living/carbon)
var/area/our_area = get_area(the_area)
for(var/C in GLOB.alive_mob_list)
if(!istype(C, check_type))
diff --git a/code/__HELPERS/heap.dm b/code/__HELPERS/heap.dm
index 50a11e71abb..c9ad037755f 100644
--- a/code/__HELPERS/heap.dm
+++ b/code/__HELPERS/heap.dm
@@ -33,7 +33,7 @@
Sink(1)
//Get a node up to its right position in the heap
-/datum/heap/proc/Swim(var/index)
+/datum/heap/proc/Swim(index)
var/parent = round(index * 0.5)
while(parent > 0 && (call(cmp)(L[index], L[parent]) > 0))
@@ -42,7 +42,7 @@
parent = round(index * 0.5)
//Get a node down to its right position in the heap
-/datum/heap/proc/Sink(var/index)
+/datum/heap/proc/Sink(index)
var/g_child = GetGreaterChild(index)
while(g_child > 0 && (call(cmp)(L[index], L[g_child]) < 0))
@@ -52,7 +52,7 @@
//Returns the greater (relative to the comparison proc) of a node children
//or 0 if there's no child
-/datum/heap/proc/GetGreaterChild(var/index)
+/datum/heap/proc/GetGreaterChild(index)
if(index * 2 > L.len)
return 0
diff --git a/code/__HELPERS/icon_smoothing.dm b/code/__HELPERS/icon_smoothing.dm
index caa8291b4bb..90873b6309a 100644
--- a/code/__HELPERS/icon_smoothing.dm
+++ b/code/__HELPERS/icon_smoothing.dm
@@ -289,7 +289,7 @@
//Icon smoothing helpers
-/proc/smooth_zlevel(var/zlevel, now = FALSE)
+/proc/smooth_zlevel(zlevel, now = FALSE)
var/list/away_turfs = block(locate(1, 1, zlevel), locate(world.maxx, world.maxy, zlevel))
for(var/V in away_turfs)
var/turf/T = V
diff --git a/code/__HELPERS/icons.dm b/code/__HELPERS/icons.dm
index ef0f47b2f9c..78d9fb407bf 100644
--- a/code/__HELPERS/icons.dm
+++ b/code/__HELPERS/icons.dm
@@ -894,7 +894,7 @@ The _flatIcons list is a cache for generated icon files.
composite.Blend(icon(I.icon, I.icon_state, I.dir, 1), ICON_OVERLAY)
return composite
-/proc/adjust_brightness(var/color, var/value)
+/proc/adjust_brightness(color, value)
if(!color) return "#FFFFFF"
if(!value) return color
@@ -904,7 +904,7 @@ The _flatIcons list is a cache for generated icon files.
RGB[3] = clamp(RGB[3]+value,0,255)
return rgb(RGB[1],RGB[2],RGB[3])
-/proc/sort_atoms_by_layer(var/list/atoms)
+/proc/sort_atoms_by_layer(list/atoms)
// Comb sort icons based on levels
var/list/result = atoms.Copy()
var/gap = result.len
@@ -925,7 +925,7 @@ The _flatIcons list is a cache for generated icon files.
//Interface for using DrawBox() to draw 1 pixel on a coordinate.
//Returns the same icon specifed in the argument, but with the pixel drawn
-/proc/DrawPixel(var/icon/I,var/colour,var/drawX,var/drawY)
+/proc/DrawPixel(icon/I, colour, drawX, drawY)
if(!I)
return 0
var/Iwidth = I.Width()
@@ -938,7 +938,7 @@ The _flatIcons list is a cache for generated icon files.
return I
//Interface for easy drawing of one pixel on an atom.
-/atom/proc/DrawPixelOn(var/colour, var/drawX, var/drawY)
+/atom/proc/DrawPixelOn(colour, drawX, drawY)
var/icon/I = new(icon)
var/icon/J = DrawPixel(I, colour, drawX, drawY)
if(J) //Only set the icon if it succeeded, the icon without the pixel is 1000x better than a black square.
@@ -961,7 +961,7 @@ The _flatIcons list is a cache for generated icon files.
//Imagine removing pixels from the main icon that are covered by pixels from the mask icon.
//Standard behaviour is to cut pixels from the main icon that are covered by pixels from the mask icon unless passed mask_ready, see below.
-/proc/get_icon_difference(var/icon/main, var/icon/mask, var/mask_ready)
+/proc/get_icon_difference(icon/main, icon/mask, mask_ready)
/*You should skip prep if the mask is already sprited properly. This significantly improves performance by eliminating most of the realtime icon work.
e.g. A 'ready' mask is a mask where the part you want cut out is missing (no pixels, 0 alpha) from the sprite, and everything else is solid white.*/
diff --git a/code/__HELPERS/lists.dm b/code/__HELPERS/lists.dm
index aab920f55fd..bf0d7ab2b61 100644
--- a/code/__HELPERS/lists.dm
+++ b/code/__HELPERS/lists.dm
@@ -39,7 +39,7 @@
//Returns a list in plain english as a string
-/proc/english_list(var/list/input, nothing_text = "nothing", and_text = " and ", comma_text = ", ", final_comma_text = "" )
+/proc/english_list(list/input, nothing_text = "nothing", and_text = " and ", comma_text = ", ", final_comma_text = "" )
var/total = input.len
if(!total)
return "[nothing_text]"
@@ -60,7 +60,7 @@
return "[output][and_text][input[index]]"
//Returns list element or null. Should prevent "index out of bounds" error.
-/proc/listgetindex(var/list/list,index)
+/proc/listgetindex(list/list, index)
if(istype(list) && list.len)
if(isnum(index))
if(InRange(index,1,list.len))
@@ -158,7 +158,7 @@
* If skiprep = 1, repeated elements are treated as one.
* If either of arguments is not a list, returns null
*/
-/proc/difflist(var/list/first, var/list/second, var/skiprep=0)
+/proc/difflist(list/first, list/second, skiprep=0)
if(!islist(first) || !islist(second))
return
var/list/result = new
@@ -176,7 +176,7 @@
* If skipref = 1, repeated elements are treated as one.
* If either of arguments is not a list, returns null
*/
-/proc/uniquemergelist(var/list/first, var/list/second, var/skiprep=0)
+/proc/uniquemergelist(list/first, list/second, skiprep=0)
if(!islist(first) || !islist(second))
return
var/list/result = new
@@ -236,7 +236,7 @@
return output
//Randomize: Return the list in a random order
-/proc/shuffle(var/list/L)
+/proc/shuffle(list/L)
if(!L)
return
L = L.Copy()
@@ -247,20 +247,20 @@
return L
//Return a list with no duplicate entries
-/proc/uniquelist(var/list/L)
+/proc/uniquelist(list/L)
. = list()
for(var/i in L)
. |= i
//Mergesort: divides up the list into halves to begin the sort
-/proc/sortKey(var/list/client/L, var/order = 1)
+/proc/sortKey(list/client/L, order = 1)
if(isnull(L) || L.len < 2)
return L
var/middle = L.len / 2 + 1
return mergeKey(sortKey(L.Copy(0,middle)), sortKey(L.Copy(middle)), order)
//Mergsort: does the actual sorting and returns the results back to sortAtom
-/proc/mergeKey(var/list/client/L, var/list/client/R, var/order = 1)
+/proc/mergeKey(list/client/L, list/client/R, order = 1)
var/Li=1
var/Ri=1
var/list/result = new()
@@ -277,7 +277,7 @@
return (result + R.Copy(Ri, 0))
//Mergesort: divides up the list into halves to begin the sort
-/proc/sortAtom(var/list/atom/L, var/order = 1)
+/proc/sortAtom(list/atom/L, order = 1)
listclearnulls(L)
if(isnull(L) || L.len < 2)
return L
@@ -285,7 +285,7 @@
return mergeAtoms(sortAtom(L.Copy(0,middle)), sortAtom(L.Copy(middle)), order)
//Mergsort: does the actual sorting and returns the results back to sortAtom
-/proc/mergeAtoms(var/list/atom/L, var/list/atom/R, var/order = 1)
+/proc/mergeAtoms(list/atom/L, list/atom/R, order = 1)
if(!L || !R) return 0
var/Li=1
var/Ri=1
@@ -306,7 +306,7 @@
//Mergesort: Specifically for record datums in a list.
-/proc/sortRecord(var/list/datum/data/record/L, var/field = "name", var/order = 1)
+/proc/sortRecord(list/datum/data/record/L, field = "name", order = 1)
if(isnull(L))
return list()
if(L.len < 2)
@@ -315,7 +315,7 @@
return mergeRecordLists(sortRecord(L.Copy(0, middle), field, order), sortRecord(L.Copy(middle), field, order), field, order)
//Mergsort: does the actual sorting and returns the results back to sortRecord
-/proc/mergeRecordLists(var/list/datum/data/record/L, var/list/datum/data/record/R, var/field = "name", var/order = 1)
+/proc/mergeRecordLists(list/datum/data/record/L, list/datum/data/record/R, field = "name", order = 1)
var/Li=1
var/Ri=1
var/list/result = new()
@@ -342,20 +342,20 @@
//Mergesort: any value in a list
-/proc/sortList(var/list/L)
+/proc/sortList(list/L)
if(L.len < 2)
return L
var/middle = L.len / 2 + 1 // Copy is first,second-1
return mergeLists(sortList(L.Copy(0,middle)), sortList(L.Copy(middle))) //second parameter null = to end of list
//Mergsorge: uses sortAssoc() but uses the var's name specifically. This should probably be using mergeAtom() instead
-/proc/sortNames(var/list/L)
+/proc/sortNames(list/L)
var/list/Q = new()
for(var/atom/x in L)
Q[x.name] = x
return sortAssoc(Q)
-/proc/mergeLists(var/list/L, var/list/R)
+/proc/mergeLists(list/L, list/R)
var/Li=1
var/Ri=1
var/list/result = new()
@@ -371,13 +371,13 @@
// List of lists, sorts by element[key] - for things like crew monitoring computer sorting records by name.
-/proc/sortByKey(var/list/L, var/key)
+/proc/sortByKey(list/L, key)
if(L.len < 2)
return L
var/middle = L.len / 2 + 1
return mergeKeyedLists(sortByKey(L.Copy(0, middle), key), sortByKey(L.Copy(middle), key), key)
-/proc/mergeKeyedLists(var/list/L, var/list/R, var/key)
+/proc/mergeKeyedLists(list/L, list/R, key)
var/Li=1
var/Ri=1
var/list/result = new()
@@ -396,13 +396,13 @@
//Mergesort: any value in a list, preserves key=value structure
-/proc/sortAssoc(var/list/L)
+/proc/sortAssoc(list/L)
if(L.len < 2)
return L
var/middle = L.len / 2 + 1 // Copy is first,second-1
return mergeAssoc(sortAssoc(L.Copy(0,middle)), sortAssoc(L.Copy(middle))) //second parameter null = to end of list
-/proc/mergeAssoc(var/list/L, var/list/R)
+/proc/mergeAssoc(list/L, list/R)
var/Li=1
var/Ri=1
var/list/result = new()
@@ -434,7 +434,7 @@
return r
// Returns the key based on the index
-/proc/get_key_by_index(var/list/L, var/index)
+/proc/get_key_by_index(list/L, index)
var/i = 1
for(var/key in L)
if(index == i)
@@ -442,7 +442,7 @@
i++
return null
-/proc/count_by_type(var/list/L, type)
+/proc/count_by_type(list/L, type)
var/i = 0
for(var/T in L)
if(istype(T, type))
@@ -450,7 +450,7 @@
return i
//Don't use this on lists larger than half a dozen or so
-/proc/insertion_sort_numeric_list_ascending(var/list/L)
+/proc/insertion_sort_numeric_list_ascending(list/L)
//log_world("ascending len input: [L.len]")
var/list/out = list(pop(L))
for(var/entry in L)
@@ -467,7 +467,7 @@
//log_world(" output: [out.len]")
return out
-/proc/insertion_sort_numeric_list_descending(var/list/L)
+/proc/insertion_sort_numeric_list_descending(list/L)
//log_world("descending len input: [L.len]")
var/list/out = insertion_sort_numeric_list_ascending(L)
//log_world(" output: [out.len]")
@@ -483,13 +483,13 @@
if(islist(.[i]))
.[i] = .(.[i])
-/proc/dd_sortedObjectList(var/list/L, var/cache=list())
+/proc/dd_sortedObjectList(list/L, list/cache = list())
if(L.len < 2)
return L
var/middle = L.len / 2 + 1 // Copy is first,second-1
return dd_mergeObjectList(dd_sortedObjectList(L.Copy(0,middle), cache), dd_sortedObjectList(L.Copy(middle), cache), cache) //second parameter null = to end of list
-/proc/dd_mergeObjectList(var/list/L, var/list/R, var/list/cache)
+/proc/dd_mergeObjectList(list/L, list/R, list/cache)
var/Li=1
var/Ri=1
var/list/result = new()
@@ -514,7 +514,7 @@
return (result + R.Copy(Ri, 0))
// Insert an object into a sorted list, preserving sortedness
-/proc/dd_insertObjectList(var/list/L, var/O)
+/proc/dd_insertObjectList(list/L, O)
var/min = 1
var/max = L.len
var/Oval = O:dd_SortValue()
@@ -658,7 +658,7 @@ proc/dd_sortedObjectList(list/incoming)
var/case_sensitive = 1
return dd_sortedtextlist(incoming, case_sensitive)
-/proc/subtypesof(var/path) //Returns a list containing all subtypes of the given path, but not the given path itself.
+/proc/subtypesof(path) //Returns a list containing all subtypes of the given path, but not the given path itself.
if(!path || !ispath(path))
CRASH("Invalid path, failed to fetch subtypes of \"[path]\".")
return (typesof(path) - path)
diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm
index 841d42bf3ff..e836824ad3a 100644
--- a/code/__HELPERS/mobs.dm
+++ b/code/__HELPERS/mobs.dm
@@ -1,4 +1,4 @@
-/proc/GetOppositeDir(var/dir)
+/proc/GetOppositeDir(dir)
switch(dir)
if(NORTH) return SOUTH
if(SOUTH) return NORTH
@@ -46,7 +46,7 @@
return pick(valid_picks)
-/proc/random_hair_style(var/gender, species = "Human", var/datum/robolimb/robohead)
+/proc/random_hair_style(gender, species = "Human", datum/robolimb/robohead)
var/h_style = "Bald"
var/list/valid_hairstyles = list()
for(var/hairstyle in GLOB.hair_styles_public_list)
@@ -75,7 +75,7 @@
return h_style
-/proc/random_facial_hair_style(var/gender, species = "Human", var/datum/robolimb/robohead)
+/proc/random_facial_hair_style(gender, species = "Human", datum/robolimb/robohead)
var/f_style = "Shaved"
var/list/valid_facial_hairstyles = list()
for(var/facialhairstyle in GLOB.facial_hair_styles_list)
@@ -119,7 +119,7 @@
return ha_style
-/proc/random_marking_style(var/location = "body", species = "Human", var/datum/robolimb/robohead, var/body_accessory, var/alt_head)
+/proc/random_marking_style(location = "body", species = "Human", datum/robolimb/robohead, body_accessory, alt_head)
var/m_style = "None"
var/list/valid_markings = list()
for(var/marking in GLOB.marking_styles_list)
diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm
index d6c95256585..970f90684bb 100644
--- a/code/__HELPERS/text.dm
+++ b/code/__HELPERS/text.dm
@@ -22,7 +22,7 @@
return html_encode(txt)
//Simply removes < and > and limits the length of the message
-/proc/strip_html_simple(var/t,var/limit=MAX_MESSAGE_LEN)
+/proc/strip_html_simple(t, limit=MAX_MESSAGE_LEN)
var/list/strip_chars = list("<",">")
t = copytext(t,1,limit)
for(var/char in strip_chars)
@@ -33,13 +33,13 @@
return t
//Removes a few problematic characters
-/proc/sanitize_simple(var/t,var/list/repl_chars = list("\n"="#","\t"="#"))
+/proc/sanitize_simple(t, list/repl_chars = list("\n"="#","\t"="#"))
for(var/char in repl_chars)
t = replacetext(t, char, repl_chars[char])
return t
//Runs byond's sanitization proc along-side sanitize_simple
-/proc/sanitize(var/t,var/list/repl_chars = null)
+/proc/sanitize(t, list/repl_chars = null)
return html_encode(sanitize_simple(t,repl_chars))
// Gut ANYTHING that isnt alphanumeric, or brackets
@@ -54,7 +54,7 @@
//Runs sanitize and strip_html_simple
//I believe strip_html_simple() is required to run first to prevent '<' from displaying as '<' after sanitize() calls byond's html_encode()
-/proc/strip_html(var/t,var/limit=MAX_MESSAGE_LEN)
+/proc/strip_html(t, limit=MAX_MESSAGE_LEN)
return copytext((sanitize(strip_html_simple(t))),1,limit)
// Used to get a properly sanitized multiline input, of max_length
@@ -67,12 +67,12 @@
//Runs byond's sanitization proc along-side strip_html_simple
//I believe strip_html_simple() is required to run first to prevent '<' from displaying as '<' that html_encode() would cause
-/proc/adminscrub(var/t,var/limit=MAX_MESSAGE_LEN)
+/proc/adminscrub(t, limit=MAX_MESSAGE_LEN)
return copytext((html_encode(strip_html_simple(t))),1,limit)
//Returns null if there is any bad text in the string
-/proc/reject_bad_text(var/text, var/max_length=512)
+/proc/reject_bad_text(text, max_length=512)
if(length(text) > max_length) return //message too long
var/non_whitespace = 0
for(var/i=1, i<=length(text), i++)
@@ -106,7 +106,7 @@
return msg
//Filters out undesirable characters from names
-/proc/reject_bad_name(var/t_in, var/allow_numbers=0, var/max_length=MAX_NAME_LEN)
+/proc/reject_bad_name(t_in, allow_numbers=0, max_length=MAX_NAME_LEN)
// Decode so that names with characters like < are still rejected
t_in = html_decode(t_in)
if(!t_in || length(t_in) > max_length)
@@ -174,7 +174,7 @@
//checks text for html tags
//if tag is not in whitelist (var/list/paper_tag_whitelist in global.dm)
//relpaces < with <
-/proc/checkhtml(var/t)
+/proc/checkhtml(t)
t = sanitize_simple(t, list(""="."))
var/p = findtext(t,"<",1)
while(p) //going through all the tags
@@ -226,7 +226,7 @@
* Text modification
*/
// See bygex.dm
-/proc/replace_characters(var/t,var/list/repl_chars)
+/proc/replace_characters(t, list/repl_chars)
for(var/char in repl_chars)
t = replacetext(t, char, repl_chars[char])
return t
@@ -277,7 +277,7 @@
return trim_left(trim_right(text))
//Returns a string with the first element of the string capitalized.
-/proc/capitalize(var/t as text)
+/proc/capitalize(t as text)
return uppertext(copytext(t, 1, 2)) + copytext(t, 2)
//Centers text by adding spaces to either side of the string.
@@ -305,7 +305,7 @@
return copytext(message, 1, length + 1)
-/proc/stringmerge(var/text,var/compare,replace = "*")
+/proc/stringmerge(text, compare,replace = "*")
//This proc fills in all spaces with the "replace" var (* by default) with whatever
//is in the other string at the same spot (assuming it is not a replace char).
//This is used for fingerprints
@@ -326,7 +326,7 @@
return 0
return newtext
-/proc/stringpercent(var/text,character = "*")
+/proc/stringpercent(text, character = "*")
//This proc returns the number of chars of the string that is the character
//This is used for detective work to determine fingerprint completion.
if(!text || !character)
@@ -338,7 +338,7 @@
count++
return count
-/proc/reverse_text(var/text = "")
+/proc/reverse_text(text = "")
var/new_text = ""
for(var/i = length(text); i > 0; i--)
new_text += copytext(text, i, i+1)
@@ -347,7 +347,7 @@
//This proc strips html properly, but it's not lazy like the other procs.
//This means that it doesn't just remove < and > and call it a day.
//Also limit the size of the input, if specified.
-/proc/strip_html_properly(var/input, var/max_length = MAX_MESSAGE_LEN, allow_lines = 0)
+/proc/strip_html_properly(input, max_length = MAX_MESSAGE_LEN, allow_lines = 0)
if(!input)
return
var/opentag = 1 //These store the position of < and > respectively.
@@ -371,12 +371,12 @@
input = copytext(input,1,max_length)
return sanitize(input, allow_lines ? list("\t" = " ") : list("\n" = " ", "\t" = " "))
-/proc/trim_strip_html_properly(var/input, var/max_length = MAX_MESSAGE_LEN, allow_lines = 0)
+/proc/trim_strip_html_properly(input, max_length = MAX_MESSAGE_LEN, allow_lines = 0)
return trim(strip_html_properly(input, max_length, allow_lines))
//Used in preferences' SetFlavorText and human's set_flavor verb
//Previews a string of len or less length
-/proc/TextPreview(var/string,var/len=40)
+/proc/TextPreview(string, len=40)
if(length(string) <= len)
if(!length(string))
return "\[...\]"
@@ -386,14 +386,14 @@
return "[copytext_preserve_html(string, 1, 37)]..."
//alternative copytext() for encoded text, doesn't break html entities (" and other)
-/proc/copytext_preserve_html(var/text, var/first, var/last)
+/proc/copytext_preserve_html(text, first, last)
return html_encode(copytext(html_decode(text), first, last))
//Run sanitize(), but remove <, >, " first to prevent displaying them as > < &34; in some places, after html_encode().
//Best used for sanitize object names, window titles.
//If you have a problem with sanitize() in chat, when quotes and >, < are displayed as html entites -
//this is a problem of double-encode(when & becomes &), use sanitize() with encode=0, but not the sanitizeSafe()!
-/proc/sanitizeSafe(var/input, var/max_length = MAX_MESSAGE_LEN, var/encode = 1, var/trim = 1, var/extra = 1)
+/proc/sanitizeSafe(input, max_length = MAX_MESSAGE_LEN, encode = 1, trim = 1, extra = 1)
return sanitize(replace_characters(input, list(">"=" ","<"=" ", "\""="'")), max_length, encode, trim, extra)
diff --git a/code/__HELPERS/time.dm b/code/__HELPERS/time.dm
index a5524d7c719..5f6e01e93ed 100644
--- a/code/__HELPERS/time.dm
+++ b/code/__HELPERS/time.dm
@@ -62,7 +62,7 @@
return time2text(station_time(time, TRUE), format)
/* Returns 1 if it is the selected month and day */
-/proc/isDay(var/month, var/day)
+/proc/isDay(month, day)
if(isnum(month) && isnum(day))
var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month
var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day
@@ -94,13 +94,13 @@
return GLOB.month_names.Find(number)
//Take a value in seconds and returns a string of minutes and seconds in the format X minute(s) and X seconds.
-/proc/seconds_to_time(var/seconds as num)
+/proc/seconds_to_time(seconds as num)
var/numSeconds = seconds % 60
var/numMinutes = (seconds - numSeconds) / 60
return "[numMinutes] [numMinutes > 1 ? "minutes" : "minute"] and [numSeconds] seconds"
//Take a value in seconds and makes it display like a clock
-/proc/seconds_to_clock(var/seconds as num)
+/proc/seconds_to_clock(seconds as num)
return "[add_zero(num2text((seconds / 60) % 60), 2)]:[add_zero(num2text(seconds % 60), 2)]"
//Takes a value of time in deciseconds.
diff --git a/code/__HELPERS/type2type.dm b/code/__HELPERS/type2type.dm
index bf44f6a4bc9..b962907d043 100644
--- a/code/__HELPERS/type2type.dm
+++ b/code/__HELPERS/type2type.dm
@@ -146,7 +146,7 @@
return
//Converts an angle (degrees) into an ss13 direction
-/proc/angle2dir(var/degree)
+/proc/angle2dir(degree)
degree = ((degree+22.5)%365)
if(degree < 45) return NORTH
if(degree < 90) return NORTHEAST
@@ -170,7 +170,7 @@
//returns the north-zero clockwise angle in degrees, given a direction
-/proc/dir2angle(var/D)
+/proc/dir2angle(D)
switch(D)
if(NORTH) return 0
if(SOUTH) return 180
@@ -183,7 +183,7 @@
else return null
//Returns the angle in english
-/proc/angle2text(var/degree)
+/proc/angle2text(degree)
return dir2text(angle2dir(degree))
//Converts a blend_mode constant to one acceptable to icon.Blend()
@@ -281,7 +281,7 @@
if(3*hue < 2) return (a+(b-a)*((2/3)-hue)*6)
return a
-/proc/num2septext(var/theNum, var/sigFig = 7,var/sep=",") // default sigFig (1,000,000)
+/proc/num2septext(theNum, sigFig = 7, sep=",") // default sigFig (1,000,000)
var/finalNum = num2text(theNum, sigFig)
// Start from the end, or from the decimal point
@@ -323,7 +323,7 @@
. = max(0, min(255, 138.5177312231 * log(temp - 10) - 305.0447927307))
//Argument: Give this a space-separated string consisting of 6 numbers. Returns null if you don't
-/proc/text2matrix(var/matrixtext)
+/proc/text2matrix(matrixtext)
var/list/matrixtext_list = splittext(matrixtext, " ")
var/list/matrix_list = list()
for(var/item in matrixtext_list)
@@ -351,7 +351,7 @@
//The string is well, obviously the string being checked
//The datum is used as a source for var names, to check validity
//Otherwise every single word could technically be a variable!
-/proc/string2listofvars(var/t_string, var/datum/var_source)
+/proc/string2listofvars(t_string, datum/var_source)
if(!t_string || !var_source)
return list()
diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm
index dcf08d93b5c..35388b7b824 100644
--- a/code/__HELPERS/unsorted.dm
+++ b/code/__HELPERS/unsorted.dm
@@ -5,7 +5,7 @@
/* Get the direction of startObj relative to endObj.
* Return values: To the right, 1. Below, 2. To the left, 3. Above, 4. Not found adjacent in cardinal directions, 0.
*/
-/proc/getRelativeDirection(var/atom/movable/startObj, var/atom/movable/endObj)
+/proc/getRelativeDirection(atom/movable/startObj, atom/movable/endObj)
if(endObj.x == startObj.x + 1 && endObj.y == startObj.y)
return EAST
@@ -21,11 +21,11 @@
return 0
//Returns the middle-most value
-/proc/dd_range(var/low, var/high, var/num)
+/proc/dd_range(low, high, num)
return max(low,min(high,num))
//Returns whether or not A is the middle most value
-/proc/InRange(var/A, var/lower, var/upper)
+/proc/InRange(A, lower, upper)
if(A < lower) return 0
if(A > upper) return 0
return 1
@@ -152,7 +152,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
// Returns true if direction is blocked from loc
// Checks if doors are open
-/proc/DirBlocked(turf/loc,var/dir)
+/proc/DirBlocked(turf/loc, dir)
for(var/obj/structure/window/D in loc)
if(!D.density)
continue
@@ -240,7 +240,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
return 1
//Ensure the frequency is within bounds of what it should be sending/recieving at
-/proc/sanitize_frequency(var/f, var/low = PUBLIC_LOW_FREQ, var/high = PUBLIC_HIGH_FREQ)
+/proc/sanitize_frequency(f, low = PUBLIC_LOW_FREQ, high = PUBLIC_HIGH_FREQ)
f = round(f)
f = max(low, f)
f = min(high, f)
@@ -249,10 +249,10 @@ Turf and target are seperate in case you want to teleport some distance from a t
return f
//Turns 1479 into 147.9
-/proc/format_frequency(var/f)
+/proc/format_frequency(f)
return "[round(f / 10)].[f % 10]"
-/obj/proc/atmosanalyzer_scan(var/datum/gas_mixture/air_contents, mob/user, var/obj/target = src)
+/obj/proc/atmosanalyzer_scan(datum/gas_mixture/air_contents, mob/user, obj/target = src)
var/obj/icon = target
user.visible_message("[user] has used the analyzer on [target].", "You use the analyzer on [target].")
var/pressure = air_contents.return_pressure()
@@ -320,7 +320,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
return selected
-/proc/select_active_ai(var/mob/user)
+/proc/select_active_ai(mob/user)
var/list/ais = active_ais()
if(ais.len)
if(user) . = input(usr,"AI signals detected:", "AI selection") in ais
@@ -438,7 +438,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
return DisplayJoules(units * SSmachines.wait * 0.1 / GLOB.CELLRATE)
//Forces a variable to be posative
-/proc/modulus(var/M)
+/proc/modulus(M)
if(M >= 0)
return M
if(M < 0)
@@ -465,7 +465,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
// Returns the atom sitting on the turf.
// For example, using this on a disk, which is in a bag, on a mob, will return the mob because it's on the turf.
-/proc/get_atom_on_turf(var/atom/movable/M)
+/proc/get_atom_on_turf(atom/movable/M)
var/atom/loc = M
while(loc && loc.loc && !istype(loc.loc, /turf/))
loc = loc.loc
@@ -475,7 +475,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
Returns 1 if the chain up to the area contains the given typepath
0 otherwise
*/
-/atom/proc/is_found_within(var/typepath)
+/atom/proc/is_found_within(typepath)
var/atom/A = src
while(A.loc)
if(istype(A.loc, typepath))
@@ -491,7 +491,7 @@ Returns 1 if the chain up to the area contains the given typepath
// returns the turf located at the map edge in the specified direction relative to A
// used for mass driver
-/proc/get_edge_target_turf(var/atom/A, var/direction)
+/proc/get_edge_target_turf(atom/A, direction)
var/turf/target = locate(A.x, A.y, A.z)
if(!A || !target)
@@ -515,7 +515,7 @@ Returns 1 if the chain up to the area contains the given typepath
// result is bounded to map size
// note range is non-pythagorean
// used for disposal system
-/proc/get_ranged_target_turf(var/atom/A, var/direction, var/range)
+/proc/get_ranged_target_turf(atom/A, direction, range)
var/x = A.x
var/y = A.y
@@ -533,17 +533,17 @@ Returns 1 if the chain up to the area contains the given typepath
// returns turf relative to A offset in dx and dy tiles
// bound to map limits
-/proc/get_offset_target_turf(var/atom/A, var/dx, var/dy)
+/proc/get_offset_target_turf(atom/A, dx, dy)
var/x = min(world.maxx, max(1, A.x + dx))
var/y = min(world.maxy, max(1, A.y + dy))
return locate(x,y,A.z)
//Makes sure MIDDLE is between LOW and HIGH. If not, it adjusts it. Returns the adjusted value.
-/proc/between(var/low, var/middle, var/high)
+/proc/between(low, middle, high)
return max(min(middle, high), low)
//returns random gauss number
-/proc/GaussRand(var/sigma)
+/proc/GaussRand(sigma)
var/x,y,rsq
do
x=2*rand()-1
@@ -553,7 +553,7 @@ Returns 1 if the chain up to the area contains the given typepath
return sigma*y*sqrt(-2*log(rsq)/rsq)
//returns random gauss number, rounded to 'roundto'
-/proc/GaussRandRound(var/sigma,var/roundto)
+/proc/GaussRandRound(sigma, roundto)
return round(GaussRand(sigma),roundto)
//Will return the contents of an atom recursivly to a depth of 'searchDepth'
@@ -576,7 +576,7 @@ Returns 1 if the chain up to the area contains the given typepath
return weight
//Step-towards method of determining whether one atom can see another. Similar to viewers()
-/proc/can_see(var/atom/source, var/atom/target, var/length=5) // I couldnt be arsed to do actual raycasting :I This is horribly inaccurate.
+/proc/can_see(atom/source, atom/target, length=5) // I couldnt be arsed to do actual raycasting :I This is horribly inaccurate.
var/turf/current = get_turf(source)
var/turf/target_turf = get_turf(target)
var/steps = 1
@@ -606,7 +606,7 @@ Returns 1 if the chain up to the area contains the given typepath
return 1
return 0
-/proc/get_step_towards2(var/atom/ref , var/atom/trg)
+/proc/get_step_towards2(atom/ref , atom/trg)
var/base_dir = get_dir(ref, get_step_towards(ref,trg))
var/turf/temp = get_step_towards(ref,trg)
@@ -636,7 +636,7 @@ Returns 1 if the chain up to the area contains the given typepath
//Takes: Anything that could possibly have variables and a varname to check.
//Returns: 1 if found, 0 if not.
-/proc/hasvar(var/datum/A, var/varname)
+/proc/hasvar(datum/A, varname)
if(A.vars.Find(lowertext(varname))) return 1
else return 0
@@ -653,7 +653,7 @@ Returns 1 if the chain up to the area contains the given typepath
//Takes: Area type as text string or as typepath OR an instance of the area.
//Returns: A list of all areas of that type in the world.
-/proc/get_areas(var/areatype)
+/proc/get_areas(areatype)
if(!areatype) return null
if(istext(areatype)) areatype = text2path(areatype)
if(isarea(areatype))
@@ -667,7 +667,7 @@ Returns 1 if the chain up to the area contains the given typepath
//Takes: Area type as text string or as typepath OR an instance of the area.
//Returns: A list of all turfs in areas of that type of that type in the world.
-/proc/get_area_turfs(var/areatype)
+/proc/get_area_turfs(areatype)
if(!areatype) return null
if(istext(areatype)) areatype = text2path(areatype)
if(isarea(areatype))
@@ -682,7 +682,7 @@ Returns 1 if the chain up to the area contains the given typepath
//Takes: Area type as text string or as typepath OR an instance of the area.
//Returns: A list of all atoms (objs, turfs, mobs) in areas of that type of that type in the world.
-/proc/get_area_all_atoms(var/areatype)
+/proc/get_area_all_atoms(areatype)
if(!areatype) return null
if(istext(areatype)) areatype = text2path(areatype)
if(isarea(areatype))
@@ -701,7 +701,7 @@ Returns 1 if the chain up to the area contains the given typepath
var/y_pos = null
var/z_pos = null
-/area/proc/move_contents_to(var/area/A, var/turftoleave=null, var/direction = null)
+/area/proc/move_contents_to(area/A, turftoleave=null, direction = null)
//Takes: Area. Optional: turf type to leave behind.
//Returns: Nothing.
//Notes: Attempts to move the contents of one area to another area.
@@ -840,7 +840,7 @@ Returns 1 if the chain up to the area contains the given typepath
-/proc/DuplicateObject(obj/original, var/perfectcopy = 0 , var/sameloc = 0, var/atom/newloc = null)
+/proc/DuplicateObject(obj/original, perfectcopy = 0 , sameloc = 0, atom/newloc = null)
if(!original)
return null
@@ -867,7 +867,7 @@ Returns 1 if the chain up to the area contains the given typepath
O.update_icon()
return O
-/area/proc/copy_contents_to(var/area/A , var/platingRequired = 0 )
+/area/proc/copy_contents_to(area/A , platingRequired = 0 )
//Takes: Area. Optional: If it should copy to areas that don't have plating
//Returns: Nothing.
//Notes: Attempts to move the contents of one area to another area.
@@ -1096,7 +1096,7 @@ Returns 1 if the chain up to the area contains the given typepath
//centered = 0 counts from turf edge to edge
//centered = 1 counts from turf center to turf center
//of course mathematically this is just adding world.icon_size on again
-/proc/getPixelDistance(var/atom/A, var/atom/B, var/centered = 1)
+/proc/getPixelDistance(atom/A, atom/B, centered = 1)
if(!istype(A)||!istype(B))
return 0
. = bounds_dist(A, B) + sqrt((((A.pixel_x+B.pixel_x)**2) + ((A.pixel_y+B.pixel_y)**2)))
@@ -1186,7 +1186,7 @@ GLOBAL_LIST_INIT(can_embed_types, typecacheof(list(
return 1
return 0
-/proc/reverse_direction(var/dir)
+/proc/reverse_direction(dir)
switch(dir)
if(NORTH)
return SOUTH
@@ -1261,7 +1261,7 @@ GLOBAL_LIST_INIT(wall_items, typecacheof(list(/obj/machinery/power/apc, /obj/mac
Standard way to write links -Sayu
*/
-/proc/topic_link(var/datum/D, var/arglist, var/content)
+/proc/topic_link(datum/D, arglist, content)
if(istype(arglist,/list))
arglist = list2params(arglist)
return "[content]"
@@ -1372,7 +1372,7 @@ Standard way to write links -Sayu
chance = max(chance - (initial_chance / steps), 0)
steps--
-/proc/get_random_colour(var/simple, var/lower, var/upper)
+/proc/get_random_colour(simple, lower, upper)
var/colour
if(simple)
colour = pick(list("FF0000","FF7F00","FFFF00","00FF00","0000FF","4B0082","8F00FF"))
@@ -1384,7 +1384,7 @@ Standard way to write links -Sayu
colour += temp_col
return colour
-/proc/get_distant_turf(var/turf/T,var/direction,var/distance)
+/proc/get_distant_turf(turf/T, direction, distance)
if(!T || !direction || !distance) return
var/dest_x = T.x
@@ -1405,7 +1405,7 @@ Standard way to write links -Sayu
GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
//Version of view() which ignores darkness, because BYOND doesn't have it.
-/proc/dview(var/range = world.view, var/center, var/invis_flags = 0)
+/proc/dview(range = world.view, center, invis_flags = 0)
if(!center)
return
@@ -1574,7 +1574,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
//The y dimension of the icon file used in the image
// eg: center_image(I, 32,32)
// eg2: center_image(I, 96,96)
-/proc/center_image(var/image/I, x_dimension = 0, y_dimension = 0)
+/proc/center_image(image/I, x_dimension = 0, y_dimension = 0)
if(!I)
return
@@ -1729,7 +1729,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
chosen = matches[chosen]
return chosen
-/proc/make_types_fancy(var/list/types)
+/proc/make_types_fancy(list/types)
if(ispath(types))
types = list(types)
. = list()
@@ -1962,7 +1962,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
result += (1 << num)
return result
-/proc/pixel_shift_dir(var/dir, var/amount_x = 32, var/amount_y = 32) //Returns a list with pixel_shift values that will shift an object's icon one tile in the direction passed.
+/proc/pixel_shift_dir(dir, amount_x = 32, amount_y = 32) //Returns a list with pixel_shift values that will shift an object's icon one tile in the direction passed.
amount_x = min(max(0, amount_x), 32) //No less than 0, no greater than 32.
amount_y = min(max(0, amount_x), 32)
var/list/shift = list("x" = 0, "y" = 0)
@@ -2116,7 +2116,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
return "White Noise"
if(CHANNEL_AMBIENCE)
return "Ambience"
-
+
/proc/slot_bitfield_to_slot(input_slot_flags) // Kill off this garbage ASAP; slot flags and clothing flags should be IDENTICAL. GOSH DARN IT. Doesn't work with ears or pockets, either.
switch(input_slot_flags)
if(SLOT_OCLOTHING)
diff --git a/code/_onclick/adjacent.dm b/code/_onclick/adjacent.dm
index 58cfdf477f2..f9096ad6492 100644
--- a/code/_onclick/adjacent.dm
+++ b/code/_onclick/adjacent.dm
@@ -10,11 +10,11 @@
Note that in all cases the neighbor is handled simply; this is usually the user's mob, in which case it is up to you
to check that the mob is not inside of something
*/
-/atom/proc/Adjacent(var/atom/neighbor) // basic inheritance, unused
+/atom/proc/Adjacent(atom/neighbor) // basic inheritance, unused
return 0
// Not a sane use of the function and (for now) indicative of an error elsewhere
-/area/Adjacent(var/atom/neighbor)
+/area/Adjacent(atom/neighbor)
CRASH("Call to /area/Adjacent(), unimplemented proc")
@@ -25,7 +25,7 @@
* If you are diagonally adjacent, ensure you can pass through at least one of the mutually adjacent square.
* Passing through in this case ignores anything with the LETPASSTHROW flag, such as tables, racks, and morgue trays.
*/
-/turf/Adjacent(var/atom/neighbor, var/atom/target = null)
+/turf/Adjacent(atom/neighbor, atom/target = null)
var/turf/T0 = get_turf(neighbor)
if(T0 == src)
return 1
@@ -63,7 +63,7 @@
Note: Multiple-tile objects are created when the bound_width and bound_height are creater than the tile size.
This is not used in stock /tg/station currently.
*/
-/atom/movable/Adjacent(var/atom/neighbor)
+/atom/movable/Adjacent(atom/neighbor)
if(neighbor == loc) return 1
if(!isturf(loc)) return 0
for(var/turf/T in locs)
@@ -72,7 +72,7 @@
return 0
// This is necessary for storage items not on your person.
-/obj/item/Adjacent(var/atom/neighbor, var/recurse = 1)
+/obj/item/Adjacent(atom/neighbor, recurse = 1)
if(neighbor == loc) return 1
if(istype(loc,/obj/item))
if(recurse > 0)
@@ -85,7 +85,7 @@
This is defined as any dense ON_BORDER object, or any dense object without LETPASSTHROW.
The border_only flag allows you to not objects (for source and destination squares)
*/
-/turf/proc/ClickCross(var/target_dir, var/border_only, var/target_atom = null)
+/turf/proc/ClickCross(target_dir, border_only, target_atom = null)
for(var/obj/O in src)
if( !O.density || O == target_atom || (O.pass_flags & LETPASSTHROW))
continue // LETPASSTHROW is used for anything you can click through
diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm
index 8467c6dcb75..50ed1ff0903 100644
--- a/code/_onclick/click.dm
+++ b/code/_onclick/click.dm
@@ -196,7 +196,7 @@
return FALSE
// Default behavior: ignore double clicks, consider them normal clicks instead
-/mob/proc/DblClickOn(var/atom/A, var/params)
+/mob/proc/DblClickOn(atom/A, params)
return
/*
@@ -209,7 +209,7 @@
proximity_flag is not currently passed to attack_hand, and is instead used
in human click code to allow glove touches only at melee range.
*/
-/mob/proc/UnarmedAttack(var/atom/A, var/proximity_flag)
+/mob/proc/UnarmedAttack(atom/A, proximity_flag)
if(ismob(A))
changeNext_move(CLICK_CD_MELEE)
return
@@ -230,14 +230,14 @@
Used when you are handcuffed and click things.
Not currently used by anything but could easily be.
*/
-/mob/proc/RestrainedClickOn(var/atom/A)
+/mob/proc/RestrainedClickOn(atom/A)
return
/*
Middle click
Only used for swapping hands
*/
-/mob/proc/MiddleClickOn(var/atom/A)
+/mob/proc/MiddleClickOn(atom/A)
pointed(A)
return
@@ -285,7 +285,7 @@
// In case of use break glass
/*
-/atom/proc/MiddleClick(var/mob/M as mob)
+/atom/proc/MiddleClick(mob/M as mob)
return
*/
@@ -294,10 +294,10 @@
For most mobs, examine.
This is overridden in ai.dm
*/
-/mob/proc/ShiftClickOn(var/atom/A)
+/mob/proc/ShiftClickOn(atom/A)
A.ShiftClick(src)
return
-/atom/proc/ShiftClick(var/mob/user)
+/atom/proc/ShiftClick(mob/user)
if(user.client && get_turf(user.client.eye) == get_turf(user))
user.examinate(src)
return
@@ -306,7 +306,7 @@
Ctrl click
For most objects, pull
*/
-/mob/proc/CtrlClickOn(var/atom/A)
+/mob/proc/CtrlClickOn(atom/A)
A.CtrlClick(src)
return
@@ -320,7 +320,7 @@
Alt click
Unused except for AI
*/
-/mob/proc/AltClickOn(var/atom/A)
+/mob/proc/AltClickOn(atom/A)
A.AltClick(src)
return
@@ -331,7 +331,7 @@
else
..()
-/atom/proc/AltClick(var/mob/user)
+/atom/proc/AltClick(mob/user)
var/turf/T = get_turf(src)
if(T)
if(user.TurfAdjacent(T))
@@ -342,25 +342,25 @@
user.listed_turf = null
return
-/mob/proc/TurfAdjacent(var/turf/T)
+/mob/proc/TurfAdjacent(turf/T)
return T.Adjacent(src)
/*
Control+Shift/Alt+Shift click
Unused except for AI
*/
-/mob/proc/CtrlShiftClickOn(var/atom/A)
+/mob/proc/CtrlShiftClickOn(atom/A)
A.CtrlShiftClick(src)
return
-/atom/proc/CtrlShiftClick(var/mob/user)
+/atom/proc/CtrlShiftClick(mob/user)
return
-/mob/proc/AltShiftClickOn(var/atom/A)
+/mob/proc/AltShiftClickOn(atom/A)
A.AltShiftClick(src)
return
-/atom/proc/AltShiftClick(var/mob/user)
+/atom/proc/AltShiftClick(mob/user)
return
@@ -392,7 +392,7 @@
LE.fire()
// Simple helper to face what you clicked on, in case it should be needed in more than one place
-/mob/proc/face_atom(var/atom/A)
+/mob/proc/face_atom(atom/A)
if( stat || buckled || !A || !x || !y || !A.x || !A.y ) return
var/dx = A.x - x
var/dy = A.y - y
diff --git a/code/_onclick/click_override.dm b/code/_onclick/click_override.dm
index 1136af3eae4..0336c809511 100644
--- a/code/_onclick/click_override.dm
+++ b/code/_onclick/click_override.dm
@@ -12,7 +12,7 @@
/datum/middleClickOverride/
-/datum/middleClickOverride/proc/onClick(var/atom/A, var/mob/living/user)
+/datum/middleClickOverride/proc/onClick(atom/A, mob/living/user)
user.middleClickOverride = null
return 1
/* Note, when making a new click override it is ABSOLUTELY VITAL that you set the source's clickOverride to null at some point if you don't want them to be stuck with it forever.
@@ -35,7 +35,7 @@
/datum/middleClickOverride/badminClicker
var/summon_path = /obj/item/reagent_containers/food/snacks/cookie
-/datum/middleClickOverride/badminClicker/onClick(var/atom/A, var/mob/living/user)
+/datum/middleClickOverride/badminClicker/onClick(atom/A, mob/living/user)
var/atom/movable/newObject = new summon_path
newObject.loc = get_turf(A)
to_chat(user, "You release the power you had stored up, summoning \a [newObject.name]! ")
diff --git a/code/_onclick/hud/human.dm b/code/_onclick/hud/human.dm
index 86390675e0a..8f125079d6b 100644
--- a/code/_onclick/hud/human.dm
+++ b/code/_onclick/hud/human.dm
@@ -56,7 +56,7 @@
/datum/hud/human
var/hud_alpha = 255
-/datum/hud/human/New(mob/living/carbon/human/owner, var/ui_style = 'icons/mob/screen_white.dmi', var/ui_color = "#ffffff", var/ui_alpha = 255)
+/datum/hud/human/New(mob/living/carbon/human/owner, ui_style = 'icons/mob/screen_white.dmi', ui_color = "#ffffff", ui_alpha = 255)
..()
owner.overlay_fullscreen("see_through_darkness", /obj/screen/fullscreen/see_through_darkness)
diff --git a/code/_onclick/observer.dm b/code/_onclick/observer.dm
index 073fab88b34..774f111f1e5 100644
--- a/code/_onclick/observer.dm
+++ b/code/_onclick/observer.dm
@@ -1,4 +1,4 @@
-/mob/dead/observer/DblClickOn(var/atom/A, var/params)
+/mob/dead/observer/DblClickOn(atom/A, params)
if(client.click_intercept)
// Not doing a click intercept here, because otherwise we double-tap with the `ClickOn` proc.
// But we return here since we don't want to do regular dblclick handling
@@ -18,7 +18,7 @@
forceMove(get_turf(A))
update_parallax_contents()
-/mob/dead/observer/ClickOn(var/atom/A, var/params)
+/mob/dead/observer/ClickOn(atom/A, params)
if(client.click_intercept)
client.click_intercept.InterceptClickOn(src, params, A)
return
@@ -55,7 +55,7 @@
A.attack_ghost(src)
// We don't need a fucking toggle.
-/mob/dead/observer/ShiftClickOn(var/atom/A)
+/mob/dead/observer/ShiftClickOn(atom/A)
examinate(A)
/atom/proc/attack_ghost(mob/user)
diff --git a/code/_onclick/other_mobs.dm b/code/_onclick/other_mobs.dm
index 3720f9bdb2e..b2338937ebc 100644
--- a/code/_onclick/other_mobs.dm
+++ b/code/_onclick/other_mobs.dm
@@ -28,11 +28,11 @@
return
/*
-/mob/living/carbon/human/RestrainedClickOn(var/atom/A) -- Handled by carbons
+/mob/living/carbon/human/RestrainedClickOn(atom/A) -- Handled by carbons
return
*/
-/mob/living/carbon/RestrainedClickOn(var/atom/A)
+/mob/living/carbon/RestrainedClickOn(atom/A)
return 0
/mob/living/carbon/human/RangedAttack(atom/A, params)
@@ -54,17 +54,17 @@
/*
Animals & All Unspecified
*/
-/mob/living/UnarmedAttack(var/atom/A)
+/mob/living/UnarmedAttack(atom/A)
A.attack_animal(src)
-/mob/living/simple_animal/hostile/UnarmedAttack(var/atom/A)
+/mob/living/simple_animal/hostile/UnarmedAttack(atom/A)
target = A
AttackingTarget()
/atom/proc/attack_animal(mob/user)
return
-/mob/living/RestrainedClickOn(var/atom/A)
+/mob/living/RestrainedClickOn(atom/A)
return
/*
@@ -109,5 +109,5 @@
return
// pAIs are not intended to interact with anything in the world
-/mob/living/silicon/pai/UnarmedAttack(var/atom/A)
+/mob/living/silicon/pai/UnarmedAttack(atom/A)
return
diff --git a/code/_onclick/overmind.dm b/code/_onclick/overmind.dm
index 419524c8711..40c60b99268 100644
--- a/code/_onclick/overmind.dm
+++ b/code/_onclick/overmind.dm
@@ -1,7 +1,7 @@
// Blob Overmind Controls
-/mob/camera/blob/ClickOn(var/atom/A, var/params) //Expand blob
+/mob/camera/blob/ClickOn(atom/A, params) //Expand blob
var/list/modifiers = params2list(params)
if(modifiers["middle"])
MiddleClickOn(A)
diff --git a/code/_onclick/telekinesis.dm b/code/_onclick/telekinesis.dm
index df9c8ea1fae..342af86c0b6 100644
--- a/code/_onclick/telekinesis.dm
+++ b/code/_onclick/telekinesis.dm
@@ -87,7 +87,7 @@
//stops TK grabs being equipped anywhere but into hands
-/obj/item/tk_grab/equipped(mob/user, var/slot)
+/obj/item/tk_grab/equipped(mob/user, slot)
if( (slot == slot_l_hand) || (slot== slot_r_hand) )
return
qdel(src)
@@ -151,7 +151,7 @@
if(!.)
return I == focus
-/obj/item/tk_grab/proc/focus_object(var/obj/target, var/mob/user)
+/obj/item/tk_grab/proc/focus_object(obj/target, mob/user)
if(!istype(target,/obj))
return//Cant throw non objects atm might let it do mobs later
if(target.anchored || !isturf(target.loc))
diff --git a/code/controllers/subsystem/air.dm b/code/controllers/subsystem/air.dm
index 6b08efe7b38..324df11b8d1 100644
--- a/code/controllers/subsystem/air.dm
+++ b/code/controllers/subsystem/air.dm
@@ -283,7 +283,7 @@ SUBSYSTEM_DEF(air)
for(var/turf/simulated/S in T.atmos_adjacent_turfs)
add_to_active(S)
-/datum/controller/subsystem/air/proc/setup_allturfs(var/list/turfs_to_init = block(locate(1, 1, 1), locate(world.maxx, world.maxy, world.maxz)))
+/datum/controller/subsystem/air/proc/setup_allturfs(list/turfs_to_init = block(locate(1, 1, 1), locate(world.maxx, world.maxy, world.maxz)))
var/list/active_turfs = src.active_turfs
// Clear active turfs - faster than removing every single turf in the world
@@ -321,7 +321,7 @@ SUBSYSTEM_DEF(air)
ET.excited = 1
. += ET
-/datum/controller/subsystem/air/proc/setup_atmos_machinery(var/list/machines_to_init)
+/datum/controller/subsystem/air/proc/setup_atmos_machinery(list/machines_to_init)
var/watch = start_watch()
log_startup_progress("Initializing atmospherics machinery...")
var/count = _setup_atmos_machinery(machines_to_init)
@@ -329,7 +329,7 @@ SUBSYSTEM_DEF(air)
// this underscored variant is so that we can have a means of late initing
// atmos machinery without a loud announcement to the world
-/datum/controller/subsystem/air/proc/_setup_atmos_machinery(var/list/machines_to_init)
+/datum/controller/subsystem/air/proc/_setup_atmos_machinery(list/machines_to_init)
var/count = 0
for(var/obj/machinery/atmospherics/A in machines_to_init)
A.atmos_init()
@@ -345,7 +345,7 @@ SUBSYSTEM_DEF(air)
//this can't be done with setup_atmos_machinery() because
// all atmos machinery has to initalize before the first
// pipenet can be built.
-/datum/controller/subsystem/air/proc/setup_pipenets(var/list/pipes)
+/datum/controller/subsystem/air/proc/setup_pipenets(list/pipes)
var/watch = start_watch()
log_startup_progress("Initializing pipe networks...")
var/count = _setup_pipenets(pipes)
@@ -353,7 +353,7 @@ SUBSYSTEM_DEF(air)
// An underscored wrapper that exists for the same reason
// the machine init wrapper does
-/datum/controller/subsystem/air/proc/_setup_pipenets(var/list/pipes)
+/datum/controller/subsystem/air/proc/_setup_pipenets(list/pipes)
var/count = 0
for(var/obj/machinery/atmospherics/machine in pipes)
machine.build_network()
diff --git a/code/controllers/subsystem/jobs.dm b/code/controllers/subsystem/jobs.dm
index 504f263247b..c7e18522392 100644
--- a/code/controllers/subsystem/jobs.dm
+++ b/code/controllers/subsystem/jobs.dm
@@ -29,7 +29,7 @@ SUBSYSTEM_DEF(jobs)
return
batch_update_player_exp(announce = FALSE) // Set this to true if you ever want to inform players about their EXP gains
-/datum/controller/subsystem/jobs/proc/SetupOccupations(var/list/faction = list("Station"))
+/datum/controller/subsystem/jobs/proc/SetupOccupations(list/faction = list("Station"))
occupations = list()
var/list/all_jobs = subtypesof(/datum/job)
if(!all_jobs.len)
@@ -47,7 +47,7 @@ SUBSYSTEM_DEF(jobs)
return 1
-/datum/controller/subsystem/jobs/proc/Debug(var/text)
+/datum/controller/subsystem/jobs/proc/Debug(text)
if(!GLOB.debug2)
return 0
job_debug.Add(text)
@@ -67,7 +67,7 @@ SUBSYSTEM_DEF(jobs)
/datum/controller/subsystem/jobs/proc/GetPlayerAltTitle(mob/new_player/player, rank)
return player.client.prefs.GetPlayerAltTitle(GetJob(rank))
-/datum/controller/subsystem/jobs/proc/AssignRole(var/mob/new_player/player, var/rank, var/latejoin = 0)
+/datum/controller/subsystem/jobs/proc/AssignRole(mob/new_player/player, rank, latejoin = 0)
Debug("Running AR, Player: [player], Rank: [rank], LJ: [latejoin]")
if(player && player.mind && rank)
var/datum/job/job = GetJob(rank)
@@ -110,7 +110,7 @@ SUBSYSTEM_DEF(jobs)
Debug("AR has failed, Player: [player], Rank: [rank]")
return 0
-/datum/controller/subsystem/jobs/proc/FreeRole(var/rank) //making additional slot on the fly
+/datum/controller/subsystem/jobs/proc/FreeRole(rank) //making additional slot on the fly
var/datum/job/job = GetJob(rank)
if(job && job.current_positions >= job.total_positions && job.total_positions != -1)
job.total_positions++
@@ -145,7 +145,7 @@ SUBSYSTEM_DEF(jobs)
candidates += player
return candidates
-/datum/controller/subsystem/jobs/proc/GiveRandomJob(var/mob/new_player/player)
+/datum/controller/subsystem/jobs/proc/GiveRandomJob(mob/new_player/player)
Debug("GRJ Giving random job, Player: [player]")
for(var/datum/job/job in shuffle(occupations))
if(!job)
@@ -229,7 +229,7 @@ SUBSYSTEM_DEF(jobs)
///This proc is called at the start of the level loop of DivideOccupations() and will cause head jobs to be checked before any other jobs of the same level
-/datum/controller/subsystem/jobs/proc/CheckHeadPositions(var/level)
+/datum/controller/subsystem/jobs/proc/CheckHeadPositions(level)
for(var/command_position in GLOB.command_positions)
var/datum/job/job = GetJob(command_position)
if(!job)
@@ -409,7 +409,7 @@ SUBSYSTEM_DEF(jobs)
log_debug("Dividing Occupations took [stop_watch(watch)]s")
return 1
-/datum/controller/subsystem/jobs/proc/AssignRank(var/mob/living/carbon/human/H, var/rank, var/joined_late = 0)
+/datum/controller/subsystem/jobs/proc/AssignRank(mob/living/carbon/human/H, rank, joined_late = 0)
if(!H)
return null
var/datum/job/job = GetJob(rank)
diff --git a/code/controllers/subsystem/radio.dm b/code/controllers/subsystem/radio.dm
index 2cedc36c14e..533588173ba 100644
--- a/code/controllers/subsystem/radio.dm
+++ b/code/controllers/subsystem/radio.dm
@@ -26,7 +26,7 @@ SUBSYSTEM_DEF(radio)
var/list/datum/radio_frequency/frequencies = list()
// This is fucking disgusting and needs to die
-/datum/controller/subsystem/radio/proc/frequency_span_class(var/frequency)
+/datum/controller/subsystem/radio/proc/frequency_span_class(frequency)
// Antags!
if(frequency in ANTAG_FREQS)
return "syndradio"
@@ -62,7 +62,7 @@ SUBSYSTEM_DEF(radio)
return "radio"
-/datum/controller/subsystem/radio/proc/add_object(obj/device as obj, var/new_frequency as num, var/filter = null as text|null)
+/datum/controller/subsystem/radio/proc/add_object(obj/device as obj, new_frequency as num, filter = null as text|null)
var/f_text = num2text(new_frequency)
var/datum/radio_frequency/frequency = frequencies[f_text]
@@ -87,7 +87,7 @@ SUBSYSTEM_DEF(radio)
return 1
-/datum/controller/subsystem/radio/proc/return_frequency(var/new_frequency as num)
+/datum/controller/subsystem/radio/proc/return_frequency(new_frequency as num)
var/f_text = num2text(new_frequency)
var/datum/radio_frequency/frequency = frequencies[f_text]
diff --git a/code/controllers/subsystem/tickets/tickets.dm b/code/controllers/subsystem/tickets/tickets.dm
index 2441d6521f8..24919f801f5 100644
--- a/code/controllers/subsystem/tickets/tickets.dm
+++ b/code/controllers/subsystem/tickets/tickets.dm
@@ -597,7 +597,7 @@ UI STUFF
else
usr.client.resolveAllAdminTickets()
-/datum/controller/subsystem/tickets/proc/takeTicket(var/index)
+/datum/controller/subsystem/tickets/proc/takeTicket(index)
if(assignStaffToTicket(usr.client, index))
if(span_class == "mentorhelp")
message_staff("[usr.client] / ([usr]) has taken [ticket_name] number [index]")
diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm
index 4284097b392..346297d900f 100644
--- a/code/controllers/subsystem/vote.dm
+++ b/code/controllers/subsystem/vote.dm
@@ -184,7 +184,7 @@ SUBSYSTEM_DEF(vote)
return .
-/datum/controller/subsystem/vote/proc/submit_vote(var/ckey, var/vote)
+/datum/controller/subsystem/vote/proc/submit_vote(ckey, vote)
if(mode)
if(config.vote_no_dead && usr.stat == DEAD && !usr.client.holder)
return 0
@@ -197,7 +197,7 @@ SUBSYSTEM_DEF(vote)
return vote
return 0
-/datum/controller/subsystem/vote/proc/initiate_vote(var/vote_type, var/initiator_key)
+/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key)
if(!mode)
if(started_time != null && !check_rights(R_ADMIN))
var/next_allowed_time = (started_time + config.vote_delay)
@@ -280,7 +280,7 @@ SUBSYSTEM_DEF(vote)
return 1
return 0
-/datum/controller/subsystem/vote/proc/browse_to(var/client/C)
+/datum/controller/subsystem/vote/proc/browse_to(client/C)
if(!C)
return
var/admin = check_rights(R_ADMIN, 0, user = C.mob)
@@ -330,10 +330,10 @@ SUBSYSTEM_DEF(vote)
popup.set_content(dat)
popup.open()
-/datum/controller/subsystem/vote/proc/update_panel(var/client/C)
+/datum/controller/subsystem/vote/proc/update_panel(client/C)
C << output(url_encode(vote_html(C)), "vote.browser:update_vote_div")
-/datum/controller/subsystem/vote/proc/vote_html(var/client/C)
+/datum/controller/subsystem/vote/proc/vote_html(client/C)
. = ""
if(question)
. += "
Vote: '[question]'
"
diff --git a/code/datums/action.dm b/code/datums/action.dm
index 8d02d4622cf..79dbd4bd2cf 100644
--- a/code/datums/action.dm
+++ b/code/datums/action.dm
@@ -17,7 +17,7 @@
var/button_icon_state = "default"
var/mob/owner
-/datum/action/New(var/Target)
+/datum/action/New(Target)
target = Target
button = new
button.linked_action = src
diff --git a/code/datums/ai_laws.dm b/code/datums/ai_laws.dm
index bd338379817..9fee24101d0 100644
--- a/code/datums/ai_laws.dm
+++ b/code/datums/ai_laws.dm
@@ -72,7 +72,7 @@
if(istype(AL))
sorted_laws += AL
-/datum/ai_laws/proc/sync(var/mob/living/silicon/S, var/full_sync = 1)
+/datum/ai_laws/proc/sync(mob/living/silicon/S, full_sync = 1)
// Add directly to laws to avoid log-spam
S.sync_zeroth(zeroth_law, zeroth_law_borg)
@@ -92,7 +92,7 @@
S.laws.add_supplied_law(law.index, law.law)
-/mob/living/silicon/proc/sync_zeroth(var/datum/ai_law/zeroth_law, var/datum/ai_law/zeroth_law_borg)
+/mob/living/silicon/proc/sync_zeroth(datum/ai_law/zeroth_law, datum/ai_law/zeroth_law_borg)
if(!is_special_character(src) || mind.original != src)
if(zeroth_law_borg)
laws.set_zeroth_law(zeroth_law_borg.law)
@@ -101,14 +101,14 @@
else
laws.clear_zeroth_laws()
-/mob/living/silicon/ai/sync_zeroth(var/datum/ai_law/zeroth_law, var/datum/ai_law/zeroth_law_borg)
+/mob/living/silicon/ai/sync_zeroth(datum/ai_law/zeroth_law, datum/ai_law/zeroth_law_borg)
if(zeroth_law)
laws.set_zeroth_law(zeroth_law.law, zeroth_law_borg ? zeroth_law_borg.law : null)
/****************
* Add Laws *
****************/
-/datum/ai_laws/proc/set_zeroth_law(var/law, var/law_borg = null)
+/datum/ai_laws/proc/set_zeroth_law(law, law_borg = null)
if(!law)
return
@@ -119,7 +119,7 @@
zeroth_law_borg = null
sorted_laws.Cut()
-/datum/ai_laws/proc/add_ion_law(var/law)
+/datum/ai_laws/proc/add_ion_law(law)
if(!law)
return
@@ -134,7 +134,7 @@
sorted_laws.Cut()
-/datum/ai_laws/proc/add_inherent_law(var/law)
+/datum/ai_laws/proc/add_inherent_law(law)
if(!law)
return
@@ -149,7 +149,7 @@
sorted_laws.Cut()
-/datum/ai_laws/proc/add_supplied_law(var/number, var/law)
+/datum/ai_laws/proc/add_supplied_law(number, law)
if(!law)
return
@@ -176,28 +176,28 @@
/****************
* Remove Laws *
*****************/
-/datum/ai_laws/proc/delete_law(var/datum/ai_law/law)
+/datum/ai_laws/proc/delete_law(datum/ai_law/law)
if(istype(law))
law.delete_law(src)
-/datum/ai_law/proc/delete_law(var/datum/ai_laws/laws)
+/datum/ai_law/proc/delete_law(datum/ai_laws/laws)
-/datum/ai_law/zero/delete_law(var/datum/ai_laws/laws)
+/datum/ai_law/zero/delete_law(datum/ai_laws/laws)
laws.clear_zeroth_laws()
-/datum/ai_law/ion/delete_law(var/datum/ai_laws/laws)
+/datum/ai_law/ion/delete_law(datum/ai_laws/laws)
laws.internal_delete_law(laws.ion_laws, laws.state_ion, src)
-/datum/ai_law/inherent/delete_law(var/datum/ai_laws/laws)
+/datum/ai_law/inherent/delete_law(datum/ai_laws/laws)
laws.internal_delete_law(laws.inherent_laws, laws.state_inherent, src)
-/datum/ai_law/supplied/delete_law(var/datum/ai_laws/laws)
+/datum/ai_law/supplied/delete_law(datum/ai_laws/laws)
var/index = laws.supplied_laws.Find(src)
if(index)
laws.supplied_laws[index] = ""
laws.state_supplied[index] = 1
-/datum/ai_laws/proc/internal_delete_law(var/list/datum/ai_law/laws, var/list/state, var/list/datum/ai_law/law)
+/datum/ai_laws/proc/internal_delete_law(list/datum/ai_law/laws, list/state, list/datum/ai_law/law)
var/index = laws.Find(law)
if(index)
laws -= law
@@ -224,7 +224,7 @@
supplied_laws.Cut()
sorted_laws.Cut()
-/datum/ai_laws/proc/show_laws(var/who)
+/datum/ai_laws/proc/show_laws(who)
sort_laws()
for(var/datum/ai_law/law in sorted_laws)
if(law == zeroth_law_borg)
@@ -240,25 +240,25 @@
/********
* Get *
********/
-/datum/ai_laws/proc/get_state_law(var/datum/ai_law/law)
+/datum/ai_laws/proc/get_state_law(datum/ai_law/law)
return law.get_state_law(src)
-/datum/ai_law/proc/get_state_law(var/datum/ai_laws/laws)
+/datum/ai_law/proc/get_state_law(datum/ai_laws/laws)
-/datum/ai_law/zero/get_state_law(var/datum/ai_laws/laws)
+/datum/ai_law/zero/get_state_law(datum/ai_laws/laws)
if(src == laws.zeroth_law)
return laws.state_zeroth
-/datum/ai_law/ion/get_state_law(var/datum/ai_laws/laws)
+/datum/ai_law/ion/get_state_law(datum/ai_laws/laws)
return laws.get_state_internal(laws.ion_laws, laws.state_ion, src)
-/datum/ai_law/inherent/get_state_law(var/datum/ai_laws/laws)
+/datum/ai_law/inherent/get_state_law(datum/ai_laws/laws)
return laws.get_state_internal(laws.inherent_laws, laws.state_inherent, src)
-/datum/ai_law/supplied/get_state_law(var/datum/ai_laws/laws)
+/datum/ai_law/supplied/get_state_law(datum/ai_laws/laws)
return laws.get_state_internal(laws.supplied_laws, laws.state_supplied, src)
-/datum/ai_laws/proc/get_state_internal(var/list/datum/ai_law/laws, var/list/state, var/list/datum/ai_law/law)
+/datum/ai_laws/proc/get_state_internal(list/datum/ai_law/laws, list/state, list/datum/ai_law/law)
var/index = laws.Find(law)
if(index)
return state[index]
@@ -267,25 +267,25 @@
/********
* Set *
********/
-/datum/ai_laws/proc/set_state_law(var/datum/ai_law/law, var/state)
+/datum/ai_laws/proc/set_state_law(datum/ai_law/law, state)
law.set_state_law(src, state)
-/datum/ai_law/proc/set_state_law(var/datum/ai_law/law, var/state)
+/datum/ai_law/proc/set_state_law(datum/ai_law/law, state)
-/datum/ai_law/zero/set_state_law(var/datum/ai_laws/laws, var/state)
+/datum/ai_law/zero/set_state_law(datum/ai_laws/laws, state)
if(src == laws.zeroth_law)
laws.state_zeroth = state
-/datum/ai_law/ion/set_state_law(var/datum/ai_laws/laws, var/state)
+/datum/ai_law/ion/set_state_law(datum/ai_laws/laws, state)
laws.set_state_law_internal(laws.ion_laws, laws.state_ion, src, state)
-/datum/ai_law/inherent/set_state_law(var/datum/ai_laws/laws, var/state)
+/datum/ai_law/inherent/set_state_law(datum/ai_laws/laws, state)
laws.set_state_law_internal(laws.inherent_laws, laws.state_inherent, src, state)
-/datum/ai_law/supplied/set_state_law(var/datum/ai_laws/laws, var/state)
+/datum/ai_law/supplied/set_state_law(datum/ai_laws/laws, state)
laws.set_state_law_internal(laws.supplied_laws, laws.state_supplied, src, state)
-/datum/ai_laws/proc/set_state_law_internal(var/list/datum/ai_law/laws, var/list/state, var/list/datum/ai_law/law, var/do_state)
+/datum/ai_laws/proc/set_state_law_internal(list/datum/ai_law/laws, list/state, list/datum/ai_law/law, do_state)
var/index = laws.Find(law)
if(index)
state[index] = do_state
diff --git a/code/datums/browser.dm b/code/datums/browser.dm
index 76be0b02a12..1e7f95b5780 100644
--- a/code/datums/browser.dm
+++ b/code/datums/browser.dm
@@ -16,7 +16,7 @@
var/title_buttons = ""
-/datum/browser/New(nuser, nwindow_id, ntitle = 0, nwidth = 0, nheight = 0, var/atom/nref = null)
+/datum/browser/New(nuser, nwindow_id, ntitle = 0, nwidth = 0, nheight = 0, atom/nref = null)
user = nuser
window_id = nwindow_id
@@ -101,7 +101,7 @@
[get_footer()]
"}
-/datum/browser/proc/open(var/use_onclose = 1)
+/datum/browser/proc/open(use_onclose = 1)
var/window_size = ""
if(width && height)
window_size = "size=[width]x[height];"
@@ -145,7 +145,7 @@
// Otherwise, the user mob's machine var will be reset directly.
//
-/proc/onclose(mob/user, windowid, var/atom/ref=null)
+/proc/onclose(mob/user, windowid, atom/ref=null)
if(!user || !user.client) return
var/param = "null"
if(ref)
@@ -161,7 +161,7 @@
// if a valid atom reference is supplied, call the atom's Topic() with "close=1"
// otherwise, just reset the client mob's machine var.
//
-/client/verb/windowclose(var/atomref as text)
+/client/verb/windowclose(atomref as text)
set hidden = 1 // hide this verb from the user's panel
set name = ".windowclose" // no autocomplete on cmd line
diff --git a/code/datums/cache/powermonitor.dm b/code/datums/cache/powermonitor.dm
index a11e9b76a41..31195303f3f 100644
--- a/code/datums/cache/powermonitor.dm
+++ b/code/datums/cache/powermonitor.dm
@@ -1,6 +1,6 @@
GLOBAL_DATUM_INIT(powermonitor_repository, /datum/repository/powermonitor, new())
-/datum/repository/powermonitor/proc/powermonitor_data(var/refresh = 0)
+/datum/repository/powermonitor/proc/powermonitor_data(refresh = 0)
var/pMonData[0]
var/datum/cache_entry/cache_entry = cache_data
diff --git a/code/datums/components/decal.dm b/code/datums/components/decal.dm
index 876cf0c0507..ba5864ad0eb 100644
--- a/code/datums/components/decal.dm
+++ b/code/datums/components/decal.dm
@@ -71,5 +71,5 @@
if(strength >= cleanable)
qdel(src)
-/datum/component/decal/proc/examine(datum/source, mob/user, var/list/examine_list)
+/datum/component/decal/proc/examine(datum/source, mob/user, list/examine_list)
examine_list += description
diff --git a/code/datums/components/material_container.dm b/code/datums/components/material_container.dm
index 5371384e781..38ee8ed6042 100644
--- a/code/datums/components/material_container.dm
+++ b/code/datums/components/material_container.dm
@@ -205,7 +205,7 @@
return amt
return FALSE
-/datum/component/material_container/proc/transer_amt_to(var/datum/component/material_container/T, amt, id)
+/datum/component/material_container/proc/transer_amt_to(datum/component/material_container/T, amt, id)
if((amt==0)||(!T)||(!id))
return FALSE
if(amt<0)
diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm
index ccd0b4c66e5..b258a18b94c 100644
--- a/code/datums/datacore.dm
+++ b/code/datums/datacore.dm
@@ -345,7 +345,7 @@ GLOBAL_VAR_INIT(record_id_num, 1001)
locked += L
return
-/proc/get_id_photo(mob/living/carbon/human/H, var/custom_job = null)
+/proc/get_id_photo(mob/living/carbon/human/H, custom_job = null)
var/icon/preview_icon = null
var/obj/item/organ/external/head/head_organ = H.get_organ("head")
var/obj/item/organ/internal/eyes/eyes_organ = H.get_int_organ(/obj/item/organ/internal/eyes)
diff --git a/code/datums/datumvars.dm b/code/datums/datumvars.dm
index dc6101630bf..675b59b965c 100644
--- a/code/datums/datumvars.dm
+++ b/code/datums/datumvars.dm
@@ -445,7 +445,7 @@
usr << browse(html, "window=variables[refid];size=475x650")
#define VV_HTML_ENCODE(thing) ( sanitize ? html_encode(thing) : thing )
-/proc/debug_variable(name, value, level, var/datum/DA = null, sanitize = TRUE)
+/proc/debug_variable(name, value, level, datum/DA = null, sanitize = TRUE)
var/header
if(DA)
if(islist(DA))
diff --git a/code/datums/diseases/advance/advance.dm b/code/datums/diseases/advance/advance.dm
index f167df70dac..132ddf6ff66 100644
--- a/code/datums/diseases/advance/advance.dm
+++ b/code/datums/diseases/advance/advance.dm
@@ -44,7 +44,7 @@ GLOBAL_LIST_INIT(advance_cures, list(
*/
-/datum/disease/advance/New(var/process = 1, var/datum/disease/advance/D)
+/datum/disease/advance/New(process = 1, datum/disease/advance/D)
if(!istype(D))
D = null
// Generate symptoms if we weren't given any.
@@ -317,7 +317,7 @@ GLOBAL_LIST_INIT(advance_cures, list(
*/
// Mix a list of advance diseases and return the mixed result.
-/proc/Advance_Mix(var/list/D_list)
+/proc/Advance_Mix(list/D_list)
// to_chat(world, "Mixing!!!!")
diff --git a/code/datums/diseases/advance/presets.dm b/code/datums/diseases/advance/presets.dm
index c1df095f9c2..0cf111358c9 100644
--- a/code/datums/diseases/advance/presets.dm
+++ b/code/datums/diseases/advance/presets.dm
@@ -1,6 +1,6 @@
// Cold
-/datum/disease/advance/cold/New(var/process = 1, var/datum/disease/advance/D, var/copy = 0)
+/datum/disease/advance/cold/New(process = 1, datum/disease/advance/D, copy = 0)
if(!D)
name = "Cold"
symptoms = list(new/datum/symptom/sneeze)
@@ -9,7 +9,7 @@
// Flu
-/datum/disease/advance/flu/New(var/process = 1, var/datum/disease/advance/D, var/copy = 0)
+/datum/disease/advance/flu/New(process = 1, datum/disease/advance/D, copy = 0)
if(!D)
name = "Flu"
symptoms = list(new/datum/symptom/cough)
@@ -18,7 +18,7 @@
// Voice Changing
-/datum/disease/advance/voice_change/New(var/process = 1, var/datum/disease/advance/D, var/copy = 0)
+/datum/disease/advance/voice_change/New(process = 1, datum/disease/advance/D, copy = 0)
if(!D)
name = "Epiglottis Mutation"
symptoms = list(new/datum/symptom/voice_change)
@@ -27,7 +27,7 @@
// Toxin Filter
-/datum/disease/advance/heal/New(var/process = 1, var/datum/disease/advance/D, var/copy = 0)
+/datum/disease/advance/heal/New(process = 1, datum/disease/advance/D, copy = 0)
if(!D)
name = "Liver Enhancer"
symptoms = list(new/datum/symptom/heal)
@@ -36,7 +36,7 @@
// Hullucigen
-/datum/disease/advance/hullucigen/New(var/process = 1, var/datum/disease/advance/D, var/copy = 0)
+/datum/disease/advance/hullucigen/New(process = 1, datum/disease/advance/D, copy = 0)
if(!D)
name = "Reality Impairment"
symptoms = list(new/datum/symptom/hallucigen)
@@ -44,7 +44,7 @@
// Sensory Restoration
-/datum/disease/advance/sensory_restoration/New(var/process = 1, var/datum/disease/advance/D, var/copy = 0)
+/datum/disease/advance/sensory_restoration/New(process = 1, datum/disease/advance/D, copy = 0)
if(!D)
name = "Reality Enhancer"
symptoms = list(new/datum/symptom/sensory_restoration)
diff --git a/code/datums/dog_fashion.dm b/code/datums/dog_fashion.dm
index ef3b76652ea..6c43f7c9ead 100644
--- a/code/datums/dog_fashion.dm
+++ b/code/datums/dog_fashion.dm
@@ -31,7 +31,7 @@
if(speak_emote)
D.speak_emote = speak_emote
-/datum/dog_fashion/proc/get_overlay(var/dir)
+/datum/dog_fashion/proc/get_overlay(dir)
if(icon_file && obj_icon_state)
var/image/corgI = image(icon_file, obj_icon_state, dir = dir)
corgI.alpha = obj_alpha
diff --git a/code/datums/helper_datums/construction_datum.dm b/code/datums/helper_datums/construction_datum.dm
index 8eefe5efa0d..155bbaed8dc 100644
--- a/code/datums/helper_datums/construction_datum.dm
+++ b/code/datums/helper_datums/construction_datum.dm
@@ -217,7 +217,7 @@
text = replacetext(text,"{HOLDER}","[holder]")
return text
-/datum/construction/reversible2/custom_action(index, diff, used_atom, var/mob/user)
+/datum/construction/reversible2/custom_action(index, diff, used_atom, mob/user)
if(!..(index,used_atom,user))
return 0
diff --git a/code/datums/helper_datums/input.dm b/code/datums/helper_datums/input.dm
index 4c3dc6a1cf4..175a730b275 100644
--- a/code/datums/helper_datums/input.dm
+++ b/code/datums/helper_datums/input.dm
@@ -45,7 +45,7 @@
return result
// Callback function should take the result as the last argument
-/datum/async_input/proc/on_close(var/datum/callback/cb)
+/datum/async_input/proc/on_close(datum/callback/cb)
onCloseCb = cb
/datum/async_input/proc/show()
diff --git a/code/datums/log_record.dm b/code/datums/log_record.dm
index 2a659477b47..cf437c86dbd 100644
--- a/code/datums/log_record.dm
+++ b/code/datums/log_record.dm
@@ -37,7 +37,7 @@
else
. = subject
-/datum/log_record/proc/get_health_string(var/mob/living/L)
+/datum/log_record/proc/get_health_string(mob/living/L)
var/OX = L.getOxyLoss() > 50 ? "[L.getOxyLoss()]" : L.getOxyLoss()
var/TX = L.getToxLoss() > 50 ? "[L.getToxLoss()]" : L.getToxLoss()
var/BU = L.getFireLoss() > 50 ? "[L.getFireLoss()]" : L.getFireLoss()
diff --git a/code/datums/pipe_datums.dm b/code/datums/pipe_datums.dm
index 8d3b0807f9c..8fd243850b3 100644
--- a/code/datums/pipe_datums.dm
+++ b/code/datums/pipe_datums.dm
@@ -370,13 +370,13 @@ GLOBAL_LIST_EMPTY(rpd_pipe_list) //Some pipes we don't want to be dispensable
pipe_id = PIPE_DISPOSALS_JUNCTION_LEFT
pipe_icon = "pipe-j2"
-/proc/get_pipe_name(var/pipe_id, var/pipe_type)
+/proc/get_pipe_name(pipe_id, pipe_type)
for(var/datum/pipes/P in GLOB.construction_pipe_list)
if(P.pipe_id == pipe_id && P.pipe_type == pipe_type)
return P.pipe_name
return "unknown pipe"
-/proc/get_pipe_icon(var/pipe_id)
+/proc/get_pipe_icon(pipe_id)
for(var/datum/pipes/P in GLOB.construction_pipe_list)
if(P.pipe_id == pipe_id)
return P.pipe_icon
diff --git a/code/datums/radio.dm b/code/datums/radio.dm
index efeebc7c973..79890350f20 100644
--- a/code/datums/radio.dm
+++ b/code/datums/radio.dm
@@ -3,7 +3,7 @@
var/frequency as num
var/list/obj/devices = list()
-/datum/radio_frequency/proc/post_signal(obj/source as obj|null, datum/signal/signal, var/filter = null as text|null, var/range = null as num|null)
+/datum/radio_frequency/proc/post_signal(obj/source as obj|null, datum/signal/signal, filter = null as text|null, range = null as num|null)
var/turf/start_point
if(range)
start_point = get_turf(source)
@@ -19,7 +19,7 @@
send_to_filter(source, signal, next_filter, start_point, range)
//Sends a signal to all machines belonging to a given filter. Should be called by post_signal()
-/datum/radio_frequency/proc/send_to_filter(obj/source, datum/signal/signal, var/filter, var/turf/start_point = null, var/range = null)
+/datum/radio_frequency/proc/send_to_filter(obj/source, datum/signal/signal, filter, turf/start_point = null, range = null)
if(range && !start_point)
return
@@ -35,7 +35,7 @@
device.receive_signal(signal, TRANSMISSION_RADIO, frequency)
-/datum/radio_frequency/proc/add_listener(obj/device as obj, var/filter as text|null)
+/datum/radio_frequency/proc/add_listener(obj/device as obj, filter as text|null)
if(!filter)
filter = RADIO_DEFAULT
//log_admin("add_listener(device=[device],filter=[filter]) frequency=[frequency]")
diff --git a/code/datums/spell.dm b/code/datums/spell.dm
index d530c074a78..db668cd609a 100644
--- a/code/datums/spell.dm
+++ b/code/datums/spell.dm
@@ -38,7 +38,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell))
spell.remove_ranged_ability(spell.ranged_ability_user)
return ..()
-/obj/effect/proc_holder/proc/add_ranged_ability(mob/user, var/msg)
+/obj/effect/proc_holder/proc/add_ranged_ability(mob/user, msg)
if(!user || !user.client)
return
if(user.ranged_ability && user.ranged_ability != src)
@@ -61,7 +61,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell))
if(C && ranged_mousepointer && C.mouse_pointer_icon == ranged_mousepointer)
C.mouse_pointer_icon = initial(C.mouse_pointer_icon)
-/obj/effect/proc_holder/proc/remove_ranged_ability(mob/user, var/msg)
+/obj/effect/proc_holder/proc/remove_ranged_ability(mob/user, msg)
if(!user || (user.ranged_ability && user.ranged_ability != src)) //To avoid removing the wrong ability
return
user.ranged_ability = null
diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm
index 6a25e22b985..3a856a8d130 100644
--- a/code/datums/supplypacks.dm
+++ b/code/datums/supplypacks.dm
@@ -18,7 +18,7 @@
GLOBAL_LIST_INIT(all_supply_groups, list(SUPPLY_EMERGENCY,SUPPLY_SECURITY,SUPPLY_ENGINEER,SUPPLY_MEDICAL,SUPPLY_SCIENCE,SUPPLY_ORGANIC,SUPPLY_MATERIALS,SUPPLY_MISC,SUPPLY_VEND))
-/proc/get_supply_group_name(var/cat)
+/proc/get_supply_group_name(cat)
switch(cat)
if(SUPPLY_EMERGENCY)
return "Emergency"
diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm
index 8175f4353cc..49bde2f519c 100644
--- a/code/datums/uplink_item.dm
+++ b/code/datums/uplink_item.dm
@@ -1,6 +1,6 @@
GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
-/proc/get_uplink_items(var/job = null)
+/proc/get_uplink_items(job = null)
var/list/uplink_items = list()
var/list/sales_items = list()
var/newreference = 1
@@ -82,7 +82,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
var/refund_path = null // Alternative path for refunds, in case the item purchased isn't what is actually refunded (ie: holoparasites).
var/refund_amount // specified refund amount in case there needs to be a TC penalty for refunds.
-/datum/uplink_item/proc/spawn_item(var/turf/loc, var/obj/item/uplink/U)
+/datum/uplink_item/proc/spawn_item(turf/loc, obj/item/uplink/U)
if(hijack_only && !(usr.mind.special_role == SPECIAL_ROLE_NUKEOPS))//nukies get items that regular traitors only get with hijack. If a hijack-only item is not for nukies, then exclude it via the gamemode list.
if(!(locate(/datum/objective/hijack) in usr.mind.objectives))
@@ -103,7 +103,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
desc = replacetext(initial(temp.desc), "\n", "
")
return desc
-/datum/uplink_item/proc/buy(var/obj/item/uplink/hidden/U, var/mob/user)
+/datum/uplink_item/proc/buy(obj/item/uplink/hidden/U, mob/user)
if(!istype(U))
return 0
diff --git a/code/defines/procs/announce.dm b/code/defines/procs/announce.dm
index a02ee54d6fa..b62f0f8763b 100644
--- a/code/defines/procs/announce.dm
+++ b/code/defines/procs/announce.dm
@@ -14,37 +14,37 @@ GLOBAL_DATUM_INIT(event_announcement, /datum/announcement/priority/command/event
var/admin_announcement = 0 // Admin announcements are received regardless of being in range of a radio, unless you're in the lobby to prevent metagaming
var/language = "Galactic Common"
-/datum/announcement/New(var/do_log = 0, var/new_sound = null, var/do_newscast = 0)
+/datum/announcement/New(do_log = 0, new_sound = null, do_newscast = 0)
sound = new_sound
log = do_log
newscast = do_newscast
-/datum/announcement/minor/New(var/do_log = 0, var/new_sound = sound('sound/misc/notice2.ogg'), var/do_newscast = 0)
+/datum/announcement/minor/New(do_log = 0, new_sound = sound('sound/misc/notice2.ogg'), do_newscast = 0)
..(do_log, new_sound, do_newscast)
title = "Attention"
announcement_type = "Minor Announcement"
-/datum/announcement/priority/New(var/do_log = 1, var/new_sound = sound('sound/misc/notice2.ogg'), var/do_newscast = 0)
+/datum/announcement/priority/New(do_log = 1, new_sound = sound('sound/misc/notice2.ogg'), do_newscast = 0)
..(do_log, new_sound, do_newscast)
title = "Priority Announcement"
announcement_type = "Priority Announcement"
-/datum/announcement/priority/command/New(var/do_log = 1, var/new_sound = sound('sound/misc/notice2.ogg'), var/do_newscast = 0)
+/datum/announcement/priority/command/New(do_log = 1, new_sound = sound('sound/misc/notice2.ogg'), do_newscast = 0)
..(do_log, new_sound, do_newscast)
admin_announcement = 1
title = "[command_name()] Update"
announcement_type = "[command_name()] Update"
-/datum/announcement/priority/command/event/New(var/do_log = 1, var/new_sound = sound('sound/misc/notice2.ogg'), var/do_newscast = 0)
+/datum/announcement/priority/command/event/New(do_log = 1, new_sound = sound('sound/misc/notice2.ogg'), do_newscast = 0)
..(do_log, new_sound, do_newscast)
admin_announcement = 0
-/datum/announcement/priority/security/New(var/do_log = 1, var/new_sound = sound('sound/misc/notice2.ogg'), var/do_newscast = 0)
+/datum/announcement/priority/security/New(do_log = 1, new_sound = sound('sound/misc/notice2.ogg'), do_newscast = 0)
..(do_log, new_sound, do_newscast)
title = "Security Announcement"
announcement_type = "Security Announcement"
-/datum/announcement/proc/Announce(var/message as text, var/new_title = "", var/new_sound = null, var/do_newscast = newscast, var/msg_sanitized = 0, var/from, var/msg_language)
+/datum/announcement/proc/Announce(message as text, new_title = "", new_sound = null, do_newscast = newscast, msg_sanitized = 0, from, msg_language)
if(!message)
return
@@ -76,7 +76,7 @@ GLOBAL_DATUM_INIT(event_announcement, /datum/announcement/priority/command/event
Sound(message_sound, combined_receivers[1] + combined_receivers[2])
Log(message, message_title)
-/datum/announcement/proc/Get_Receivers(var/datum/language/message_language)
+/datum/announcement/proc/Get_Receivers(datum/language/message_language)
var/list/receivers = list()
var/list/garbled_receivers = list()
@@ -161,7 +161,7 @@ GLOBAL_DATUM_INIT(event_announcement, /datum/announcement/priority/command/event
news.can_be_redacted = 0
announce_newscaster_news(news)
-/datum/announcement/proc/Sound(var/message_sound, var/receivers)
+/datum/announcement/proc/Sound(message_sound, receivers)
if(!message_sound)
return
for(var/mob/M in receivers)
@@ -172,6 +172,6 @@ GLOBAL_DATUM_INIT(event_announcement, /datum/announcement/priority/command/event
log_game("[key_name(usr)] has made \a [announcement_type]: [message_title] - [message] - [announcer]")
message_admins("[key_name_admin(usr)] has made \a [announcement_type].", 1)
-/proc/GetNameAndAssignmentFromId(var/obj/item/card/id/I)
+/proc/GetNameAndAssignmentFromId(obj/item/card/id/I)
// Format currently matches that of newscaster feeds: Registered Name (Assigned Rank)
return I.assignment ? "[I.registered_name] ([I.assignment])" : I.registered_name
diff --git a/code/defines/procs/radio.dm b/code/defines/procs/radio.dm
index 7c0dc4de7f8..c0f7716557e 100644
--- a/code/defines/procs/radio.dm
+++ b/code/defines/procs/radio.dm
@@ -3,7 +3,7 @@
#define TELECOMMS_RECEPTION_RECEIVER 2
#define TELECOMMS_RECEPTION_BOTH 3
-/proc/get_frequency_name(var/display_freq)
+/proc/get_frequency_name(display_freq)
var/freq_text
// the name of the channel
diff --git a/code/defines/procs/records.dm b/code/defines/procs/records.dm
index a74680ec578..277dae36f1a 100644
--- a/code/defines/procs/records.dm
+++ b/code/defines/procs/records.dm
@@ -25,7 +25,7 @@
qdel(dummy)
return G
-/proc/CreateSecurityRecord(var/name as text, var/id as text)
+/proc/CreateSecurityRecord(name as text, id as text)
var/datum/data/record/R = new /datum/data/record()
R.fields["name"] = name
R.fields["id"] = id
diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm
index d2485e24357..6565779e14b 100644
--- a/code/game/area/areas.dm
+++ b/code/game/area/areas.dm
@@ -375,7 +375,7 @@
#define ENVIRON 3
*/
-/area/proc/powered(var/chan) // return true if the area has power to given channel
+/area/proc/powered(chan) // return true if the area has power to given channel
if(!requires_power)
return 1
@@ -405,7 +405,7 @@
SEND_SIGNAL(src, COMSIG_AREA_POWER_CHANGE)
updateicon()
-/area/proc/usage(var/chan)
+/area/proc/usage(chan)
var/used = 0
switch(chan)
if(LIGHT)
@@ -439,7 +439,7 @@
used_light = 0
used_environ = 0
-/area/proc/use_power(var/amount, var/chan)
+/area/proc/use_power(amount, chan)
switch(chan)
if(EQUIP)
used_equip += amount
@@ -448,7 +448,7 @@
if(ENVIRON)
used_environ += amount
-/area/proc/use_battery_power(var/amount, var/chan)
+/area/proc/use_battery_power(amount, chan)
switch(chan)
if(EQUIP)
used_equip += amount
@@ -488,14 +488,14 @@
else if(L && L.client && !(L.client.prefs.sound & SOUND_BUZZ))
L.client.ambience_playing = FALSE
-/area/proc/gravitychange(var/gravitystate = 0, var/area/A)
+/area/proc/gravitychange(gravitystate = 0, area/A)
A.has_gravity = gravitystate
if(gravitystate)
for(var/mob/living/carbon/human/M in A)
thunk(M)
-/area/proc/thunk(var/mob/living/carbon/human/M)
+/area/proc/thunk(mob/living/carbon/human/M)
if(istype(M,/mob/living/carbon/human/)) // Only humans can wear magboots, so we give them a chance to.
if(istype(M.shoes, /obj/item/clothing/shoes/magboots) && (M.shoes.flags & NOSLIP))
return
diff --git a/code/game/area/areas/depot-areas.dm b/code/game/area/areas/depot-areas.dm
index fa667e73bfa..ec1ba64deec 100644
--- a/code/game/area/areas/depot-areas.dm
+++ b/code/game/area/areas/depot-areas.dm
@@ -314,7 +314,7 @@
for(var/obj/machinery/computer/syndicate_depot/C in src)
C.security_lockout = FALSE
-/area/syndicate_depot/core/proc/set_emergency_access(var/openaccess)
+/area/syndicate_depot/core/proc/set_emergency_access(openaccess)
for(var/obj/machinery/door/airlock/A in src)
if(istype(A, /obj/machinery/door/airlock/hatch/syndicate/vault))
continue
diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index 73cbcb3f7b0..583daa7ade3 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -132,7 +132,7 @@
// Used in shuttle movement and AI eye stuff.
// Primarily used to notify objects being moved by a shuttle/bluespace fuckup.
-/atom/movable/proc/setLoc(var/T, var/teleported=0)
+/atom/movable/proc/setLoc(T, teleported=0)
loc = T
/atom/movable/Move(atom/newloc, direct = 0, movetime)
@@ -308,7 +308,7 @@
//Return 0 to have src start/keep drifting in a no-grav area and 1 to stop/not start drifting
//Mobs should return 1 if they should be able to move of their own volition, see client/Move() in mob_movement.dm
//movement_dir == 0 when stopping or any dir when trying to move
-/atom/movable/proc/Process_Spacemove(var/movement_dir = 0)
+/atom/movable/proc/Process_Spacemove(movement_dir = 0)
if(has_gravity(src))
return 1
diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm
index a1c04e93d46..83fefdf9deb 100644
--- a/code/game/gamemodes/blob/blob.dm
+++ b/code/game/gamemodes/blob/blob.dm
@@ -63,7 +63,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
return candidates
-/datum/game_mode/blob/proc/blobize(var/mob/living/carbon/human/blob)
+/datum/game_mode/blob/proc/blobize(mob/living/carbon/human/blob)
var/datum/mind/blobmind = blob.mind
if(!istype(blobmind))
return 0
@@ -79,7 +79,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
burst_blob(blobmind)
return 1
-/datum/game_mode/blob/proc/make_blobs(var/count)
+/datum/game_mode/blob/proc/make_blobs(count)
var/list/candidates = get_blob_candidates()
var/mob/living/carbon/human/blob = null
count=min(count, candidates.len)
@@ -97,7 +97,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
to_chat(world, "You must kill it all while minimizing the damage to the station.")
-/datum/game_mode/blob/proc/greet_blob(var/datum/mind/blob)
+/datum/game_mode/blob/proc/greet_blob(datum/mind/blob)
to_chat(blob.current, "You are infected by the Blob!")
to_chat(blob.current, "Your body is ready to give spawn to a new blob core which will eat this station.")
to_chat(blob.current, "Find a good location to spawn the core and then take control and overwhelm the station!")
@@ -106,7 +106,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
SEND_SOUND(blob.current, sound('sound/magic/mutate.ogg'))
return
-/datum/game_mode/blob/proc/show_message(var/message)
+/datum/game_mode/blob/proc/show_message(message)
for(var/datum/mind/blob in infected_crew)
to_chat(blob.current, message)
@@ -114,7 +114,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
for(var/datum/mind/blob in infected_crew)
burst_blob(blob)
-/datum/game_mode/blob/proc/burst_blob(var/datum/mind/blob, var/warned=0)
+/datum/game_mode/blob/proc/burst_blob(datum/mind/blob, warned=0)
var/client/blob_client = null
var/turf/location = null
@@ -190,7 +190,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
return ..()
-/datum/game_mode/blob/proc/stage(var/stage)
+/datum/game_mode/blob/proc/stage(stage)
switch(stage)
if(0)
send_intercept(1)
diff --git a/code/game/gamemodes/blob/blob_report.dm b/code/game/gamemodes/blob/blob_report.dm
index 93b84dbb54d..670c9ea8aa4 100644
--- a/code/game/gamemodes/blob/blob_report.dm
+++ b/code/game/gamemodes/blob/blob_report.dm
@@ -1,4 +1,4 @@
-/datum/game_mode/blob/proc/send_intercept(var/report = 1)
+/datum/game_mode/blob/proc/send_intercept(report = 1)
var/intercepttext = ""
var/interceptname = ""
switch(report)
@@ -89,7 +89,7 @@
else if(istype(O, /obj/machinery))
src.mach += 1
-/datum/station_state/proc/score(var/datum/station_state/result)
+/datum/station_state/proc/score(datum/station_state/result)
if(!result) return 0
var/output = 0
output += (result.floor / max(floor,1))
diff --git a/code/game/gamemodes/blob/blobs/blob_mobs.dm b/code/game/gamemodes/blob/blobs/blob_mobs.dm
index cdc8caaaf74..7c8bd56e822 100644
--- a/code/game/gamemodes/blob/blobs/blob_mobs.dm
+++ b/code/game/gamemodes/blob/blobs/blob_mobs.dm
@@ -20,7 +20,7 @@
fire_damage = 3
var/mob/camera/blob/overmind = null
-/mob/living/simple_animal/hostile/blob/proc/adjustcolors(var/a_color)
+/mob/living/simple_animal/hostile/blob/proc/adjustcolors(a_color)
if(a_color)
color = a_color
@@ -69,7 +69,7 @@
return 1
return ..()
-/mob/living/simple_animal/hostile/blob/blobspore/New(loc, var/obj/structure/blob/factory/linked_node)
+/mob/living/simple_animal/hostile/blob/blobspore/New(loc, obj/structure/blob/factory/linked_node)
if(istype(linked_node))
factory = linked_node
factory.spores += src
@@ -149,7 +149,7 @@
adjustcolors(overmind?.blob_reagent_datum?.complementary_color)
-/mob/living/simple_animal/hostile/blob/blobspore/adjustcolors(var/a_color)
+/mob/living/simple_animal/hostile/blob/blobspore/adjustcolors(a_color)
color = a_color
if(is_zombie)
diff --git a/code/game/gamemodes/blob/blobs/core.dm b/code/game/gamemodes/blob/blobs/core.dm
index bd86b7ff1fc..a12f53150ca 100644
--- a/code/game/gamemodes/blob/blobs/core.dm
+++ b/code/game/gamemodes/blob/blobs/core.dm
@@ -27,7 +27,7 @@
point_rate = new_rate
-/obj/structure/blob/core/adjustcolors(var/a_color)
+/obj/structure/blob/core/adjustcolors(a_color)
overlays.Cut()
color = null
var/image/I = new('icons/mob/blob.dmi', "blob")
diff --git a/code/game/gamemodes/blob/blobs/node.dm b/code/game/gamemodes/blob/blobs/node.dm
index 90982d70e2b..0023328b463 100644
--- a/code/game/gamemodes/blob/blobs/node.dm
+++ b/code/game/gamemodes/blob/blobs/node.dm
@@ -11,7 +11,7 @@
GLOB.blob_nodes += src
START_PROCESSING(SSobj, src)
-/obj/structure/blob/node/adjustcolors(var/a_color)
+/obj/structure/blob/node/adjustcolors(a_color)
overlays.Cut()
color = null
var/image/I = new('icons/mob/blob.dmi', "blob")
diff --git a/code/game/gamemodes/blob/blobs/storage.dm b/code/game/gamemodes/blob/blobs/storage.dm
index b9052b3601a..ced60709575 100644
--- a/code/game/gamemodes/blob/blobs/storage.dm
+++ b/code/game/gamemodes/blob/blobs/storage.dm
@@ -11,6 +11,6 @@
overmind.max_blob_points -= 50
..()
-/obj/structure/blob/storage/proc/update_max_blob_points(var/new_point_increase)
+/obj/structure/blob/storage/proc/update_max_blob_points(new_point_increase)
if(overmind)
overmind.max_blob_points += new_point_increase
diff --git a/code/game/gamemodes/blob/overmind.dm b/code/game/gamemodes/blob/overmind.dm
index 7e60aeee6bf..e5da77c8196 100644
--- a/code/game/gamemodes/blob/overmind.dm
+++ b/code/game/gamemodes/blob/overmind.dm
@@ -55,13 +55,13 @@
if(blob_core && hud_used)
hud_used.blobhealthdisplay.maptext = "[round(blob_core.obj_integrity)]
"
-/mob/camera/blob/proc/add_points(var/points)
+/mob/camera/blob/proc/add_points(points)
if(points != 0)
blob_points = clamp(blob_points + points, 0, max_blob_points)
if(hud_used)
hud_used.blobpwrdisplay.maptext = "[round(src.blob_points)]
"
-/mob/camera/blob/say(var/message)
+/mob/camera/blob/say(message)
if(!message)
return
@@ -105,7 +105,7 @@
stat(null, "Core Health: [blob_core.obj_integrity]")
stat(null, "Power Stored: [blob_points]/[max_blob_points]")
-/mob/camera/blob/Move(var/NewLoc, var/Dir = 0)
+/mob/camera/blob/Move(NewLoc, Dir = 0)
var/obj/structure/blob/B = locate() in range("3x3", NewLoc)
if(B)
loc = NewLoc
diff --git a/code/game/gamemodes/blob/powers.dm b/code/game/gamemodes/blob/powers.dm
index 40cde4ad9db..6ed1bc1aef8 100644
--- a/code/game/gamemodes/blob/powers.dm
+++ b/code/game/gamemodes/blob/powers.dm
@@ -1,6 +1,6 @@
// Point controlling procs
-/mob/camera/blob/proc/can_buy(var/cost = 15)
+/mob/camera/blob/proc/can_buy(cost = 15)
if(blob_points < cost)
to_chat(src, "You cannot afford this!")
return 0
@@ -50,7 +50,7 @@
var/turf/T = get_turf(src)
create_shield(T)
-/mob/camera/blob/proc/create_shield(var/turf/T)
+/mob/camera/blob/proc/create_shield(turf/T)
var/obj/structure/blob/B = locate(/obj/structure/blob) in T
var/obj/structure/blob/shield/S = locate(/obj/structure/blob/shield) in T
@@ -283,7 +283,7 @@
var/turf/T = get_turf(src)
remove_blob(T)
-/mob/camera/blob/proc/remove_blob(var/turf/T)
+/mob/camera/blob/proc/remove_blob(turf/T)
var/obj/structure/blob/B = locate(/obj/structure/blob) in T
if(!T)
@@ -312,7 +312,7 @@
var/turf/T = get_turf(src)
expand_blob(T)
-/mob/camera/blob/proc/expand_blob(var/turf/T)
+/mob/camera/blob/proc/expand_blob(turf/T)
if(!T)
return
@@ -350,7 +350,7 @@
var/turf/T = get_turf(src)
rally_spores(T)
-/mob/camera/blob/proc/rally_spores(var/turf/T)
+/mob/camera/blob/proc/rally_spores(turf/T)
to_chat(src, "You rally your spores.")
var/list/surrounding_turfs = block(locate(T.x - 1, T.y - 1, T.z), locate(T.x + 1, T.y + 1, T.z))
diff --git a/code/game/gamemodes/blob/theblob.dm b/code/game/gamemodes/blob/theblob.dm
index 2864854a1e9..b1c5ffde619 100644
--- a/code/game/gamemodes/blob/theblob.dm
+++ b/code/game/gamemodes/blob/theblob.dm
@@ -73,7 +73,7 @@
health_timestamp = world.time + 10 // 1 seconds
-/obj/structure/blob/proc/Pulse(var/pulse = 0, var/origin_dir = 0, var/a_color)//Todo: Fix spaceblob expand
+/obj/structure/blob/proc/Pulse(pulse = 0, origin_dir = 0, a_color)//Todo: Fix spaceblob expand
RegenHealth()
if(run_action())//If we can do something here then we dont need to pulse more
@@ -110,7 +110,7 @@
if(iswallturf(loc))
loc.blob_act(src) //don't ask how a wall got on top of the core, just eat it
-/obj/structure/blob/proc/expand(var/turf/T = null, var/prob = 1, var/a_color)
+/obj/structure/blob/proc/expand(turf/T = null, prob = 1, a_color)
if(prob && !prob(obj_integrity))
return
if(istype(T, /turf/space) && prob(75)) return
@@ -139,7 +139,7 @@
A.blob_act(src)
return 1
-/obj/structure/blob/Crossed(var/mob/living/L, oldloc)
+/obj/structure/blob/Crossed(mob/living/L, oldloc)
..()
L.blob_act(src)
@@ -188,7 +188,7 @@
if(. && obj_integrity > 0)
update_icon()
-/obj/structure/blob/proc/change_to(var/type)
+/obj/structure/blob/proc/change_to(type)
if(!ispath(type))
error("[type] is an invalid type for the blob.")
var/obj/structure/blob/B = new type(src.loc)
@@ -198,7 +198,7 @@
B.adjustcolors(color)
qdel(src)
-/obj/structure/blob/proc/adjustcolors(var/a_color)
+/obj/structure/blob/proc/adjustcolors(a_color)
if(a_color)
color = a_color
return
diff --git a/code/game/gamemodes/changeling/changeling_power.dm b/code/game/gamemodes/changeling/changeling_power.dm
index dc5c0f9f90c..47f83b4618b 100644
--- a/code/game/gamemodes/changeling/changeling_power.dm
+++ b/code/game/gamemodes/changeling/changeling_power.dm
@@ -25,7 +25,7 @@ if you override it, MAKE SURE you call parent or it will not be usable
the same goes for Remove(). if you override Remove(), call parent or else your power wont be removed on respec
*/
-/datum/action/changeling/proc/on_purchase(var/mob/user)
+/datum/action/changeling/proc/on_purchase(mob/user)
if(needs_button)
Grant(user)
@@ -46,18 +46,18 @@ the same goes for Remove(). if you override Remove(), call parent or else your p
sting_feedback(user, target)
take_chemical_cost(c)
-/datum/action/changeling/proc/sting_action(var/mob/user, var/mob/target)
+/datum/action/changeling/proc/sting_action(mob/user, mob/target)
return 0
-/datum/action/changeling/proc/sting_feedback(var/mob/user, var/mob/target)
+/datum/action/changeling/proc/sting_feedback(mob/user, mob/target)
return 0
-/datum/action/changeling/proc/take_chemical_cost(var/datum/changeling/changeling)
+/datum/action/changeling/proc/take_chemical_cost(datum/changeling/changeling)
changeling.chem_charges -= chemical_cost
changeling.geneticdamage += genetic_damage
//Fairly important to remember to return 1 on success >.<
-/datum/action/changeling/proc/can_sting(var/mob/user, var/mob/target)
+/datum/action/changeling/proc/can_sting(mob/user, mob/target)
if(!ishuman(user)) //typecast everything from mob to carbon from this point onwards
return 0
if(req_human && (!ishuman(user) || issmall(user)))
@@ -82,7 +82,7 @@ the same goes for Remove(). if you override Remove(), call parent or else your p
return 1
//used in /mob/Stat()
-/datum/action/changeling/proc/can_be_used_by(var/mob/user)
+/datum/action/changeling/proc/can_be_used_by(mob/user)
if(!ishuman(user))
return 0
if(req_human && !ishuman(user))
@@ -90,7 +90,7 @@ the same goes for Remove(). if you override Remove(), call parent or else your p
return 1
// Transform the target to the chosen dna. Used in transform.dm and tiny_prick.dm (handy for changes since it's the same thing done twice)
-/datum/action/changeling/proc/transform_dna(var/mob/living/carbon/human/H, var/datum/dna/D)
+/datum/action/changeling/proc/transform_dna(mob/living/carbon/human/H, datum/dna/D)
if(!D)
return
diff --git a/code/game/gamemodes/changeling/evolution_menu.dm b/code/game/gamemodes/changeling/evolution_menu.dm
index 8485f8f0540..c07e8ac083b 100644
--- a/code/game/gamemodes/changeling/evolution_menu.dm
+++ b/code/game/gamemodes/changeling/evolution_menu.dm
@@ -84,7 +84,7 @@
view_mode = new_view_mode
return TRUE
-/datum/changeling/proc/purchasePower(var/mob/living/carbon/user, var/sting_name)
+/datum/changeling/proc/purchasePower(mob/living/carbon/user, sting_name)
var/datum/action/changeling/thepower = null
var/list/all_powers = init_subtypes(/datum/action/changeling)
@@ -122,7 +122,7 @@
return TRUE
//Reselect powers
-/datum/changeling/proc/lingRespec(var/mob/user)
+/datum/changeling/proc/lingRespec(mob/user)
if(!ishuman(user) || issmall(user))
to_chat(user, "We can't remove our evolutions in this form!")
return FALSE
@@ -136,7 +136,7 @@
to_chat(user, "You lack the power to readapt your evolutions!")
return FALSE
-/mob/proc/make_changeling(var/get_free_powers = TRUE)
+/mob/proc/make_changeling(get_free_powers = TRUE)
if(!mind)
return
if(!ishuman(src))
@@ -170,7 +170,7 @@
return 1
//Used to dump the languages from the changeling datum into the actual mob.
-/mob/proc/changeling_update_languages(var/updated_languages)
+/mob/proc/changeling_update_languages(updated_languages)
for(var/datum/language/L in updated_languages)
add_language("L.name")
@@ -190,7 +190,7 @@
chem_recharge_slowdown = initial(chem_recharge_slowdown)
mimicing = ""
-/mob/proc/remove_changeling_powers(var/keep_free_powers=0)
+/mob/proc/remove_changeling_powers(keep_free_powers=0)
if(ishuman(src))
if(mind && mind.changeling)
digitalcamo = 0
diff --git a/code/game/gamemodes/changeling/powers/absorb.dm b/code/game/gamemodes/changeling/powers/absorb.dm
index bae3f75ce6b..33c0501c7d5 100644
--- a/code/game/gamemodes/changeling/powers/absorb.dm
+++ b/code/game/gamemodes/changeling/powers/absorb.dm
@@ -27,7 +27,7 @@
var/mob/living/carbon/target = G.affecting
return changeling.can_absorb_dna(user,target)
-/datum/action/changeling/absorbDNA/sting_action(var/mob/user)
+/datum/action/changeling/absorbDNA/sting_action(mob/user)
var/datum/changeling/changeling = user.mind.changeling
var/obj/item/grab/G = user.get_active_hand()
var/mob/living/carbon/human/target = G.affecting
@@ -101,7 +101,7 @@
return 1
//Absorbs the target DNA.
-/datum/changeling/proc/absorb_dna(mob/living/carbon/T, var/mob/user)
+/datum/changeling/proc/absorb_dna(mob/living/carbon/T, mob/user)
T.dna.real_name = T.real_name //Set this again, just to be sure that it's properly set.
var/datum/dna/new_dna = T.dna.Clone()
//Steal all of their languages!
@@ -113,7 +113,7 @@
absorbedcount++
store_dna(new_dna, user)
-/datum/changeling/proc/store_dna(var/datum/dna/new_dna, var/mob/user)
+/datum/changeling/proc/store_dna(datum/dna/new_dna, mob/user)
for(var/datum/objective/escape/escape_with_identity/E in user.mind.objectives)
if(E.target_real_name == new_dna.real_name)
protected_dna |= new_dna
diff --git a/code/game/gamemodes/changeling/powers/digitalcamo.dm b/code/game/gamemodes/changeling/powers/digitalcamo.dm
index d50a2afe5c7..29385d33636 100644
--- a/code/game/gamemodes/changeling/powers/digitalcamo.dm
+++ b/code/game/gamemodes/changeling/powers/digitalcamo.dm
@@ -6,7 +6,7 @@
dna_cost = 1
//Prevents AIs tracking you but makes you easily detectable to the human-eye.
-/datum/action/changeling/digitalcamo/sting_action(var/mob/user)
+/datum/action/changeling/digitalcamo/sting_action(mob/user)
if(user.digitalcamo)
to_chat(user, "We return to normal.")
diff --git a/code/game/gamemodes/changeling/powers/epinephrine.dm b/code/game/gamemodes/changeling/powers/epinephrine.dm
index 758e9215ed8..ef22de10ce4 100644
--- a/code/game/gamemodes/changeling/powers/epinephrine.dm
+++ b/code/game/gamemodes/changeling/powers/epinephrine.dm
@@ -9,7 +9,7 @@
req_stat = UNCONSCIOUS
//Recover from stuns.
-/datum/action/changeling/epinephrine/sting_action(var/mob/living/user)
+/datum/action/changeling/epinephrine/sting_action(mob/living/user)
if(user.lying)
to_chat(user, "We arise.")
diff --git a/code/game/gamemodes/changeling/powers/fakedeath.dm b/code/game/gamemodes/changeling/powers/fakedeath.dm
index 343a8e1e1c7..b29dd5f8ac6 100644
--- a/code/game/gamemodes/changeling/powers/fakedeath.dm
+++ b/code/game/gamemodes/changeling/powers/fakedeath.dm
@@ -9,7 +9,7 @@
max_genetic_damage = 100
//Fake our own death and fully heal. You will appear to be dead but regenerate fully after a short delay.
-/datum/action/changeling/fakedeath/sting_action(var/mob/living/user)
+/datum/action/changeling/fakedeath/sting_action(mob/living/user)
to_chat(user, "We begin our stasis, preparing energy to arise once more.")
if(user.stat != DEAD)
@@ -30,7 +30,7 @@
var/datum/action/changeling/revive/R = new
R.Grant(user)
-/datum/action/changeling/fakedeath/can_sting(var/mob/user)
+/datum/action/changeling/fakedeath/can_sting(mob/user)
if(HAS_TRAIT(user, TRAIT_FAKEDEATH))
to_chat(user, "We are already regenerating.")
return
diff --git a/code/game/gamemodes/changeling/powers/fleshmend.dm b/code/game/gamemodes/changeling/powers/fleshmend.dm
index 6ed396c0cba..99cb6164aa6 100644
--- a/code/game/gamemodes/changeling/powers/fleshmend.dm
+++ b/code/game/gamemodes/changeling/powers/fleshmend.dm
@@ -25,7 +25,7 @@
recent_uses = max(1, recent_uses - (1 / healing_ticks))
//Starts healing you every second for 10 seconds. Can be used whilst unconscious.
-/datum/action/changeling/fleshmend/sting_action(var/mob/living/user)
+/datum/action/changeling/fleshmend/sting_action(mob/living/user)
to_chat(user, "We begin to heal rapidly.")
if(recent_uses > 1)
to_chat(user, "Our healing's effectiveness is reduced \
diff --git a/code/game/gamemodes/changeling/powers/hivemind.dm b/code/game/gamemodes/changeling/powers/hivemind.dm
index 6506f25263c..f67b222189d 100644
--- a/code/game/gamemodes/changeling/powers/hivemind.dm
+++ b/code/game/gamemodes/changeling/powers/hivemind.dm
@@ -7,7 +7,7 @@
chemical_cost = -1
needs_button = FALSE
-/datum/action/changeling/hivemind_comms/on_purchase(var/mob/user)
+/datum/action/changeling/hivemind_comms/on_purchase(mob/user)
..()
var/datum/changeling/changeling=user.mind.changeling
changeling.changeling_speak = 1
diff --git a/code/game/gamemodes/changeling/powers/humanform.dm b/code/game/gamemodes/changeling/powers/humanform.dm
index fd00afab30a..bc413fae216 100644
--- a/code/game/gamemodes/changeling/powers/humanform.dm
+++ b/code/game/gamemodes/changeling/powers/humanform.dm
@@ -8,7 +8,7 @@
max_genetic_damage = 3
//Transform into a human.
-/datum/action/changeling/humanform/sting_action(var/mob/living/carbon/human/user)
+/datum/action/changeling/humanform/sting_action(mob/living/carbon/human/user)
var/datum/changeling/changeling = user.mind.changeling
var/list/names = list()
for(var/datum/dna/DNA in (changeling.absorbed_dna+changeling.protected_dna))
diff --git a/code/game/gamemodes/changeling/powers/lesserform.dm b/code/game/gamemodes/changeling/powers/lesserform.dm
index c492c47f9c6..9622cb4f48e 100644
--- a/code/game/gamemodes/changeling/powers/lesserform.dm
+++ b/code/game/gamemodes/changeling/powers/lesserform.dm
@@ -9,7 +9,7 @@
req_human = 1
//Transform into a monkey.
-/datum/action/changeling/lesserform/sting_action(var/mob/living/carbon/human/user)
+/datum/action/changeling/lesserform/sting_action(mob/living/carbon/human/user)
var/datum/changeling/changeling = user.mind.changeling
if(!user)
return 0
diff --git a/code/game/gamemodes/changeling/powers/mimic_voice.dm b/code/game/gamemodes/changeling/powers/mimic_voice.dm
index bcbe91a3cb6..cddb369963a 100644
--- a/code/game/gamemodes/changeling/powers/mimic_voice.dm
+++ b/code/game/gamemodes/changeling/powers/mimic_voice.dm
@@ -9,7 +9,7 @@
// Fake Voice
-/datum/action/changeling/mimicvoice/sting_action(var/mob/user)
+/datum/action/changeling/mimicvoice/sting_action(mob/user)
var/datum/changeling/changeling=user.mind.changeling
if(changeling.mimicing)
changeling.mimicing = ""
diff --git a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm
index fb2d19e7d0b..420628a0198 100644
--- a/code/game/gamemodes/changeling/powers/mutations.dm
+++ b/code/game/gamemodes/changeling/powers/mutations.dm
@@ -21,7 +21,7 @@
var/weapon_type
var/weapon_name_simple
-/datum/action/changeling/weapon/try_to_sting(var/mob/user, var/mob/target)
+/datum/action/changeling/weapon/try_to_sting(mob/user, mob/target)
if(istype(user.l_hand, weapon_type)) //Not the nicest way to do it, but eh
qdel(user.l_hand)
if(!silent)
@@ -36,7 +36,7 @@
return
..(user, target)
-/datum/action/changeling/weapon/sting_action(var/mob/user)
+/datum/action/changeling/weapon/sting_action(mob/user)
if(!user.drop_item())
to_chat(user, "The [user.get_active_hand()] is stuck to your hand, you cannot grow a [weapon_name_simple] over it!")
return
@@ -60,7 +60,7 @@
var/recharge_slowdown = 0
var/blood_on_castoff = 0
-/datum/action/changeling/suit/try_to_sting(var/mob/user, var/mob/target)
+/datum/action/changeling/suit/try_to_sting(mob/user, mob/target)
var/datum/changeling/changeling = user.mind.changeling
if(!ishuman(user) || !changeling)
return
@@ -84,7 +84,7 @@
return
..(H, target)
-/datum/action/changeling/suit/sting_action(var/mob/living/carbon/human/user)
+/datum/action/changeling/suit/sting_action(mob/living/carbon/human/user)
if(!user.unEquip(user.wear_suit))
to_chat(user, "\the [user.wear_suit] is stuck to your body, you cannot grow a [suit_name_simple] over it!")
return
@@ -358,7 +358,7 @@
weapon_type = /obj/item/shield/changeling
weapon_name_simple = "shield"
-/datum/action/changeling/weapon/shield/sting_action(var/mob/user)
+/datum/action/changeling/weapon/shield/sting_action(mob/user)
var/datum/changeling/changeling = user.mind.changeling //So we can read the absorbedcount.
if(!changeling)
return
diff --git a/code/game/gamemodes/changeling/powers/panacea.dm b/code/game/gamemodes/changeling/powers/panacea.dm
index 914a73fa7b4..bc0ff435b38 100644
--- a/code/game/gamemodes/changeling/powers/panacea.dm
+++ b/code/game/gamemodes/changeling/powers/panacea.dm
@@ -8,7 +8,7 @@
req_stat = UNCONSCIOUS
//Heals the things that the other regenerative abilities don't.
-/datum/action/changeling/panacea/sting_action(var/mob/user)
+/datum/action/changeling/panacea/sting_action(mob/user)
to_chat(user, "We cleanse impurities from our form.")
diff --git a/code/game/gamemodes/changeling/powers/revive.dm b/code/game/gamemodes/changeling/powers/revive.dm
index 13b3877b9bb..8ebe5ba48d8 100644
--- a/code/game/gamemodes/changeling/powers/revive.dm
+++ b/code/game/gamemodes/changeling/powers/revive.dm
@@ -6,7 +6,7 @@
always_keep = 1
//Revive from regenerative stasis
-/datum/action/changeling/revive/sting_action(var/mob/living/carbon/user)
+/datum/action/changeling/revive/sting_action(mob/living/carbon/user)
user.setToxLoss(0, FALSE)
user.setOxyLoss(0, FALSE)
user.setCloneLoss(0, FALSE)
diff --git a/code/game/gamemodes/changeling/powers/shriek.dm b/code/game/gamemodes/changeling/powers/shriek.dm
index 9678a71bc72..b7d021a10d6 100644
--- a/code/game/gamemodes/changeling/powers/shriek.dm
+++ b/code/game/gamemodes/changeling/powers/shriek.dm
@@ -8,7 +8,7 @@
req_human = 1
//A flashy ability, good for crowd control and sowing chaos.
-/datum/action/changeling/resonant_shriek/sting_action(var/mob/user)
+/datum/action/changeling/resonant_shriek/sting_action(mob/user)
for(var/mob/living/M in get_mobs_in_view(4, user))
if(iscarbon(M))
if(ishuman(M))
@@ -41,7 +41,7 @@
dna_cost = 1
//A flashy ability, good for crowd control and sewing chaos.
-/datum/action/changeling/dissonant_shriek/sting_action(var/mob/user)
+/datum/action/changeling/dissonant_shriek/sting_action(mob/user)
for(var/obj/machinery/light/L in range(5, usr))
L.on = 1
L.break_light_tube()
diff --git a/code/game/gamemodes/changeling/powers/spiders.dm b/code/game/gamemodes/changeling/powers/spiders.dm
index 5577007a155..4139928dc3c 100644
--- a/code/game/gamemodes/changeling/powers/spiders.dm
+++ b/code/game/gamemodes/changeling/powers/spiders.dm
@@ -8,7 +8,7 @@
req_dna = 5
//Makes some spiderlings. Good for setting traps and causing general trouble.
-/datum/action/changeling/spiders/sting_action(var/mob/user)
+/datum/action/changeling/spiders/sting_action(mob/user)
for(var/i=0, i<2, i++)
var/obj/structure/spider/spiderling/S = new(user.loc)
S.grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/hunter
diff --git a/code/game/gamemodes/changeling/powers/strained_muscles.dm b/code/game/gamemodes/changeling/powers/strained_muscles.dm
index 038cf76331c..a89daed095f 100644
--- a/code/game/gamemodes/changeling/powers/strained_muscles.dm
+++ b/code/game/gamemodes/changeling/powers/strained_muscles.dm
@@ -12,7 +12,7 @@
var/stacks = 0 //Increments every 5 seconds; damage increases over time
var/enabled = 0 //Whether or not you are a hedgehog
-/datum/action/changeling/strained_muscles/sting_action(var/mob/living/carbon/user)
+/datum/action/changeling/strained_muscles/sting_action(mob/living/carbon/user)
enabled = !enabled
if(enabled)
to_chat(user, "Our muscles tense and strengthen.")
diff --git a/code/game/gamemodes/changeling/powers/swap_form.dm b/code/game/gamemodes/changeling/powers/swap_form.dm
index 4c44b97f47e..b155cccf5db 100644
--- a/code/game/gamemodes/changeling/powers/swap_form.dm
+++ b/code/game/gamemodes/changeling/powers/swap_form.dm
@@ -7,7 +7,7 @@
dna_cost = 1
req_human = 1 //Monkeys can't grab
-/datum/action/changeling/swap_form/can_sting(var/mob/living/carbon/user)
+/datum/action/changeling/swap_form/can_sting(mob/living/carbon/user)
if(!..())
return
var/obj/item/grab/G = user.get_active_hand()
@@ -29,7 +29,7 @@
return
return 1
-/datum/action/changeling/swap_form/sting_action(var/mob/living/carbon/user)
+/datum/action/changeling/swap_form/sting_action(mob/living/carbon/user)
var/obj/item/grab/G = user.get_active_hand()
var/mob/living/carbon/human/target = G.affecting
var/datum/changeling/changeling = user.mind.changeling
diff --git a/code/game/gamemodes/changeling/powers/tiny_prick.dm b/code/game/gamemodes/changeling/powers/tiny_prick.dm
index 95432db9424..072f5b8f40d 100644
--- a/code/game/gamemodes/changeling/powers/tiny_prick.dm
+++ b/code/game/gamemodes/changeling/powers/tiny_prick.dm
@@ -37,7 +37,7 @@
if(mind && mind.changeling && mind.changeling.chosen_sting)
mind.changeling.chosen_sting.unset_sting(src)
-/datum/action/changeling/sting/can_sting(var/mob/user, var/mob/target)
+/datum/action/changeling/sting/can_sting(mob/user, mob/target)
if(!..())
return
if(!user.mind.changeling.chosen_sting)
@@ -57,7 +57,7 @@
return
return 1
-/datum/action/changeling/sting/sting_feedback(var/mob/user, var/mob/target)
+/datum/action/changeling/sting/sting_feedback(mob/user, mob/target)
if(!target)
return
to_chat(user, "We stealthily sting [target.name].")
@@ -91,7 +91,7 @@
return
..()
-/datum/action/changeling/sting/transformation/can_sting(var/mob/user, var/mob/target)
+/datum/action/changeling/sting/transformation/can_sting(mob/user, mob/target)
if(!..())
return
if(HAS_TRAIT(target, TRAIT_HUSK) || (!ishuman(target)))
@@ -104,7 +104,7 @@
return FALSE
return TRUE
-/datum/action/changeling/sting/transformation/sting_action(var/mob/user, var/mob/target)
+/datum/action/changeling/sting/transformation/sting_action(mob/user, mob/target)
add_attack_logs(user, target, "Transformation sting (changeling) (new identity is [selected_dna.real_name])")
if(issmall(target))
to_chat(user, "Our genes cry out as we sting [target.name]!")
@@ -129,11 +129,11 @@
chemical_cost = 25
dna_cost = 0
-/datum/action/changeling/sting/extract_dna/can_sting(var/mob/user, var/mob/target)
+/datum/action/changeling/sting/extract_dna/can_sting(mob/user, mob/target)
if(..())
return user.mind.changeling.can_absorb_dna(user, target)
-/datum/action/changeling/sting/extract_dna/sting_action(var/mob/user, var/mob/living/carbon/human/target)
+/datum/action/changeling/sting/extract_dna/sting_action(mob/user, mob/living/carbon/human/target)
add_attack_logs(user, target, "Extraction sting (changeling)")
if(!(user.mind.changeling.has_dna(target.dna)))
user.mind.changeling.absorb_dna(target, user)
@@ -149,7 +149,7 @@
chemical_cost = 20
dna_cost = 2
-/datum/action/changeling/sting/mute/sting_action(var/mob/user, var/mob/living/carbon/target)
+/datum/action/changeling/sting/mute/sting_action(mob/user, mob/living/carbon/target)
add_attack_logs(user, target, "Mute sting (changeling)")
target.AdjustSilence(30)
SSblackbox.record_feedback("nested tally", "changeling_powers", 1, list("[name]"))
@@ -164,7 +164,7 @@
chemical_cost = 25
dna_cost = 1
-/datum/action/changeling/sting/blind/sting_action(var/mob/living/user, var/mob/living/target)
+/datum/action/changeling/sting/blind/sting_action(mob/living/user, mob/living/target)
add_attack_logs(user, target, "Blind sting (changeling)")
to_chat(target, "Your eyes burn horrifically!")
target.become_nearsighted(EYE_DAMAGE)
@@ -182,7 +182,7 @@
chemical_cost = 10
dna_cost = 1
-/datum/action/changeling/sting/LSD/sting_action(var/mob/user, var/mob/living/carbon/target)
+/datum/action/changeling/sting/LSD/sting_action(mob/user, mob/living/carbon/target)
add_attack_logs(user, target, "LSD sting (changeling)")
spawn(rand(300,600))
if(target)
@@ -199,7 +199,7 @@
chemical_cost = 15
dna_cost = 2
-/datum/action/changeling/sting/cryo/sting_action(var/mob/user, var/mob/target)
+/datum/action/changeling/sting/cryo/sting_action(mob/user, mob/target)
add_attack_logs(user, target, "Cryo sting (changeling)")
if(target.reagents)
target.reagents.add_reagent("frostoil", 30)
diff --git a/code/game/gamemodes/changeling/powers/transform.dm b/code/game/gamemodes/changeling/powers/transform.dm
index f486195b8db..3aaed08b965 100644
--- a/code/game/gamemodes/changeling/powers/transform.dm
+++ b/code/game/gamemodes/changeling/powers/transform.dm
@@ -9,7 +9,7 @@
max_genetic_damage = 3
//Change our DNA to that of somebody we've absorbed.
-/datum/action/changeling/transform/sting_action(var/mob/living/carbon/human/user)
+/datum/action/changeling/transform/sting_action(mob/living/carbon/human/user)
var/datum/changeling/changeling = user.mind.changeling
var/datum/dna/chosen_dna = changeling.select_dna("Select the target DNA: ", "Target DNA")
@@ -23,7 +23,7 @@
SSblackbox.record_feedback("nested tally", "changeling_powers", 1, list("[name]"))
return 1
-/datum/changeling/proc/select_dna(var/prompt, var/title)
+/datum/changeling/proc/select_dna(prompt, title)
var/list/names = list()
for(var/datum/dna/DNA in (absorbed_dna+protected_dna))
names += "[DNA.real_name]"
diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm
index 4f150975322..343f8bf27ae 100644
--- a/code/game/gamemodes/game_mode.dm
+++ b/code/game/gamemodes/game_mode.dm
@@ -227,7 +227,7 @@
/datum/game_mode/proc/check_win() //universal trigger to be called at mob death, nuke explosion, etc. To be called from everywhere.
return 0
-/datum/game_mode/proc/get_players_for_role(var/role, override_jobbans=0)
+/datum/game_mode/proc/get_players_for_role(role, override_jobbans=0)
var/list/players = list()
var/list/candidates = list()
//var/list/drafted = list()
@@ -276,10 +276,10 @@
// Less if there are not enough valid players in the game entirely to make recommended_enemies.
-/datum/game_mode/proc/latespawn(var/mob)
+/datum/game_mode/proc/latespawn(mob)
/*
-/datum/game_mode/proc/check_player_role_pref(var/role, var/mob/player)
+/datum/game_mode/proc/check_player_role_pref(role, mob/player)
if(player.preferences.be_special & role)
return 1
return 0
@@ -406,7 +406,7 @@
to_chat(M, msg)
//Announces objectives/generic antag text.
-/proc/show_generic_antag_text(var/datum/mind/player)
+/proc/show_generic_antag_text(datum/mind/player)
if(player.current)
to_chat(player.current, "You are an antagonist! Within the rules, \
try to act as an opposing force to the crew. Further RP and try to make sure \
@@ -415,7 +415,7 @@
Think through your actions and make the roleplay immersive! Please remember all \
rules aside from those without explicit exceptions apply to antagonists.")
-/proc/show_objectives(var/datum/mind/player)
+/proc/show_objectives(datum/mind/player)
if(!player || !player.current) return
var/obj_count = 1
@@ -424,7 +424,7 @@
to_chat(player.current, "Objective #[obj_count]: [objective.explanation_text]")
obj_count++
-/proc/get_roletext(var/role)
+/proc/get_roletext(role)
return role
/proc/get_nuke_code()
diff --git a/code/game/gamemodes/heist/heist.dm b/code/game/gamemodes/heist/heist.dm
index 54faf90fef8..4277fc76916 100644
--- a/code/game/gamemodes/heist/heist.dm
+++ b/code/game/gamemodes/heist/heist.dm
@@ -83,7 +83,7 @@ GLOBAL_LIST_EMPTY(cortical_stacks) //Stacks for 'leave nobody behind' objective.
return ..()
-/datum/game_mode/proc/create_vox(var/datum/mind/newraider)
+/datum/game_mode/proc/create_vox(datum/mind/newraider)
var/sounds = rand(2,8)
var/i = 0
@@ -175,7 +175,7 @@ GLOBAL_LIST_EMPTY(cortical_stacks) //Stacks for 'leave nobody behind' objective.
return objs
-/datum/game_mode/proc/greet_vox(var/datum/mind/raider)
+/datum/game_mode/proc/greet_vox(datum/mind/raider)
to_chat(raider.current, "You are a Vox Raider, fresh from the Shoal!")
to_chat(raider.current, "The Vox are a race of cunning, sharp-eyed nomadic raiders and traders endemic to the frontier and much of the unexplored galaxy. You and the crew have come to the [station_name()] for plunder, trade or both.")
to_chat(raider.current, "Vox are cowardly and will flee from larger groups, but corner one or find them en masse and they are vicious.")
diff --git a/code/game/gamemodes/intercept_report.dm b/code/game/gamemodes/intercept_report.dm
index acee798e96c..aaf5dd1eea7 100644
--- a/code/game/gamemodes/intercept_report.dm
+++ b/code/game/gamemodes/intercept_report.dm
@@ -55,7 +55,7 @@
)
-/datum/intercept_text/proc/build(var/mode_type, datum/mind/correct_person)
+/datum/intercept_text/proc/build(mode_type, datum/mind/correct_person)
switch(mode_type)
if("revolution")
src.text = ""
diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/gamemodes/meteor/meteors.dm
index 7c5d350436b..d156c97266b 100644
--- a/code/game/gamemodes/meteor/meteors.dm
+++ b/code/game/gamemodes/meteor/meteors.dm
@@ -18,11 +18,11 @@ GLOBAL_LIST_INIT(meteors_ops, list(/obj/effect/meteor/goreops)) //Meaty Ops
///////////////////////////////
//Meteor spawning global procs
///////////////////////////////
-/proc/spawn_meteors(var/number = 10, var/list/meteortypes)
+/proc/spawn_meteors(number = 10, list/meteortypes)
for(var/i = 0; i < number; i++)
spawn_meteor(meteortypes)
-/proc/spawn_meteor(var/list/meteortypes)
+/proc/spawn_meteor(list/meteortypes)
var/turf/pickedstart
var/turf/pickedgoal
var/max_i = 10//number of tries to spawn meteor.
@@ -136,7 +136,7 @@ GLOBAL_LIST_INIT(meteors_ops, list(/obj/effect/meteor/goreops)) //Meaty Ops
/obj/effect/meteor/CanPass(atom/movable/mover, turf/target, height=0)
return istype(mover, /obj/effect/meteor) ? 1 : ..()
-/obj/effect/meteor/proc/ram_turf(var/turf/T)
+/obj/effect/meteor/proc/ram_turf(turf/T)
//first bust whatever is in the turf
for(var/atom/A in T)
if(A != src)
@@ -170,7 +170,7 @@ GLOBAL_LIST_INIT(meteors_ops, list(/obj/effect/meteor/goreops)) //Meaty Ops
var/obj/item/O = new meteordrop(get_turf(src))
O.throw_at(dest, 5, 10)
-/obj/effect/meteor/proc/meteor_effect(var/sound=1)
+/obj/effect/meteor/proc/meteor_effect(sound=1)
if(sound)
var/sound/meteor_sound = sound(meteorsound)
var/random_frequency = get_rand_frequency()
diff --git a/code/game/gamemodes/miniantags/abduction/gland.dm b/code/game/gamemodes/miniantags/abduction/gland.dm
index 53c550daf01..021c4e09f06 100644
--- a/code/game/gamemodes/miniantags/abduction/gland.dm
+++ b/code/game/gamemodes/miniantags/abduction/gland.dm
@@ -68,7 +68,7 @@
active_mind_control = FALSE
update_gland_hud()
-/obj/item/organ/internal/heart/gland/remove(var/mob/living/carbon/M, special = 0)
+/obj/item/organ/internal/heart/gland/remove(mob/living/carbon/M, special = 0)
active = 0
if(initial(uses) == 1)
uses = initial(uses)
@@ -77,7 +77,7 @@
clear_mind_control()
. = ..()
-/obj/item/organ/internal/heart/gland/insert(var/mob/living/carbon/M, special = 0)
+/obj/item/organ/internal/heart/gland/insert(mob/living/carbon/M, special = 0)
..()
if(special != 2 && uses) // Special 2 means abductor surgery
Start()
diff --git a/code/game/gamemodes/miniantags/borer/borer.dm b/code/game/gamemodes/miniantags/borer/borer.dm
index 750473b1dfa..a0dcd826972 100644
--- a/code/game/gamemodes/miniantags/borer/borer.dm
+++ b/code/game/gamemodes/miniantags/borer/borer.dm
@@ -25,7 +25,7 @@
if(M.mind && isobserver(M))
to_chat(M, "Thought-speech, [src] -> [B.truename]: [message]")
-/mob/living/captive_brain/say_understands(var/mob/other, var/datum/language/speaking = null)
+/mob/living/captive_brain/say_understands(mob/other, datum/language/speaking = null)
var/mob/living/simple_animal/borer/B = loc
if(!istype(B))
log_runtime(EXCEPTION("Trapped mind found without a borer!"), src)
@@ -114,7 +114,7 @@
var/datum/action/innate/borer/freeze_victim/freeze_victim_action = new
var/datum/action/innate/borer/torment/torment_action = new
-/mob/living/simple_animal/borer/New(atom/newloc, var/gen=1)
+/mob/living/simple_animal/borer/New(atom/newloc, gen=1)
..(newloc)
remove_from_all_data_huds()
generation = gen
@@ -151,7 +151,7 @@
if(client.statpanel == "Status")
stat("Chemicals", chemicals)
-/mob/living/simple_animal/borer/say(var/message)
+/mob/living/simple_animal/borer/say(message)
var/list/message_pieces = parse_languages(message)
for(var/datum/multilingual_say_piece/S in message_pieces)
if(!istype(S.speaking, /datum/language/corticalborer) && loc == host && !talk_inside_host)
@@ -823,7 +823,7 @@
/mob/living/simple_animal/borer/can_use_vents()
return
-/mob/living/simple_animal/borer/proc/transfer_personality(var/client/candidate)
+/mob/living/simple_animal/borer/proc/transfer_personality(client/candidate)
if(!candidate || !candidate.mob)
return
diff --git a/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm b/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm
index e2747ebb532..c434f130fd4 100644
--- a/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm
+++ b/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm
@@ -489,7 +489,7 @@
changeNext_move(CLICK_CD_MELEE)
target.ex_act(EXPLODE_LIGHT)
-/mob/living/simple_animal/hostile/swarmer/proc/DisperseTarget(var/mob/living/target)
+/mob/living/simple_animal/hostile/swarmer/proc/DisperseTarget(mob/living/target)
if(target == src)
return
@@ -605,7 +605,7 @@
max_integrity = 10
density = FALSE
-/obj/structure/swarmer/trap/Crossed(var/atom/movable/AM, oldloc)
+/obj/structure/swarmer/trap/Crossed(atom/movable/AM, oldloc)
if(isliving(AM))
var/mob/living/L = AM
if(!istype(L, /mob/living/simple_animal/hostile/swarmer))
diff --git a/code/game/gamemodes/miniantags/guardian/types/bomb.dm b/code/game/gamemodes/miniantags/guardian/types/bomb.dm
index cf709cb1767..67b99d91968 100644
--- a/code/game/gamemodes/miniantags/guardian/types/bomb.dm
+++ b/code/game/gamemodes/miniantags/guardian/types/bomb.dm
@@ -42,7 +42,7 @@
var/mob/living/spawner
-/obj/item/guardian_bomb/proc/disguise(var/obj/A)
+/obj/item/guardian_bomb/proc/disguise(obj/A)
A.forceMove(src)
stored_obj = A
opacity = A.opacity
@@ -60,7 +60,7 @@
to_chat(spawner, "Failure! Your trap on [stored_obj] didn't catch anyone this time.")
qdel(src)
-/obj/item/guardian_bomb/proc/detonate(var/mob/living/user)
+/obj/item/guardian_bomb/proc/detonate(mob/living/user)
if(!istype(user))
return
to_chat(user, "The [src] was boobytrapped!")
diff --git a/code/game/gamemodes/miniantags/morph/morph.dm b/code/game/gamemodes/miniantags/morph/morph.dm
index a122351a4bb..6e3627f2684 100644
--- a/code/game/gamemodes/miniantags/morph/morph.dm
+++ b/code/game/gamemodes/miniantags/morph/morph.dm
@@ -152,7 +152,7 @@
/mob/living/simple_animal/hostile/morph/LoseAggro()
vision_range = initial(vision_range)
-/mob/living/simple_animal/hostile/morph/AIShouldSleep(var/list/possible_targets)
+/mob/living/simple_animal/hostile/morph/AIShouldSleep(list/possible_targets)
. = ..()
if(.)
var/list/things = list()
diff --git a/code/game/gamemodes/miniantags/revenant/revenant_abilities.dm b/code/game/gamemodes/miniantags/revenant/revenant_abilities.dm
index fc49a534f2c..0c4bfc48f33 100644
--- a/code/game/gamemodes/miniantags/revenant/revenant_abilities.dm
+++ b/code/game/gamemodes/miniantags/revenant/revenant_abilities.dm
@@ -1,5 +1,5 @@
///Harvest
-/mob/living/simple_animal/revenant/ClickOn(var/atom/A, var/params) //Copypaste from ghost code - revenants can't interact with the world directly.
+/mob/living/simple_animal/revenant/ClickOn(atom/A, params) //Copypaste from ghost code - revenants can't interact with the world directly.
if(client.click_intercept)
client.click_intercept.InterceptClickOn(src, params, A)
diff --git a/code/game/gamemodes/miniantags/revenant/revenant_spawn_event.dm b/code/game/gamemodes/miniantags/revenant/revenant_spawn_event.dm
index 6871e87c3ba..40f6ac3398c 100644
--- a/code/game/gamemodes/miniantags/revenant/revenant_spawn_event.dm
+++ b/code/game/gamemodes/miniantags/revenant/revenant_spawn_event.dm
@@ -4,7 +4,7 @@
var/key_of_revenant
-/datum/event/revenant/proc/get_revenant(var/end_if_fail = 0)
+/datum/event/revenant/proc/get_revenant(end_if_fail = 0)
var/deadMobs = 0
for(var/mob/M in GLOB.dead_mob_list)
deadMobs++
diff --git a/code/game/gamemodes/miniantags/slaughter/bloodcrawl.dm b/code/game/gamemodes/miniantags/slaughter/bloodcrawl.dm
index ed0a4a908ed..f5311010707 100644
--- a/code/game/gamemodes/miniantags/slaughter/bloodcrawl.dm
+++ b/code/game/gamemodes/miniantags/slaughter/bloodcrawl.dm
@@ -2,7 +2,7 @@
#define BLOODCRAWL 1
#define BLOODCRAWL_EAT 2
-/mob/living/proc/phaseout(var/obj/effect/decal/cleanable/B)
+/mob/living/proc/phaseout(obj/effect/decal/cleanable/B)
if(iscarbon(src))
var/mob/living/carbon/C = src
@@ -105,7 +105,7 @@
icon = 'icons/effects/blood.dmi'
flags = NODROP|ABSTRACT
-/mob/living/proc/phasein(var/obj/effect/decal/cleanable/B)
+/mob/living/proc/phasein(obj/effect/decal/cleanable/B)
if(notransform)
to_chat(src, "Finish eating first!")
diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm
index a1dbbf35644..11b49f225bf 100644
--- a/code/game/gamemodes/nuclear/nuclear.dm
+++ b/code/game/gamemodes/nuclear/nuclear.dm
@@ -186,7 +186,7 @@
M.regenerate_icons()
M.update_body()
-/datum/game_mode/proc/prepare_syndicate_leader(var/datum/mind/synd_mind, var/nuke_code)
+/datum/game_mode/proc/prepare_syndicate_leader(datum/mind/synd_mind, nuke_code)
var/leader_title = pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord")
synd_mind.current.real_name = "[syndicate_name()] Team [leader_title]"
to_chat(synd_mind.current, "You are the Syndicate leader for this mission. You are responsible for the distribution of telecrystals and your ID is the only one who can open the launch bay doors.")
@@ -219,7 +219,7 @@
else
nuke_code = "code will be provided later"
-/datum/game_mode/proc/update_syndicate_id(var/datum/mind/synd_mind, is_leader = FALSE)
+/datum/game_mode/proc/update_syndicate_id(datum/mind/synd_mind, is_leader = FALSE)
var/list/found_ids = synd_mind.current.search_contents_for(/obj/item/card/id)
if(LAZYLEN(found_ids))
@@ -231,13 +231,13 @@
else
message_admins("Warning: Operative [key_name_admin(synd_mind.current)] spawned without an ID card!")
-/datum/game_mode/proc/forge_syndicate_objectives(var/datum/mind/syndicate)
+/datum/game_mode/proc/forge_syndicate_objectives(datum/mind/syndicate)
var/datum/objective/nuclear/syndobj = new
syndobj.owner = syndicate
syndicate.objectives += syndobj
-/datum/game_mode/proc/greet_syndicate(var/datum/mind/syndicate, var/you_are=1)
+/datum/game_mode/proc/greet_syndicate(datum/mind/syndicate, you_are=1)
SEND_SOUND(syndicate.current, sound('sound/ambience/antag/ops.ogg'))
if(you_are)
to_chat(syndicate.current, "You are a [syndicate_name()] agent!")
@@ -418,7 +418,7 @@
to_chat(world, text)
return 1
-/proc/nukelastname(var/mob/M as mob) //--All praise goes to NEO|Phyte, all blame goes to DH, and it was Cindi-Kate's idea. Also praise Urist for copypasta ho.
+/proc/nukelastname(mob/M as mob) //--All praise goes to NEO|Phyte, all blame goes to DH, and it was Cindi-Kate's idea. Also praise Urist for copypasta ho.
var/randomname = pick(GLOB.last_names)
var/newname = sanitize(copytext(input(M,"You are the nuke operative [pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord")]. Please choose a last name for your family.", "Name change",randomname),1,MAX_NAME_LEN))
diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm
index f57da2eabaf..a1f214fa4a1 100644
--- a/code/game/gamemodes/nuclear/nuclearbomb.dm
+++ b/code/game/gamemodes/nuclear/nuclearbomb.dm
@@ -210,7 +210,7 @@ GLOBAL_VAR(bomb_set)
data["codemsg"] = "-----"
return data
-/obj/machinery/nuclearbomb/proc/is_auth(var/mob/user)
+/obj/machinery/nuclearbomb/proc/is_auth(mob/user)
if(auth)
return TRUE
else if(user.can_admin_interact())
diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm
index ef3da7d5b8d..9837b1ea896 100644
--- a/code/game/gamemodes/objective.dm
+++ b/code/game/gamemodes/objective.dm
@@ -431,7 +431,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
/datum/objective/steal/exchange
martyr_compatible = 0
-/datum/objective/steal/exchange/proc/set_faction(var/faction,var/otheragent)
+/datum/objective/steal/exchange/proc/set_faction(faction, otheragent)
target = otheragent
var/datum/theft_objective/unique/targetinfo
if(faction == "red")
@@ -442,7 +442,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
steal_target = targetinfo
/datum/objective/steal/exchange/backstab
-/datum/objective/steal/exchange/backstab/set_faction(var/faction)
+/datum/objective/steal/exchange/backstab/set_faction(faction)
var/datum/theft_objective/unique/targetinfo
if(faction == "red")
targetinfo = new /datum/theft_objective/unique/docs_red
@@ -477,7 +477,7 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective)
/datum/objective/absorb
-/datum/objective/absorb/proc/gen_amount_goal(var/lowbound = 4, var/highbound = 6)
+/datum/objective/absorb/proc/gen_amount_goal(lowbound = 4, highbound = 6)
target_amount = rand (lowbound,highbound)
if(SSticker)
var/n_p = 1 //autowin
diff --git a/code/game/gamemodes/setupgame.dm b/code/game/gamemodes/setupgame.dm
index 75825a12259..9ce71866e88 100644
--- a/code/game/gamemodes/setupgame.dm
+++ b/code/game/gamemodes/setupgame.dm
@@ -1,4 +1,4 @@
-/proc/getAssignedBlock(var/name,var/list/blocksLeft, var/activity_bounds=DNA_DEFAULT_BOUNDS, var/good=0)
+/proc/getAssignedBlock(name, list/blocksLeft, activity_bounds=DNA_DEFAULT_BOUNDS, good=0)
if(blocksLeft.len==0)
warning("[name]: No more blocks left to assign!")
return 0
diff --git a/code/game/gamemodes/shadowling/ascendant_shadowling.dm b/code/game/gamemodes/shadowling/ascendant_shadowling.dm
index 9eeadeaba0f..e4f6f7de4ab 100644
--- a/code/game/gamemodes/shadowling/ascendant_shadowling.dm
+++ b/code/game/gamemodes/shadowling/ascendant_shadowling.dm
@@ -38,7 +38,7 @@
icon_state = "NurnKal"
icon_living = "NurnKal"
-/mob/living/simple_animal/ascendant_shadowling/Process_Spacemove(var/movement_dir = 0)
+/mob/living/simple_animal/ascendant_shadowling/Process_Spacemove(movement_dir = 0)
return 1 //copypasta from carp code
/mob/living/simple_animal/ascendant_shadowling/ex_act(severity)
@@ -47,7 +47,7 @@
/mob/living/simple_animal/ascendant_shadowling/singularity_act()
return 0 //Well hi, fellow god! How are you today?
-/mob/living/simple_animal/ascendant_shadowling/proc/announce(var/text, var/size = 4, var/new_sound = null)
+/mob/living/simple_animal/ascendant_shadowling/proc/announce(text, size = 4, new_sound = null)
var/message = "\"[text]\""
for(var/mob/M in GLOB.player_list)
if(!isnewplayer(M) && M.client)
diff --git a/code/game/gamemodes/shadowling/shadowling.dm b/code/game/gamemodes/shadowling/shadowling.dm
index 2ed440f366d..a017b6d9af0 100644
--- a/code/game/gamemodes/shadowling/shadowling.dm
+++ b/code/game/gamemodes/shadowling/shadowling.dm
@@ -55,15 +55,15 @@ Made by Xhuis
var/victory_warning_announced = FALSE
var/thrall_ratio = 1
-/proc/is_thrall(var/mob/living/M)
+/proc/is_thrall(mob/living/M)
return istype(M) && M.mind && SSticker && SSticker.mode && (M.mind in SSticker.mode.shadowling_thralls)
-/proc/is_shadow_or_thrall(var/mob/living/M)
+/proc/is_shadow_or_thrall(mob/living/M)
return istype(M) && M.mind && SSticker && SSticker.mode && ((M.mind in SSticker.mode.shadowling_thralls) || (M.mind in SSticker.mode.shadows))
-/proc/is_shadow(var/mob/living/M)
+/proc/is_shadow(mob/living/M)
return istype(M) && M.mind && SSticker && SSticker.mode && (M.mind in SSticker.mode.shadows)
@@ -122,7 +122,7 @@ Made by Xhuis
//give_shadowling_abilities(shadow)
..()
-/datum/game_mode/proc/greet_shadow(var/datum/mind/shadow)
+/datum/game_mode/proc/greet_shadow(datum/mind/shadow)
to_chat(shadow.current, "Currently, you are disguised as an employee aboard [world.name].")
to_chat(shadow.current, "In your limited state, you have two abilities: Hatch and Shadowling Hivemind (:8).")
to_chat(shadow.current, "Any other shadowlings are your allies. You must assist them as they shall assist you.")
@@ -130,7 +130,7 @@ Made by Xhuis
-/datum/game_mode/proc/process_shadow_objectives(var/datum/mind/shadow_mind)
+/datum/game_mode/proc/process_shadow_objectives(datum/mind/shadow_mind)
var/objective = "enthrall" //may be devour later, but for now it seems murderbone-y
if(objective == "enthrall")
@@ -140,7 +140,7 @@ Made by Xhuis
to_chat(shadow_mind.current, "Objective #1: [objective_explanation]
")
-/datum/game_mode/proc/finalize_shadowling(var/datum/mind/shadow_mind)
+/datum/game_mode/proc/finalize_shadowling(datum/mind/shadow_mind)
var/mob/living/carbon/human/S = shadow_mind.current
shadow_mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/shadowling_hatch(null))
spawn(0)
@@ -176,7 +176,7 @@ Made by Xhuis
GLOB.command_announcement.Announce("Large concentration of psychic bluespace energy detected by long-ranged scanners. Shadowling ascension event imminent. Prevent it at all costs!", "Central Command Higher Dimensional Affairs", 'sound/AI/spanomalies.ogg')
return 1
-/datum/game_mode/proc/remove_thrall(datum/mind/thrall_mind, var/kill = 0)
+/datum/game_mode/proc/remove_thrall(datum/mind/thrall_mind, kill = 0)
if(!istype(thrall_mind) || !(thrall_mind in shadowling_thralls) || !isliving(thrall_mind.current))
return 0 //If there is no mind, the mind isn't a thrall, or the mind's mob isn't alive, return
shadowling_thralls.Remove(thrall_mind)
diff --git a/code/game/gamemodes/shadowling/shadowling_abilities.dm b/code/game/gamemodes/shadowling/shadowling_abilities.dm
index 2956f146945..4d93a601e9d 100644
--- a/code/game/gamemodes/shadowling/shadowling_abilities.dm
+++ b/code/game/gamemodes/shadowling/shadowling_abilities.dm
@@ -1,6 +1,6 @@
#define EMPOWERED_THRALL_LIMIT 5
-/obj/effect/proc_holder/spell/proc/shadowling_check(var/mob/living/carbon/human/H)
+/obj/effect/proc_holder/spell/proc/shadowling_check(mob/living/carbon/human/H)
if(!H || !istype(H))
return
if(H.incorporeal_move == 1)
diff --git a/code/game/gamemodes/steal_items.dm b/code/game/gamemodes/steal_items.dm
index 7e15147e885..780962045be 100644
--- a/code/game/gamemodes/steal_items.dm
+++ b/code/game/gamemodes/steal_items.dm
@@ -13,7 +13,7 @@
var/flags = 0
var/location_override
-/datum/theft_objective/proc/check_completion(var/datum/mind/owner)
+/datum/theft_objective/proc/check_completion(datum/mind/owner)
if(!owner.current)
return 0
if(!isliving(owner.current))
@@ -62,7 +62,7 @@
typepath = /obj/item/aicard
location_override = "AI Satellite. An intellicard for transportation can be found in Tech Storage, Science Department or manufactured"
-/datum/theft_objective/ai/check_special_completion(var/obj/item/aicard/C)
+/datum/theft_objective/ai/check_special_completion(obj/item/aicard/C)
if(..())
for(var/mob/living/silicon/ai/A in C)
if(istype(A, /mob/living/silicon/ai) && A.stat != 2) //See if any AI's are alive inside that card.
@@ -154,7 +154,7 @@
required_amount=rand(lower,upper)*step
name = "[required_amount] [name]"
-/datum/theft_objective/number/check_completion(var/datum/mind/owner)
+/datum/theft_objective/number/check_completion(datum/mind/owner)
if(!owner.current)
return 0
if(!isliving(owner.current))
@@ -166,7 +166,7 @@
found_amount += getAmountStolen(I)
return found_amount >= required_amount
-/datum/theft_objective/number/proc/getAmountStolen(var/obj/item/I)
+/datum/theft_objective/number/proc/getAmountStolen(obj/item/I)
return I:amount
/datum/theft_objective/unique
diff --git a/code/game/gamemodes/vampire/vampire.dm b/code/game/gamemodes/vampire/vampire.dm
index 56f31a173be..7d2f0e404f5 100644
--- a/code/game/gamemodes/vampire/vampire.dm
+++ b/code/game/gamemodes/vampire/vampire.dm
@@ -135,7 +135,7 @@
to_chat(world, text)
return 1
-/datum/game_mode/proc/forge_vampire_objectives(var/datum/mind/vampire)
+/datum/game_mode/proc/forge_vampire_objectives(datum/mind/vampire)
//Objectives are traitor objectives plus blood objectives
var/datum/objective/blood/blood_objective = new
@@ -172,7 +172,7 @@
return
vampire_mob.make_vampire()
-/datum/game_mode/proc/greet_vampire(var/datum/mind/vampire, var/you_are=1)
+/datum/game_mode/proc/greet_vampire(datum/mind/vampire, you_are=1)
var/dat
if(you_are)
SEND_SOUND(vampire.current, sound('sound/ambience/antag/vampalert.ogg'))
@@ -248,7 +248,7 @@ You are weak to holy things and starlight. Don't go into space and avoid the Cha
qdel(ability)
owner.update_sight() // Life updates conditionally, so we need to update sight here in case the vamp loses his vision based powers. Maybe one day refactor to be more OOP and on the vampire's ability datum.
-/datum/vampire/proc/update_owner(var/mob/living/carbon/human/current) //Called when a vampire gets cloned. This updates vampire.owner to the new body.
+/datum/vampire/proc/update_owner(mob/living/carbon/human/current) //Called when a vampire gets cloned. This updates vampire.owner to the new body.
if(current.mind && current.mind.vampire && current.mind.vampire.owner && (current.mind.vampire.owner != current))
current.mind.vampire.owner = current
diff --git a/code/game/gamemodes/vampire/vampire_powers.dm b/code/game/gamemodes/vampire/vampire_powers.dm
index db245cd0d25..4e06cb02df1 100644
--- a/code/game/gamemodes/vampire/vampire_powers.dm
+++ b/code/game/gamemodes/vampire/vampire_powers.dm
@@ -564,7 +564,7 @@
H.raise_vampire(user)
-/mob/living/carbon/human/proc/raise_vampire(var/mob/M)
+/mob/living/carbon/human/proc/raise_vampire(mob/M)
if(!istype(M))
log_debug("human/proc/raise_vampire called with invalid argument.")
return
diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm
index ee9fd069a76..af83abba66b 100644
--- a/code/game/gamemodes/wizard/artefact.dm
+++ b/code/game/gamemodes/wizard/artefact.dm
@@ -147,7 +147,7 @@
var/spawn_path = /mob/living/simple_animal/cow //defaulty cows to prevent unintentional narsies
var/spawn_amt_left = 20
-/obj/effect/rend/New(loc, var/spawn_type, var/spawn_amt, var/desc)
+/obj/effect/rend/New(loc, spawn_type, spawn_amt, desc)
..()
src.spawn_path = spawn_type
src.spawn_amt_left = spawn_amt
@@ -352,7 +352,7 @@ GLOBAL_LIST_EMPTY(multiverse)
to_chat(user, "[src] is recharging! Keep in mind it shares a cooldown with the swords wielded by your copies.")
-/obj/item/multisword/proc/spawn_copy(var/client/C, var/turf/T, mob/user)
+/obj/item/multisword/proc/spawn_copy(client/C, turf/T, mob/user)
var/mob/living/carbon/human/M = new/mob/living/carbon/human(T)
if(duplicate_self)
user.client.prefs.copy_to(M)
@@ -398,7 +398,7 @@ GLOBAL_LIST_EMPTY(multiverse)
M.mind.special_role = SPECIAL_ROLE_MULTIVERSE
log_game("[M.key] was made a multiverse traveller with the objective to help [usr.real_name] protect the station.")
-/obj/item/multisword/proc/equip_copy(var/mob/living/carbon/human/M)
+/obj/item/multisword/proc/equip_copy(mob/living/carbon/human/M)
var/obj/item/multisword/sword = new sword_type
sword.assigned = assigned
diff --git a/code/game/gamemodes/wizard/godhand.dm b/code/game/gamemodes/wizard/godhand.dm
index f2d0e6eb81a..409a1801e40 100644
--- a/code/game/gamemodes/wizard/godhand.dm
+++ b/code/game/gamemodes/wizard/godhand.dm
@@ -13,7 +13,7 @@
throw_range = 0
throw_speed = 0
-/obj/item/melee/touch_attack/New(var/spell)
+/obj/item/melee/touch_attack/New(spell)
attached_spell = spell
..()
diff --git a/code/game/gamemodes/wizard/raginmages.dm b/code/game/gamemodes/wizard/raginmages.dm
index 0c2475edd41..d50a6200764 100644
--- a/code/game/gamemodes/wizard/raginmages.dm
+++ b/code/game/gamemodes/wizard/raginmages.dm
@@ -16,7 +16,7 @@
to_chat(world, "The current game mode is - Ragin' Mages!")
to_chat(world, "The Space Wizard Federation is pissed, crew must help defeat all the Space Wizards invading the station!")
-/datum/game_mode/wizard/raginmages/greet_wizard(var/datum/mind/wizard, var/you_are=1)
+/datum/game_mode/wizard/raginmages/greet_wizard(datum/mind/wizard, you_are=1)
if(you_are)
to_chat(wizard.current, "You are the Space Wizard!")
to_chat(wizard.current, "The Space Wizard Federation has given you the following tasks:")
@@ -85,7 +85,7 @@
return ..()
// To silence all struggles within the wizard's lair
-/datum/game_mode/wizard/raginmages/proc/end_squabble(var/area/wizard_station/A)
+/datum/game_mode/wizard/raginmages/proc/end_squabble(area/wizard_station/A)
if(!istype(A)) return // You could probably do mean things with this otherwise
var/list/marked_for_death = list()
for(var/mob/living/L in A) // To hit non-wizard griefers
@@ -143,7 +143,7 @@
// ripped from -tg-'s wizcode, because whee lets make a very general proc for a very specific gamemode
// This probably wouldn't do half bad as a proc in __HELPERS
// Lemme know if this causes species to mess up spectacularly or anything
-/datum/game_mode/wizard/raginmages/proc/makeBody(var/mob/dead/observer/G)
+/datum/game_mode/wizard/raginmages/proc/makeBody(mob/dead/observer/G)
if(!G || !G.key)
return // Let's not steal someone's soul here
var/mob/living/carbon/human/new_character = new(pick(GLOB.latejoin))
diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm
index c21640d8466..43e768a1ef2 100644
--- a/code/game/gamemodes/wizard/wizard.dm
+++ b/code/game/gamemodes/wizard/wizard.dm
@@ -77,7 +77,7 @@
wizhud.leave_hud(wiz_mind.current)
set_antag_hud(wiz_mind.current, null)
-/datum/game_mode/proc/forge_wizard_objectives(var/datum/mind/wizard)
+/datum/game_mode/proc/forge_wizard_objectives(datum/mind/wizard)
var/datum/objective/wizchaos/wiz_objective = new
wiz_objective.owner = wizard
wizard.objectives += wiz_objective
@@ -98,7 +98,7 @@
if(wizard_mob.mind)
wizard_mob.mind.name = newname
-/datum/game_mode/proc/greet_wizard(var/datum/mind/wizard, var/you_are=1)
+/datum/game_mode/proc/greet_wizard(datum/mind/wizard, you_are=1)
addtimer(CALLBACK(wizard.current, /mob/.proc/playsound_local, null, 'sound/ambience/antag/ragesmages.ogg', 100, 0), 30)
if(you_are)
to_chat(wizard.current, "You are the Space Wizard!")
@@ -198,7 +198,7 @@
finished = 1
return 1
-/datum/game_mode/wizard/declare_completion(var/ragin = 0)
+/datum/game_mode/wizard/declare_completion(ragin = 0)
if(finished && !ragin)
SSticker.mode_result = "wizard loss - wizard killed"
to_chat(world, " The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!")
diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm
index ac533f0b7ef..6eaaf03aaef 100644
--- a/code/game/jobs/access.dm
+++ b/code/game/jobs/access.dm
@@ -54,7 +54,7 @@
L = list()
return check_access_list(L)
-/obj/proc/check_access_list(var/list/L)
+/obj/proc/check_access_list(list/L)
generate_req_lists()
if(!L)
@@ -63,7 +63,7 @@
return 0
return has_access(req_access, req_one_access, L)
-/proc/has_access(var/list/req_access, var/list/req_one_access, var/list/accesses)
+/proc/has_access(list/req_access, list/req_one_access, list/accesses)
for(var/req in req_access)
if(!(req in accesses)) //doesn't have this access
return 0
@@ -443,7 +443,7 @@
return "Unknown"
-/proc/GetIdCard(var/mob/living/carbon/human/H)
+/proc/GetIdCard(mob/living/carbon/human/H)
if(H.wear_id)
var/id = H.wear_id.GetID()
if(id)
@@ -452,7 +452,7 @@
var/obj/item/I = H.get_active_hand()
return I.GetID()
-/proc/FindNameFromID(var/mob/living/carbon/human/H)
+/proc/FindNameFromID(mob/living/carbon/human/H)
ASSERT(istype(H))
var/obj/item/card/id/C = H.get_active_hand()
if( istype(C) || istype(C, /obj/item/pda) )
diff --git a/code/game/jobs/job_exp.dm b/code/game/jobs/job_exp.dm
index 0e281606124..b30fbac02c4 100644
--- a/code/game/jobs/job_exp.dm
+++ b/code/game/jobs/job_exp.dm
@@ -85,7 +85,7 @@ GLOBAL_LIST_INIT(role_playtime_requirements, list(
src << browse(msg, "window=Player_playtime_check")
-/datum/admins/proc/cmd_mentor_show_exp_panel(var/client/C)
+/datum/admins/proc/cmd_mentor_show_exp_panel(client/C)
if(!C)
to_chat(usr, "ERROR: Client not found.")
return
@@ -197,10 +197,10 @@ GLOBAL_LIST_INIT(role_playtime_requirements, list(
return_text += ""
return return_text
-/client/proc/get_exp_type(var/etype)
+/client/proc/get_exp_type(etype)
return get_exp_format(get_exp_type_num(etype))
-/client/proc/get_exp_type_num(var/etype)
+/client/proc/get_exp_type_num(etype)
var/list/play_records = params2list(prefs.exp)
return text2num(play_records[etype])
@@ -216,7 +216,7 @@ GLOBAL_LIST_INIT(role_playtime_requirements, list(
return result_text.Join("")
-/proc/get_exp_format(var/expnum)
+/proc/get_exp_format(expnum)
if(expnum > 60)
return num2text(round(expnum / 60)) + "h"
else if(expnum > 0)
diff --git a/code/game/jobs/job_objective.dm b/code/game/jobs/job_objective.dm
index 660d1830f0a..8eaf9e09b39 100644
--- a/code/game/jobs/job_objective.dm
+++ b/code/game/jobs/job_objective.dm
@@ -1,7 +1,7 @@
/datum/mind/var/list/job_objectives = list()
#define FINDJOBTASK_DEFAULT_NEW 1 // Make a new task of this type if one can't be found.
-/datum/mind/proc/findJobTask(var/typepath, var/options = 0)
+/datum/mind/proc/findJobTask(typepath, options = 0)
var/datum/job_objective/task = locate(typepath) in job_objectives
if(!istype(task,typepath))
if(options & FINDJOBTASK_DEFAULT_NEW)
@@ -18,7 +18,7 @@
var/units_requested = INFINITY
var/completion_payment = 0 // Credits paid to owner when completed
-/datum/job_objective/New(var/datum/mind/new_owner)
+/datum/job_objective/New(datum/mind/new_owner)
owner = new_owner
owner.job_objectives += src
@@ -27,7 +27,7 @@
var/desc = "Placeholder Objective"
return desc
-/datum/job_objective/proc/unit_completed(var/count=1)
+/datum/job_objective/proc/unit_completed(count=1)
units_completed += count
/datum/job_objective/proc/is_completed()
diff --git a/code/game/jobs/jobs.dm b/code/game/jobs/jobs.dm
index 2f8e426e030..e0e817f76ef 100644
--- a/code/game/jobs/jobs.dm
+++ b/code/game/jobs/jobs.dm
@@ -105,7 +105,7 @@ GLOBAL_LIST_INIT(whitelisted_positions, list(
))
-/proc/guest_jobbans(var/job)
+/proc/guest_jobbans(job)
return (job in GLOB.whitelisted_positions)
/proc/get_job_datums()
@@ -119,7 +119,7 @@ GLOBAL_LIST_INIT(whitelisted_positions, list(
return occupations
-/proc/get_alternate_titles(var/job)
+/proc/get_alternate_titles(job)
var/list/jobs = get_job_datums()
var/list/titles = list()
diff --git a/code/game/jobs/whitelist.dm b/code/game/jobs/whitelist.dm
index fe835c4dc8d..af80e7474a4 100644
--- a/code/game/jobs/whitelist.dm
+++ b/code/game/jobs/whitelist.dm
@@ -13,13 +13,13 @@ GLOBAL_LIST_EMPTY(whitelist)
if(!GLOB.whitelist.len)
GLOB.whitelist = null
/*
-/proc/check_whitelist(mob/M, var/rank)
+/proc/check_whitelist(mob/M, rank)
if(!whitelist)
return 0
return ("[M.ckey]" in whitelist)
*/
-/proc/is_job_whitelisted(mob/M, var/rank)
+/proc/is_job_whitelisted(mob/M, rank)
if(guest_jobbans(rank))
if(!config.usewhitelist)
return TRUE
@@ -68,7 +68,7 @@ GLOBAL_LIST_EMPTY(alien_whitelist)
GLOB.alien_whitelist = splittext(text, "\n")
//todo: admin aliens
-/proc/is_alien_whitelisted(mob/M, var/species)
+/proc/is_alien_whitelisted(mob/M, species)
if(!config.usealienwhitelist)
return TRUE
if(config.disable_karma)
diff --git a/code/game/machinery/Beacon.dm b/code/game/machinery/Beacon.dm
index 1f626f0656b..41612fb870b 100644
--- a/code/game/machinery/Beacon.dm
+++ b/code/game/machinery/Beacon.dm
@@ -39,7 +39,7 @@
destroy_beacon()
return ..()
-/obj/machinery/bluespace_beacon/hide(var/intact)
+/obj/machinery/bluespace_beacon/hide(intact)
invisibility = intact ? INVISIBILITY_MAXIMUM : 0
update_icon()
diff --git a/code/game/machinery/ai_slipper.dm b/code/game/machinery/ai_slipper.dm
index eaa1120ab04..45cd917c39b 100644
--- a/code/game/machinery/ai_slipper.dm
+++ b/code/game/machinery/ai_slipper.dm
@@ -27,7 +27,7 @@
disabled = TRUE
update_icon()
-/obj/machinery/ai_slipper/proc/setState(var/enabled, var/uses)
+/obj/machinery/ai_slipper/proc/setState(enabled, uses)
disabled = disabled
uses = uses
power_change()
diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm
index 9d7b73b2bcc..32b9b381887 100644
--- a/code/game/machinery/buttons.dm
+++ b/code/game/machinery/buttons.dm
@@ -24,7 +24,7 @@
/obj/machinery/button/indestructible
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
-/obj/machinery/driver_button/New(turf/loc, var/w_dir=null)
+/obj/machinery/driver_button/New(turf/loc, w_dir=null)
..()
switch(w_dir)
if(NORTH)
@@ -81,7 +81,7 @@
return ..()
-/obj/machinery/driver_button/multitool_menu(var/mob/user, var/obj/item/multitool/P)
+/obj/machinery/driver_button/multitool_menu(mob/user, obj/item/multitool/P)
return {"
- ID Tag: [format_tag("ID Tag","id_tag","set_id")]
@@ -147,7 +147,7 @@
icon_state = "launcherbtt"
active = 0
-/obj/machinery/driver_button/multitool_topic(var/mob/user,var/list/href_list,var/obj/O)
+/obj/machinery/driver_button/multitool_topic(mob/user, list/href_list, obj/O)
..()
if("toggle_logic" in href_list)
logic_connect = !logic_connect
diff --git a/code/game/machinery/camera/tracking.dm b/code/game/machinery/camera/tracking.dm
index 1c247b23c03..b67357fead3 100644
--- a/code/game/machinery/camera/tracking.dm
+++ b/code/game/machinery/camera/tracking.dm
@@ -33,7 +33,7 @@
return T
-/mob/living/silicon/ai/proc/ai_camera_list(var/camera in get_camera_list())
+/mob/living/silicon/ai/proc/ai_camera_list(camera in get_camera_list())
set category = "AI Commands"
set name = "Show Camera List"
@@ -160,7 +160,7 @@
ai_actual_track(target)
-/mob/living/silicon/ai/proc/ai_cancel_tracking(var/forced = 0)
+/mob/living/silicon/ai/proc/ai_cancel_tracking(forced = 0)
if(!cameraFollow)
return
diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm
index c00da271829..e8d5cfcf437 100644
--- a/code/game/machinery/cloning.dm
+++ b/code/game/machinery/cloning.dm
@@ -430,7 +430,7 @@ GLOBAL_LIST_INIT(cloner_biomass_items, list(\
/obj/machinery/clonepod/emag_act(user)
malfunction()
-/obj/machinery/clonepod/proc/update_clone_antag(var/mob/living/carbon/human/H)
+/obj/machinery/clonepod/proc/update_clone_antag(mob/living/carbon/human/H)
// Check to see if the clone's mind is an antagonist of any kind and handle them accordingly to make sure they get their spells, HUD/whatever else back.
if((H.mind in SSticker.mode:revolutionaries) || (H.mind in SSticker.mode:head_revolutionaries))
SSticker.mode.update_rev_icons_added() //So the icon actually appears
diff --git a/code/game/machinery/computer/HolodeckControl.dm b/code/game/machinery/computer/HolodeckControl.dm
index 4141af84ca1..73ef22b3616 100644
--- a/code/game/machinery/computer/HolodeckControl.dm
+++ b/code/game/machinery/computer/HolodeckControl.dm
@@ -12,11 +12,11 @@
light_color = LIGHT_COLOR_CYAN
-/obj/machinery/computer/HolodeckControl/attack_ai(var/mob/user as mob)
+/obj/machinery/computer/HolodeckControl/attack_ai(mob/user as mob)
return attack_hand(user)
-/obj/machinery/computer/HolodeckControl/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/HolodeckControl/attack_hand(mob/user as mob)
if(..())
return 1
@@ -159,7 +159,7 @@
updateUsrDialog()
return
-/obj/machinery/computer/HolodeckControl/attackby(var/obj/item/D as obj, var/mob/user as mob, params)
+/obj/machinery/computer/HolodeckControl/attackby(obj/item/D as obj, mob/user as mob, params)
return
/obj/machinery/computer/HolodeckControl/emag_act(user as mob)
@@ -221,7 +221,7 @@
T.ex_act(3)
T.hotspot_expose(1000,500,1)
-/obj/machinery/computer/HolodeckControl/proc/derez(var/obj/obj , var/silent = 1)
+/obj/machinery/computer/HolodeckControl/proc/derez(obj/obj , silent = 1)
holographic_items.Remove(obj)
if(obj == null)
@@ -237,14 +237,14 @@
visible_message("The [oldobj.name] fades away!")
qdel(obj)
-/obj/machinery/computer/HolodeckControl/proc/checkInteg(var/area/A)
+/obj/machinery/computer/HolodeckControl/proc/checkInteg(area/A)
for(var/turf/T in A)
if(istype(T, /turf/space))
return 0
return 1
-/obj/machinery/computer/HolodeckControl/proc/togglePower(var/toggleOn = 0)
+/obj/machinery/computer/HolodeckControl/proc/togglePower(toggleOn = 0)
if(toggleOn)
var/area/targetsource = locate(/area/holodeck/source_emptycourt)
@@ -269,7 +269,7 @@
active = 0
-/obj/machinery/computer/HolodeckControl/proc/loadProgram(var/area/A)
+/obj/machinery/computer/HolodeckControl/proc/loadProgram(area/A)
if(world.time < (last_change + 25))
if(world.time < (last_change + 15))//To prevent super-spam clicking, reduced process size and annoyance -Sieve
diff --git a/code/game/machinery/computer/aifixer.dm b/code/game/machinery/computer/aifixer.dm
index b1fef7a1b23..8afa3fbb429 100644
--- a/code/game/machinery/computer/aifixer.dm
+++ b/code/game/machinery/computer/aifixer.dm
@@ -21,10 +21,10 @@
else
return ..()
-/obj/machinery/computer/aifixer/attack_ai(var/mob/user as mob)
+/obj/machinery/computer/aifixer/attack_ai(mob/user as mob)
ui_interact(user)
-/obj/machinery/computer/aifixer/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/aifixer/attack_hand(mob/user as mob)
ui_interact(user)
/obj/machinery/computer/aifixer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
@@ -107,7 +107,7 @@
else
overlays += image(icon,"ai-fixer-empty",overlay_layer)
-/obj/machinery/computer/aifixer/transfer_ai(var/interaction, var/mob/user, var/mob/living/silicon/ai/AI, var/obj/item/aicard/card)
+/obj/machinery/computer/aifixer/transfer_ai(interaction, mob/user, mob/living/silicon/ai/AI, obj/item/aicard/card)
if(!..())
return
//Downloading AI from card to terminal.
diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm
index edb554acab0..391a137749a 100644
--- a/code/game/machinery/computer/arcade.dm
+++ b/code/game/machinery/computer/arcade.dm
@@ -21,7 +21,7 @@
Reset()
-/obj/machinery/computer/arcade/proc/prizevend(var/score)
+/obj/machinery/computer/arcade/proc/prizevend(score)
if(!contents.len)
var/prize_amount
if(score)
@@ -907,7 +907,7 @@
//Add Random/Specific crewmember
-/obj/machinery/computer/arcade/orion_trail/proc/add_crewmember(var/specific = "")
+/obj/machinery/computer/arcade/orion_trail/proc/add_crewmember(specific = "")
var/newcrew = ""
if(specific)
newcrew = specific
@@ -923,7 +923,7 @@
//Remove Random/Specific crewmember
-/obj/machinery/computer/arcade/orion_trail/proc/remove_crewmember(var/specific = "", var/dont_remove = "")
+/obj/machinery/computer/arcade/orion_trail/proc/remove_crewmember(specific = "", dont_remove = "")
var/list/safe2remove = settlers
var/removed = ""
if(dont_remove)
diff --git a/code/game/machinery/computer/atmos_control.dm b/code/game/machinery/computer/atmos_control.dm
index a5898d87a4c..db28dd16dc6 100644
--- a/code/game/machinery/computer/atmos_control.dm
+++ b/code/game/machinery/computer/atmos_control.dm
@@ -28,7 +28,7 @@
/obj/machinery/air_sensor/update_icon()
icon_state = "gsensor[on]"
-/obj/machinery/air_sensor/multitool_menu(var/mob/user, var/obj/item/multitool/P)
+/obj/machinery/air_sensor/multitool_menu(mob/user, obj/item/multitool/P)
return {"
Main
"}
-/obj/machinery/air_sensor/multitool_topic(var/mob/user, var/list/href_list, var/obj/O)
+/obj/machinery/air_sensor/multitool_topic(mob/user, list/href_list, obj/O)
. = ..()
if(.)
return .
@@ -65,7 +65,7 @@
visible_message("You hear a quite click as the [src]'s floor bolts raise", "You hear a quite click")
return TRUE
-/obj/machinery/air_sensor/attackby(var/obj/item/W as obj, var/mob/user as mob)
+/obj/machinery/air_sensor/attackby(obj/item/W as obj, mob/user as mob)
if(istype(W, /obj/item/multitool))
update_multitool_menu(user)
return 1
diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm
index eb8c996d9b0..6edc4d21eed 100644
--- a/code/game/machinery/computer/card.dm
+++ b/code/game/machinery/computer/card.dm
@@ -75,7 +75,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
/obj/machinery/computer/card/proc/is_centcom()
return FALSE
-/obj/machinery/computer/card/proc/is_authenticated(var/mob/user)
+/obj/machinery/computer/card/proc/is_authenticated(mob/user)
if(user.can_admin_interact())
return TRUE
if(scan)
@@ -292,7 +292,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
return TRUE
return FALSE
-/obj/machinery/computer/card/attack_ai(var/mob/user as mob)
+/obj/machinery/computer/card/attack_ai(mob/user as mob)
return attack_hand(user)
/obj/machinery/computer/card/attack_hand(mob/user as mob)
diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm
index fc8321d1f6a..f2a76b15f58 100644
--- a/code/game/machinery/computer/cloning.dm
+++ b/code/game/machinery/computer/cloning.dm
@@ -372,7 +372,7 @@
src.add_fingerprint(usr)
-/obj/machinery/computer/cloning/proc/scan_mob(mob/living/carbon/human/subject as mob, var/scan_brain = 0)
+/obj/machinery/computer/cloning/proc/scan_mob(mob/living/carbon/human/subject as mob, scan_brain = 0)
if(stat & NOPOWER)
return
if(scanner.stat & (NOPOWER|BROKEN))
@@ -459,7 +459,7 @@
SStgui.update_uis(src)
//Find a specific record by key.
-/obj/machinery/computer/cloning/proc/find_record(var/find_key)
+/obj/machinery/computer/cloning/proc/find_record(find_key)
var/selected_record = null
for(var/datum/dna2/record/R in src.records)
if(R.ckey == find_key)
diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm
index 10fffa8c024..054a6719aff 100644
--- a/code/game/machinery/computer/communications.dm
+++ b/code/game/machinery/computer/communications.dm
@@ -45,7 +45,7 @@
..()
crew_announcement.newscast = 0
-/obj/machinery/computer/communications/proc/is_authenticated(var/mob/user, var/message = 1)
+/obj/machinery/computer/communications/proc/is_authenticated(mob/user, message = 1)
if(user.can_admin_interact())
return COMM_AUTHENTICATION_AGHOST
if(authenticated == COMM_AUTHENTICATION_CAPT)
@@ -56,7 +56,7 @@
to_chat(user, "Access denied.")
return COMM_AUTHENTICATION_NONE
-/obj/machinery/computer/communications/proc/change_security_level(var/new_level)
+/obj/machinery/computer/communications/proc/change_security_level(new_level)
tmp_alertlevel = new_level
var/old_level = GLOB.security_level
if(!tmp_alertlevel) tmp_alertlevel = SEC_LEVEL_GREEN
@@ -295,10 +295,10 @@
to_chat(user, "You scramble the communication routing circuits!")
SStgui.update_uis(src)
-/obj/machinery/computer/communications/attack_ai(var/mob/user as mob)
+/obj/machinery/computer/communications/attack_ai(mob/user as mob)
return src.attack_hand(user)
-/obj/machinery/computer/communications/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/communications/attack_hand(mob/user as mob)
if(..(user))
return
@@ -392,25 +392,25 @@
data["esc_section"] = data["esc_status"] || data["esc_callable"] || data["esc_recallable"] || data["lastCallLoc"]
return data
-/obj/machinery/computer/communications/proc/setCurrentMessage(var/mob/user,var/value)
+/obj/machinery/computer/communications/proc/setCurrentMessage(mob/user, value)
if(isAI(user) || isrobot(user))
aicurrmsg = value
else
currmsg = value
-/obj/machinery/computer/communications/proc/getCurrentMessage(var/mob/user)
+/obj/machinery/computer/communications/proc/getCurrentMessage(mob/user)
if(isAI(user) || isrobot(user))
return aicurrmsg
else
return currmsg
-/obj/machinery/computer/communications/proc/setMenuState(var/mob/user,var/value)
+/obj/machinery/computer/communications/proc/setMenuState(mob/user, value)
if(isAI(user) || isrobot(user))
ai_menu_state=value
else
menu_state=value
-/proc/call_shuttle_proc(var/mob/user, var/reason)
+/proc/call_shuttle_proc(mob/user, reason)
if(GLOB.sent_strike_team == 1)
to_chat(user, "Central Command will not allow the shuttle to be called. Consider all contracts terminated.")
return
@@ -433,7 +433,7 @@
return
-/proc/init_shift_change(var/mob/user, var/force = 0)
+/proc/init_shift_change(mob/user, force = 0)
// if force is 0, some things may stop the shuttle call
if(!force)
if(SSshuttle.emergencyNoEscape)
@@ -464,7 +464,7 @@
return
-/proc/cancel_call_proc(var/mob/user)
+/proc/cancel_call_proc(mob/user)
if(SSticker.mode.name == "meteor")
return
diff --git a/code/game/machinery/computer/honkputer.dm b/code/game/machinery/computer/honkputer.dm
index 9f5d77a642c..6990e1c3dc8 100644
--- a/code/game/machinery/computer/honkputer.dm
+++ b/code/game/machinery/computer/honkputer.dm
@@ -65,7 +65,7 @@
src.emagged = 1
to_chat(user, "You scramble the login circuits, allowing anyone to use the console!")
-/obj/machinery/computer/HONKputer/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/HONKputer/attack_hand(mob/user as mob)
if(..())
return
if(is_away_level(src.z))
diff --git a/code/game/machinery/computer/law.dm b/code/game/machinery/computer/law.dm
index d7987477a65..823a20884d6 100644
--- a/code/game/machinery/computer/law.dm
+++ b/code/game/machinery/computer/law.dm
@@ -42,7 +42,7 @@
return ..()
-/obj/machinery/computer/aiupload/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/aiupload/attack_hand(mob/user as mob)
if(src.stat & NOPOWER)
to_chat(usr, "The upload computer has no power!")
return
@@ -85,7 +85,7 @@
return ..()
-/obj/machinery/computer/borgupload/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/borgupload/attack_hand(mob/user as mob)
if(src.stat & NOPOWER)
to_chat(usr, "The upload computer has no power!")
return
diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm
index 828b26f69b3..a7345522b25 100644
--- a/code/game/machinery/computer/message.dm
+++ b/code/game/machinery/computer/message.dm
@@ -79,7 +79,7 @@
linkedServer = GLOB.message_servers[1]
return
-/obj/machinery/computer/message_monitor/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/message_monitor/attack_hand(mob/user as mob)
if(..())
return
if(stat & (NOPOWER|BROKEN))
diff --git a/code/game/machinery/computer/pod.dm b/code/game/machinery/computer/pod.dm
index bafcd2d8ca2..322031d9997 100644
--- a/code/game/machinery/computer/pod.dm
+++ b/code/game/machinery/computer/pod.dm
@@ -48,7 +48,7 @@
return
-/obj/machinery/computer/pod/proc/solo_sync(var/ident_tag)
+/obj/machinery/computer/pod/proc/solo_sync(ident_tag)
for(var/obj/machinery/mass_driver/M in GLOB.machines)
if(M.z != src.z) continue
if((M.id_tag == ident_tag) && !(ident_tag in synced))
@@ -74,7 +74,7 @@
return
-/obj/machinery/computer/pod/proc/launch_sequence(var/ident_tag)
+/obj/machinery/computer/pod/proc/launch_sequence(ident_tag)
if(stat & (NOPOWER|BROKEN))
return
var/anydriver = 0
@@ -108,12 +108,12 @@
return
-/obj/machinery/computer/pod/attack_ai(var/mob/user as mob)
+/obj/machinery/computer/pod/attack_ai(mob/user as mob)
src.add_hiddenprint(user)
return attack_hand(user)
-/obj/machinery/computer/pod/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/pod/attack_hand(mob/user as mob)
if(..())
return
@@ -272,7 +272,7 @@
circuit = /obj/item/circuitboard/syndicatedoor
light_color = "#00FFFF"
-/obj/machinery/computer/pod/old/syndicate/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/pod/old/syndicate/attack_hand(mob/user as mob)
if(!allowed(user))
to_chat(user, "Access Denied")
return
@@ -290,7 +290,7 @@
var/teleporter_dest = 0
circuit = /obj/item/circuitboard/pod/deathsquad
-/obj/machinery/computer/pod/deathsquad/launch_sequence(var/ident_tag)
+/obj/machinery/computer/pod/deathsquad/launch_sequence(ident_tag)
if(stat & (NOPOWER|BROKEN))
return
var/anydriver = 0
@@ -352,7 +352,7 @@
var/id_tag = ""
-/obj/structure/deathsquad_tele/Bumped(var/atom/movable/AM)
+/obj/structure/deathsquad_tele/Bumped(atom/movable/AM)
if(!ztarget) return ..()
var/y = AM.y
spawn()
diff --git a/code/game/machinery/computer/prisoner.dm b/code/game/machinery/computer/prisoner.dm
index 8aa41e70f69..a155a323663 100644
--- a/code/game/machinery/computer/prisoner.dm
+++ b/code/game/machinery/computer/prisoner.dm
@@ -15,7 +15,7 @@
light_color = LIGHT_COLOR_DARKRED
-/obj/machinery/computer/prisoner/attack_ai(var/mob/user as mob)
+/obj/machinery/computer/prisoner/attack_ai(mob/user as mob)
return src.attack_hand(user)
/obj/machinery/computer/prisoner/New()
@@ -26,7 +26,7 @@
GLOB.prisoncomputer_list -= src
return ..()
-/obj/machinery/computer/prisoner/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/prisoner/attack_hand(mob/user as mob)
if(..())
return 1
user.set_machine(src)
diff --git a/code/game/machinery/computer/robot.dm b/code/game/machinery/computer/robot.dm
index 79c2cb35566..ffa434e7f2d 100644
--- a/code/game/machinery/computer/robot.dm
+++ b/code/game/machinery/computer/robot.dm
@@ -12,10 +12,10 @@
var/safety = 1
-/obj/machinery/computer/robotics/attack_ai(var/mob/user as mob)
+/obj/machinery/computer/robotics/attack_ai(mob/user as mob)
return attack_hand(user)
-/obj/machinery/computer/robotics/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/robotics/attack_hand(mob/user as mob)
if(..())
return
if(stat & (NOPOWER|BROKEN))
diff --git a/code/game/machinery/computer/salvage_ship.dm b/code/game/machinery/computer/salvage_ship.dm
index 1a3f15ddbab..917849101a5 100644
--- a/code/game/machinery/computer/salvage_ship.dm
+++ b/code/game/machinery/computer/salvage_ship.dm
@@ -106,5 +106,5 @@
updateUsrDialog()
return
-/obj/machinery/computer/salvage_ship/bullet_act(var/obj/item/projectile/Proj)
+/obj/machinery/computer/salvage_ship/bullet_act(obj/item/projectile/Proj)
visible_message("[Proj] ricochets off [src]!")
diff --git a/code/game/machinery/computer/specops_shuttle.dm b/code/game/machinery/computer/specops_shuttle.dm
index 5933fc1b7d0..216c4fd8b67 100644
--- a/code/game/machinery/computer/specops_shuttle.dm
+++ b/code/game/machinery/computer/specops_shuttle.dm
@@ -247,7 +247,7 @@ GLOBAL_VAR_INIT(specops_shuttle_timeleft, 0)
return 0
return 1
-/obj/machinery/computer/specops_shuttle/attack_ai(var/mob/user as mob)
+/obj/machinery/computer/specops_shuttle/attack_ai(mob/user as mob)
to_chat(user, "Access Denied.")
return 1
@@ -257,7 +257,7 @@ GLOBAL_VAR_INIT(specops_shuttle_timeleft, 0)
else
return ..()
-/obj/machinery/computer/specops_shuttle/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/specops_shuttle/attack_hand(mob/user as mob)
if(!allowed(user))
to_chat(user, "Access Denied.")
return
diff --git a/code/game/machinery/computer/syndicate_specops_shuttle.dm b/code/game/machinery/computer/syndicate_specops_shuttle.dm
index efe5617511e..6b72e5bbf5b 100644
--- a/code/game/machinery/computer/syndicate_specops_shuttle.dm
+++ b/code/game/machinery/computer/syndicate_specops_shuttle.dm
@@ -178,7 +178,7 @@ GLOBAL_VAR_INIT(syndicate_elite_shuttle_timeleft, 0)
if(GLOB.syndicate_elite_shuttle_moving_to_station || GLOB.syndicate_elite_shuttle_moving_to_mothership) return 0
else return 1
-/obj/machinery/computer/syndicate_elite_shuttle/attack_ai(var/mob/user as mob)
+/obj/machinery/computer/syndicate_elite_shuttle/attack_ai(mob/user as mob)
to_chat(user, "Access Denied.")
return 1
@@ -188,7 +188,7 @@ GLOBAL_VAR_INIT(syndicate_elite_shuttle_timeleft, 0)
else
return ..()
-/obj/machinery/computer/syndicate_elite_shuttle/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/syndicate_elite_shuttle/attack_hand(mob/user as mob)
if(!allowed(user))
to_chat(user, "Access Denied.")
return
diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm
index 0ef5720eb73..60b69486e57 100644
--- a/code/game/machinery/cryopod.dm
+++ b/code/game/machinery/cryopod.dm
@@ -585,7 +585,7 @@
else
to_chat(user, "You stop [L == user ? "climbing into the cryo pod." : "putting [L] into the cryo pod."]")
-/obj/machinery/cryopod/proc/take_occupant(var/mob/living/carbon/E, var/willing_factor = 1)
+/obj/machinery/cryopod/proc/take_occupant(mob/living/carbon/E, willing_factor = 1)
if(occupant)
return
if(!E)
@@ -756,7 +756,7 @@
return ..()
-/proc/cryo_ssd(var/mob/living/carbon/person_to_cryo)
+/proc/cryo_ssd(mob/living/carbon/person_to_cryo)
if(istype(person_to_cryo.loc, /obj/machinery/cryopod))
return 0
if(isobj(person_to_cryo.loc))
@@ -777,7 +777,7 @@
return 1
return 0
-/proc/force_cryo_human(var/mob/living/carbon/person_to_cryo)
+/proc/force_cryo_human(mob/living/carbon/person_to_cryo)
if(!istype(person_to_cryo))
return
if(!istype(person_to_cryo.loc, /obj/machinery/cryopod))
diff --git a/code/game/machinery/doors/poddoor.dm b/code/game/machinery/doors/poddoor.dm
index f8e726e256c..cebd507a9ca 100644
--- a/code/game/machinery/doors/poddoor.dm
+++ b/code/game/machinery/doors/poddoor.dm
@@ -97,7 +97,7 @@
return ..()
//Multi-tile poddoors don't turn invisible automatically, so we change the opacity of the turfs below instead one by one.
-/obj/machinery/door/poddoor/multi_tile/proc/apply_opacity_to_my_turfs(var/new_opacity)
+/obj/machinery/door/poddoor/multi_tile/proc/apply_opacity_to_my_turfs(new_opacity)
for(var/turf/T in locs)
T.opacity = new_opacity
T.has_opaque_atom = new_opacity
diff --git a/code/game/machinery/doppler_array.dm b/code/game/machinery/doppler_array.dm
index e02bcce1315..0061e91001c 100644
--- a/code/game/machinery/doppler_array.dm
+++ b/code/game/machinery/doppler_array.dm
@@ -19,7 +19,7 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
var/actual_size_message
var/theoretical_size_message
-/datum/explosion_log/New(var/log_time, var/log_epicenter, var/log_actual_size_message, var/log_theoretical_size_message)
+/datum/explosion_log/New(log_time, log_epicenter, log_actual_size_message, log_theoretical_size_message)
..()
logged_time = log_time
epicenter = log_epicenter
diff --git a/code/game/machinery/embedded_controller/airlock_program.dm b/code/game/machinery/embedded_controller/airlock_program.dm
index d9500e30808..825ba8ceee5 100644
--- a/code/game/machinery/embedded_controller/airlock_program.dm
+++ b/code/game/machinery/embedded_controller/airlock_program.dm
@@ -23,7 +23,7 @@
var/state = STATE_IDLE
var/target_state = TARGET_NONE
-/datum/computer/file/embedded_program/airlock/New(var/obj/machinery/embedded_controller/M)
+/datum/computer/file/embedded_program/airlock/New(obj/machinery/embedded_controller/M)
..(M)
memory["chamber_sensor_pressure"] = ONE_ATMOSPHERE
@@ -271,13 +271,13 @@
var/int_closed = check_interior_door_secured()
return (ext_closed && int_closed)
-/datum/computer/file/embedded_program/airlock/proc/signalDoor(var/tag, var/command)
+/datum/computer/file/embedded_program/airlock/proc/signalDoor(tag, command)
var/datum/signal/signal = new
signal.data["tag"] = tag
signal.data["command"] = command
post_signal(signal, RADIO_AIRLOCK)
-/datum/computer/file/embedded_program/airlock/proc/signalPump(var/tag, var/power, var/direction, var/pressure)
+/datum/computer/file/embedded_program/airlock/proc/signalPump(tag, power, direction, pressure)
var/datum/signal/signal = new
signal.data = list(
"tag" = tag,
@@ -289,7 +289,7 @@
post_signal(signal)
//this is called to set the appropriate door state at the end of a cycling process, or for the exterior buttons
-/datum/computer/file/embedded_program/airlock/proc/cycleDoors(var/target)
+/datum/computer/file/embedded_program/airlock/proc/cycleDoors(target)
switch(target)
if(TARGET_OUTOPEN)
toggleDoor(memory["interior_status"], tag_interior_door, memory["secure"], "close")
@@ -305,7 +305,7 @@
signalDoor(tag_exterior_door, command)
signalDoor(tag_interior_door, command)
-/datum/computer/file/embedded_program/airlock/proc/signal_mech_sensor(var/command, var/sensor)
+/datum/computer/file/embedded_program/airlock/proc/signal_mech_sensor(command, sensor)
var/datum/signal/signal = new
signal.data["tag"] = sensor
signal.data["command"] = command
@@ -331,7 +331,7 @@ Only sends a command if it is needed, i.e. if the door is
already open, passing an open command to this proc will not
send an additional command to open the door again.
----------------------------------------------------------*/
-/datum/computer/file/embedded_program/airlock/proc/toggleDoor(var/list/doorStatus, var/doorTag, var/secure, var/command)
+/datum/computer/file/embedded_program/airlock/proc/toggleDoor(list/doorStatus, doorTag, secure, command)
var/doorCommand = null
if(command == "toggle")
diff --git a/code/game/machinery/embedded_controller/embedded_controller_base.dm b/code/game/machinery/embedded_controller/embedded_controller_base.dm
index a58118b31f0..2a049958488 100644
--- a/code/game/machinery/embedded_controller/embedded_controller_base.dm
+++ b/code/game/machinery/embedded_controller/embedded_controller_base.dm
@@ -69,7 +69,7 @@
else
icon_state = "airlock_control_off"
-/obj/machinery/embedded_controller/radio/post_signal(datum/signal/signal, var/filter = null)
+/obj/machinery/embedded_controller/radio/post_signal(datum/signal/signal, filter = null)
signal.transmission_method = TRANSMISSION_RADIO
if(radio_connection)
//use_power(radio_power_use) //neat idea, but causes way too much lag.
diff --git a/code/game/machinery/embedded_controller/embedded_program_base.dm b/code/game/machinery/embedded_controller/embedded_program_base.dm
index 5bd46b2f3e0..bf64ee1e75e 100644
--- a/code/game/machinery/embedded_controller/embedded_program_base.dm
+++ b/code/game/machinery/embedded_controller/embedded_program_base.dm
@@ -5,7 +5,7 @@
var/id_tag
-/datum/computer/file/embedded_program/New(var/obj/machinery/embedded_controller/M)
+/datum/computer/file/embedded_program/New(obj/machinery/embedded_controller/M)
master = M
if(istype(M, /obj/machinery/embedded_controller/radio))
var/obj/machinery/embedded_controller/radio/R = M
diff --git a/code/game/machinery/gameboard.dm b/code/game/machinery/gameboard.dm
index edc1d3499ec..3141f66592d 100644
--- a/code/game/machinery/gameboard.dm
+++ b/code/game/machinery/gameboard.dm
@@ -73,7 +73,7 @@
user << browse(null, "window=SpessChess") // And I will kill you.
return
-/obj/machinery/gameboard/Topic(var/href, var/list/href_list)
+/obj/machinery/gameboard/Topic(href, list/href_list)
. = ..()
var/prize = /obj/item/stack/tickets
if(.)
diff --git a/code/game/machinery/guestpass.dm b/code/game/machinery/guestpass.dm
index 165c8dbe4cb..1dac170943b 100644
--- a/code/game/machinery/guestpass.dm
+++ b/code/game/machinery/guestpass.dm
@@ -67,7 +67,7 @@
return attack_hand(user)
-/obj/machinery/computer/guestpass/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/guestpass/attack_hand(mob/user as mob)
if(..())
return
diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm
index 6d2586c46aa..c4d5c4984b9 100644
--- a/code/game/machinery/hologram.dm
+++ b/code/game/machinery/hologram.dm
@@ -343,7 +343,7 @@ GLOBAL_LIST_EMPTY(holopads)
update_holoray(user,new_turf)
return TRUE
-/obj/machinery/hologram/holopad/proc/activate_holo(mob/living/user, var/force = 0)
+/obj/machinery/hologram/holopad/proc/activate_holo(mob/living/user, force = 0)
var/mob/living/silicon/ai/AI = user
if(!istype(AI))
AI = null
@@ -423,7 +423,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
icon_state = "holopad0"
-/obj/machinery/hologram/holopad/proc/set_holo(mob/living/user, var/obj/effect/overlay/holo_pad_hologram/h)
+/obj/machinery/hologram/holopad/proc/set_holo(mob/living/user, obj/effect/overlay/holo_pad_hologram/h)
masters[user] = h
holorays[user] = new /obj/effect/overlay/holoray(loc)
var/mob/living/silicon/ai/AI = user
diff --git a/code/game/machinery/lightswitch.dm b/code/game/machinery/lightswitch.dm
index f2262b99859..ae3520af45b 100644
--- a/code/game/machinery/lightswitch.dm
+++ b/code/game/machinery/lightswitch.dm
@@ -17,7 +17,7 @@
var/logic_connect = 0 //Set this to allow the switch to send out logic signals.
-/obj/machinery/light_switch/New(turf/loc, var/w_dir=null)
+/obj/machinery/light_switch/New(turf/loc, w_dir=null)
..()
switch(w_dir)
if(NORTH)
@@ -165,7 +165,7 @@
new/obj/item/mounted/frame/light_switch(get_turf(src))
qdel(src)
-/obj/machinery/light_switch/multitool_menu(var/mob/user, var/obj/item/multitool/P)
+/obj/machinery/light_switch/multitool_menu(mob/user, obj/item/multitool/P)
return {"
"}
-/obj/machinery/light_switch/multitool_topic(var/mob/user,var/list/href_list,var/obj/O)
+/obj/machinery/light_switch/multitool_topic(mob/user, list/href_list, obj/O)
..()
if("toggle_light_connect" in href_list)
light_connect = !light_connect
diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm
index 5406743f015..901844c0c14 100644
--- a/code/game/machinery/machinery.dm
+++ b/code/game/machinery/machinery.dm
@@ -203,7 +203,7 @@ Class Procs:
stat &= ~BROKEN
//sets the use_power var and then forces an area power update
-/obj/machinery/proc/update_use_power(var/new_use_power)
+/obj/machinery/proc/update_use_power(new_use_power)
use_power = new_use_power
/obj/machinery/proc/auto_use_power()
@@ -241,7 +241,7 @@ Class Procs:
return TRUE
return FALSE
-/obj/machinery/proc/handle_multitool_topic(var/href, var/list/href_list, var/mob/user)
+/obj/machinery/proc/handle_multitool_topic(href, list/href_list, mob/user)
if(!allowed(user))//no, not even HREF exploits
return FALSE
var/obj/item/multitool/P = get_multitool(usr)
@@ -313,7 +313,7 @@ Class Procs:
update_multitool_menu(usr)
return TRUE
-/obj/machinery/Topic(href, href_list, var/nowindow = 0, var/datum/ui_state/state = GLOB.default_state)
+/obj/machinery/Topic(href, href_list, nowindow = 0, datum/ui_state/state = GLOB.default_state)
if(..(href, href_list, nowindow, state))
return 1
@@ -321,10 +321,10 @@ Class Procs:
add_fingerprint(usr)
return 0
-/obj/machinery/proc/operable(var/additional_flags = 0)
+/obj/machinery/proc/operable(additional_flags = 0)
return !inoperable(additional_flags)
-/obj/machinery/proc/inoperable(var/additional_flags = 0)
+/obj/machinery/proc/inoperable(additional_flags = 0)
return (stat & (NOPOWER|BROKEN|additional_flags))
/obj/machinery/ui_status(mob/user, datum/ui_state/state)
@@ -339,11 +339,11 @@ Class Procs:
return ..()
-/obj/machinery/CouldUseTopic(var/mob/user)
+/obj/machinery/CouldUseTopic(mob/user)
..()
user.set_machine(src)
-/obj/machinery/CouldNotUseTopic(var/mob/user)
+/obj/machinery/CouldNotUseTopic(mob/user)
usr.unset_machine()
/obj/machinery/proc/dropContents()//putting for swarmers, occupent code commented out, someone can use later.
@@ -567,7 +567,7 @@ Class Procs:
/obj/machinery/proc/is_assess_emagged()
return emagged
-/obj/machinery/proc/assess_perp(mob/living/carbon/human/perp, var/check_access, var/auth_weapons, var/check_records, var/check_arrest)
+/obj/machinery/proc/assess_perp(mob/living/carbon/human/perp, check_access, auth_weapons, check_records, check_arrest)
var/threatcount = 0 //the integer returned
if(is_assess_emagged())
diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm
index 9963cfbda93..7bd89ac6dae 100644
--- a/code/game/machinery/magnet.dm
+++ b/code/game/machinery/magnet.dm
@@ -69,7 +69,7 @@
-/obj/machinery/magnetic_module/proc/Cmd(var/command, var/modifier)
+/obj/machinery/magnetic_module/proc/Cmd(command, modifier)
if(command)
switch(command)
if("set-electriclevel")
diff --git a/code/game/machinery/mass_driver.dm b/code/game/machinery/mass_driver.dm
index 49457c96ec7..cae3e78186e 100644
--- a/code/game/machinery/mass_driver.dm
+++ b/code/game/machinery/mass_driver.dm
@@ -34,7 +34,7 @@
return ..()
-/obj/machinery/mass_driver/multitool_menu(var/mob/user, var/obj/item/multitool/P)
+/obj/machinery/mass_driver/multitool_menu(mob/user, obj/item/multitool/P)
return {"
- [format_tag("ID Tag","id_tag","set_id")]
@@ -98,7 +98,7 @@
anchored = 0
var/build = 0
-/obj/machinery/mass_driver_frame/attackby(var/obj/item/W as obj, var/mob/user as mob)
+/obj/machinery/mass_driver_frame/attackby(obj/item/W as obj, mob/user as mob)
switch(build)
if(0) // Loose frame
if(istype(W, /obj/item/wrench))
diff --git a/code/game/machinery/overview.dm b/code/game/machinery/overview.dm
index 952cdccfd39..a3254458337 100644
--- a/code/game/machinery/overview.dm
+++ b/code/game/machinery/overview.dm
@@ -11,7 +11,7 @@
src.drawmap(usr)
-/obj/machinery/computer/security/proc/drawmap(var/mob/user as mob)
+/obj/machinery/computer/security/proc/drawmap(mob/user as mob)
var/icx = round(world.maxx/16) + 1
var/icy = round(world.maxy/16) + 1
diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm
index d434dbff73c..69166311caa 100644
--- a/code/game/machinery/pipe/construction.dm
+++ b/code/game/machinery/pipe/construction.dm
@@ -149,7 +149,7 @@
else
return ..()
-/obj/item/pipe/proc/update(var/obj/machinery/atmospherics/make_from)
+/obj/item/pipe/proc/update(obj/machinery/atmospherics/make_from)
name = "[get_pipe_name(pipe_type, PIPETYPE_ATMOS)] fitting"
icon_state = get_pipe_icon(pipe_type)
var/obj/machinery/atmospherics/trinary/triP = make_from
@@ -303,7 +303,7 @@
else
return 0
-/obj/item/pipe/proc/unflip(var/direction)
+/obj/item/pipe/proc/unflip(direction)
if(!(direction in GLOB.cardinal))
return turn(direction, 45)
@@ -514,7 +514,7 @@
item_state = "buildpipe"
w_class = WEIGHT_CLASS_BULKY
-/obj/item/pipe_meter/attackby(var/obj/item/W as obj, var/mob/user as mob, params)
+/obj/item/pipe_meter/attackby(obj/item/W as obj, mob/user as mob, params)
if(!istype(W, /obj/item/wrench))
return ..()
if(!locate(/obj/machinery/atmospherics/pipe, src.loc))
@@ -539,7 +539,7 @@
item_state = "buildpipe"
w_class = WEIGHT_CLASS_BULKY
-/obj/item/pipe_gsensor/attackby(var/obj/item/W as obj, var/mob/user as mob)
+/obj/item/pipe_gsensor/attackby(obj/item/W as obj, mob/user as mob)
if(!istype(W, /obj/item/wrench))
return ..()
new/obj/machinery/air_sensor( src.loc )
diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm
index 8f0e3316399..38443de284e 100644
--- a/code/game/machinery/pipe/pipe_dispenser.dm
+++ b/code/game/machinery/pipe/pipe_dispenser.dm
@@ -95,7 +95,7 @@
new /obj/item/pipe_gsensor(loc)
return TRUE
-/obj/machinery/pipedispenser/attackby(var/obj/item/W as obj, var/mob/user as mob, params)
+/obj/machinery/pipedispenser/attackby(obj/item/W as obj, mob/user as mob, params)
add_fingerprint(usr)
if(istype(W, /obj/item/pipe) || istype(W, /obj/item/pipe_meter) || istype(W, /obj/item/pipe_gsensor))
to_chat(usr, "You put [W] back to [src].")
@@ -138,7 +138,7 @@
icon_state = "pipe_d"
//Allow you to drag-drop disposal pipes into it
-/obj/machinery/pipedispenser/disposal/MouseDrop_T(var/obj/structure/disposalconstruct/pipe, mob/usr)
+/obj/machinery/pipedispenser/disposal/MouseDrop_T(obj/structure/disposalconstruct/pipe, mob/usr)
if(usr.incapacitated())
return
diff --git a/code/game/machinery/poolcontroller.dm b/code/game/machinery/poolcontroller.dm
index d2ade6bf0ea..8273e58cbc2 100644
--- a/code/game/machinery/poolcontroller.dm
+++ b/code/game/machinery/poolcontroller.dm
@@ -89,7 +89,7 @@
animate(decal, alpha = 10, time = 20)
QDEL_IN(decal, 25)
-/obj/machinery/poolcontroller/proc/handleTemp(var/mob/M)
+/obj/machinery/poolcontroller/proc/handleTemp(mob/M)
if(!M || isAIEye(M) || issilicon(M) || isobserver(M) || M.stat == DEAD)
return
M.water_act(100, temperature, src)//leave temp at 0, we handle it in the switch. oh wait
@@ -108,7 +108,7 @@
if(FRIGID) //YOU'RE AS COLD AS ICE
to_chat(M, "The water is freezing!")
-/obj/machinery/poolcontroller/proc/handleDrowning(var/mob/living/carbon/human/drownee)
+/obj/machinery/poolcontroller/proc/handleDrowning(mob/living/carbon/human/drownee)
if(!drownee)
return
diff --git a/code/game/machinery/portable_tag_turret.dm b/code/game/machinery/portable_tag_turret.dm
index 562db4074f3..34c8f8a7623 100644
--- a/code/game/machinery/portable_tag_turret.dm
+++ b/code/game/machinery/portable_tag_turret.dm
@@ -25,7 +25,7 @@
. = ..()
icon_state = "[lasercolor]grey_target_prism"
-/obj/machinery/porta_turret/tag/weapon_setup(var/obj/item/gun/energy/E)
+/obj/machinery/porta_turret/tag/weapon_setup(obj/item/gun/energy/E)
return
/obj/machinery/porta_turret/tag/ui_data(mob/user)
@@ -71,7 +71,7 @@
spawn(100)
disabled = FALSE
-/obj/machinery/porta_turret/tag/assess_living(var/mob/living/L)
+/obj/machinery/porta_turret/tag/assess_living(mob/living/L)
if(!L)
return TURRET_NOT_TARGET
diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm
index 29352c5884e..4f22d1c2bb2 100644
--- a/code/game/machinery/portable_turret.dm
+++ b/code/game/machinery/portable_turret.dm
@@ -104,7 +104,7 @@
weapon_setup(installation)
-/obj/machinery/porta_turret/proc/weapon_setup(var/guntype)
+/obj/machinery/porta_turret/proc/weapon_setup(guntype)
switch(guntype)
if(/obj/item/gun/energy/laser/practice)
lethal_is_configurable = FALSE
@@ -608,7 +608,7 @@ GLOBAL_LIST_EMPTY(turret_icons)
return TURRET_PRIORITY_TARGET //if the perp has passed all previous tests, congrats, it is now a "shoot-me!" nominee
-/obj/machinery/porta_turret/proc/tryToShootAt(var/list/mob/living/targets)
+/obj/machinery/porta_turret/proc/tryToShootAt(list/mob/living/targets)
if(targets.len && last_target && (last_target in targets) && target(last_target))
return 1
@@ -666,7 +666,7 @@ GLOBAL_LIST_EMPTY(turret_icons)
return ..()
-/obj/machinery/porta_turret/proc/set_raised_raising(var/is_raised, var/is_raising)
+/obj/machinery/porta_turret/proc/set_raised_raising(is_raised, is_raising)
raised = is_raised
raising = is_raising
density = is_raised || is_raising
@@ -754,7 +754,7 @@ GLOBAL_LIST_EMPTY(turret_icons)
var/check_borgs
var/ailock
-/obj/machinery/porta_turret/proc/setState(var/datum/turret_checks/TC)
+/obj/machinery/porta_turret/proc/setState(datum/turret_checks/TC)
if(controllock)
return
enabled = TC.enabled
diff --git a/code/game/machinery/rechargestation.dm b/code/game/machinery/rechargestation.dm
index 9b10029e2ad..9063a126317 100644
--- a/code/game/machinery/rechargestation.dm
+++ b/code/game/machinery/rechargestation.dm
@@ -83,7 +83,7 @@
new /obj/effect/gibspawner/generic(get_turf(loc)) //I REPLACE YOUR TECHNOLOGY WITH FLESH!
qdel(src)
-/obj/machinery/recharge_station/Bumped(var/mob/AM)
+/obj/machinery/recharge_station/Bumped(mob/AM)
if(ismob(AM))
move_inside(AM)
@@ -234,7 +234,7 @@
add_fingerprint(usr)
return
-/obj/machinery/recharge_station/verb/move_inside(var/mob/user = usr)
+/obj/machinery/recharge_station/verb/move_inside(mob/user = usr)
set category = "Object"
set src in oview(1)
if(!user || !usr)
diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm
index 30dfc78fe29..81835d19c82 100644
--- a/code/game/machinery/status_display.dm
+++ b/code/game/machinery/status_display.dm
@@ -287,7 +287,7 @@
return
-/obj/machinery/ai_status_display/proc/set_picture(var/state)
+/obj/machinery/ai_status_display/proc/set_picture(state)
picture_state = state
if(overlays.len)
overlays.Cut()
diff --git a/code/game/machinery/syndicatebeacon.dm b/code/game/machinery/syndicatebeacon.dm
index a5cff57ad52..6318eebdb2d 100644
--- a/code/game/machinery/syndicatebeacon.dm
+++ b/code/game/machinery/syndicatebeacon.dm
@@ -17,7 +17,7 @@
var/selfdestructing = 0
var/charges = 1
-/obj/machinery/syndicate_beacon/attack_hand(var/mob/user as mob)
+/obj/machinery/syndicate_beacon/attack_hand(mob/user as mob)
usr.set_machine(src)
var/dat = "Scanning [pick("retina pattern", "voice print", "fingerprints", "dna sequence")]...
Identity confirmed,
"
if(istype(user, /mob/living/carbon/human) || istype(user, /mob/living/silicon/ai))
@@ -147,7 +147,7 @@
return
-/obj/machinery/power/singularity_beacon/attack_hand(var/mob/user as mob)
+/obj/machinery/power/singularity_beacon/attack_hand(mob/user as mob)
if(anchored)
return active ? Deactivate(user) : Activate(user)
else
diff --git a/code/game/machinery/tcomms/nttc.dm b/code/game/machinery/tcomms/nttc.dm
index 6ca309a7dfe..d6534690b0b 100644
--- a/code/game/machinery/tcomms/nttc.dm
+++ b/code/game/machinery/tcomms/nttc.dm
@@ -189,7 +189,7 @@
// This loads a configuration from a JSON string.
// Fucking broken as shit, someone help me fix this.
-/datum/nttc_configuration/proc/nttc_deserialize(text, var/ckey)
+/datum/nttc_configuration/proc/nttc_deserialize(text, ckey)
if(word_blacklist.Find(text)) //uh oh, they tried to be naughty
message_admins("EXPLOIT WARNING: [ckey] attempted to upload an NTTC configuration containing JS abusable tags!")
log_admin("EXPLOIT WARNING: [ckey] attempted to upload an NTTC configuration containing JS abusable tags")
diff --git a/code/game/mecha/combat/combat.dm b/code/game/mecha/combat/combat.dm
index d8ddee347e2..95539c4b4b1 100644
--- a/code/game/mecha/combat/combat.dm
+++ b/code/game/mecha/combat/combat.dm
@@ -7,7 +7,7 @@
destruction_sleep_duration = 2
var/am = "d3c2fbcadca903a41161ccc9df9cf948"
-/obj/mecha/combat/moved_inside(var/mob/living/carbon/human/H as mob)
+/obj/mecha/combat/moved_inside(mob/living/carbon/human/H as mob)
if(..())
if(H.client)
H.client.mouse_pointer_icon = file("icons/mecha/mecha_mouse.dmi")
@@ -15,7 +15,7 @@
else
return 0
-/obj/mecha/combat/mmi_moved_inside(var/obj/item/mmi/mmi_as_oc as obj,mob/user as mob)
+/obj/mecha/combat/mmi_moved_inside(obj/item/mmi/mmi_as_oc as obj, mob/user as mob)
if(..())
if(occupant.client)
occupant.client.mouse_pointer_icon = file("icons/mecha/mecha_mouse.dmi")
diff --git a/code/game/mecha/equipment/tools/other_tools.dm b/code/game/mecha/equipment/tools/other_tools.dm
index e33a748354c..f1b9b291245 100644
--- a/code/game/mecha/equipment/tools/other_tools.dm
+++ b/code/game/mecha/equipment/tools/other_tools.dm
@@ -296,7 +296,7 @@
return 1000 //making magic
-/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay/proc/get_power_channel(var/area/A)
+/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay/proc/get_power_channel(area/A)
var/pow_chan
if(A)
for(var/c in use_channels)
@@ -395,7 +395,7 @@
if(result)
send_byjax(chassis.occupant,"exosuit.browser","\ref[src]",get_equip_info())
-/obj/item/mecha_parts/mecha_equipment/generator/proc/load_fuel(var/obj/item/I)
+/obj/item/mecha_parts/mecha_equipment/generator/proc/load_fuel(obj/item/I)
if(istype(I) && (fuel_type in I.materials))
if(istype(I, /obj/item/stack/sheet))
var/obj/item/stack/sheet/P = I
diff --git a/code/game/mecha/equipment/tools/work_tools.dm b/code/game/mecha/equipment/tools/work_tools.dm
index 74b26ebf23a..f78b34078eb 100644
--- a/code/game/mecha/equipment/tools/work_tools.dm
+++ b/code/game/mecha/equipment/tools/work_tools.dm
@@ -345,7 +345,7 @@
UnregisterSignal(chassis, COMSIG_MOVABLE_MOVED)
return ..()
-/obj/item/mecha_parts/mecha_equipment/cable_layer/action(var/obj/item/stack/cable_coil/target)
+/obj/item/mecha_parts/mecha_equipment/cable_layer/action(obj/item/stack/cable_coil/target)
if(!action_checks(target))
return
if(istype(target) && target.amount)
@@ -407,7 +407,7 @@
/obj/item/mecha_parts/mecha_equipment/cable_layer/proc/reset()
last_piece = null
-/obj/item/mecha_parts/mecha_equipment/cable_layer/proc/dismantleFloor(var/turf/new_turf)
+/obj/item/mecha_parts/mecha_equipment/cable_layer/proc/dismantleFloor(turf/new_turf)
if(istype(new_turf, /turf/simulated/floor))
var/turf/simulated/floor/T = new_turf
if(!istype(T, /turf/simulated/floor/plating))
diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm
index 48fb17565eb..4238a3ab334 100644
--- a/code/game/mecha/equipment/weapons/weapons.dm
+++ b/code/game/mecha/equipment/weapons/weapons.dm
@@ -12,7 +12,7 @@
var/projectiles
var/projectile_energy_cost
-/obj/item/mecha_parts/mecha_equipment/weapon/can_attach(var/obj/mecha/combat/M as obj)
+/obj/item/mecha_parts/mecha_equipment/weapon/can_attach(obj/mecha/combat/M as obj)
if(..())
if(istype(M))
if(size > M.maxsize)
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index c67125e18d0..2876527a526 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -136,7 +136,7 @@
internal_tank = new /obj/machinery/portable_atmospherics/canister/air(src)
return internal_tank
-/obj/mecha/proc/add_cell(var/obj/item/stock_parts/cell/C=null)
+/obj/mecha/proc/add_cell(obj/item/stock_parts/cell/C=null)
if(C)
C.forceMove(src)
cell = C
@@ -242,7 +242,7 @@
//////////////////////////////////
//////// Movement procs ////////
//////////////////////////////////
-/obj/mecha/Process_Spacemove(var/movement_dir = 0)
+/obj/mecha/Process_Spacemove(movement_dir = 0)
. = ..()
if(.)
return 1
@@ -354,7 +354,7 @@
if(. && stepsound)
playsound(src, stepsound, 40, 1)
-/obj/mecha/Bump(var/atom/obstacle, bump_allowed)
+/obj/mecha/Bump(atom/obstacle, bump_allowed)
if(throwing) //high velocity mechas in your face!
var/breakthrough = 0
if(istype(obstacle, /obj/structure/window))
@@ -1105,7 +1105,7 @@
else
to_chat(user, "You stop entering the exosuit!")
-/obj/mecha/proc/moved_inside(var/mob/living/carbon/human/H as mob)
+/obj/mecha/proc/moved_inside(mob/living/carbon/human/H as mob)
if(H && H.client && (H in range(1)))
occupant = H
H.stop_pulling()
@@ -1128,7 +1128,7 @@
else
return FALSE
-/obj/mecha/proc/mmi_move_inside(var/obj/item/mmi/mmi_as_oc as obj,mob/user as mob)
+/obj/mecha/proc/mmi_move_inside(obj/item/mmi/mmi_as_oc as obj,mob/user as mob)
if(!mmi_as_oc.brainmob || !mmi_as_oc.brainmob.client)
to_chat(user, "Consciousness matrix not detected!")
return FALSE
@@ -1154,7 +1154,7 @@
to_chat(user, "You stop inserting the MMI.")
return FALSE
-/obj/mecha/proc/mmi_moved_inside(obj/item/mmi/mmi_as_oc,mob/user)
+/obj/mecha/proc/mmi_moved_inside(obj/item/mmi/mmi_as_oc, mob/user)
if(mmi_as_oc && (user in range(1)))
if(!mmi_as_oc.brainmob || !mmi_as_oc.brainmob.client)
to_chat(user, "Consciousness matrix not detected.")
@@ -1197,7 +1197,7 @@
return 1
return 0
-/obj/mecha/proc/pilot_mmi_hud(var/mob/living/carbon/brain/pilot)
+/obj/mecha/proc/pilot_mmi_hud(mob/living/carbon/brain/pilot)
return
/obj/mecha/Exited(atom/movable/M, atom/newloc)
diff --git a/code/game/mecha/mecha_modkit.dm b/code/game/mecha/mecha_modkit.dm
index 9d07e760c79..55558ff66dd 100644
--- a/code/game/mecha/mecha_modkit.dm
+++ b/code/game/mecha/mecha_modkit.dm
@@ -5,7 +5,7 @@
icon_state = "harddisk_mini"
var/install_time = 15
-/obj/item/mecha_modkit/proc/install(var/obj/mecha/mech, var/mob/user)
+/obj/item/mecha_modkit/proc/install(obj/mecha/mech, mob/user)
if(user)
to_chat(user, "You install [src] into [mech].")
return TRUE
@@ -20,7 +20,7 @@
var/lowpowersound = 'sound/mecha/lowpower.ogg'
var/longactivationsound = 'sound/mecha/nominal.ogg'
-/obj/item/mecha_modkit/voice/install(var/obj/mecha/mech, var/mob/living/carbon/user)
+/obj/item/mecha_modkit/voice/install(obj/mecha/mech, mob/living/carbon/user)
if(istype(mech, /obj/mecha/combat/reticence) && user)
to_chat(user, "You attempt to install [src] into [mech], but an invisible barrier prevents you from doing so!")
return FALSE
diff --git a/code/game/mecha/medical/odysseus.dm b/code/game/mecha/medical/odysseus.dm
index 93003258008..3fd3cf8742b 100644
--- a/code/game/mecha/medical/odysseus.dm
+++ b/code/game/mecha/medical/odysseus.dm
@@ -13,7 +13,7 @@
normal_step_energy_drain = 6
var/builtin_hud_user = 0
-/obj/mecha/medical/odysseus/moved_inside(var/mob/living/carbon/human/H)
+/obj/mecha/medical/odysseus/moved_inside(mob/living/carbon/human/H)
. = ..()
if(. && ishuman(H))
if(istype(H.glasses, /obj/item/clothing/glasses/hud))
@@ -23,7 +23,7 @@
A.add_hud_to(H)
builtin_hud_user = 1
-/obj/mecha/medical/odysseus/mmi_moved_inside(var/obj/item/mmi/mmi_as_oc, mob/user)
+/obj/mecha/medical/odysseus/mmi_moved_inside(obj/item/mmi/mmi_as_oc, mob/user)
. = ..()
if(.)
if(occupant.client)
diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm
index bf24498e4b2..f88a3cb630d 100644
--- a/code/game/objects/effects/decals/Cleanable/humans.dm
+++ b/code/game/objects/effects/decals/Cleanable/humans.dm
@@ -182,7 +182,7 @@ GLOBAL_LIST_EMPTY(splatter_cache)
/obj/effect/decal/cleanable/blood/gibs/cleangibs //most ironic name ever...
scoop_reagents = null
-/obj/effect/decal/cleanable/blood/gibs/proc/streak(var/list/directions)
+/obj/effect/decal/cleanable/blood/gibs/proc/streak(list/directions)
set waitfor = 0
var/direction = pick(directions)
for(var/i = 0, i < pick(1, 200; 2, 150; 3, 50; 4), i++)
diff --git a/code/game/objects/effects/decals/Cleanable/robots.dm b/code/game/objects/effects/decals/Cleanable/robots.dm
index 91f558068a8..b3519902a6e 100644
--- a/code/game/objects/effects/decals/Cleanable/robots.dm
+++ b/code/game/objects/effects/decals/Cleanable/robots.dm
@@ -20,7 +20,7 @@
/obj/effect/decal/cleanable/blood/gibs/robot/can_bloodcrawl_in()
return FALSE
-/obj/effect/decal/cleanable/blood/gibs/robot/streak(var/list/directions)
+/obj/effect/decal/cleanable/blood/gibs/robot/streak(list/directions)
spawn(0)
var/direction = pick(directions)
for(var/i = 0, i < pick(1, 200; 2, 150; 3, 50; 4), i++)
diff --git a/code/game/objects/effects/spawners/vaultspawner.dm b/code/game/objects/effects/spawners/vaultspawner.dm
index faa09956abb..ca455603916 100644
--- a/code/game/objects/effects/spawners/vaultspawner.dm
+++ b/code/game/objects/effects/spawners/vaultspawner.dm
@@ -4,7 +4,7 @@
var/minX = 2
var/minY = 2
-/obj/effect/vaultspawner/New(turf/location as turf,lX = minX,uX = maxX,lY = minY,uY = maxY,var/type = null)
+/obj/effect/vaultspawner/New(turf/location as turf,lX = minX,uX = maxX,lY = minY,uY = maxY, type = null)
. = ..()
if(!type)
type = pick("sandstone","rock","alien")
diff --git a/code/game/objects/effects/step_triggers.dm b/code/game/objects/effects/step_triggers.dm
index bde6cb538df..a12d967e8f6 100644
--- a/code/game/objects/effects/step_triggers.dm
+++ b/code/game/objects/effects/step_triggers.dm
@@ -7,10 +7,10 @@
invisibility = INVISIBILITY_ABSTRACT // nope cant see this shit
anchored = TRUE
-/obj/effect/step_trigger/proc/Trigger(var/atom/movable/A)
+/obj/effect/step_trigger/proc/Trigger(atom/movable/A)
return FALSE
-/obj/effect/step_trigger/Crossed(var/H, oldloc)
+/obj/effect/step_trigger/Crossed(H, oldloc)
. = ..()
if(!H)
return
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 0edfd134d97..f22fb5cbb81 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -389,7 +389,7 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
/obj/item/proc/refill(mob/user, atom/A, amount)
return FALSE
-/obj/item/proc/talk_into(mob/M, var/text, var/channel=null)
+/obj/item/proc/talk_into(mob/M, text, channel=null)
return
/// Called when a mob drops an item.
@@ -505,7 +505,7 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
/obj/item/proc/ui_action_click(mob/user, actiontype)
attack_self(user)
-/obj/item/proc/IsReflect(var/def_zone) //This proc determines if and at what% an object will reflect energy projectiles if it's in l_hand,r_hand or wear_suit
+/obj/item/proc/IsReflect(def_zone) //This proc determines if and at what% an object will reflect energy projectiles if it's in l_hand,r_hand or wear_suit
return 0
/obj/item/proc/get_loc_turf()
diff --git a/code/game/objects/items/blueprints.dm b/code/game/objects/items/blueprints.dm
index 50e3c833c1e..69ae7f6d77a 100644
--- a/code/game/objects/items/blueprints.dm
+++ b/code/game/objects/items/blueprints.dm
@@ -169,7 +169,7 @@
return A
-/obj/item/areaeditor/proc/get_area_type(var/area/A = get_area())
+/obj/item/areaeditor/proc/get_area_type(area/A = get_area())
if(A.outdoors)
return AREA_SPACE
var/list/SPECIALS = list(
@@ -255,7 +255,7 @@
return 1
-/obj/item/areaeditor/proc/set_area_machinery_title(var/area/A,var/title,var/oldtitle)
+/obj/item/areaeditor/proc/set_area_machinery_title(area/A, title, oldtitle)
if(!oldtitle) // or replacetext goes to infinite loop
return
for(var/obj/machinery/alarm/M in A)
@@ -270,7 +270,7 @@
M.name = replacetext(M.name,oldtitle,title)
//TODO: much much more. Unnamed airlocks, cameras, etc.
-/obj/item/areaeditor/proc/check_tile_is_border(var/turf/T2,var/dir)
+/obj/item/areaeditor/proc/check_tile_is_border(turf/T2, dir)
if(istype(T2, /turf/space))
return BORDER_SPACE //omg hull breach we all going to die here
if(get_area_type(T2.loc)!=AREA_SPACE)
@@ -298,7 +298,7 @@
return BORDER_NONE
-/obj/item/areaeditor/proc/detect_room(var/turf/first)
+/obj/item/areaeditor/proc/detect_room(turf/first)
var/list/turf/found = new
var/list/turf/pending = list(first)
while(pending.len)
diff --git a/code/game/objects/items/changestone.dm b/code/game/objects/items/changestone.dm
index ec7ad232857..0f3851e1777 100644
--- a/code/game/objects/items/changestone.dm
+++ b/code/game/objects/items/changestone.dm
@@ -4,7 +4,7 @@
icon = 'icons/obj/artifacts.dmi'
icon_state = "changerock"
-/obj/item/changestone/attack_hand(var/mob/user as mob)
+/obj/item/changestone/attack_hand(mob/user as mob)
if(istype(user,/mob/living/carbon/human))
var/mob/living/carbon/human/H = user
if(!H.gloves)
diff --git a/code/game/objects/items/devices/chameleonproj.dm b/code/game/objects/items/devices/chameleonproj.dm
index 68da2fb99b7..ef7e5edb106 100644
--- a/code/game/objects/items/devices/chameleonproj.dm
+++ b/code/game/objects/items/devices/chameleonproj.dm
@@ -66,7 +66,7 @@
spawn(8)
qdel(T)
-/obj/item/chameleon/proc/disrupt(var/delete_dummy = 1)
+/obj/item/chameleon/proc/disrupt(delete_dummy = 1)
if(active_dummy)
do_sparks(5, 0, src)
eject_all()
@@ -91,7 +91,7 @@
var/can_move = 1
var/obj/item/chameleon/master = null
-/obj/effect/dummy/chameleon/proc/activate(var/obj/O, var/mob/M, new_icon, new_iconstate, new_overlays, new_underlays, var/obj/item/chameleon/C)
+/obj/effect/dummy/chameleon/proc/activate(obj/O, mob/M, new_icon, new_iconstate, new_overlays, new_underlays, obj/item/chameleon/C)
name = O.name
desc = O.desc
icon = new_icon
@@ -135,7 +135,7 @@
..()
master.disrupt()
-/obj/effect/dummy/chameleon/relaymove(var/mob/user, direction)
+/obj/effect/dummy/chameleon/relaymove(mob/user, direction)
if(istype(loc, /turf/space) || !direction)
return //No magical space movement!
diff --git a/code/game/objects/items/devices/enginepicker.dm b/code/game/objects/items/devices/enginepicker.dm
index 0fd3a591560..215addfe81e 100644
--- a/code/game/objects/items/devices/enginepicker.dm
+++ b/code/game/objects/items/devices/enginepicker.dm
@@ -44,7 +44,7 @@
list_enginebeacons += B
//Spawns and logs / announces the appropriate engine based on the choice made
-/obj/item/enginepicker/proc/processchoice(var/obj/item/radio/beacon/engine/choice, mob/living/carbon/user)
+/obj/item/enginepicker/proc/processchoice(obj/item/radio/beacon/engine/choice, mob/living/carbon/user)
var/issuccessful = FALSE //Check for a successful choice
var/engtype //Engine type
var/G //Generator that will be spawned
@@ -90,7 +90,7 @@
return
//Deletes objects and mobs from the beacon's turf.
-/obj/item/enginepicker/proc/clearturf(var/turf/T)
+/obj/item/enginepicker/proc/clearturf(turf/T)
for(var/obj/item/I in T)
I.visible_message("\The [I] gets crushed to dust!")
qdel(I)
diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm
index d2cf5a65bd2..26bfb6c816d 100644
--- a/code/game/objects/items/devices/flash.dm
+++ b/code/game/objects/items/devices/flash.dm
@@ -54,7 +54,7 @@
visible_message("The [src.name] burns out!")
-/obj/item/flash/proc/flash_recharge(var/mob/user)
+/obj/item/flash/proc/flash_recharge(mob/user)
if(prob(times_used * 2)) //if you use it 5 times in a minute it has a 10% chance to break!
burn_out()
return 0
@@ -85,7 +85,7 @@
return TRUE
-/obj/item/flash/proc/flash_carbon(var/mob/living/carbon/M, var/mob/user = null, var/power = 5, targeted = 1)
+/obj/item/flash/proc/flash_carbon(mob/living/carbon/M, mob/user = null, power = 5, targeted = 1)
if(user)
add_attack_logs(user, M, "Flashed with [src]")
if(targeted)
diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm
index 009c7e70b48..3f7bf9997f6 100644
--- a/code/game/objects/items/devices/flashlight.dm
+++ b/code/game/objects/items/devices/flashlight.dm
@@ -22,7 +22,7 @@
icon_state = initial(icon_state)
set_light(0)
-/obj/item/flashlight/proc/update_brightness(var/mob/user = null)
+/obj/item/flashlight/proc/update_brightness(mob/user = null)
if(on)
icon_state = "[initial(icon_state)]-on"
set_light(brightness_on)
@@ -199,7 +199,7 @@
else
update_brightness(null)
-/obj/item/flashlight/flare/update_brightness(var/mob/user = null)
+/obj/item/flashlight/flare/update_brightness(mob/user = null)
..()
if(on)
item_state = "[initial(item_state)]-on"
diff --git a/code/game/objects/items/devices/floor_painter.dm b/code/game/objects/items/devices/floor_painter.dm
index f4c1e4903e2..5a2c4fd2d57 100644
--- a/code/game/objects/items/devices/floor_painter.dm
+++ b/code/game/objects/items/devices/floor_painter.dm
@@ -27,7 +27,7 @@
"whitered", "whiteredcorner", "whiteredfull", "whiteyellow", "whiteyellowcorner", "whiteyellowfull", "yellow",
"yellowcorner", "yellowcornersiding", "yellowsiding")
-/obj/item/floor_painter/afterattack(var/atom/A, var/mob/user, proximity, params)
+/obj/item/floor_painter/afterattack(atom/A, mob/user, proximity, params)
if(!proximity)
return
@@ -46,7 +46,7 @@
F.icon_regular_floor = floor_state
F.dir = floor_dir
-/obj/item/floor_painter/attack_self(var/mob/user)
+/obj/item/floor_painter/attack_self(mob/user)
if(!user)
return 0
user.set_machine(src)
diff --git a/code/game/objects/items/devices/laserpointer.dm b/code/game/objects/items/devices/laserpointer.dm
index d96b2822bc2..da8ad829b9b 100644
--- a/code/game/objects/items/devices/laserpointer.dm
+++ b/code/game/objects/items/devices/laserpointer.dm
@@ -65,12 +65,12 @@
..()
return
-/obj/item/laser_pointer/afterattack(var/atom/target, var/mob/living/user, flag, params)
+/obj/item/laser_pointer/afterattack(atom/target, mob/living/user, flag, params)
if(flag) //we're placing the object on a table or in backpack
return
laser_act(target, user, params)
-/obj/item/laser_pointer/proc/laser_act(var/atom/target, var/mob/living/user, var/params)
+/obj/item/laser_pointer/proc/laser_act(atom/target, mob/living/user, params)
if( !(user in (viewers(7,target))) )
return
if(!diode)
diff --git a/code/game/objects/items/devices/lightreplacer.dm b/code/game/objects/items/devices/lightreplacer.dm
index 4f2d41d7894..4ed9b335584 100644
--- a/code/game/objects/items/devices/lightreplacer.dm
+++ b/code/game/objects/items/devices/lightreplacer.dm
@@ -179,7 +179,7 @@
playsound(loc, 'sound/machines/ding.ogg', 50, TRUE)
return new_bulbs
-/obj/item/lightreplacer/proc/Charge(var/mob/user)
+/obj/item/lightreplacer/proc/Charge(mob/user)
charge += 1
if(charge > 3)
AddUses(1)
diff --git a/code/game/objects/items/devices/paicard.dm b/code/game/objects/items/devices/paicard.dm
index 42c134736d7..4b1058ae359 100644
--- a/code/game/objects/items/devices/paicard.dm
+++ b/code/game/objects/items/devices/paicard.dm
@@ -303,7 +303,7 @@
/obj/item/paicard
var/current_emotion = 1
-/obj/item/paicard/proc/setEmotion(var/emotion)
+/obj/item/paicard/proc/setEmotion(emotion)
if(pai)
overlays.Cut()
switch(emotion)
diff --git a/code/game/objects/items/devices/pizza_bomb.dm b/code/game/objects/items/devices/pizza_bomb.dm
index e5c237938d6..ceb52db9076 100644
--- a/code/game/objects/items/devices/pizza_bomb.dm
+++ b/code/game/objects/items/devices/pizza_bomb.dm
@@ -57,7 +57,7 @@
explosion(src.loc,1,2,4,flame_range = 2) //Identical to a minibomb
qdel(src)
-/obj/item/pizza_bomb/attackby(var/obj/item/I, var/mob/user, params)
+/obj/item/pizza_bomb/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/wirecutters) && primed)
to_chat(user, "Oh God, what wire do you cut?!")
var/chosen_wire = input(user, "OH GOD OH GOD", "WHAT WIRE?!") in wires
diff --git a/code/game/objects/items/devices/powersink.dm b/code/game/objects/items/devices/powersink.dm
index 68f52721f86..6c6526fe176 100644
--- a/code/game/objects/items/devices/powersink.dm
+++ b/code/game/objects/items/devices/powersink.dm
@@ -88,7 +88,7 @@
/obj/item/powersink/attack_ai()
return
-/obj/item/powersink/attack_hand(var/mob/user)
+/obj/item/powersink/attack_hand(mob/user)
switch(mode)
if(DISCONNECTED)
..()
diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm
index 1ee9114a322..ee06d563aad 100644
--- a/code/game/objects/items/devices/radio/radio.dm
+++ b/code/game/objects/items/devices/radio/radio.dm
@@ -236,15 +236,15 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
return user.has_internal_radio_channel_access(user, internal_channels[freq])
-/mob/proc/has_internal_radio_channel_access(var/mob/user, var/list/req_one_accesses)
+/mob/proc/has_internal_radio_channel_access(mob/user, list/req_one_accesses)
var/obj/item/card/id/I = user.get_id_card()
return has_access(list(), req_one_accesses, I ? I.GetAccess() : list())
-/mob/living/silicon/has_internal_radio_channel_access(var/mob/user, var/list/req_one_accesses)
+/mob/living/silicon/has_internal_radio_channel_access(mob/user, list/req_one_accesses)
var/list/access = get_all_accesses()
return has_access(list(), req_one_accesses, access)
-/mob/dead/observer/has_internal_radio_channel_access(var/mob/user, var/list/req_one_accesses)
+/mob/dead/observer/has_internal_radio_channel_access(mob/user, list/req_one_accesses)
return can_admin_interact()
/obj/item/radio/proc/ToggleBroadcast()
@@ -475,7 +475,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
return FALSE
-/obj/item/radio/hear_talk(mob/M as mob, list/message_pieces, var/verb = "says")
+/obj/item/radio/hear_talk(mob/M as mob, list/message_pieces, verb = "says")
if(broadcasting)
if(get_dist(src, M) <= canhear_range)
talk_into(M, message_pieces, null, verb)
diff --git a/code/game/objects/items/devices/uplinks.dm b/code/game/objects/items/devices/uplinks.dm
index 5253a98c6a5..f4cecade824 100644
--- a/code/game/objects/items/devices/uplinks.dm
+++ b/code/game/objects/items/devices/uplinks.dm
@@ -79,7 +79,7 @@ GLOBAL_LIST_EMPTY(world_uplinks)
return pick(random_items)
-/obj/item/uplink/proc/buy(var/datum/uplink_item/UI, var/reference)
+/obj/item/uplink/proc/buy(datum/uplink_item/UI, reference)
if(is_jammed)
to_chat(usr, "[src] seems to be jammed - it cannot be used here!")
return
@@ -149,7 +149,7 @@ GLOBAL_LIST_EMPTY(world_uplinks)
// Checks to see if the value meets the target. Like a frequency being a traitor_frequency, in order to unlock a headset.
// If true, it accesses trigger() and returns 1. If it fails, it returns false. Use this to see if you need to close the
// current item's menu.
-/obj/item/uplink/hidden/proc/check_trigger(mob/user, var/value, var/target)
+/obj/item/uplink/hidden/proc/check_trigger(mob/user, value, target)
if(is_jammed)
to_chat(user, "[src] seems to be jammed - it cannot be used here!")
return
diff --git a/code/game/objects/items/mountable_frames/mountables.dm b/code/game/objects/items/mountable_frames/mountables.dm
index cfb4d18473c..6abe277b4d9 100644
--- a/code/game/objects/items/mountable_frames/mountables.dm
+++ b/code/game/objects/items/mountable_frames/mountables.dm
@@ -2,7 +2,7 @@
var/list/buildon_types = list(/turf/simulated/wall)
-/obj/item/mounted/afterattack(var/atom/A, mob/user, proximity_flag)
+/obj/item/mounted/afterattack(atom/A, mob/user, proximity_flag)
var/found_type = 0
for(var/turf_type in src.buildon_types)
if(istype(A, turf_type))
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index 56a6d452e2a..81733bd91e7 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -44,7 +44,7 @@
/obj/item/borg/upgrade/rename/attack_self(mob/user)
heldname = stripped_input(user, "Enter new robot name", "Cyborg Reclassification", heldname, MAX_NAME_LEN)
-/obj/item/borg/upgrade/rename/action(var/mob/living/silicon/robot/R)
+/obj/item/borg/upgrade/rename/action(mob/living/silicon/robot/R)
if(..())
return
if(!R.allow_rename)
@@ -88,7 +88,7 @@
require_module = TRUE
origin_tech = "engineering=4;materials=5;programming=4"
-/obj/item/borg/upgrade/vtec/action(var/mob/living/silicon/robot/R)
+/obj/item/borg/upgrade/vtec/action(mob/living/silicon/robot/R)
if(..())
return
if(R.speed < 0)
diff --git a/code/game/objects/items/stacks/sheets/leather.dm b/code/game/objects/items/stacks/sheets/leather.dm
index 8b302cd338a..1be2e6b289d 100644
--- a/code/game/objects/items/stacks/sheets/leather.dm
+++ b/code/game/objects/items/stacks/sheets/leather.dm
@@ -14,7 +14,7 @@ GLOBAL_LIST_INIT(human_recipes, list( \
new/datum/stack_recipe("bloated human costume head", /obj/item/clothing/head/human_head, 5, on_floor = TRUE), \
))
-/obj/item/stack/sheet/animalhide/human/New(var/loc, var/amount=null)
+/obj/item/stack/sheet/animalhide/human/New(loc, amount=null)
recipes = GLOB.human_recipes
return ..()
@@ -144,7 +144,7 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \
new/datum/stack_recipe("sinew restraints", /obj/item/restraints/handcuffs/sinew, 1, on_floor = 1), \
))
-/obj/item/stack/sheet/sinew/New(var/loc, var/amount=null)
+/obj/item/stack/sheet/sinew/New(loc, amount=null)
recipes = GLOB.sinew_recipes
return ..()
diff --git a/code/game/objects/items/stacks/sheets/light.dm b/code/game/objects/items/stacks/sheets/light.dm
index 17cf8bc5001..4eadda37c32 100644
--- a/code/game/objects/items/stacks/sheets/light.dm
+++ b/code/game/objects/items/stacks/sheets/light.dm
@@ -13,7 +13,7 @@
flags = CONDUCT
max_amount = 60
-/obj/item/stack/light_w/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/item/stack/light_w/attackby(obj/item/O as obj, mob/user as mob, params)
..()
if(istype(O,/obj/item/wirecutters))
var/obj/item/stack/cable_coil/CC = new/obj/item/stack/cable_coil(user.loc)
diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm
index a707ff0b39f..a004cfd0de8 100644
--- a/code/game/objects/items/stacks/sheets/sheet_types.dm
+++ b/code/game/objects/items/stacks/sheets/sheet_types.dm
@@ -123,7 +123,7 @@ GLOBAL_LIST_INIT(metal_recipes, list(
new /obj/item/stack/sheet/runed_metal(loc, amount)
qdel(src)
-/obj/item/stack/sheet/metal/New(var/loc, var/amount=null)
+/obj/item/stack/sheet/metal/New(loc, amount=null)
recipes = GLOB.metal_recipes
return ..()
@@ -158,7 +158,7 @@ GLOBAL_LIST_INIT(plasteel_recipes, list(
merge_type = /obj/item/stack/sheet/plasteel
point_value = 23
-/obj/item/stack/sheet/plasteel/New(var/loc, var/amount=null)
+/obj/item/stack/sheet/plasteel/New(loc, amount=null)
recipes = GLOB.plasteel_recipes
return ..()
@@ -202,7 +202,7 @@ GLOBAL_LIST_INIT(wood_recipes, list(
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
merge_type = /obj/item/stack/sheet/wood
-/obj/item/stack/sheet/wood/New(var/loc, var/amount=null)
+/obj/item/stack/sheet/wood/New(loc, amount=null)
recipes = GLOB.wood_recipes
return ..()
@@ -341,7 +341,7 @@ GLOBAL_LIST_INIT(cardboard_recipes, list (
resistance_flags = FLAMMABLE
merge_type = /obj/item/stack/sheet/cardboard
-/obj/item/stack/sheet/cardboard/New(var/loc, var/amt = null)
+/obj/item/stack/sheet/cardboard/New(loc, amt = null)
recipes = GLOB.cardboard_recipes
return ..()
@@ -402,7 +402,7 @@ GLOBAL_LIST_INIT(cult_recipes, list ( \
/obj/item/stack/sheet/runed_metal/fifty
amount = 50
-/obj/item/stack/sheet/runed_metal/New(var/loc, var/amount=null)
+/obj/item/stack/sheet/runed_metal/New(loc, amount=null)
recipes = GLOB.cult_recipes
return ..()
diff --git a/code/game/objects/items/tools/screwdriver.dm b/code/game/objects/items/tools/screwdriver.dm
index dd117b85c73..374b8ad66ca 100644
--- a/code/game/objects/items/tools/screwdriver.dm
+++ b/code/game/objects/items/tools/screwdriver.dm
@@ -32,7 +32,7 @@
user.visible_message("[user] is stabbing [src] into [user.p_their()] [pick("temple", "heart")]! It looks like [user.p_theyre()] trying to commit suicide!")
return BRUTELOSS
-/obj/item/screwdriver/New(loc, var/param_color = null)
+/obj/item/screwdriver/New(loc, param_color = null)
..()
if(random_color)
if(!param_color)
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 89c041187c9..a2d2aeac16d 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -271,7 +271,7 @@
w_class = WEIGHT_CLASS_TINY
var/ash_type = /obj/effect/decal/cleanable/ash
-/obj/item/toy/snappop/proc/pop_burst(var/n=3, var/c=1)
+/obj/item/toy/snappop/proc/pop_burst(n=3, c=1)
do_sparks(n, c, src)
new ash_type(loc)
visible_message("[src] explodes!",
@@ -1364,7 +1364,7 @@
var/cooldown = 0
var/obj/stored_minature = null
-/obj/item/toy/minigibber/attack_self(var/mob/user)
+/obj/item/toy/minigibber/attack_self(mob/user)
if(stored_minature)
to_chat(user, "\The [src] makes a violent grinding noise as it tears apart the miniature figure inside!")
@@ -1377,7 +1377,7 @@
playsound(user, 'sound/goonstation/effects/gib.ogg', 20, 1)
cooldown = world.time
-/obj/item/toy/minigibber/attackby(var/obj/O, var/mob/user, params)
+/obj/item/toy/minigibber/attackby(obj/O, mob/user, params)
if(istype(O,/obj/item/toy/character) && O.loc == user)
to_chat(user, "You start feeding \the [O] [bicon(O)] into \the [src]'s mini-input.")
if(do_after(user, 10, target = src))
diff --git a/code/game/objects/items/weapons/AI_modules.dm b/code/game/objects/items/weapons/AI_modules.dm
index 62716bc51c4..7c1a8c5b4f1 100755
--- a/code/game/objects/items/weapons/AI_modules.dm
+++ b/code/game/objects/items/weapons/AI_modules.dm
@@ -22,7 +22,7 @@ AI MODULES
materials = list(MAT_GOLD=50)
var/datum/ai_laws/laws = null
-/obj/item/aiModule/proc/install(var/obj/machinery/computer/C)
+/obj/item/aiModule/proc/install(obj/machinery/computer/C)
if(istype(C, /obj/machinery/computer/aiupload))
var/obj/machinery/computer/aiupload/comp = C
if(comp.stat & NOPOWER)
@@ -72,7 +72,7 @@ AI MODULES
to_chat(usr, "Upload complete. The robot's laws have been modified.")
-/obj/item/aiModule/proc/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/proc/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
log_law_changes(target, sender)
if(laws)
@@ -82,12 +82,12 @@ AI MODULES
to_chat(target, "[sender] has uploaded a change to the laws you must follow, using \an [src]. From now on: ")
target.show_laws()
-/obj/item/aiModule/proc/log_law_changes(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/proc/log_law_changes(mob/living/silicon/ai/target, mob/sender)
var/time = time2text(world.realtime,"hh:mm:ss")
GLOB.lawchanges.Add("[time] : [sender.name]([sender.key]) used [src.name] on [target.name]([target.key])")
log_and_message_admins("used [src.name] on [target.name]([target.key])")
-/obj/item/aiModule/proc/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/proc/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
/******************** Safeguard ********************/
@@ -97,19 +97,19 @@ AI MODULES
desc = "A 'safeguard' AI module: 'Safeguard . Individuals that threaten are not crew and must be eliminated.'"
origin_tech = "programming=3;materials=3"
-/obj/item/aiModule/safeguard/attack_self(var/mob/user as mob)
+/obj/item/aiModule/safeguard/attack_self(mob/user as mob)
..()
var/targName = stripped_input(usr, "Please enter the name of the person to safeguard.", "Safeguard who?", user.name)
targetName = targName
desc = text("A 'safeguard' AI module: 'Safeguard []. Individuals that threaten [] are not crew and must be eliminated.'", targetName, targetName)
-/obj/item/aiModule/safeguard/install(var/obj/machinery/computer/C)
+/obj/item/aiModule/safeguard/install(obj/machinery/computer/C)
if(!targetName)
to_chat(usr, "No name detected on module, please enter one.")
return 0
..()
-/obj/item/aiModule/safeguard/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/safeguard/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
..()
var/law = text("Safeguard []. Individuals that threaten [] are not crew and must be eliminated.'", targetName, targetName)
to_chat(target, law)
@@ -123,19 +123,19 @@ AI MODULES
desc = "A 'one human' AI module: 'Only is crew.'"
origin_tech = "programming=4;materials=4"
-/obj/item/aiModule/oneCrewMember/attack_self(var/mob/user as mob)
+/obj/item/aiModule/oneCrewMember/attack_self(mob/user as mob)
..()
var/targName = stripped_input(usr, "Please enter the name of the person who is the only crew.", "Who?", user.real_name)
targetName = targName
desc = text("A 'one human' AI module: 'Only [] is crew.'", targetName)
-/obj/item/aiModule/oneCrewMember/install(var/obj/machinery/computer/C)
+/obj/item/aiModule/oneCrewMember/install(obj/machinery/computer/C)
if(!targetName)
to_chat(usr, "No name detected on module, please enter one.")
return 0
..()
-/obj/item/aiModule/oneCrewMember/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/oneCrewMember/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
..()
var/law = "Only [targetName] is crew."
if(!is_special_character(target)) // Makes sure the AI isn't a traitor before changing their law 0. --NeoFite
@@ -153,10 +153,10 @@ AI MODULES
desc = "A 'protect station' AI module: 'Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized.'"
origin_tech = "programming=4;materials=4" //made of gold
-/obj/item/aiModule/protectStation/attack_self(var/mob/user as mob)
+/obj/item/aiModule/protectStation/attack_self(mob/user as mob)
..()
-/obj/item/aiModule/protectStation/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/protectStation/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
..()
var/law = "Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized."
to_chat(target, law)
@@ -168,10 +168,10 @@ AI MODULES
desc = "A 'OxygenIsToxicToHumans' AI module: 'Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member.'"
origin_tech = "programming=4;biotech=2;materials=4"
-/obj/item/aiModule/oxygen/attack_self(var/mob/user as mob)
+/obj/item/aiModule/oxygen/attack_self(mob/user as mob)
..()
-/obj/item/aiModule/oxygen/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/oxygen/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
..()
var/law = "Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member."
to_chat(target, law)
@@ -185,7 +185,7 @@ AI MODULES
desc = "A 'freeform' AI module: ''"
origin_tech = "programming=4;materials=4"
-/obj/item/aiModule/freeform/attack_self(var/mob/user as mob)
+/obj/item/aiModule/freeform/attack_self(mob/user as mob)
..()
var/new_lawpos = input("Please enter the priority for your new law. Can only write to law sectors 15 and above.", "Law Priority (15+)", lawpos) as num
if(new_lawpos < MIN_SUPPLIED_LAW_NUMBER) return
@@ -195,7 +195,7 @@ AI MODULES
newFreeFormLaw = targName
desc = "A 'freeform' AI module: ([lawpos]) '[newFreeFormLaw]'"
-/obj/item/aiModule/freeform/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/freeform/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
..()
var/law = "[newFreeFormLaw]"
to_chat(target, law)
@@ -204,7 +204,7 @@ AI MODULES
target.add_supplied_law(lawpos, law)
GLOB.lawchanges.Add("The law was '[newFreeFormLaw]'")
-/obj/item/aiModule/freeform/install(var/obj/machinery/computer/C)
+/obj/item/aiModule/freeform/install(obj/machinery/computer/C)
if(!newFreeFormLaw)
to_chat(usr, "No law detected on module, please create one.")
return 0
@@ -217,7 +217,7 @@ AI MODULES
desc = "A 'reset' AI module: 'Clears all laws except for the core laws.'"
origin_tech = "programming=3;materials=2"
-/obj/item/aiModule/reset/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/reset/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
log_law_changes(target, sender)
if(!is_special_character(target))
@@ -234,7 +234,7 @@ AI MODULES
desc = "A 'purge' AI Module: 'Purges all laws.'"
origin_tech = "programming=5;materials=4"
-/obj/item/aiModule/purge/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/purge/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
..()
if(!is_special_character(target))
target.clear_zeroth_law()
@@ -320,20 +320,20 @@ AI MODULES
desc = "A 'freeform' Core AI module: ''"
origin_tech = "programming=5;materials=4"
-/obj/item/aiModule/freeformcore/attack_self(var/mob/user as mob)
+/obj/item/aiModule/freeformcore/attack_self(mob/user as mob)
..()
var/newlaw = ""
var/targName = stripped_input(usr, "Please enter a new core law for the AI.", "Freeform Law Entry", newlaw)
newFreeFormLaw = targName
desc = "A 'freeform' Core AI module: '[newFreeFormLaw]'"
-/obj/item/aiModule/freeformcore/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/freeformcore/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
..()
var/law = "[newFreeFormLaw]"
target.add_inherent_law(law)
GLOB.lawchanges.Add("The law is '[newFreeFormLaw]'")
-/obj/item/aiModule/freeformcore/install(var/obj/machinery/computer/C)
+/obj/item/aiModule/freeformcore/install(obj/machinery/computer/C)
if(!newFreeFormLaw)
to_chat(usr, "No law detected on module, please create one.")
return 0
@@ -346,14 +346,14 @@ AI MODULES
desc = "A hacked AI law module: ''"
origin_tech = "programming=5;materials=5;syndicate=5"
-/obj/item/aiModule/syndicate/attack_self(var/mob/user as mob)
+/obj/item/aiModule/syndicate/attack_self(mob/user as mob)
..()
var/newlaw = ""
var/targName = stripped_input(usr, "Please enter a new law for the AI.", "Freeform Law Entry", newlaw,MAX_MESSAGE_LEN)
newFreeFormLaw = targName
desc = "A hacked AI law module: '[newFreeFormLaw]'"
-/obj/item/aiModule/syndicate/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/syndicate/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
// ..() //We don't want this module reporting to the AI who dun it. --NEO
log_law_changes(target, sender)
@@ -363,7 +363,7 @@ AI MODULES
target.add_ion_law(law)
target.show_laws()
-/obj/item/aiModule/syndicate/install(var/obj/machinery/computer/C)
+/obj/item/aiModule/syndicate/install(obj/machinery/computer/C)
if(!newFreeFormLaw)
to_chat(usr, "No law detected on module, please create one.")
return 0
@@ -378,7 +378,7 @@ AI MODULES
origin_tech = "programming=6;materials=5;syndicate=6"
laws = list("")
-/obj/item/aiModule/toyAI/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
+/obj/item/aiModule/toyAI/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
//..()
to_chat(target, "KRZZZT")
target.add_ion_law(laws[1])
diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm
index 2b30ae5851f..a8c76f09788 100644
--- a/code/game/objects/items/weapons/cards_ids.dm
+++ b/code/game/objects/items/weapons/cards_ids.dm
@@ -157,7 +157,7 @@
/obj/item/card/id/proc/UpdateName()
name = "[src.registered_name]'s ID Card ([src.assignment])"
-/obj/item/card/id/proc/SetOwnerInfo(var/mob/living/carbon/human/H)
+/obj/item/card/id/proc/SetOwnerInfo(mob/living/carbon/human/H)
if(!H || !H.dna)
return
@@ -350,7 +350,7 @@
initial_access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER, ACCESS_SYNDICATE_COMMAND, ACCESS_EXTERNAL_AIRLOCKS)
icon_state = "commander"
-/obj/item/card/id/syndicate/afterattack(var/obj/item/O as obj, mob/user as mob, proximity)
+/obj/item/card/id/syndicate/afterattack(obj/item/O as obj, mob/user as mob, proximity)
if(!proximity)
return
if(istype(O, /obj/item/card/id))
diff --git a/code/game/objects/items/weapons/chrono_eraser.dm b/code/game/objects/items/weapons/chrono_eraser.dm
index ef158e3758c..82ea2364954 100644
--- a/code/game/objects/items/weapons/chrono_eraser.dm
+++ b/code/game/objects/items/weapons/chrono_eraser.dm
@@ -13,7 +13,7 @@
var/obj/item/gun/energy/chrono_gun/PA = null
var/list/erased_minds = list() //a collection of minds from the dead
-/obj/item/chrono_eraser/proc/pass_mind(var/datum/mind/M)
+/obj/item/chrono_eraser/proc/pass_mind(datum/mind/M)
erased_minds += M
/obj/item/chrono_eraser/dropped()
@@ -113,7 +113,7 @@
field_disconnect(F)
return 0
-/obj/item/gun/energy/chrono_gun/proc/pass_mind(var/datum/mind/M)
+/obj/item/gun/energy/chrono_gun/proc/pass_mind(datum/mind/M)
if(TED)
TED.pass_mind(M)
diff --git a/code/game/objects/items/weapons/defib.dm b/code/game/objects/items/weapons/defib.dm
index 3b91e484a4b..43808c9105f 100644
--- a/code/game/objects/items/weapons/defib.dm
+++ b/code/game/objects/items/weapons/defib.dm
@@ -187,7 +187,7 @@
QDEL_NULL(cell)
return ..()
-/obj/item/defibrillator/proc/deductcharge(var/chrgdeductamt)
+/obj/item/defibrillator/proc/deductcharge(chrgdeductamt)
if(cell)
if(cell.charge < (paddles.revivecost+chrgdeductamt))
powered = FALSE
@@ -199,7 +199,7 @@
update_icon()
return FALSE
-/obj/item/defibrillator/proc/cooldowncheck(var/mob/user)
+/obj/item/defibrillator/proc/cooldowncheck(mob/user)
spawn(50)
if(cell)
if(cell.charge >= paddles.revivecost)
@@ -310,7 +310,7 @@
if(!t.Adjacent(user))
defib.remove_paddles(user)
-/obj/item/twohanded/shockpaddles/proc/check_defib_exists(mainunit, var/mob/living/carbon/human/M, var/obj/O)
+/obj/item/twohanded/shockpaddles/proc/check_defib_exists(mainunit, mob/living/carbon/human/M, obj/O)
if(!mainunit || !istype(mainunit, /obj/item/defibrillator)) //To avoid weird issues from admin spawns
M.unEquip(O)
qdel(O)
diff --git a/code/game/objects/items/weapons/dnascrambler.dm b/code/game/objects/items/weapons/dnascrambler.dm
index f0a1a208906..ecc859bf638 100644
--- a/code/game/objects/items/weapons/dnascrambler.dm
+++ b/code/game/objects/items/weapons/dnascrambler.dm
@@ -37,7 +37,7 @@
else
to_chat(user, "You failed to inject [M].")
-/obj/item/dnascrambler/proc/injected(var/mob/living/carbon/human/target, var/mob/living/carbon/user)
+/obj/item/dnascrambler/proc/injected(mob/living/carbon/human/target, mob/living/carbon/user)
if(istype(target))
var/mob/living/carbon/human/H = target
scramble(1, H, 100)
diff --git a/code/game/objects/items/weapons/grenades/bananade.dm b/code/game/objects/items/weapons/grenades/bananade.dm
index 96a3a8e1400..f9465b923d8 100644
--- a/code/game/objects/items/weapons/grenades/bananade.dm
+++ b/code/game/objects/items/weapons/grenades/bananade.dm
@@ -37,7 +37,7 @@
var/fillamt = 0
-/obj/item/grenade/bananade/casing/attackby(var/obj/item/I, mob/user as mob, params)
+/obj/item/grenade/bananade/casing/attackby(obj/item/I, mob/user as mob, params)
if(istype(I, /obj/item/grown/bananapeel))
if(fillamt < 9)
to_chat(usr, "You add another banana peel to the assembly.")
diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm
index f756929e5ab..10dc87e2748 100644
--- a/code/game/objects/items/weapons/grenades/chem_grenade.dm
+++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm
@@ -304,7 +304,7 @@
qdel(src)
-/obj/item/grenade/chem_grenade/proc/CreateDefaultTrigger(var/typekey)
+/obj/item/grenade/chem_grenade/proc/CreateDefaultTrigger(typekey)
if(ispath(typekey,/obj/item/assembly))
nadeassembly = new(src)
if(nadeassembly.has_prox_sensors())
diff --git a/code/game/objects/items/weapons/grenades/clusterbuster.dm b/code/game/objects/items/weapons/grenades/clusterbuster.dm
index 98253ed14ba..6b8f0fd33b2 100644
--- a/code/game/objects/items/weapons/grenades/clusterbuster.dm
+++ b/code/game/objects/items/weapons/grenades/clusterbuster.dm
@@ -37,7 +37,7 @@
icon = 'icons/obj/grenade.dmi'
icon_state = "clusterbang_segment"
-/obj/item/grenade/clusterbuster/segment/New(var/loc, var/payload_type = /obj/item/grenade/flashbang/cluster)
+/obj/item/grenade/clusterbuster/segment/New(loc, payload_type = /obj/item/grenade/flashbang/cluster)
..()
icon_state = "clusterbang_segment_active"
payload = payload_type
@@ -58,7 +58,7 @@
//////////////////////////////////
//The payload spawner effect
/////////////////////////////////
-/obj/effect/payload_spawner/New(var/turf/newloc,var/type, var/numspawned as num)
+/obj/effect/payload_spawner/New(turf/newloc, type, numspawned as num)
. = ..()
for(var/loop = numspawned ,loop > 0, loop--)
var/obj/item/grenade/P = new type(loc)
diff --git a/code/game/objects/items/weapons/grenades/grenade.dm b/code/game/objects/items/weapons/grenades/grenade.dm
index 43e6b9e4692..288c098a38b 100644
--- a/code/game/objects/items/weapons/grenades/grenade.dm
+++ b/code/game/objects/items/weapons/grenades/grenade.dm
@@ -21,7 +21,7 @@
if(!QDELETED(src))
qdel(src)
-/obj/item/grenade/proc/clown_check(var/mob/living/user)
+/obj/item/grenade/proc/clown_check(mob/living/user)
if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50))
to_chat(user, "Huh? How does this thing work?")
active = 1
diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm
index a9e4765560a..89ce97ff913 100644
--- a/code/game/objects/items/weapons/handcuffs.dm
+++ b/code/game/objects/items/weapons/handcuffs.dm
@@ -145,7 +145,7 @@
desc = "Use this to keep prisoners in line. Or you know, your significant other."
icon_state = "pinkcuffs"
-/obj/item/restraints/handcuffs/cable/attackby(var/obj/item/I, mob/user as mob, params)
+/obj/item/restraints/handcuffs/cable/attackby(obj/item/I, mob/user as mob, params)
..()
if(istype(I, /obj/item/stack/rods))
var/obj/item/stack/rods/R = I
diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm
index 9dc1fe864fc..b0c09f4f68c 100644
--- a/code/game/objects/items/weapons/implants/implant.dm
+++ b/code/game/objects/items/weapons/implants/implant.dm
@@ -28,7 +28,7 @@
//return 1 if the implant injects
//return -1 if the implant fails to inject
//return 0 if there is no room for implant
-/obj/item/implant/proc/implant(var/mob/source, var/mob/user)
+/obj/item/implant/proc/implant(mob/source, mob/user)
var/obj/item/implant/imp_e = locate(src.type) in source
if(!allow_multiple && imp_e && imp_e != src)
if(imp_e.uses < initial(imp_e.uses)*2)
@@ -58,7 +58,7 @@
return 1
-/obj/item/implant/proc/removed(var/mob/source)
+/obj/item/implant/proc/removed(mob/source)
src.loc = null
imp_in = null
implanted = 0
diff --git a/code/game/objects/items/weapons/implants/implant_abductor.dm b/code/game/objects/items/weapons/implants/implant_abductor.dm
index 8967f364078..be448130aae 100644
--- a/code/game/objects/items/weapons/implants/implant_abductor.dm
+++ b/code/game/objects/items/weapons/implants/implant_abductor.dm
@@ -38,7 +38,7 @@
home = console.pad
return 1
-/obj/item/implant/abductor/proc/get_team_console(var/team)
+/obj/item/implant/abductor/proc/get_team_console(team)
var/obj/machinery/abductor/console/console
for(var/obj/machinery/abductor/console/c in GLOB.abductor_equipment)
if(c.team == team)
diff --git a/code/game/objects/items/weapons/implants/implant_death_alarm.dm b/code/game/objects/items/weapons/implants/implant_death_alarm.dm
index e8330c0c5cd..c5368494a8d 100644
--- a/code/game/objects/items/weapons/implants/implant_death_alarm.dm
+++ b/code/game/objects/items/weapons/implants/implant_death_alarm.dm
@@ -31,7 +31,7 @@
else if(M.stat == DEAD)
activate("death")
-/obj/item/implant/death_alarm/activate(var/cause)
+/obj/item/implant/death_alarm/activate(cause)
var/mob/M = imp_in
var/area/t = get_area(M)
diff --git a/code/game/objects/items/weapons/implants/implant_mindshield.dm b/code/game/objects/items/weapons/implants/implant_mindshield.dm
index f9cf7e4cff1..8fff9eaee77 100644
--- a/code/game/objects/items/weapons/implants/implant_mindshield.dm
+++ b/code/game/objects/items/weapons/implants/implant_mindshield.dm
@@ -33,7 +33,7 @@
return 1
return 0
-/obj/item/implant/mindshield/removed(mob/target, var/silent = 0)
+/obj/item/implant/mindshield/removed(mob/target, silent = 0)
if(..())
if(target.stat != DEAD && !silent)
to_chat(target, "You feel a sense of liberation as Nanotrasen's grip on your mind fades away.")
diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm
index 56803b5be3d..b1903ea8eda 100644
--- a/code/game/objects/items/weapons/melee/energy.dm
+++ b/code/game/objects/items/weapons/melee/energy.dm
@@ -133,7 +133,7 @@
/obj/item/melee/energy/sword/cyborg
var/hitcost = 50
-/obj/item/melee/energy/sword/cyborg/attack(mob/M, var/mob/living/silicon/robot/R)
+/obj/item/melee/energy/sword/cyborg/attack(mob/M, mob/living/silicon/robot/R)
if(R.cell)
var/obj/item/stock_parts/cell/C = R.cell
if(active && !(C.use(hitcost)))
diff --git a/code/game/objects/items/weapons/pneumaticCannon.dm b/code/game/objects/items/weapons/pneumaticCannon.dm
index e26607b8fb7..ce56cb8dbf2 100644
--- a/code/game/objects/items/weapons/pneumaticCannon.dm
+++ b/code/game/objects/items/weapons/pneumaticCannon.dm
@@ -88,7 +88,7 @@
Fire(user, target)
-/obj/item/pneumatic_cannon/proc/Fire(var/mob/living/carbon/human/user, var/atom/target)
+/obj/item/pneumatic_cannon/proc/Fire(mob/living/carbon/human/user, atom/target)
if(!istype(user) && !target)
return
var/discharge = 0
diff --git a/code/game/objects/items/weapons/rpd.dm b/code/game/objects/items/weapons/rpd.dm
index 1d91ef24848..bb499d96753 100644
--- a/code/game/objects/items/weapons/rpd.dm
+++ b/code/game/objects/items/weapons/rpd.dm
@@ -86,7 +86,7 @@
if(delay)
lastused = world.time
-/obj/item/rpd/proc/can_dispense_pipe(var/pipe_id, var/pipe_type) //Returns TRUE if this is a legit pipe we can dispense, otherwise returns FALSE
+/obj/item/rpd/proc/can_dispense_pipe(pipe_id, pipe_type) //Returns TRUE if this is a legit pipe we can dispense, otherwise returns FALSE
for(var/list/L in GLOB.rpd_pipe_list)
if(pipe_type != L["pipe_type"]) //Sometimes pipes in different categories have the same pipe_id, so we need to skip anything not in the category we want
continue
diff --git a/code/game/objects/items/weapons/scrolls.dm b/code/game/objects/items/weapons/scrolls.dm
index e01038e4e53..9ea4b8b58d0 100644
--- a/code/game/objects/items/weapons/scrolls.dm
+++ b/code/game/objects/items/weapons/scrolls.dm
@@ -43,7 +43,7 @@
attack_self(H)
return
-/obj/item/teleportation_scroll/proc/teleportscroll(var/mob/user)
+/obj/item/teleportation_scroll/proc/teleportscroll(mob/user)
var/A
diff --git a/code/game/objects/items/weapons/staff.dm b/code/game/objects/items/weapons/staff.dm
index fa2c6adcc7f..286336a0726 100644
--- a/code/game/objects/items/weapons/staff.dm
+++ b/code/game/objects/items/weapons/staff.dm
@@ -43,7 +43,7 @@
if(wielded)
to_chat(user, "You hold \the [src] between your legs.")
-/obj/item/twohanded/staff/broom/attackby(var/obj/O, mob/user)
+/obj/item/twohanded/staff/broom/attackby(obj/O, mob/user)
if(istype(O, /obj/item/clothing/mask/horsehead))
new/obj/item/twohanded/staff/broom/horsebroom(get_turf(src))
user.unEquip(O)
diff --git a/code/game/objects/items/weapons/stock_parts.dm b/code/game/objects/items/weapons/stock_parts.dm
index 3934121365b..ea01683133a 100644
--- a/code/game/objects/items/weapons/stock_parts.dm
+++ b/code/game/objects/items/weapons/stock_parts.dm
@@ -54,7 +54,7 @@
//Sorts stock parts inside an RPED by their rating.
//Only use /obj/item/stock_parts/ with this sort proc!
-/proc/cmp_rped_sort(var/obj/item/stock_parts/A, var/obj/item/stock_parts/B)
+/proc/cmp_rped_sort(obj/item/stock_parts/A, obj/item/stock_parts/B)
return B.rating - A.rating
/obj/item/stock_parts
diff --git a/code/game/objects/items/weapons/tanks/watertank.dm b/code/game/objects/items/weapons/tanks/watertank.dm
index b1fb8a0e703..f2145970843 100644
--- a/code/game/objects/items/weapons/tanks/watertank.dm
+++ b/code/game/objects/items/weapons/tanks/watertank.dm
@@ -141,7 +141,7 @@
/obj/item/reagent_containers/spray/mister/attack_self()
return
-/proc/check_tank_exists(parent_tank, var/mob/living/carbon/human/M, var/obj/O)
+/proc/check_tank_exists(parent_tank, mob/living/carbon/human/M, obj/O)
if(!parent_tank || !istype(parent_tank, /obj/item/watertank)) //To avoid weird issues from admin spawns
M.unEquip(O)
qdel(0)
@@ -182,7 +182,7 @@
/obj/item/watertank/janitor/make_noz()
return new /obj/item/reagent_containers/spray/mister/janitor(src)
-/obj/item/reagent_containers/spray/mister/janitor/attack_self(var/mob/user)
+/obj/item/reagent_containers/spray/mister/janitor/attack_self(mob/user)
amount_per_transfer_from_this = (amount_per_transfer_from_this == 10 ? 5 : 10)
to_chat(user, "You [amount_per_transfer_from_this == 10 ? "remove" : "fix"] the nozzle. You'll now use [amount_per_transfer_from_this] units per spray.")
diff --git a/code/game/objects/items/weapons/tape.dm b/code/game/objects/items/weapons/tape.dm
index 7084fdbc163..ccc1a9ddbbd 100644
--- a/code/game/objects/items/weapons/tape.dm
+++ b/code/game/objects/items/weapons/tape.dm
@@ -8,7 +8,7 @@
amount = 25
max_amount = 25
-/obj/item/stack/tape_roll/New(var/loc, var/amount=null)
+/obj/item/stack/tape_roll/New(loc, amount=null)
..()
update_icon()
diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm
index 0f63a5315ad..e508b09fc8e 100644
--- a/code/game/objects/structures.dm
+++ b/code/game/objects/structures.dm
@@ -41,7 +41,7 @@
do_climb(usr)
-/obj/structure/MouseDrop_T(var/atom/movable/C, mob/user as mob)
+/obj/structure/MouseDrop_T(atom/movable/C, mob/user as mob)
if(..())
return
if(C == user)
@@ -56,7 +56,7 @@
return T
return null
-/obj/structure/proc/do_climb(var/mob/living/user)
+/obj/structure/proc/do_climb(mob/living/user)
if(!can_touch(user) || !climbable)
return
var/blocking_object = density_check()
@@ -127,7 +127,7 @@
H.UpdateDamageIcon()
return
-/obj/structure/proc/can_touch(var/mob/user)
+/obj/structure/proc/can_touch(mob/user)
if(!user)
return 0
if(!Adjacent(user))
diff --git a/code/game/objects/structures/barsign.dm b/code/game/objects/structures/barsign.dm
index 83d03263571..357a5c0db51 100644
--- a/code/game/objects/structures/barsign.dm
+++ b/code/game/objects/structures/barsign.dm
@@ -25,7 +25,7 @@
//randomly assigning a sign
set_sign(pick(barsigns))
-/obj/structure/sign/barsign/proc/set_sign(var/datum/barsign/sign)
+/obj/structure/sign/barsign/proc/set_sign(datum/barsign/sign)
if(!istype(sign))
return
icon_state = sign.icon
@@ -68,7 +68,7 @@
-/obj/structure/sign/barsign/attackby(var/obj/item/I, var/mob/user)
+/obj/structure/sign/barsign/attackby(obj/item/I, mob/user)
if( istype(I, /obj/item/screwdriver))
if(!panel_open)
to_chat(user, "You open the maintenance panel.")
diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index 383d6992803..24344481129 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -308,7 +308,7 @@
return FALSE
return TRUE
-/obj/structure/closet/container_resist(var/mob/living/L)
+/obj/structure/closet/container_resist(mob/living/L)
var/breakout_time = 2 //2 minutes by default
if(opened)
if(L.loc == src)
diff --git a/code/game/objects/structures/crates_lockers/closets/fireaxe.dm b/code/game/objects/structures/crates_lockers/closets/fireaxe.dm
index 741a9bae5a2..ed16e8d338e 100644
--- a/code/game/objects/structures/crates_lockers/closets/fireaxe.dm
+++ b/code/game/objects/structures/crates_lockers/closets/fireaxe.dm
@@ -19,7 +19,7 @@
. = ..()
. += "Use a multitool to lock/unlock it."
-/obj/structure/closet/fireaxecabinet/attackby(var/obj/item/O as obj, var/mob/living/user as mob) //Marker -Agouri
+/obj/structure/closet/fireaxecabinet/attackby(obj/item/O as obj, mob/living/user as mob) //Marker -Agouri
if(isrobot(user) || locked)
if(istype(O, /obj/item/multitool))
to_chat(user, "Resetting circuitry...")
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
index 7b8494a01ba..16d1875044e 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
@@ -15,7 +15,7 @@
else
icon_state = icon_opened
-/obj/structure/closet/secure_closet/freezer/ex_act(var/severity)
+/obj/structure/closet/secure_closet/freezer/ex_act(severity)
// IF INDIANA JONES CAN DO IT SO CAN YOU
// Bomb in here? (using same search as space transits searching for nuke disk)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
index c684afab240..8c878cd6c59 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
@@ -114,7 +114,7 @@
else
icon_state = icon_opened
-/obj/structure/closet/secure_closet/container_resist(var/mob/living/L)
+/obj/structure/closet/secure_closet/container_resist(mob/living/L)
var/breakout_time = 2 //2 minutes by default
if(opened)
if(L.loc == src)
diff --git a/code/game/objects/structures/crates_lockers/closets/statue.dm b/code/game/objects/structures/crates_lockers/closets/statue.dm
index 54b9b8a1c56..71455c67275 100644
--- a/code/game/objects/structures/crates_lockers/closets/statue.dm
+++ b/code/game/objects/structures/crates_lockers/closets/statue.dm
@@ -12,7 +12,7 @@
var/intialOxy = 0
var/timer = 240 //eventually the person will be freed
-/obj/structure/closet/statue/Initialize(mapload, var/mob/living/L)
+/obj/structure/closet/statue/Initialize(mapload, mob/living/L)
. = ..()
if(ishuman(L) || iscorgi(L))
if(L.buckled)
diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm
index f8d1cc20ff1..f6b9ab8de60 100644
--- a/code/game/objects/structures/crates_lockers/crates.dm
+++ b/code/game/objects/structures/crates_lockers/crates.dm
@@ -151,7 +151,7 @@
src.toggle(user, by_hand = TRUE)
// Called when a crate is delivered by MULE at a location, for notifying purposes
-/obj/structure/closet/crate/proc/notifyRecipient(var/destination)
+/obj/structure/closet/crate/proc/notifyRecipient(destination)
var/list/msg = list("[capitalize(name)] has arrived at [destination].")
if(destination in announce_beacons)
for(var/obj/machinery/requests_console/D in GLOB.allRequestConsoles)
diff --git a/code/game/objects/structures/flora.dm b/code/game/objects/structures/flora.dm
index ec74469f7e7..0323a9fc0cf 100644
--- a/code/game/objects/structures/flora.dm
+++ b/code/game/objects/structures/flora.dm
@@ -319,7 +319,7 @@
A.loc = get_turf(src)
*/
-/obj/structure/bush/attackby(var/obj/I as obj, var/mob/user as mob, params)
+/obj/structure/bush/attackby(obj/I as obj, mob/user as mob, params)
//hatchets can clear away undergrowth
if(istype(I, /obj/item/hatchet) && !stump)
if(indestructable)
diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm
index 33217080f54..5510c1b4c46 100644
--- a/code/game/objects/structures/morgue.dm
+++ b/code/game/objects/structures/morgue.dm
@@ -161,7 +161,7 @@
QDEL_NULL(connected)
return ..()
-/obj/structure/morgue/container_resist(var/mob/living/L)
+/obj/structure/morgue/container_resist(mob/living/L)
var/mob/living/carbon/CM = L
if(!istype(CM))
return
@@ -391,7 +391,7 @@
QDEL_NULL(connected)
return ..()
-/obj/structure/crematorium/container_resist(var/mob/living/L)
+/obj/structure/crematorium/container_resist(mob/living/L)
var/mob/living/carbon/CM = L
if(!istype(CM))
return
diff --git a/code/game/objects/structures/noticeboard.dm b/code/game/objects/structures/noticeboard.dm
index 6b9615cd994..64a0361dc5d 100644
--- a/code/game/objects/structures/noticeboard.dm
+++ b/code/game/objects/structures/noticeboard.dm
@@ -18,7 +18,7 @@
icon_state = "nboard0[notices]"
//attaching papers!!
-/obj/structure/noticeboard/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/structure/noticeboard/attackby(obj/item/O as obj, mob/user as mob, params)
if(istype(O, /obj/item/paper))
if(notices < 5)
O.add_fingerprint(user)
diff --git a/code/game/objects/structures/spirit_board.dm b/code/game/objects/structures/spirit_board.dm
index 8fa6e0d7dd1..647f0a53c6e 100644
--- a/code/game/objects/structures/spirit_board.dm
+++ b/code/game/objects/structures/spirit_board.dm
@@ -24,7 +24,7 @@
spirit_board_pick_letter(user)
-/obj/structure/spirit_board/proc/spirit_board_pick_letter(var/mob/M)
+/obj/structure/spirit_board/proc/spirit_board_pick_letter(mob/M)
if(!spirit_board_checks(M))
return 0
@@ -43,7 +43,7 @@
visible_message("The planchette slowly moves... and stops at the letter \"[planchette]\".")
-/obj/structure/spirit_board/proc/spirit_board_checks(var/mob/M)
+/obj/structure/spirit_board/proc/spirit_board_checks(mob/M)
//cooldown
var/bonus = 0
if(M.ckey == lastuser)
diff --git a/code/game/objects/structures/transit_tubes/transit_tube_pod.dm b/code/game/objects/structures/transit_tubes/transit_tube_pod.dm
index 126133cddc0..0e6327090c9 100644
--- a/code/game/objects/structures/transit_tubes/transit_tube_pod.dm
+++ b/code/game/objects/structures/transit_tubes/transit_tube_pod.dm
@@ -28,7 +28,7 @@
return TRUE
else return ..()
-/obj/structure/transit_tube_pod/proc/follow_tube(var/reverse_launch)
+/obj/structure/transit_tube_pod/proc/follow_tube(reverse_launch)
if(moving)
return
diff --git a/code/game/turfs/simulated/floor/plating.dm b/code/game/turfs/simulated/floor/plating.dm
index 27eac4308a4..94d95c2af86 100644
--- a/code/game/turfs/simulated/floor/plating.dm
+++ b/code/game/turfs/simulated/floor/plating.dm
@@ -305,7 +305,7 @@
if(MFOAM_IRON)
icon_state = "ironfoam"
-/turf/simulated/floor/plating/metalfoam/attackby(var/obj/item/C, mob/user, params)
+/turf/simulated/floor/plating/metalfoam/attackby(obj/item/C, mob/user, params)
if(..())
return TRUE
diff --git a/code/game/turfs/simulated/minerals.dm b/code/game/turfs/simulated/minerals.dm
index 538c1599069..026eef852d8 100644
--- a/code/game/turfs/simulated/minerals.dm
+++ b/code/game/turfs/simulated/minerals.dm
@@ -478,7 +478,7 @@
det_time = 0
visible_message("The chain reaction was stopped! The gibtonite had [det_time] reactions left till the explosion!")
-/turf/simulated/mineral/gibtonite/gets_drilled(var/mob/user, triggered_by_explosion = 0)
+/turf/simulated/mineral/gibtonite/gets_drilled(mob/user, triggered_by_explosion = 0)
if(stage == GIBTONITE_UNSTRUCK && mineralAmt >= 1) //Gibtonite deposit is activated
playsound(src,'sound/effects/hit_on_shattered_glass.ogg', 50, TRUE)
explosive_reaction(user, triggered_by_explosion)
diff --git a/code/game/turfs/simulated/walls_mineral.dm b/code/game/turfs/simulated/walls_mineral.dm
index 7bc49c2951e..ee0e576b8a6 100644
--- a/code/game/turfs/simulated/walls_mineral.dm
+++ b/code/game/turfs/simulated/walls_mineral.dm
@@ -122,7 +122,7 @@
if(exposed_temperature > 300)
PlasmaBurn(exposed_temperature)
-/turf/simulated/wall/mineral/plasma/bullet_act(var/obj/item/projectile/Proj)
+/turf/simulated/wall/mineral/plasma/bullet_act(obj/item/projectile/Proj)
if(Proj.damage == 0)//lasertag guns and so on don't set off plasma anymore. can't use nodamage here because lasertag guns actually don't have it.
return
if(istype(Proj,/obj/item/projectile/beam))
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index 31408a0cad3..4678bd94ce4 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -348,7 +348,7 @@
// Returns the surrounding cardinal turfs with open links
// Including through doors openable with the ID
-/turf/proc/CardinalTurfsWithAccess(var/obj/item/card/id/ID)
+/turf/proc/CardinalTurfsWithAccess(obj/item/card/id/ID)
var/list/L = new()
var/turf/simulated/T
diff --git a/code/game/verbs/ooc.dm b/code/game/verbs/ooc.dm
index 0aea3e234c5..f4f37f313a1 100644
--- a/code/game/verbs/ooc.dm
+++ b/code/game/verbs/ooc.dm
@@ -104,7 +104,7 @@ GLOBAL_VAR_INIT(admin_ooc_colour, "#b82e00")
else
to_chat(world, "The OOC channel has been globally disabled!")
-/proc/auto_toggle_ooc(var/on)
+/proc/auto_toggle_ooc(on)
if(config.auto_toggle_ooc_during_round && config.ooc_allowed != on)
toggle_ooc()
diff --git a/code/game/world.dm b/code/game/world.dm
index 0cb7e750c77..5ba97917661 100644
--- a/code/game/world.dm
+++ b/code/game/world.dm
@@ -175,7 +175,7 @@ GLOBAL_LIST_EMPTY(world_topic_handlers)
GLOB.master_mode = Lines[1]
log_game("Saved mode is '[GLOB.master_mode]'")
-/world/proc/save_mode(var/the_mode)
+/world/proc/save_mode(the_mode)
var/F = file("data/mode.txt")
fdel(F)
F << the_mode
diff --git a/code/modules/admin/NewBan.dm b/code/modules/admin/NewBan.dm
index e0c93f8b40e..4169ca380ab 100644
--- a/code/modules/admin/NewBan.dm
+++ b/code/modules/admin/NewBan.dm
@@ -2,7 +2,7 @@ GLOBAL_VAR(CMinutes)
GLOBAL_DATUM(banlist_savefile, /savefile)
GLOBAL_PROTECT(banlist_savefile) // Obvious reasons
-/proc/CheckBan(var/ckey, var/id, var/address)
+/proc/CheckBan(ckey, id, address)
if(!GLOB.banlist_savefile) // if banlist_savefile cannot be located for some reason
LoadBans() // try to load the bans
if(!GLOB.banlist_savefile) // uh oh, can't find bans!
diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index 10417e2b937..2f7ef2e44c8 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -2,14 +2,14 @@ GLOBAL_VAR_INIT(BSACooldown, 0)
GLOBAL_VAR_INIT(nologevent, 0)
////////////////////////////////
-/proc/message_admins(var/msg)
+/proc/message_admins(msg)
msg = "ADMIN LOG: [msg]"
for(var/client/C in GLOB.admins)
if(R_ADMIN & C.holder.rights)
if(C.prefs && !(C.prefs.toggles & PREFTOGGLE_CHAT_NO_ADMINLOGS))
to_chat(C, msg)
-/proc/msg_admin_attack(var/text, var/loglevel)
+/proc/msg_admin_attack(text, loglevel)
if(!GLOB.nologevent)
var/rendered = "ATTACK: [text]"
for(var/client/C in GLOB.admins)
@@ -54,7 +54,7 @@ GLOBAL_VAR_INIT(nologevent, 0)
SEND_SOUND(C, sound('sound/effects/adminhelp.ogg'))
window_flash(C)
-/proc/admin_ban_mobsearch(var/mob/M, var/ckey_to_find, var/mob/admin_to_notify)
+/proc/admin_ban_mobsearch(mob/M, ckey_to_find, mob/admin_to_notify)
if(!M || !M.ckey)
if(ckey_to_find)
for(var/mob/O in GLOB.mob_list)
@@ -70,7 +70,7 @@ GLOBAL_VAR_INIT(nologevent, 0)
///////////////////////////////////////////////////////////////////////////////////////////////Panels
-/datum/admins/proc/show_player_panel(var/mob/M in GLOB.mob_list)
+/datum/admins/proc/show_player_panel(mob/M in GLOB.mob_list)
set category = null
set name = "Show Player Panel"
set desc="Edit player (respawn, ban, heal, etc)"
@@ -299,7 +299,7 @@ GLOBAL_VAR_INIT(nologevent, 0)
show_note()
-/datum/admins/proc/show_player_notes(var/key as text)
+/datum/admins/proc/show_player_notes(key as text)
set category = "Admin"
set name = "Show Player Notes"
@@ -662,7 +662,7 @@ GLOBAL_VAR_INIT(nologevent, 0)
return 0
-/datum/admins/proc/spawn_atom(var/object as text)
+/datum/admins/proc/spawn_atom(object as text)
set category = "Debug"
set desc = "(atom path) Spawn an atom"
set name = "Spawn"
@@ -698,7 +698,7 @@ GLOBAL_VAR_INIT(nologevent, 0)
log_admin("[key_name(usr)] spawned [chosen] at ([usr.x],[usr.y],[usr.z])")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Spawn Atom") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/datum/admins/proc/show_traitor_panel(var/mob/M in GLOB.mob_list)
+/datum/admins/proc/show_traitor_panel(mob/M in GLOB.mob_list)
set category = "Admin"
set desc = "Edit mobs's memory and role"
set name = "Show Traitor Panel"
@@ -801,7 +801,7 @@ GLOBAL_VAR_INIT(gamma_ship_location, 1) // 0 = station , 1 = space
GLOB.gamma_ship_location = 1
return
-/proc/formatJumpTo(var/location,var/where="")
+/proc/formatJumpTo(location, where="")
var/turf/loc
if(istype(location,/turf/))
loc = location
@@ -811,7 +811,7 @@ GLOBAL_VAR_INIT(gamma_ship_location, 1) // 0 = station , 1 = space
where=formatLocation(loc)
return "[where]"
-/proc/formatLocation(var/location)
+/proc/formatLocation(location)
var/turf/loc
if(istype(location,/turf/))
loc = location
@@ -820,7 +820,7 @@ GLOBAL_VAR_INIT(gamma_ship_location, 1) // 0 = station , 1 = space
var/area/A = get_area(location)
return "[A.name] - [loc.x],[loc.y],[loc.z]"
-/proc/formatPlayerPanel(var/mob/U,var/text="PP")
+/proc/formatPlayerPanel(mob/U, text="PP")
return "[ADMIN_PP(U,"[text]")]"
//Kicks all the clients currently in the lobby. The second parameter (kick_only_afk) determins if an is_afk() check is ran, or if all clients are kicked
@@ -840,7 +840,7 @@ GLOBAL_VAR_INIT(gamma_ship_location, 1) // 0 = station , 1 = space
//returns 1 to let the dragdrop code know we are trapping this event
//returns 0 if we don't plan to trap the event
-/datum/admins/proc/cmd_ghost_drag(var/mob/dead/observer/frommob, var/tothing)
+/datum/admins/proc/cmd_ghost_drag(mob/dead/observer/frommob, tothing)
if(!istype(frommob))
return //extra sanity check to make sure only observers are shoved into things
diff --git a/code/modules/admin/admin_investigate.dm b/code/modules/admin/admin_investigate.dm
index 527540e9490..24ea8f95886 100644
--- a/code/modules/admin/admin_investigate.dm
+++ b/code/modules/admin/admin_investigate.dm
@@ -8,14 +8,14 @@
#define INVESTIGATE_DIR "data/investigate/"
//SYSTEM
-/proc/investigate_subject2file(var/subject)
+/proc/investigate_subject2file(subject)
return file("[INVESTIGATE_DIR][subject].html")
/proc/investigate_reset()
if(fdel(INVESTIGATE_DIR)) return 1
return 0
-/atom/proc/investigate_log(var/message, var/subject)
+/atom/proc/investigate_log(message, subject)
if(!message) return
var/F = investigate_subject2file(subject)
if(!F) return
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index d0660ef89e7..08ca1ab291c 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -606,7 +606,7 @@ GLOBAL_LIST_INIT(admin_verbs_ticket, list(
log_admin("[key_name(usr)] gave [key_name(T)] the disease [D].")
message_admins("[key_name_admin(usr)] gave [key_name(T)] the disease [D].")
-/client/proc/make_sound(var/obj/O in view()) // -- TLE
+/client/proc/make_sound(obj/O in view()) // -- TLE
set category = "Event"
set name = "Make Sound"
set desc = "Display a message to everyone who can hear the target"
@@ -635,7 +635,7 @@ GLOBAL_LIST_INIT(admin_verbs_ticket, list(
togglebuildmode(src.mob)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Toggle Build Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/client/proc/object_talk(var/msg as text) // -- TLE
+/client/proc/object_talk(msg as text) // -- TLE
set category = "Event"
set name = "oSay"
set desc = "Display a message to everyone who can hear the target"
diff --git a/code/modules/admin/banjob.dm b/code/modules/admin/banjob.dm
index 7ff26de5992..51b1299079b 100644
--- a/code/modules/admin/banjob.dm
+++ b/code/modules/admin/banjob.dm
@@ -118,7 +118,7 @@ GLOBAL_DATUM_INIT(jobban_regex, /regex, regex("(\[\\S]+) - (\[^#]+\[^# ])(?: ##
/proc/jobban_unban_client(ckey, rank)
jobban_remove("[ckey] - [rank]")
-/proc/ban_unban_log_save(var/formatted_log)
+/proc/ban_unban_log_save(formatted_log)
text2file(formatted_log,"data/ban_unban_log.txt")
diff --git a/code/modules/admin/create_mob.dm b/code/modules/admin/create_mob.dm
index 616d5aa9ee8..6740a3d59b7 100644
--- a/code/modules/admin/create_mob.dm
+++ b/code/modules/admin/create_mob.dm
@@ -1,5 +1,5 @@
GLOBAL_VAR(create_mob_html)
-/datum/admins/proc/create_mob(var/mob/user)
+/datum/admins/proc/create_mob(mob/user)
if(!GLOB.create_mob_html)
var/mobjs = null
mobjs = jointext(typesof(/mob), ";")
diff --git a/code/modules/admin/create_object.dm b/code/modules/admin/create_object.dm
index c311be0d017..99706d19950 100644
--- a/code/modules/admin/create_object.dm
+++ b/code/modules/admin/create_object.dm
@@ -1,7 +1,7 @@
GLOBAL_VAR(create_object_html)
GLOBAL_LIST_INIT(create_object_forms, list(/obj, /obj/structure, /obj/machinery, /obj/effect, /obj/item, /obj/mecha, /obj/item/clothing, /obj/item/stack, /obj/item/reagent_containers, /obj/item/gun))
-/datum/admins/proc/create_object(var/mob/user)
+/datum/admins/proc/create_object(mob/user)
if(!GLOB.create_object_html)
var/objectjs = null
objectjs = jointext(typesof(/obj), ";")
@@ -10,7 +10,7 @@ GLOBAL_LIST_INIT(create_object_forms, list(/obj, /obj/structure, /obj/machinery,
user << browse(replacetext(GLOB.create_object_html, "/* ref src */", UID()), "window=create_object;size=425x475")
-/datum/admins/proc/quick_create_object(var/mob/user)
+/datum/admins/proc/quick_create_object(mob/user)
var/path = input("Select the path of the object you wish to create.", "Path", /obj) in GLOB.create_object_forms
var/html_form = GLOB.create_object_forms[path]
diff --git a/code/modules/admin/create_turf.dm b/code/modules/admin/create_turf.dm
index c65c7b22b1a..9ef3b465194 100644
--- a/code/modules/admin/create_turf.dm
+++ b/code/modules/admin/create_turf.dm
@@ -1,5 +1,5 @@
GLOBAL_VAR(create_turf_html)
-/datum/admins/proc/create_turf(var/mob/user)
+/datum/admins/proc/create_turf(mob/user)
if(!GLOB.create_turf_html)
var/turfjs = null
turfjs = jointext(typesof(/turf), ";")
diff --git a/code/modules/admin/db_ban/functions.dm b/code/modules/admin/db_ban/functions.dm
index 105c6bd6778..24c2c558e2e 100644
--- a/code/modules/admin/db_ban/functions.dm
+++ b/code/modules/admin/db_ban/functions.dm
@@ -1,6 +1,6 @@
#define MAX_ADMIN_BANS_PER_ADMIN 1
-/datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration = -1, var/reason, var/job = "", var/rounds = 0, var/banckey = null, var/banip = null, var/bancid = null)
+/datum/admins/proc/DB_ban_record(bantype, mob/banned_mob, duration = -1, reason, job = "", rounds = 0, banckey = null, banip = null, bancid = null)
if(!check_rights(R_BAN)) return
@@ -186,7 +186,7 @@
else
flag_account_for_forum_sync(ckey)
-/datum/admins/proc/DB_ban_unban(var/ckey, var/bantype, var/job = "")
+/datum/admins/proc/DB_ban_unban(ckey, bantype, job = "")
if(!check_rights(R_BAN)) return
@@ -275,7 +275,7 @@
else
flag_account_for_forum_sync(ckey)
-/datum/admins/proc/DB_ban_edit(var/banid = null, var/param = null)
+/datum/admins/proc/DB_ban_edit(banid = null, param = null)
if(!check_rights(R_BAN)) return
@@ -361,7 +361,7 @@
to_chat(usr, "Cancelled")
return
-/datum/admins/proc/DB_ban_unban_by_id(var/id)
+/datum/admins/proc/DB_ban_unban_by_id(id)
if(!check_rights(R_BAN))
return
@@ -428,7 +428,7 @@
holder.DB_ban_panel()
-/datum/admins/proc/DB_ban_panel(var/playerckey = null, var/adminckey = null, var/playerip = null, var/playercid = null, var/dbbantype = null, var/match = null)
+/datum/admins/proc/DB_ban_panel(playerckey = null, adminckey = null, playerip = null, playercid = null, dbbantype = null, match = null)
if(!usr.client)
return
diff --git a/code/modules/admin/holder2.dm b/code/modules/admin/holder2.dm
index 470293bfe76..2aacdb50b54 100644
--- a/code/modules/admin/holder2.dm
+++ b/code/modules/admin/holder2.dm
@@ -78,7 +78,7 @@ proc/admin_proc()
NOTE: it checks usr! not src! So if you're checking somebody's rank in a proc which they did not call
you will have to do something like if(client.holder.rights & R_ADMIN) yourself.
*/
-/proc/check_rights(rights_required, show_msg=1, var/mob/user = usr)
+/proc/check_rights(rights_required, show_msg=1, mob/user = usr)
if(user && user.client)
if(rights_required)
if(user.client.holder)
diff --git a/code/modules/admin/ipintel.dm b/code/modules/admin/ipintel.dm
index 70d02303ed7..b0d411a2727 100644
--- a/code/modules/admin/ipintel.dm
+++ b/code/modules/admin/ipintel.dm
@@ -83,7 +83,7 @@
qdel(query_add_ip_intel)
-/proc/ip_intel_query(ip, var/retryed=0)
+/proc/ip_intel_query(ip, retryed=0)
. = -1 //default
if(!ip)
return
diff --git a/code/modules/admin/permissionverbs/permissionedit.dm b/code/modules/admin/permissionverbs/permissionedit.dm
index dc55605d202..0abbb877350 100644
--- a/code/modules/admin/permissionverbs/permissionedit.dm
+++ b/code/modules/admin/permissionverbs/permissionedit.dm
@@ -51,7 +51,7 @@
usr << browse(output,"window=editrights;size=600x500")
-/datum/admins/proc/log_admin_rank_modification(var/adm_ckey, var/new_rank)
+/datum/admins/proc/log_admin_rank_modification(adm_ckey, new_rank)
if(config.admin_legacy_system) return
if(!usr.client)
@@ -134,7 +134,7 @@
qdel(log_query)
to_chat(usr, "Admin rank changed.")
-/datum/admins/proc/log_admin_permission_modification(var/adm_ckey, var/new_permission)
+/datum/admins/proc/log_admin_permission_modification(adm_ckey, new_permission)
if(IsAdminAdvancedProcCall())
to_chat(usr, "Admin edit blocked: Advanced ProcCall detected.")
message_admins("[key_name(usr)] attempted to edit admin ranks via advanced proc-call")
diff --git a/code/modules/admin/stickyban.dm b/code/modules/admin/stickyban.dm
index 61759f2e36d..0c2af216d2e 100644
--- a/code/modules/admin/stickyban.dm
+++ b/code/modules/admin/stickyban.dm
@@ -167,7 +167,7 @@
"}
usr << browse(html,"window=stickybans;size=700x400")
-/proc/get_stickyban_from_ckey(var/ckey)
+/proc/get_stickyban_from_ckey(ckey)
if(!ckey)
return null
ckey = ckey(ckey)
@@ -177,7 +177,7 @@
. = stickyban2list(world.GetConfig("ban",key))
break
-/proc/stickyban2list(var/ban)
+/proc/stickyban2list(ban)
if(!ban)
return null
. = params2list(ban)
@@ -186,7 +186,7 @@
.["IP"] = splittext(.["IP"], ",")
.["computer_id"] = splittext(.["computer_id"], ",")
-/proc/list2stickyban(var/list/ban)
+/proc/list2stickyban(list/ban)
if(!ban || !islist(ban))
return null
. = ban.Copy()
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index aa10d51ce1d..3aff6353283 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -3545,7 +3545,7 @@
popup.set_content(dat)
popup.open(FALSE)
-/client/proc/create_eventmob_for(var/mob/living/carbon/human/H, var/killthem = 0)
+/client/proc/create_eventmob_for(mob/living/carbon/human/H, killthem = 0)
if(!check_rights(R_EVENT))
return
var/admin_outfits = subtypesof(/datum/outfit/admin)
@@ -3605,7 +3605,7 @@
tatorhud.join_hud(hunter_mob)
set_antag_hud(hunter_mob, "hudsyndicate")
-/proc/admin_jump_link(var/atom/target)
+/proc/admin_jump_link(atom/target)
if(!target) return
// The way admin jump links handle their src is weirdly inconsistent...
diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2.dm b/code/modules/admin/verbs/SDQL2/SDQL_2.dm
index c4eabef3eae..ad8b1ff90d0 100644
--- a/code/modules/admin/verbs/SDQL2/SDQL_2.dm
+++ b/code/modules/admin/verbs/SDQL2/SDQL_2.dm
@@ -437,7 +437,7 @@
return v
-/proc/SDQL_function(var/datum/object, var/procname, var/list/arguments, source)
+/proc/SDQL_function(datum/object, procname, list/arguments, source)
var/list/new_args = list()
for(var/arg in arguments)
new_args[++new_args.len] = SDQL_expression(source, arg)
diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm b/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm
index 50c852af03b..98334649315 100644
--- a/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm
+++ b/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm
@@ -311,7 +311,7 @@
//assignment: '=' expression
-/datum/SDQL_parser/proc/assignment(var/i, var/list/node, var/list/assignment_list = list())
+/datum/SDQL_parser/proc/assignment(i, list/node, list/assignment_list = list())
assignment_list += token(i)
if(token(i + 1) == ".")
@@ -415,7 +415,7 @@
return i + 1
//array: '{' expression, expression, ... '}'
-/datum/SDQL_parser/proc/array(var/i, var/list/node)
+/datum/SDQL_parser/proc/array(i, list/node)
// Arrays get turned into this: list("{", list(exp_1a = exp_1b, ...), ...), "{" is to mark the next node as an array.
if(copytext(token(i), 1, 2) != "{")
parse_error("Expected an array but found '[token(i)]'")
diff --git a/code/modules/admin/verbs/adminjump.dm b/code/modules/admin/verbs/adminjump.dm
index 00db28c83e5..5441bb1ce9a 100644
--- a/code/modules/admin/verbs/adminjump.dm
+++ b/code/modules/admin/verbs/adminjump.dm
@@ -32,7 +32,7 @@
message_admins("[key_name_admin(usr)] jumped to [A]")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Area") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/client/proc/jumptoturf(var/turf/T in world)
+/client/proc/jumptoturf(turf/T in world)
set name = "Jump to Turf"
set category = null
@@ -49,7 +49,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
-/client/proc/jumptomob(var/mob/M in GLOB.mob_list)
+/client/proc/jumptomob(mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Jump to Mob"
@@ -116,7 +116,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/client/proc/Getmob(var/mob/M in GLOB.mob_list)
+/client/proc/Getmob(mob/M in GLOB.mob_list)
set category = null
set name = "Get Mob"
set desc = "Mob to teleport"
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index c27f4502af2..b09941d0f06 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -171,7 +171,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
return usr && usr.client && GLOB.AdminProcCaller == usr.client.ckey
#endif
-/client/proc/callproc_datum(var/A as null|area|mob|obj|turf)
+/client/proc/callproc_datum(A as null|area|mob|obj|turf)
set category = null
set name = "Atom ProcCall"
@@ -284,7 +284,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
usr.show_message(t, 1)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Air Status (Location)") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/client/proc/cmd_admin_robotize(var/mob/M in GLOB.mob_list)
+/client/proc/cmd_admin_robotize(mob/M in GLOB.mob_list)
set category = "Event"
set name = "Make Robot"
@@ -302,7 +302,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
else
alert("Invalid mob")
-/client/proc/cmd_admin_animalize(var/mob/M in GLOB.mob_list)
+/client/proc/cmd_admin_animalize(mob/M in GLOB.mob_list)
set category = "Event"
set name = "Make Simple Animal"
@@ -326,7 +326,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
M.Animalize()
-/client/proc/makepAI(var/turf/T in GLOB.mob_list)
+/client/proc/makepAI(turf/T in GLOB.mob_list)
set category = "Event"
set name = "Make pAI"
set desc = "Specify a location to spawn a pAI device, then specify a key to play that pAI"
@@ -362,7 +362,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
GLOB.paiController.pai_candidates.Remove(candidate)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Make pAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/client/proc/cmd_admin_alienize(var/mob/M in GLOB.mob_list)
+/client/proc/cmd_admin_alienize(mob/M in GLOB.mob_list)
set category = "Event"
set name = "Make Alien"
@@ -382,7 +382,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
else
alert("Invalid mob")
-/client/proc/cmd_admin_slimeize(var/mob/M in GLOB.mob_list)
+/client/proc/cmd_admin_slimeize(mob/M in GLOB.mob_list)
set category = "Event"
set name = "Make slime"
@@ -402,7 +402,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
else
alert("Invalid mob")
-/client/proc/cmd_admin_super(var/mob/M in GLOB.mob_list)
+/client/proc/cmd_admin_super(mob/M in GLOB.mob_list)
set category = "Event"
set name = "Make Superhero"
@@ -455,7 +455,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
message_admins("[key_name_admin(src)] has remade the powernets. makepowernets() called.", 0)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Make Powernets") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/client/proc/cmd_admin_grantfullaccess(var/mob/M in GLOB.mob_list)
+/client/proc/cmd_admin_grantfullaccess(mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Grant Full Access"
@@ -489,7 +489,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
log_admin("[key_name(src)] has granted [M.key] full access.")
message_admins("[key_name_admin(usr)] has granted [M.key] full access.", 1)
-/client/proc/cmd_assume_direct_control(var/mob/M in GLOB.mob_list)
+/client/proc/cmd_assume_direct_control(mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Assume direct control"
set desc = "Direct intervention"
@@ -845,7 +845,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
usr << browse(dat, "window=simpledellog")
-/client/proc/cmd_admin_toggle_block(var/mob/M,var/block)
+/client/proc/cmd_admin_toggle_block(mob/M, block)
if(!check_rights(R_SPAWN))
return
diff --git a/code/modules/admin/verbs/massmodvar.dm b/code/modules/admin/verbs/massmodvar.dm
index cc9197f24a5..542d5a5b5fe 100644
--- a/code/modules/admin/verbs/massmodvar.dm
+++ b/code/modules/admin/verbs/massmodvar.dm
@@ -1,4 +1,4 @@
-/client/proc/cmd_mass_modify_object_variables(atom/A, var/var_name)
+/client/proc/cmd_mass_modify_object_variables(atom/A, var_name)
set category = "Debug"
set name = "Mass Edit Variables"
set desc="(target) Edit all instances of a target item's variables"
@@ -205,7 +205,7 @@
log_admin("[key_name(src)] mass modified [original_name]'s [variable] to [O.vars[variable]] ([accepted] objects modified)")
message_admins("[key_name_admin(src)] mass modified [original_name]'s [variable] to [O.vars[variable]] ([accepted] objects modified)")
-/proc/get_all_of_type(var/T, subtypes = TRUE)
+/proc/get_all_of_type(T, subtypes = TRUE)
var/list/typecache = list()
typecache[T] = 1
if(subtypes)
diff --git a/code/modules/admin/verbs/modifyvariables.dm b/code/modules/admin/verbs/modifyvariables.dm
index 079446b0994..975071350fb 100644
--- a/code/modules/admin/verbs/modifyvariables.dm
+++ b/code/modules/admin/verbs/modifyvariables.dm
@@ -2,7 +2,7 @@ GLOBAL_LIST_INIT(VVlocked, list("vars", "var_edited", "client", "firemut", "ishu
GLOBAL_LIST_INIT(VVicon_edit_lock, list("icon", "icon_state", "overlays", "underlays", "resize")) // R_EVENT | R_DEBUG
GLOBAL_LIST_INIT(VVckey_edit, list("key", "ckey")) // R_EVENT | R_DEBUG
GLOBAL_LIST_INIT(VVpixelmovement, list("step_x", "step_y", "step_size", "bound_height", "bound_width", "bound_x", "bound_y")) // R_DEBUG + warning
-/client/proc/vv_get_class(var/var_value)
+/client/proc/vv_get_class(var_value)
if(isnull(var_value))
. = VV_NULL
@@ -268,7 +268,7 @@ GLOBAL_LIST_INIT(VVpixelmovement, list("step_x", "step_y", "step_size", "bound_h
//FALSE = no subtypes, strict exact type pathing (or the type doesn't have subtypes)
//TRUE = Yes subtypes
//NULL = User cancelled at the prompt or invalid type given
-/client/proc/vv_subtype_prompt(var/type)
+/client/proc/vv_subtype_prompt(type)
if(!ispath(type))
return
var/list/subtypes = subtypesof(type)
diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm
index 58677605714..66bc9aae6cc 100644
--- a/code/modules/admin/verbs/one_click_antag.dm
+++ b/code/modules/admin/verbs/one_click_antag.dm
@@ -25,7 +25,7 @@
usr << browse(dat, "window=oneclickantag;size=400x400")
return
-/datum/admins/proc/CandCheck(var/role = null, var/mob/living/carbon/human/M, var/datum/game_mode/temp = null)
+/datum/admins/proc/CandCheck(role = null, mob/living/carbon/human/M, datum/game_mode/temp = null)
// You pass in ROLE define (optional), the applicant, and the gamemode, and it will return true / false depending on whether the applicant qualify for the candidacy in question
if(jobban_isbanned(M, "Syndicate"))
return FALSE
@@ -368,7 +368,7 @@
return 1
-/proc/makeBody(var/mob/dead/observer/G_found) // Uses stripped down and bastardized code from respawn character
+/proc/makeBody(mob/dead/observer/G_found) // Uses stripped down and bastardized code from respawn character
if(!G_found || !G_found.key) return
//First we spawn a dude.
diff --git a/code/modules/admin/verbs/pray.dm b/code/modules/admin/verbs/pray.dm
index ef76d110dc7..5bb640ed8ea 100644
--- a/code/modules/admin/verbs/pray.dm
+++ b/code/modules/admin/verbs/pray.dm
@@ -41,7 +41,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Pray") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/proc/Centcomm_announce(var/text , var/mob/Sender)
+/proc/Centcomm_announce(text, mob/Sender)
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "CENTCOMM: [key_name(Sender, 1)] ([ADMIN_PP(Sender,"PP")]) ([ADMIN_VV(Sender,"VV")]) ([ADMIN_TP(Sender,"TP")]) ([ADMIN_SM(Sender,"SM")]) ([admin_jump_link(Sender)]) ([ADMIN_BSA(Sender,"BSA")]) ([ADMIN_CENTCOM_REPLY(Sender,"RPLY")])): [msg]"
for(var/client/X in GLOB.admins)
@@ -50,7 +50,7 @@
if(X.prefs.sound & SOUND_ADMINHELP)
SEND_SOUND(X, sound('sound/effects/adminhelp.ogg'))
-/proc/Syndicate_announce(var/text , var/mob/Sender)
+/proc/Syndicate_announce(text, mob/Sender)
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "SYNDICATE: [key_name(Sender, 1)] ([ADMIN_PP(Sender,"PP")]) ([ADMIN_VV(Sender,"VV")]) ([ADMIN_TP(Sender,"TP")]) ([ADMIN_SM(Sender,"SM")]) ([admin_jump_link(Sender)]) ([ADMIN_BSA(Sender,"BSA")]) ([ADMIN_SYNDICATE_REPLY(Sender,"RPLY")]): [msg]"
for(var/client/X in GLOB.admins)
@@ -59,7 +59,7 @@
if(X.prefs.sound & SOUND_ADMINHELP)
SEND_SOUND(X, sound('sound/effects/adminhelp.ogg'))
-/proc/HONK_announce(var/text , var/mob/Sender)
+/proc/HONK_announce(text, mob/Sender)
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "HONK: [key_name(Sender, 1)] ([ADMIN_PP(Sender,"PP")]) ([ADMIN_VV(Sender,"VV")]) ([ADMIN_TP(Sender,"TP")]) ([ADMIN_SM(Sender,"SM")]) ([admin_jump_link(Sender)]) ([ADMIN_BSA(Sender,"BSA")]) (RPLY): [msg]"
for(var/client/X in GLOB.admins)
@@ -68,7 +68,7 @@
if(X.prefs.sound & SOUND_ADMINHELP)
SEND_SOUND(X, sound('sound/effects/adminhelp.ogg'))
-/proc/ERT_Announce(var/text , var/mob/Sender, var/repeat_warning)
+/proc/ERT_Announce(text, mob/Sender, repeat_warning)
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "ERT REQUEST: [key_name(Sender, 1)] ([ADMIN_PP(Sender,"PP")]) ([ADMIN_VV(Sender,"VV")]) ([ADMIN_TP(Sender,"TP")]) ([ADMIN_SM(Sender,"SM")]) ([admin_jump_link(Sender)]) ([ADMIN_BSA(Sender,"BSA")]) (RESPOND): [msg]"
if(repeat_warning)
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index bbc849d1fde..484bd321bf1 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -122,7 +122,7 @@
message_admins("GlobalNarrate: [key_name_admin(usr)]: [msg]
", 1)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Global Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/client/proc/cmd_admin_direct_narrate(var/mob/M) // Targetted narrate -- TLE
+/client/proc/cmd_admin_direct_narrate(mob/M) // Targetted narrate -- TLE
set category = null
set name = "Direct Narrate"
@@ -526,7 +526,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
return 1
-/client/proc/get_ghosts(var/notify = 0,var/what = 2)
+/client/proc/get_ghosts(notify = 0, what = 2)
// what = 1, return ghosts ass list.
// what = 2, return mob list
diff --git a/code/modules/antagonists/traitor/datum_traitor.dm b/code/modules/antagonists/traitor/datum_traitor.dm
index d3d663d90a7..b4d9db4817f 100644
--- a/code/modules/antagonists/traitor/datum_traitor.dm
+++ b/code/modules/antagonists/traitor/datum_traitor.dm
@@ -361,7 +361,7 @@
return 1
-/datum/antagonist/traitor/proc/assign_exchange_role(var/datum/mind/owner)
+/datum/antagonist/traitor/proc/assign_exchange_role(datum/mind/owner)
//set faction
var/faction = "red"
if(owner == SSticker.mode.exchange_blue)
diff --git a/code/modules/arcade/arcade_base.dm b/code/modules/arcade/arcade_base.dm
index df007b83ad3..2a2a5edaec0 100644
--- a/code/modules/arcade/arcade_base.dm
+++ b/code/modules/arcade/arcade_base.dm
@@ -59,7 +59,7 @@
to_chat(user, "Someone else is already playing this machine, please wait your turn!")
return
-/obj/machinery/arcade/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/arcade/attackby(obj/item/O as obj, mob/user as mob, params)
if(istype(O, /obj/item/screwdriver) && anchored)
playsound(src.loc, O.usesound, 50, 1)
panel_open = !panel_open
@@ -93,7 +93,7 @@
cashmoney.use(token_price)
return 1
-/obj/machinery/arcade/proc/pay_with_card(var/obj/item/card/id/I, var/mob/user)
+/obj/machinery/arcade/proc/pay_with_card(obj/item/card/id/I, mob/user)
visible_message("[usr] swipes a card through [src].")
var/datum/money_account/customer_account = attempt_account_access_nosec(I.associated_account_number)
if(!customer_account)
diff --git a/code/modules/arcade/arcade_prize.dm b/code/modules/arcade/arcade_prize.dm
index 63e5e9e9c57..3adc53684cf 100644
--- a/code/modules/arcade/arcade_prize.dm
+++ b/code/modules/arcade/arcade_prize.dm
@@ -69,7 +69,7 @@
w_class = WEIGHT_CLASS_TINY
max_amount = 9999 //Dang that's a lot of tickets
-/obj/item/stack/tickets/New(var/loc, var/amount=null)
+/obj/item/stack/tickets/New(loc, amount=null)
..()
update_icon()
diff --git a/code/modules/arcade/prize_counter.dm b/code/modules/arcade/prize_counter.dm
index 9c8a4dea685..364486792d4 100644
--- a/code/modules/arcade/prize_counter.dm
+++ b/code/modules/arcade/prize_counter.dm
@@ -31,7 +31,7 @@
icon_state = "prize_counter-on"
return
-/obj/machinery/prize_counter/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/prize_counter/attackby(obj/item/O as obj, mob/user as mob, params)
if(istype(O, /obj/item/stack/tickets))
var/obj/item/stack/tickets/T = O
if(user.unEquip(T)) //Because if you can't drop it for some reason, you shouldn't be increasing the tickets var
diff --git a/code/modules/arcade/prize_datums.dm b/code/modules/arcade/prize_datums.dm
index 2b9f17c3d04..9e402020242 100644
--- a/code/modules/arcade/prize_datums.dm
+++ b/code/modules/arcade/prize_datums.dm
@@ -7,7 +7,7 @@ GLOBAL_DATUM_INIT(global_prizes, /datum/prizes, new())
for(var/itempath in subtypesof(/datum/prize_item))
prizes += new itempath()
-/datum/prizes/proc/PlaceOrder(var/obj/machinery/prize_counter/prize_counter, var/itemID)
+/datum/prizes/proc/PlaceOrder(obj/machinery/prize_counter/prize_counter, itemID)
if(!prize_counter.Adjacent(usr))
to_chat(usr, "You need to be closer!")
return
diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm
index 87fefe4fc65..7f3edf98f46 100644
--- a/code/modules/assembly/holder.dm
+++ b/code/modules/assembly/holder.dm
@@ -16,7 +16,7 @@
/obj/item/assembly_holder/proc/attach(obj/item/D, obj/item/D2, mob/user)
return
-/obj/item/assembly_holder/proc/process_activation(var/obj/item/D)
+/obj/item/assembly_holder/proc/process_activation(obj/item/D)
return
/obj/item/assembly_holder/IsAssemblyHolder()
diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm
index 9de2f32ed6f..d1efa862a63 100644
--- a/code/modules/assembly/infrared.dm
+++ b/code/modules/assembly/infrared.dm
@@ -116,7 +116,7 @@
qdel(first)
return TRUE
-/obj/item/assembly/infra/equipped(var/mob/user, var/slot)
+/obj/item/assembly/infra/equipped(mob/user, slot)
qdel(first)
return ..()
diff --git a/code/modules/atmospherics/environmental/LINDA_system.dm b/code/modules/atmospherics/environmental/LINDA_system.dm
index d5e8c50e074..8c1fcdab34c 100644
--- a/code/modules/atmospherics/environmental/LINDA_system.dm
+++ b/code/modules/atmospherics/environmental/LINDA_system.dm
@@ -1,4 +1,4 @@
-/turf/proc/CanAtmosPass(var/turf/T)
+/turf/proc/CanAtmosPass(turf/T)
if(!istype(T)) return 0
var/R
if(blocks_air || T.blocks_air)
@@ -101,26 +101,26 @@
return adjacent_turfs
-/atom/movable/proc/air_update_turf(var/command = 0)
+/atom/movable/proc/air_update_turf(command = 0)
if(!istype(loc,/turf) && command)
return
for(var/turf/T in locs) // used by double wide doors and other nonexistant multitile structures
T.air_update_turf(command)
-/turf/proc/air_update_turf(var/command = 0)
+/turf/proc/air_update_turf(command = 0)
if(command)
CalculateAdjacentTurfs()
if(SSair)
SSair.add_to_active(src,command)
-/atom/movable/proc/move_update_air(var/turf/T)
+/atom/movable/proc/move_update_air(turf/T)
if(istype(T,/turf))
T.air_update_turf(1)
air_update_turf(1)
-/atom/movable/proc/atmos_spawn_air(var/text, var/amount) //because a lot of people loves to copy paste awful code lets just make a easy proc to spawn your plasma fires
+/atom/movable/proc/atmos_spawn_air(text, amount) //because a lot of people loves to copy paste awful code lets just make a easy proc to spawn your plasma fires
var/turf/simulated/T = get_turf(src)
if(!istype(T))
return
diff --git a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm
index f2a37876881..221e2b94b4c 100644
--- a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm
+++ b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm
@@ -308,7 +308,7 @@
T.consider_pressure_difference(src, difference)
last_share_check()
-/turf/proc/consider_pressure_difference(var/turf/simulated/T, var/difference)
+/turf/proc/consider_pressure_difference(turf/simulated/T, difference)
SSair.high_pressure_delta |= src
if(difference > pressure_difference)
pressure_direction = get_dir(src, T)
@@ -354,13 +354,13 @@
if(SSair)
SSair.excited_groups += src
-/datum/excited_group/proc/add_turf(var/turf/simulated/T)
+/datum/excited_group/proc/add_turf(turf/simulated/T)
turf_list += T
T.excited_group = src
T.recently_active = 1
reset_cooldowns()
-/datum/excited_group/proc/merge_groups(var/datum/excited_group/E)
+/datum/excited_group/proc/merge_groups(datum/excited_group/E)
if(length(turf_list) > length(E.turf_list))
SSair.excited_groups -= E
for(var/turf/simulated/T in E.turf_list)
diff --git a/code/modules/atmospherics/machinery/airalarm.dm b/code/modules/atmospherics/machinery/airalarm.dm
index 32b8ac967a8..13e2d7bcb16 100644
--- a/code/modules/atmospherics/machinery/airalarm.dm
+++ b/code/modules/atmospherics/machinery/airalarm.dm
@@ -144,7 +144,7 @@
/obj/machinery/alarm/kitchen_cold_room
preset = AALARM_PRESET_COLDROOM
-/obj/machinery/alarm/proc/apply_preset(var/no_cycle_after=0)
+/obj/machinery/alarm/proc/apply_preset(no_cycle_after=0)
// Propogate settings.
for(var/obj/machinery/alarm/AA in alarm_area)
if(!(AA.stat & (NOPOWER|BROKEN)) && !AA.shorted && AA.preset != src.preset)
diff --git a/code/modules/atmospherics/machinery/atmospherics.dm b/code/modules/atmospherics/machinery/atmospherics.dm
index d5e6176ca22..8a77e3908f1 100644
--- a/code/modules/atmospherics/machinery/atmospherics.dm
+++ b/code/modules/atmospherics/machinery/atmospherics.dm
@@ -83,14 +83,14 @@ Pipelines + Other Objects -> Pipe network
return TRUE
-/obj/machinery/atmospherics/proc/color_cache_name(var/obj/machinery/atmospherics/node)
+/obj/machinery/atmospherics/proc/color_cache_name(obj/machinery/atmospherics/node)
//Don't use this for standard pipes
if(!istype(node))
return null
return node.pipe_color
-/obj/machinery/atmospherics/proc/add_underlay(var/turf/T, var/obj/machinery/atmospherics/node, var/direction, var/icon_connect_type)
+/obj/machinery/atmospherics/proc/add_underlay(turf/T, obj/machinery/atmospherics/node, direction, icon_connect_type)
if(node)
if(T.intact && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
//underlays += SSair.icon_manager.get_atmos_icon("underlay_down", direction, color_cache_name(node))
@@ -253,7 +253,7 @@ Pipelines + Other Objects -> Pipe network
build_network()
// Find a connecting /obj/machinery/atmospherics in specified direction.
-/obj/machinery/atmospherics/proc/findConnecting(var/direction)
+/obj/machinery/atmospherics/proc/findConnecting(direction)
for(var/obj/machinery/atmospherics/target in get_step(src,direction))
var/can_connect = check_connect_types(target, src)
if(can_connect && (target.initialize_directions & get_dir(target,src)))
@@ -292,7 +292,7 @@ Pipelines + Other Objects -> Pipe network
spawn(1)
user.canmove = 1
-/obj/machinery/atmospherics/AltClick(var/mob/living/L)
+/obj/machinery/atmospherics/AltClick(mob/living/L)
if(is_type_in_list(src, GLOB.ventcrawl_machinery))
L.handle_ventcrawl(src)
return
@@ -301,7 +301,7 @@ Pipelines + Other Objects -> Pipe network
/obj/machinery/atmospherics/proc/can_crawl_through()
return 1
-/obj/machinery/atmospherics/proc/change_color(var/new_color)
+/obj/machinery/atmospherics/proc/change_color(new_color)
//only pass valid pipe colors please ~otherwise your pipe will turn invisible
if(!pipe_color_check(new_color))
return
@@ -310,7 +310,7 @@ Pipelines + Other Objects -> Pipe network
update_icon()
// Additional icon procs
-/obj/machinery/atmospherics/proc/universal_underlays(var/obj/machinery/atmospherics/node, var/direction)
+/obj/machinery/atmospherics/proc/universal_underlays(obj/machinery/atmospherics/node, direction)
var/turf/T = get_turf(src)
if(!istype(T)) return
if(node)
@@ -332,7 +332,7 @@ Pipelines + Other Objects -> Pipe network
add_underlay_adapter(T, , direction, "-scrubbers")
add_underlay_adapter(T, , direction, "")
-/obj/machinery/atmospherics/proc/add_underlay_adapter(var/turf/T, var/obj/machinery/atmospherics/node, var/direction, var/icon_connect_type) //modified from add_underlay, does not make exposed underlays
+/obj/machinery/atmospherics/proc/add_underlay_adapter(turf/T, obj/machinery/atmospherics/node, direction, icon_connect_type) //modified from add_underlay, does not make exposed underlays
if(node)
if(T.intact && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe))
underlays += SSair.icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "down" + icon_connect_type)
diff --git a/code/modules/atmospherics/machinery/components/binary_devices/binary_atmos_base.dm b/code/modules/atmospherics/machinery/components/binary_devices/binary_atmos_base.dm
index 0a8b9eb95a4..b0ca5531af1 100644
--- a/code/modules/atmospherics/machinery/components/binary_devices/binary_atmos_base.dm
+++ b/code/modules/atmospherics/machinery/components/binary_devices/binary_atmos_base.dm
@@ -134,7 +134,7 @@
else if(Old == parent2)
parent2 = New
-/obj/machinery/atmospherics/binary/unsafe_pressure_release(var/mob/user,var/pressures)
+/obj/machinery/atmospherics/binary/unsafe_pressure_release(mob/user, pressures)
..()
var/turf/T = get_turf(src)
diff --git a/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm
index 205c120c55b..0ff312806e9 100644
--- a/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm
+++ b/code/modules/atmospherics/machinery/components/binary_devices/dp_vent_pump.dm
@@ -71,7 +71,7 @@
add_underlay(T, node1, turn(dir, -180))
add_underlay(T, node2, dir)
-/obj/machinery/atmospherics/binary/dp_vent_pump/update_icon(var/safety = 0)
+/obj/machinery/atmospherics/binary/dp_vent_pump/update_icon(safety = 0)
..()
if(!check_icon_cache())
@@ -233,14 +233,14 @@
broadcast_status()
update_icon()
-/obj/machinery/atmospherics/binary/dp_vent_pump/attackby(var/obj/item/W as obj, var/mob/user as mob)
+/obj/machinery/atmospherics/binary/dp_vent_pump/attackby(obj/item/W as obj, mob/user as mob)
if(istype(W, /obj/item/multitool))
update_multitool_menu(user)
return 1
return ..()
-/obj/machinery/atmospherics/binary/dp_vent_pump/multitool_menu(var/mob/user,var/obj/item/multitool/P)
+/obj/machinery/atmospherics/binary/dp_vent_pump/multitool_menu(mob/user, obj/item/multitool/P)
return {"
- Frequency: [format_frequency(frequency)] GHz (Reset)
diff --git a/code/modules/atmospherics/machinery/components/binary_devices/valve.dm b/code/modules/atmospherics/machinery/components/binary_devices/valve.dm
index dd43bee7b4f..47286270a4c 100644
--- a/code/modules/atmospherics/machinery/components/binary_devices/valve.dm
+++ b/code/modules/atmospherics/machinery/components/binary_devices/valve.dm
@@ -135,13 +135,13 @@
if(open)
close()
-/obj/machinery/atmospherics/binary/valve/digital/attackby(var/obj/item/W as obj, var/mob/user)
+/obj/machinery/atmospherics/binary/valve/digital/attackby(obj/item/W as obj, mob/user)
if(istype(W, /obj/item/multitool))
update_multitool_menu(user)
return 1
return ..()
-/obj/machinery/atmospherics/binary/valve/digital/multitool_menu(var/mob/user,var/obj/item/multitool/P)
+/obj/machinery/atmospherics/binary/valve/digital/multitool_menu(mob/user, obj/item/multitool/P)
return {"
- Frequency: [format_frequency(frequency)] GHz (Reset)
diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/trinary_base.dm b/code/modules/atmospherics/machinery/components/trinary_devices/trinary_base.dm
index 79fae0f7d88..5b54f0ff91c 100644
--- a/code/modules/atmospherics/machinery/components/trinary_devices/trinary_base.dm
+++ b/code/modules/atmospherics/machinery/components/trinary_devices/trinary_base.dm
@@ -190,7 +190,7 @@
else if(Old == parent3)
parent3 = New
-/obj/machinery/atmospherics/trinary/unsafe_pressure_release(var/mob/user,var/pressures)
+/obj/machinery/atmospherics/trinary/unsafe_pressure_release(mob/user, pressures)
..()
var/turf/T = get_turf(src)
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
index 8c11ea9618d..01d18336b5c 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
@@ -280,7 +280,7 @@
add_fingerprint(usr)
-/obj/machinery/atmospherics/unary/cryo_cell/attackby(var/obj/item/G, var/mob/user, params)
+/obj/machinery/atmospherics/unary/cryo_cell/attackby(obj/item/G, mob/user, params)
if(istype(G, /obj/item/reagent_containers/glass))
var/obj/item/reagent_containers/B = G
if(beaker)
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm b/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm
index 598073ef1c5..11c032a522d 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm
@@ -157,7 +157,7 @@
on = 0
return*/
-/obj/machinery/atmospherics/unary/outlet_injector/multitool_menu(var/mob/user,var/obj/item/multitool/P)
+/obj/machinery/atmospherics/unary/outlet_injector/multitool_menu(mob/user, obj/item/multitool/P)
return {"
- Frequency: [format_frequency(frequency)] GHz (Reset)
@@ -178,5 +178,5 @@
/obj/machinery/atmospherics/unary/outlet_injector/interact(mob/user as mob)
update_multitool_menu(user)
-/obj/machinery/atmospherics/unary/outlet_injector/hide(var/i)
+/obj/machinery/atmospherics/unary/outlet_injector/hide(i)
update_underlays()
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/portables_connector.dm b/code/modules/atmospherics/machinery/components/unary_devices/portables_connector.dm
index 7b4ba08af77..eadd1bac280 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/portables_connector.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/portables_connector.dm
@@ -35,7 +35,7 @@
return 0
parent.update = 1
-/obj/machinery/atmospherics/unary/portables_connector/attackby(var/obj/item/W as obj, var/mob/user as mob, params)
+/obj/machinery/atmospherics/unary/portables_connector/attackby(obj/item/W as obj, mob/user as mob, params)
if(istype(W, /obj/item/wrench))
if(connected_device)
to_chat(user, "You cannot unwrench this [src], detach [connected_device] first.")
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/unary_base.dm b/code/modules/atmospherics/machinery/components/unary_devices/unary_base.dm
index 08af292d62e..0f838f1dc94 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/unary_base.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/unary_base.dm
@@ -87,7 +87,7 @@
if(Old == parent)
parent = New
-/obj/machinery/atmospherics/unary/unsafe_pressure_release(var/mob/user,var/pressures)
+/obj/machinery/atmospherics/unary/unsafe_pressure_release(mob/user, pressures)
..()
var/turf/T = get_turf(src)
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm b/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm
index e380ddb3b94..d85d502c3ab 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm
@@ -379,7 +379,7 @@
/obj/machinery/atmospherics/unary/vent_pump/interact(mob/user as mob)
update_multitool_menu(user)
-/obj/machinery/atmospherics/unary/vent_pump/multitool_menu(var/mob/user,var/obj/item/multitool/P)
+/obj/machinery/atmospherics/unary/vent_pump/multitool_menu(mob/user, obj/item/multitool/P)
return {"
"}
-/obj/machinery/atmospherics/unary/vent_pump/multitool_topic(var/mob/user, var/list/href_list, var/obj/O)
+/obj/machinery/atmospherics/unary/vent_pump/multitool_topic(mob/user, list/href_list, obj/O)
if("set_id" in href_list)
var/newid = copytext(reject_bad_text(input(usr, "Specify the new ID tag for this machine", src, src.id_tag) as null|text), 1, MAX_MESSAGE_LEN)
if(!newid)
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm b/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm
index 7048ee61639..7a983e8b7cc 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm
@@ -92,7 +92,7 @@
use_power(amount, power_channel)
return 1
-/obj/machinery/atmospherics/unary/vent_scrubber/update_icon(var/safety = 0)
+/obj/machinery/atmospherics/unary/vent_scrubber/update_icon(safety = 0)
..()
plane = FLOOR_PLANE
@@ -215,7 +215,7 @@
if(istype(T))
adjacent_turfs = T.GetAtmosAdjacentTurfs(alldir=1)
-/obj/machinery/atmospherics/unary/vent_scrubber/proc/scrub(var/turf/simulated/tile)
+/obj/machinery/atmospherics/unary/vent_scrubber/proc/scrub(turf/simulated/tile)
if(!tile || !istype(tile))
return 0
@@ -275,7 +275,7 @@
return 1
-/obj/machinery/atmospherics/unary/vent_scrubber/hide(var/i) //to make the little pipe section invisible, the icon changes.
+/obj/machinery/atmospherics/unary/vent_scrubber/hide(i) //to make the little pipe section invisible, the icon changes.
update_icon()
/obj/machinery/atmospherics/unary/vent_scrubber/receive_signal(datum/signal/signal)
@@ -341,7 +341,7 @@
if(old_stat != stat)
update_icon()
-/obj/machinery/atmospherics/unary/vent_scrubber/multitool_menu(var/mob/user,var/obj/item/multitool/P)
+/obj/machinery/atmospherics/unary/vent_scrubber/multitool_menu(mob/user, obj/item/multitool/P)
return {"
"}
-/obj/machinery/atmospherics/unary/vent_scrubber/multitool_topic(var/mob/user, var/list/href_list, var/obj/O)
+/obj/machinery/atmospherics/unary/vent_scrubber/multitool_topic(mob/user, list/href_list, obj/O)
if("set_id" in href_list)
var/newid = copytext(reject_bad_text(input(usr, "Specify the new ID tag for this machine", src, src:id_tag) as null|text),1,MAX_MESSAGE_LEN)
if(!newid)
@@ -379,7 +379,7 @@
pipe_image.plane = ABOVE_HUD_PLANE
playsound(loc, 'sound/weapons/bladeslice.ogg', 100, TRUE)
-/obj/machinery/atmospherics/unary/vent_scrubber/attackby(var/obj/item/W as obj, var/mob/user as mob, params)
+/obj/machinery/atmospherics/unary/vent_scrubber/attackby(obj/item/W as obj, mob/user as mob, params)
if(istype(W, /obj/item/multitool))
update_multitool_menu(user)
return 1
diff --git a/code/modules/atmospherics/machinery/datum_icon_manager.dm b/code/modules/atmospherics/machinery/datum_icon_manager.dm
index 014fafc5c18..2e0ef593bae 100644
--- a/code/modules/atmospherics/machinery/datum_icon_manager.dm
+++ b/code/modules/atmospherics/machinery/datum_icon_manager.dm
@@ -6,12 +6,12 @@
// atmospherics devices.
//--------------------------------------------
-/proc/pipe_color_lookup(var/color)
+/proc/pipe_color_lookup(color)
for(var/C in GLOB.pipe_colors)
if(color == GLOB.pipe_colors[C])
return "[C]"
-/proc/pipe_color_check(var/color)
+/proc/pipe_color_check(color)
if(!color)
return 1
for(var/C in GLOB.pipe_colors)
@@ -37,7 +37,7 @@
/datum/pipe_icon_manager/New()
check_icons()
-/datum/pipe_icon_manager/proc/get_atmos_icon(var/device, var/dir, var/color, var/state)
+/datum/pipe_icon_manager/proc/get_atmos_icon(device, dir, color, state)
check_icons()
device = "[device]"
diff --git a/code/modules/atmospherics/machinery/other/area_atmos_computer.dm b/code/modules/atmospherics/machinery/other/area_atmos_computer.dm
index d7650d1cb68..52d4cdf8b18 100644
--- a/code/modules/atmospherics/machinery/other/area_atmos_computer.dm
+++ b/code/modules/atmospherics/machinery/other/area_atmos_computer.dm
@@ -112,7 +112,7 @@
scrubber.on = text2num(href_list["toggle"])
scrubber.update_icon()
-/obj/machinery/computer/area_atmos/proc/validscrubber( var/obj/machinery/portable_atmospherics/scrubber/huge/scrubber as obj )
+/obj/machinery/computer/area_atmos/proc/validscrubber(obj/machinery/portable_atmospherics/scrubber/huge/scrubber as obj)
if(!isobj(scrubber) || get_dist(scrubber.loc, src.loc) > src.range || scrubber.loc.z != src.loc.z)
return 0
diff --git a/code/modules/atmospherics/machinery/other/meter.dm b/code/modules/atmospherics/machinery/other/meter.dm
index 7c72c9e2b09..84688b03195 100644
--- a/code/modules/atmospherics/machinery/other/meter.dm
+++ b/code/modules/atmospherics/machinery/other/meter.dm
@@ -123,7 +123,7 @@
return ..()
-/obj/machinery/meter/attackby(var/obj/item/W as obj, var/mob/user as mob, params)
+/obj/machinery/meter/attackby(obj/item/W as obj, mob/user as mob, params)
if(istype(W, /obj/item/multitool))
update_multitool_menu(user)
return 1
@@ -162,10 +162,10 @@
target = loc
..()
-/obj/machinery/meter/turf/attackby(var/obj/item/W as obj, var/mob/user as mob, params)
+/obj/machinery/meter/turf/attackby(obj/item/W as obj, mob/user as mob, params)
return
-/obj/machinery/meter/multitool_menu(var/mob/user, var/obj/item/multitool/P)
+/obj/machinery/meter/multitool_menu(mob/user, obj/item/multitool/P)
return {"
Main
diff --git a/code/modules/atmospherics/machinery/pipes/cap.dm b/code/modules/atmospherics/machinery/pipes/cap.dm
index 94ba0b5429c..516660e72ba 100644
--- a/code/modules/atmospherics/machinery/pipes/cap.dm
+++ b/code/modules/atmospherics/machinery/pipes/cap.dm
@@ -16,7 +16,7 @@
..()
initialize_directions = dir
-/obj/machinery/atmospherics/pipe/cap/hide(var/i)
+/obj/machinery/atmospherics/pipe/cap/hide(i)
if(level == 1 && istype(loc, /turf/simulated))
invisibility = i ? INVISIBILITY_MAXIMUM : 0
update_icon()
@@ -47,13 +47,13 @@
..()
-/obj/machinery/atmospherics/pipe/cap/change_color(var/new_color)
+/obj/machinery/atmospherics/pipe/cap/change_color(new_color)
..()
//for updating connected atmos device pipes (i.e. vents, manifolds, etc)
if(node)
node.update_underlays()
-/obj/machinery/atmospherics/pipe/cap/update_icon(var/safety = 0)
+/obj/machinery/atmospherics/pipe/cap/update_icon(safety = 0)
..()
if(!check_icon_cache())
diff --git a/code/modules/atmospherics/machinery/pipes/manifold.dm b/code/modules/atmospherics/machinery/pipes/manifold.dm
index 17f93dd7a23..ab7196e0864 100644
--- a/code/modules/atmospherics/machinery/pipes/manifold.dm
+++ b/code/modules/atmospherics/machinery/pipes/manifold.dm
@@ -58,7 +58,7 @@
hide(T.intact)
update_icon()
-/obj/machinery/atmospherics/pipe/manifold/hide(var/i)
+/obj/machinery/atmospherics/pipe/manifold/hide(i)
if(level == 1 && istype(loc, /turf/simulated))
invisibility = i ? INVISIBILITY_MAXIMUM : 0
@@ -104,7 +104,7 @@
update_icon()
..()
-/obj/machinery/atmospherics/pipe/manifold/change_color(var/new_color)
+/obj/machinery/atmospherics/pipe/manifold/change_color(new_color)
..()
//for updating connected atmos device pipes (i.e. vents, manifolds, etc)
if(node1)
@@ -114,7 +114,7 @@
if(node3)
node3.update_underlays()
-/obj/machinery/atmospherics/pipe/manifold/update_icon(var/safety = 0)
+/obj/machinery/atmospherics/pipe/manifold/update_icon(safety = 0)
..()
if(!check_icon_cache())
diff --git a/code/modules/atmospherics/machinery/pipes/manifold4w.dm b/code/modules/atmospherics/machinery/pipes/manifold4w.dm
index a5e32eb6f69..0ac16c2c69d 100644
--- a/code/modules/atmospherics/machinery/pipes/manifold4w.dm
+++ b/code/modules/atmospherics/machinery/pipes/manifold4w.dm
@@ -76,7 +76,7 @@
..()
-/obj/machinery/atmospherics/pipe/manifold4w/change_color(var/new_color)
+/obj/machinery/atmospherics/pipe/manifold4w/change_color(new_color)
..()
//for updating connected atmos device pipes (i.e. vents, manifolds, etc)
if(node1)
@@ -88,7 +88,7 @@
if(node4)
node4.update_underlays()
-/obj/machinery/atmospherics/pipe/manifold4w/update_icon(var/safety = 0)
+/obj/machinery/atmospherics/pipe/manifold4w/update_icon(safety = 0)
..()
if(!check_icon_cache())
@@ -131,7 +131,7 @@
// 1: 1-4 nodes exist, we continue existing
return 1
-/obj/machinery/atmospherics/pipe/manifold4w/hide(var/i)
+/obj/machinery/atmospherics/pipe/manifold4w/hide(i)
if(level == 1 && istype(loc, /turf/simulated))
invisibility = i ? INVISIBILITY_MAXIMUM : 0
diff --git a/code/modules/atmospherics/machinery/pipes/pipe.dm b/code/modules/atmospherics/machinery/pipes/pipe.dm
index 56141b0573d..70c25a7939b 100644
--- a/code/modules/atmospherics/machinery/pipes/pipe.dm
+++ b/code/modules/atmospherics/machinery/pipes/pipe.dm
@@ -75,7 +75,7 @@
/obj/machinery/atmospherics/pipe/setPipenet(datum/pipeline/P)
parent = P
-/obj/machinery/atmospherics/pipe/color_cache_name(var/obj/machinery/atmospherics/node)
+/obj/machinery/atmospherics/pipe/color_cache_name(obj/machinery/atmospherics/node)
if(istype(node, /obj/machinery/atmospherics/pipe/manifold) || istype(node, /obj/machinery/atmospherics/pipe/manifold4w))
if(pipe_color == node.pipe_color)
return node.pipe_color
diff --git a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple.dm b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple.dm
index 70abc375ca2..92c421fbff9 100644
--- a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple.dm
+++ b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple.dm
@@ -128,7 +128,7 @@
/obj/machinery/atmospherics/pipe/simple/pipeline_expansion()
return list(node1, node2)
-/obj/machinery/atmospherics/pipe/simple/change_color(var/new_color)
+/obj/machinery/atmospherics/pipe/simple/change_color(new_color)
..()
//for updating connected atmos device pipes (i.e. vents, manifolds, etc)
if(node1)
@@ -136,7 +136,7 @@
if(node2)
node2.update_underlays()
-/obj/machinery/atmospherics/pipe/simple/update_icon(var/safety = 0)
+/obj/machinery/atmospherics/pipe/simple/update_icon(safety = 0)
..()
if(!check_icon_cache())
@@ -162,6 +162,6 @@
/obj/machinery/atmospherics/pipe/simple/update_underlays()
return
-/obj/machinery/atmospherics/pipe/simple/hide(var/i)
+/obj/machinery/atmospherics/pipe/simple/hide(i)
if(level == 1 && istype(loc, /turf/simulated))
invisibility = i ? INVISIBILITY_MAXIMUM : 0
diff --git a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_hidden.dm b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_hidden.dm
index 98390b515c4..fcfe622e483 100644
--- a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_hidden.dm
+++ b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_hidden.dm
@@ -27,7 +27,7 @@
connect_types = list(1,2,3)
icon_state = "map_universal"
-/obj/machinery/atmospherics/pipe/simple/hidden/universal/update_icon(var/safety = 0)
+/obj/machinery/atmospherics/pipe/simple/hidden/universal/update_icon(safety = 0)
..()
if(!check_icon_cache())
diff --git a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_visible.dm b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_visible.dm
index 7d9abccc394..c2aa015fb23 100644
--- a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_visible.dm
+++ b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_visible.dm
@@ -44,7 +44,7 @@
connect_types = list(1,2,3)
icon_state = "map_universal"
-/obj/machinery/atmospherics/pipe/simple/visible/universal/update_icon(var/safety = 0)
+/obj/machinery/atmospherics/pipe/simple/visible/universal/update_icon(safety = 0)
..()
if(!check_icon_cache())
diff --git a/code/modules/atmospherics/machinery/portable/canister.dm b/code/modules/atmospherics/machinery/portable/canister.dm
index 07edc75c590..cc4daa540ff 100644
--- a/code/modules/atmospherics/machinery/portable/canister.dm
+++ b/code/modules/atmospherics/machinery/portable/canister.dm
@@ -278,14 +278,14 @@ update_flag
else if(valve_open && holding)
investigate_log("[key_name(user)] started a transfer into [holding].
", "atmos")
-/obj/machinery/portable_atmospherics/canister/attack_ai(var/mob/user)
+/obj/machinery/portable_atmospherics/canister/attack_ai(mob/user)
add_hiddenprint(user)
return attack_hand(user)
-/obj/machinery/portable_atmospherics/canister/attack_ghost(var/mob/user)
+/obj/machinery/portable_atmospherics/canister/attack_ghost(mob/user)
return ui_interact(user)
-/obj/machinery/portable_atmospherics/canister/attack_hand(var/mob/user)
+/obj/machinery/portable_atmospherics/canister/attack_hand(mob/user)
return ui_interact(user)
/obj/machinery/portable_atmospherics/canister/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state)
diff --git a/code/modules/awaymissions/gateway.dm b/code/modules/awaymissions/gateway.dm
index 19cefa36fa5..ba78a3f9b02 100644
--- a/code/modules/awaymissions/gateway.dm
+++ b/code/modules/awaymissions/gateway.dm
@@ -279,7 +279,7 @@ GLOBAL_DATUM_INIT(the_gateway, /obj/machinery/gateway/centerstation, null)
if(M.client)
M.client.move_delay = max(world.time + 5, M.client.move_delay)
-/obj/machinery/gateway/centeraway/proc/exilecheck(var/mob/living/carbon/M)
+/obj/machinery/gateway/centeraway/proc/exilecheck(mob/living/carbon/M)
for(var/obj/item/implant/exile/E in M)//Checking that there is an exile implant in the contents
if(E.imp_in == M)//Checking that it's actually implanted vs just in their pocket
to_chat(M, "The station gate has detected your exile implant and is blocking your entry.")
diff --git a/code/modules/awaymissions/mission_code/academy.dm b/code/modules/awaymissions/mission_code/academy.dm
index 4421bc9c232..82e0789e955 100644
--- a/code/modules/awaymissions/mission_code/academy.dm
+++ b/code/modules/awaymissions/mission_code/academy.dm
@@ -94,7 +94,7 @@
smoke.set_up(amount, 0, drop_location())
smoke.start()
-/obj/item/dice/d20/fate/proc/effect(var/mob/living/carbon/human/user, roll)
+/obj/item/dice/d20/fate/proc/effect(mob/living/carbon/human/user, roll)
var/turf/T = get_turf(src)
switch(roll)
if(1)
diff --git a/code/modules/awaymissions/mission_code/stationCollision.dm b/code/modules/awaymissions/mission_code/stationCollision.dm
index 8f1e583a2ee..1f440d5496d 100644
--- a/code/modules/awaymissions/mission_code/stationCollision.dm
+++ b/code/modules/awaymissions/mission_code/stationCollision.dm
@@ -176,7 +176,7 @@ GLOBAL_VAR_INIT(sc_safecode5, "[rand(0,9)]")
if(prob(25))
mezzer()
-/obj/singularity/narsie/sc_Narsie/consume(var/atom/A)
+/obj/singularity/narsie/sc_Narsie/consume(atom/A)
if(!A.simulated)
return FALSE
if(is_type_in_list(A, uneatable))
diff --git a/code/modules/awaymissions/mission_code/wildwest.dm b/code/modules/awaymissions/mission_code/wildwest.dm
index 94743390f30..d943da48997 100644
--- a/code/modules/awaymissions/mission_code/wildwest.dm
+++ b/code/modules/awaymissions/mission_code/wildwest.dm
@@ -50,7 +50,7 @@
var/chargesa = 1
var/insistinga = 0
-/obj/machinery/wish_granter_dark/attack_hand(var/mob/living/carbon/human/user as mob)
+/obj/machinery/wish_granter_dark/attack_hand(mob/living/carbon/human/user as mob)
usr.set_machine(src)
if(chargesa <= 0)
diff --git a/code/modules/client/asset_cache.dm b/code/modules/client/asset_cache.dm
index 36d51843b8c..ce32a9c28b4 100644
--- a/code/modules/client/asset_cache.dm
+++ b/code/modules/client/asset_cache.dm
@@ -28,7 +28,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
//This proc sends the asset to the client, but only if it needs it.
//This proc blocks(sleeps) unless verify is set to false
-/proc/send_asset(var/client/client, var/asset_name, var/verify = TRUE)
+/proc/send_asset(client/client, asset_name, verify = TRUE)
if(!istype(client))
if(ismob(client))
var/mob/M = client
@@ -73,7 +73,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
return 1
//This proc blocks(sleeps) unless verify is set to false
-/proc/send_asset_list(var/client/client, var/list/asset_list, var/verify = TRUE)
+/proc/send_asset_list(client/client, list/asset_list, verify = TRUE)
if(!istype(client))
if(ismob(client))
var/mob/M = client
@@ -124,7 +124,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
//This proc will download the files without clogging up the browse() queue, used for passively sending files on connection start.
//The proc calls procs that sleep for long times.
-/proc/getFilesSlow(var/client/client, var/list/files, var/register_asset = TRUE)
+/proc/getFilesSlow(client/client, list/files, register_asset = TRUE)
var/concurrent_tracker = 1
for(var/file in files)
if(!client)
@@ -141,7 +141,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
//This proc "registers" an asset, it adds it to the cache for further use, you cannot touch it from this point on or you'll fuck things up.
//if it's an icon or something be careful, you'll have to copy it before further use.
-/proc/register_asset(var/asset_name, var/asset)
+/proc/register_asset(asset_name, asset)
SSassets.cache[asset_name] = asset
//These datums are used to populate the asset cache, the proc "register()" does this.
@@ -150,7 +150,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
GLOBAL_LIST_EMPTY(asset_datums)
//get a assetdatum or make a new one
-/proc/get_asset_datum(var/type)
+/proc/get_asset_datum(type)
if(!(type in GLOB.asset_datums))
return new type()
return GLOB.asset_datums[type]
diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm
index 9edc012e7ac..dac6b8f3dac 100644
--- a/code/modules/client/client_procs.dm
+++ b/code/modules/client/client_procs.dm
@@ -211,7 +211,7 @@
/client/proc/setDir(newdir)
dir = newdir
-/client/proc/handle_spam_prevention(var/message, var/mute_type, var/throttle = 0)
+/client/proc/handle_spam_prevention(message, mute_type, throttle = 0)
if(throttle)
if((last_message_time + throttle > world.time) && !check_rights(R_ADMIN, 0))
var/wait_time = round(((last_message_time + throttle) - world.time) / 10, 1)
diff --git a/code/modules/client/message.dm b/code/modules/client/message.dm
index 1bb9d03dd88..8848e16ace9 100644
--- a/code/modules/client/message.dm
+++ b/code/modules/client/message.dm
@@ -1,6 +1,6 @@
GLOBAL_LIST_EMPTY(clientmessages)
-/proc/addclientmessage(var/ckey, var/message)
+/proc/addclientmessage(ckey, message)
ckey = ckey(ckey)
if(!ckey || !message)
return
diff --git a/code/modules/client/preference/loadout/gear_tweaks.dm b/code/modules/client/preference/loadout/gear_tweaks.dm
index 9446008b762..d462cc1f342 100644
--- a/code/modules/client/preference/loadout/gear_tweaks.dm
+++ b/code/modules/client/preference/loadout/gear_tweaks.dm
@@ -1,16 +1,16 @@
-/datum/gear_tweak/proc/get_contents(var/metadata)
+/datum/gear_tweak/proc/get_contents(metadata)
return
-/datum/gear_tweak/proc/get_metadata(var/user, var/metadata)
+/datum/gear_tweak/proc/get_metadata(user, metadata)
return
/datum/gear_tweak/proc/get_default()
return
-/datum/gear_tweak/proc/tweak_gear_data(var/metadata, var/datum/gear_data)
+/datum/gear_tweak/proc/tweak_gear_data(metadata, datum/gear_data)
return
-/datum/gear_tweak/proc/tweak_item(var/obj/item/I, var/metadata)
+/datum/gear_tweak/proc/tweak_item(obj/item/I, metadata)
return
/*
@@ -21,22 +21,22 @@ GLOBAL_DATUM_INIT(gear_tweak_free_color_choice, /datum/gear_tweak/color, new())
/datum/gear_tweak/color
var/list/valid_colors
-/datum/gear_tweak/color/New(var/list/colors)
+/datum/gear_tweak/color/New(list/colors)
valid_colors = colors
..()
-/datum/gear_tweak/color/get_contents(var/metadata)
+/datum/gear_tweak/color/get_contents(metadata)
return "Color: ⚫"
/datum/gear_tweak/color/get_default()
return valid_colors ? valid_colors[1] : COLOR_GRAY
-/datum/gear_tweak/color/get_metadata(var/user, var/metadata)
+/datum/gear_tweak/color/get_metadata(user, metadata)
if(valid_colors)
return input(user, "Choose an item color.", "Character Preference", metadata) as null|anything in valid_colors
return input(user, "Choose an item color.", "Global Preference", metadata) as color|null
-/datum/gear_tweak/color/tweak_item(var/obj/item/I, var/metadata)
+/datum/gear_tweak/color/tweak_item(obj/item/I, metadata)
if(valid_colors && !(metadata in valid_colors))
return
I.color = metadata
@@ -48,20 +48,20 @@ GLOBAL_DATUM_INIT(gear_tweak_free_color_choice, /datum/gear_tweak/color, new())
/datum/gear_tweak/path
var/list/valid_paths
-/datum/gear_tweak/path/New(var/list/paths)
+/datum/gear_tweak/path/New(list/paths)
valid_paths = paths
..()
-/datum/gear_tweak/path/get_contents(var/metadata)
+/datum/gear_tweak/path/get_contents(metadata)
return "Type: [metadata]"
/datum/gear_tweak/path/get_default()
return valid_paths[1]
-/datum/gear_tweak/path/get_metadata(var/user, var/metadata)
+/datum/gear_tweak/path/get_metadata(user, metadata)
return input(user, "Choose a type.", "Character Preference", metadata) as null|anything in valid_paths
-/datum/gear_tweak/path/tweak_gear_data(var/metadata, var/datum/gear_data/gear_data)
+/datum/gear_tweak/path/tweak_gear_data(metadata, datum/gear_data/gear_data)
if(!(metadata in valid_paths))
return
gear_data.path = valid_paths[metadata]
@@ -77,7 +77,7 @@ GLOBAL_DATUM_INIT(gear_tweak_free_color_choice, /datum/gear_tweak/color, new())
valid_contents = args.Copy()
..()
-/datum/gear_tweak/contents/get_contents(var/metadata)
+/datum/gear_tweak/contents/get_contents(metadata)
return "Contents: [english_list(metadata, and_text = ", ")]"
/datum/gear_tweak/contents/get_default()
@@ -85,7 +85,7 @@ GLOBAL_DATUM_INIT(gear_tweak_free_color_choice, /datum/gear_tweak/color, new())
for(var/i = 1 to valid_contents.len)
. += "Random"
-/datum/gear_tweak/contents/get_metadata(var/user, var/list/metadata)
+/datum/gear_tweak/contents/get_metadata(user, list/metadata)
. = list()
for(var/i = metadata.len to valid_contents.len)
metadata += "Random"
@@ -96,7 +96,7 @@ GLOBAL_DATUM_INIT(gear_tweak_free_color_choice, /datum/gear_tweak/color, new())
else
return metadata
-/datum/gear_tweak/contents/tweak_item(var/obj/item/I, var/list/metadata)
+/datum/gear_tweak/contents/tweak_item(obj/item/I, list/metadata)
if(metadata.len != valid_contents.len)
return
for(var/i = 1 to valid_contents.len)
diff --git a/code/modules/client/preference/preferences.dm b/code/modules/client/preference/preferences.dm
index 10cd70d0262..5cd9b5190ee 100644
--- a/code/modules/client/preference/preferences.dm
+++ b/code/modules/client/preference/preferences.dm
@@ -48,7 +48,7 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
return max(0, minimal_player_age_antag - C.player_age)
-/proc/check_client_age(client/C, var/days) // If days isn't provided, returns the age of the client. If it is provided, it returns the days until the player_age is equal to or greater than the days variable
+/proc/check_client_age(client/C, days) // If days isn't provided, returns the age of the client. If it is provided, it returns the days until the player_age is equal to or greater than the days variable
if(!days)
return C.player_age
else
@@ -579,20 +579,20 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
popup.open(0)
-/datum/preferences/proc/get_gear_metadata(var/datum/gear/G)
+/datum/preferences/proc/get_gear_metadata(datum/gear/G)
. = loadout_gear[G.display_name]
if(!.)
. = list()
loadout_gear[G.display_name] = .
-/datum/preferences/proc/get_tweak_metadata(var/datum/gear/G, var/datum/gear_tweak/tweak)
+/datum/preferences/proc/get_tweak_metadata(datum/gear/G, datum/gear_tweak/tweak)
var/list/metadata = get_gear_metadata(G)
. = metadata["[tweak]"]
if(!.)
. = tweak.get_default()
metadata["[tweak]"] = .
-/datum/preferences/proc/set_tweak_metadata(var/datum/gear/G, var/datum/gear_tweak/tweak, var/new_metadata)
+/datum/preferences/proc/set_tweak_metadata(datum/gear/G, datum/gear_tweak/tweak, new_metadata)
var/list/metadata = get_gear_metadata(G)
metadata["[tweak]"] = new_metadata
@@ -761,7 +761,7 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
popup.open(0)
return
-/datum/preferences/proc/SetJobPreferenceLevel(var/datum/job/job, var/level)
+/datum/preferences/proc/SetJobPreferenceLevel(datum/job/job, level)
if(!job)
return 0
@@ -984,7 +984,7 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
job_karma_low = 0
-/datum/preferences/proc/GetJobDepartment(var/datum/job/job, var/level)
+/datum/preferences/proc/GetJobDepartment(datum/job/job, level)
if(!job || !level) return 0
switch(job.department_flag)
if(JOBCAT_SUPPORT)
@@ -1021,7 +1021,7 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
return job_karma_low
return 0
-/datum/preferences/proc/SetJobDepartment(var/datum/job/job, var/level)
+/datum/preferences/proc/SetJobDepartment(datum/job/job, level)
if(!job || !level) return 0
switch(level)
if(1)//Only one of these should ever be active at once so clear them all here
diff --git a/code/modules/clothing/chameleon.dm b/code/modules/clothing/chameleon.dm
index 38b49314667..a1d84912f3f 100644
--- a/code/modules/clothing/chameleon.dm
+++ b/code/modules/clothing/chameleon.dm
@@ -175,7 +175,7 @@
select_look(owner)
return 1
-/datum/action/item_action/chameleon/change/proc/emp_randomise(var/amount = EMP_RANDOMISE_TIME)
+/datum/action/item_action/chameleon/change/proc/emp_randomise(amount = EMP_RANDOMISE_TIME)
START_PROCESSING(SSprocessing, src)
random_look(owner)
diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index 3f23b1e8736..90855b082ca 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -101,7 +101,7 @@
return 1
-/obj/item/clothing/proc/refit_for_species(var/target_species)
+/obj/item/clothing/proc/refit_for_species(target_species)
//Set species_restricted list
switch(target_species)
if("Human", "Skrell") //humanoid bodytypes
@@ -181,7 +181,7 @@
icon_state = "block"
slot_flags = SLOT_EARS | SLOT_TWOEARS
-/obj/item/clothing/ears/offear/New(var/obj/O)
+/obj/item/clothing/ears/offear/New(obj/O)
. = ..()
name = O.name
desc = O.desc
@@ -370,7 +370,7 @@ BLIND // can't see anything
put_on_delay = 40
//Proc that moves gas/breath masks out of the way
-/obj/item/clothing/mask/proc/adjustmask(var/mob/user)
+/obj/item/clothing/mask/proc/adjustmask(mob/user)
var/mob/living/carbon/human/H = usr //Used to check if the mask is on the head, to check if the hands are full, and to turn off internals if they were on when the mask was pushed out of the way.
if(user.incapacitated()) //This check allows you to adjust your masks while you're buckled into chairs or beds.
return
@@ -502,7 +502,7 @@ BLIND // can't see anything
var/list/hide_tail_by_species = null
//Proc that opens and closes jackets.
-/obj/item/clothing/suit/proc/adjustsuit(var/mob/user)
+/obj/item/clothing/suit/proc/adjustsuit(mob/user)
if(!ignore_suitadjust)
if(!user.incapacitated())
if(!HAS_TRAIT(user, TRAIT_HULK))
@@ -550,7 +550,7 @@ BLIND // can't see anything
else
to_chat(user, "You attempt to button up the velcro on \the [src], before promptly realising how foolish you are.")
-/obj/item/clothing/suit/equipped(var/mob/living/carbon/human/user, var/slot) //Handle tail-hiding on a by-species basis.
+/obj/item/clothing/suit/equipped(mob/living/carbon/human/user, slot) //Handle tail-hiding on a by-species basis.
..()
if(ishuman(user) && hide_tail_by_species && slot == slot_wear_suit)
if(user.dna.species.name in hide_tail_by_species)
diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm
index ea030fb8905..83bda14537e 100644
--- a/code/modules/clothing/glasses/glasses.dm
+++ b/code/modules/clothing/glasses/glasses.dm
@@ -4,7 +4,7 @@
// Pre-upgraded upgradable glasses
name = "prescription [name]"
-/obj/item/clothing/glasses/attackby(var/obj/item/O as obj, var/mob/user as mob)
+/obj/item/clothing/glasses/attackby(obj/item/O as obj, mob/user as mob)
if(user.stat || user.restrained() || !ishuman(user))
return ..()
var/mob/living/carbon/human/H = user
diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm
index 8d37c2a872f..28dd6f4cb55 100644
--- a/code/modules/clothing/head/misc_special.dm
+++ b/code/modules/clothing/head/misc_special.dm
@@ -198,7 +198,7 @@
var/icon/mob
dog_fashion = /datum/dog_fashion/head/kitty
-/obj/item/clothing/head/kitty/update_icon(var/mob/living/carbon/human/user)
+/obj/item/clothing/head/kitty/update_icon(mob/living/carbon/human/user)
if(!istype(user)) return
var/obj/item/organ/external/head/head_organ = user.get_organ("head")
@@ -210,7 +210,7 @@
icon_override = mob
-/obj/item/clothing/head/kitty/equipped(var/mob/M, slot)
+/obj/item/clothing/head/kitty/equipped(mob/M, slot)
. = ..()
if(ishuman(M) && slot == slot_head)
update_icon(M)
@@ -221,7 +221,7 @@
desc = "A pair of mouse ears. Squeak!"
icon_state = "mousey"
-/obj/item/clothing/head/kitty/mouse/update_icon(var/mob/living/carbon/human/user)
+/obj/item/clothing/head/kitty/mouse/update_icon(mob/living/carbon/human/user)
if(!istype(user)) return
var/obj/item/organ/external/head/head_organ = user.get_organ("head")
mob = new/icon("icon" = 'icons/mob/head.dmi', "icon_state" = "mousey")
diff --git a/code/modules/clothing/masks/boxing.dm b/code/modules/clothing/masks/boxing.dm
index 14afa81cb58..06038a9e9be 100644
--- a/code/modules/clothing/masks/boxing.dm
+++ b/code/modules/clothing/masks/boxing.dm
@@ -18,7 +18,7 @@
"Drask" = 'icons/mob/species/drask/mask.dmi'
)
-/obj/item/clothing/mask/balaclava/attack_self(var/mob/user)
+/obj/item/clothing/mask/balaclava/attack_self(mob/user)
adjustmask(user)
/obj/item/clothing/mask/luchador
diff --git a/code/modules/clothing/masks/breath.dm b/code/modules/clothing/masks/breath.dm
index 032062461e7..42e3f8c1f90 100644
--- a/code/modules/clothing/masks/breath.dm
+++ b/code/modules/clothing/masks/breath.dm
@@ -21,7 +21,7 @@
"Plasmaman" = 'icons/mob/species/plasmaman/mask.dmi'
)
-/obj/item/clothing/mask/breath/attack_self(var/mob/user)
+/obj/item/clothing/mask/breath/attack_self(mob/user)
adjustmask(user)
/obj/item/clothing/mask/breath/AltClick(mob/user)
@@ -47,7 +47,7 @@
species_restricted = list("Vox", "Vox Armalis") //These should fit the "Mega Vox" just fine.
actions_types = list()
-/obj/item/clothing/mask/breath/vox/attack_self(var/mob/user)
+/obj/item/clothing/mask/breath/vox/attack_self(mob/user)
return
/obj/item/clothing/mask/breath/vox/AltClick(mob/user)
diff --git a/code/modules/clothing/masks/miscellaneous.dm b/code/modules/clothing/masks/miscellaneous.dm
index 15895046dbc..74afc2e8271 100644
--- a/code/modules/clothing/masks/miscellaneous.dm
+++ b/code/modules/clothing/masks/miscellaneous.dm
@@ -176,7 +176,7 @@
return loc
return FALSE
-/obj/item/clothing/mask/muzzle/safety/shock/proc/process_activation(var/obj/D, var/normal = 1, var/special = 1)
+/obj/item/clothing/mask/muzzle/safety/shock/proc/process_activation(obj/D, normal = 1, special = 1)
visible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
var/mob/M = can_shock(loc)
if(M)
@@ -225,7 +225,7 @@
)
-/obj/item/clothing/mask/surgical/attack_self(var/mob/user)
+/obj/item/clothing/mask/surgical/attack_self(mob/user)
adjustmask(user)
/obj/item/clothing/mask/fakemoustache
@@ -436,7 +436,7 @@
)
actions_types = list(/datum/action/item_action/adjust)
-/obj/item/clothing/mask/bandana/attack_self(var/mob/user)
+/obj/item/clothing/mask/bandana/attack_self(mob/user)
adjustmask(user)
/obj/item/clothing/mask/bandana/red
diff --git a/code/modules/clothing/spacesuits/breaches.dm b/code/modules/clothing/spacesuits/breaches.dm
index 899cb8e8d46..c739a93744d 100644
--- a/code/modules/clothing/spacesuits/breaches.dm
+++ b/code/modules/clothing/spacesuits/breaches.dm
@@ -52,7 +52,7 @@ GLOBAL_LIST_INIT(breach_burn_descriptors, list(
descriptor = GLOB.breach_brute_descriptors[class]
//Repair a certain amount of brute or burn damage to the suit.
-/obj/item/clothing/suit/space/proc/repair_breaches(var/damtype, var/amount, var/mob/user)
+/obj/item/clothing/suit/space/proc/repair_breaches(damtype, amount, mob/user)
if(!can_breach || !breaches || !breaches.len || !damage)
to_chat(user, "There are no breaches to repair on \the [src].")
@@ -84,7 +84,7 @@ GLOBAL_LIST_INIT(breach_burn_descriptors, list(
user.visible_message("[user] patches some of the damage on \the [src].")
calc_breach_damage()
-/obj/item/clothing/suit/space/proc/create_breaches(var/damtype, var/amount)
+/obj/item/clothing/suit/space/proc/create_breaches(damtype, amount)
if(!can_breach || !amount)
return
diff --git a/code/modules/clothing/spacesuits/chronosuit.dm b/code/modules/clothing/spacesuits/chronosuit.dm
index 94773ceaa31..cd3599b86b7 100644
--- a/code/modules/clothing/spacesuits/chronosuit.dm
+++ b/code/modules/clothing/spacesuits/chronosuit.dm
@@ -34,7 +34,7 @@
var/teleporting = 0
-/obj/item/clothing/suit/space/chronos/proc/new_camera(var/mob/user)
+/obj/item/clothing/suit/space/chronos/proc/new_camera(mob/user)
if(camera)
qdel(camera)
camera = new /obj/effect/chronos_cam(get_turf(user))
@@ -65,7 +65,7 @@
to_chat(user, "Elecrtromagnetic pulse detected, shutting down systems to preserve integrity...")
deactivate()
-/obj/item/clothing/suit/space/chronos/proc/chronowalk(var/mob/living/carbon/human/user)
+/obj/item/clothing/suit/space/chronos/proc/chronowalk(mob/living/carbon/human/user)
if(!teleporting && user && (user.stat == CONSCIOUS))
teleporting = 1
var/turf/from_turf = get_turf(user)
@@ -192,7 +192,7 @@
/obj/effect/chronos_cam/singularity_pull()
return
-/obj/effect/chronos_cam/relaymove(var/mob/user, direction)
+/obj/effect/chronos_cam/relaymove(mob/user, direction)
if(holder)
if(user == holder)
if(user.client && user.client.eye != src)
diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm
index a3c0eee032a..dfcdedd4b2b 100644
--- a/code/modules/clothing/spacesuits/hardsuit.dm
+++ b/code/modules/clothing/spacesuits/hardsuit.dm
@@ -95,7 +95,7 @@
else if(scanning)
soundloop.start(user)
-/obj/item/clothing/head/helmet/space/hardsuit/proc/display_visor_message(var/msg)
+/obj/item/clothing/head/helmet/space/hardsuit/proc/display_visor_message(msg)
var/mob/wearer = loc
if(msg && ishuman(wearer))
wearer.show_message("[msg]", 1)
diff --git a/code/modules/clothing/suits/storage.dm b/code/modules/clothing/suits/storage.dm
index 1da4138fe77..6d198a28b1e 100644
--- a/code/modules/clothing/suits/storage.dm
+++ b/code/modules/clothing/suits/storage.dm
@@ -33,7 +33,7 @@
pockets.hear_talk(M, message_pieces)
..()
-/obj/item/clothing/suit/storage/hear_message(mob/M, var/msg)
+/obj/item/clothing/suit/storage/hear_message(mob/M, msg)
pockets.hear_message(M, msg)
..()
diff --git a/code/modules/clothing/under/accessories/accessory.dm b/code/modules/clothing/under/accessories/accessory.dm
index 3a69f914339..33563eabe29 100644
--- a/code/modules/clothing/under/accessories/accessory.dm
+++ b/code/modules/clothing/under/accessories/accessory.dm
@@ -501,7 +501,7 @@
else
icon_state = "[base_icon]"
-/obj/item/clothing/accessory/necklace/locket/attackby(var/obj/item/O as obj, mob/user as mob)
+/obj/item/clothing/accessory/necklace/locket/attackby(obj/item/O as obj, mob/user as mob)
if(!open)
to_chat(user, "You have to open it first.")
return
diff --git a/code/modules/clothing/under/accessories/storage.dm b/code/modules/clothing/under/accessories/storage.dm
index 727aba06b37..8d7cbc1a143 100644
--- a/code/modules/clothing/under/accessories/storage.dm
+++ b/code/modules/clothing/under/accessories/storage.dm
@@ -44,7 +44,7 @@
hold.hear_talk(M, message_pieces, verb)
..()
-/obj/item/clothing/accessory/storage/hear_message(mob/M, var/msg, verb, datum/language/speaking)
+/obj/item/clothing/accessory/storage/hear_message(mob/M, msg, verb, datum/language/speaking)
hold.hear_message(M, msg)
..()
diff --git a/code/modules/crafting/guncrafting.dm b/code/modules/crafting/guncrafting.dm
index 8cc13b0185a..da24e248355 100644
--- a/code/modules/crafting/guncrafting.dm
+++ b/code/modules/crafting/guncrafting.dm
@@ -36,7 +36,7 @@
icon = 'icons/obj/improvised.dmi'
icon_state = "ishotgunstep1"
-/obj/item/weaponcrafting/ishotgunconstruction/attackby(var/obj/item/I, mob/user as mob, params)
+/obj/item/weaponcrafting/ishotgunconstruction/attackby(obj/item/I, mob/user as mob, params)
..()
if(istype(I, /obj/item/screwdriver))
var/obj/item/weaponcrafting/ishotgunconstruction2/C = new /obj/item/weaponcrafting/ishotgunconstruction2
@@ -67,7 +67,7 @@
icon = 'icons/obj/improvised.dmi'
icon_state = "ishotgunstep2"
-/obj/item/weaponcrafting/ishotgunconstruction3/attackby(var/obj/item/I, mob/user as mob, params)
+/obj/item/weaponcrafting/ishotgunconstruction3/attackby(obj/item/I, mob/user as mob, params)
..()
if(istype(I, /obj/item/stack/packageWrap))
var/obj/item/stack/packageWrap/C = I
diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm
index 18c6553bf66..e49e063b59d 100644
--- a/code/modules/customitems/item_defines.dm
+++ b/code/modules/customitems/item_defines.dm
@@ -944,7 +944,7 @@
actions_types = list(/datum/action/item_action/toggle)
suit_adjusted = 0
-/obj/item/clothing/suit/storage/fluff/k3_webbing/adjustsuit(var/mob/user)
+/obj/item/clothing/suit/storage/fluff/k3_webbing/adjustsuit(mob/user)
if(!user.incapacitated())
var/flavour
if(suit_adjusted)
diff --git a/code/modules/customitems/item_spawning.dm b/code/modules/customitems/item_spawning.dm
index c60364cc421..33566ddfef8 100644
--- a/code/modules/customitems/item_spawning.dm
+++ b/code/modules/customitems/item_spawning.dm
@@ -76,7 +76,7 @@
qdel(query)
// This is hacky, but since it's difficult as fuck to make a proper parser in BYOND without killing the server, here it is. - N3X
-/proc/HackProperties(var/mob/living/carbon/human/M,var/obj/item/I,var/script)
+/proc/HackProperties(mob/living/carbon/human/M, obj/item/I, script)
var/list/statements = splittext(script,";")
if(statements.len == 0)
return
diff --git a/code/modules/economy/Accounts.dm b/code/modules/economy/Accounts.dm
index 0d0b1d317e6..c51500bedc7 100644
--- a/code/modules/economy/Accounts.dm
+++ b/code/modules/economy/Accounts.dm
@@ -50,7 +50,7 @@ GLOBAL_LIST_EMPTY(all_money_accounts)
//the current ingame time (hh:mm:ss) can be obtained by calling:
//station_time_timestamp("hh:mm:ss")
-/proc/create_account(var/new_owner_name = "Default user", var/starting_funds = 0, var/obj/machinery/computer/account_database/source_db)
+/proc/create_account(new_owner_name = "Default user", starting_funds = 0, obj/machinery/computer/account_database/source_db)
//create a new account
var/datum/money_account/M = new()
@@ -148,18 +148,18 @@ GLOBAL_LIST_EMPTY(all_money_accounts)
return 0
//this returns the first account datum that matches the supplied accnum/pin combination, it returns null if the combination did not match any account
-/proc/attempt_account_access(var/attempt_account_number, var/attempt_pin_number, var/security_level_passed = 0,var/pin_needed=1)
+/proc/attempt_account_access(attempt_account_number, attempt_pin_number, security_level_passed = 0, pin_needed=1)
for(var/datum/money_account/D in GLOB.all_money_accounts)
if(D.account_number == attempt_account_number)
if( D.security_level <= security_level_passed && (!D.security_level || D.remote_access_pin == attempt_pin_number || !pin_needed) )
return D
-/obj/machinery/computer/account_database/proc/get_account(var/account_number)
+/obj/machinery/computer/account_database/proc/get_account(account_number)
for(var/datum/money_account/D in GLOB.all_money_accounts)
if(D.account_number == account_number)
return D
-/proc/attempt_account_access_nosec(var/attempt_account_number)
+/proc/attempt_account_access_nosec(attempt_account_number)
for(var/datum/money_account/D in GLOB.all_money_accounts)
if(D.account_number == attempt_account_number)
return D
diff --git a/code/modules/economy/Economy_TradeDestinations.dm b/code/modules/economy/Economy_TradeDestinations.dm
index 0efa3a4a058..9f3f12faaea 100644
--- a/code/modules/economy/Economy_TradeDestinations.dm
+++ b/code/modules/economy/Economy_TradeDestinations.dm
@@ -13,7 +13,7 @@ GLOBAL_LIST_EMPTY(weighted_mundaneevent_locations)
var/list/temp_price_change[BIOMEDICAL]
var/list/viable_mundane_events = list()
-/datum/trade_destination/proc/get_custom_eventstring(var/event_type)
+/datum/trade_destination/proc/get_custom_eventstring(event_type)
return null
//distance is measured in AU and co-relates to travel time
@@ -35,7 +35,7 @@ GLOBAL_LIST_EMPTY(weighted_mundaneevent_locations)
viable_random_events = list(SECURITY_BREACH, CULT_CELL_REVEALED, BIOHAZARD_OUTBREAK, PIRATES, ALIEN_RAIDERS)
viable_mundane_events = list(RESEARCH_BREAKTHROUGH, RESEARCH_BREAKTHROUGH, BARGAINS, GOSSIP)
-/datum/trade_destination/anansi/get_custom_eventstring(var/event_type)
+/datum/trade_destination/anansi/get_custom_eventstring(event_type)
if(event_type == RESEARCH_BREAKTHROUGH)
return "Thanks to research conducted on the NSS Anansi, Second Green Cross Society wishes to announce a major breakthough in the field of \
[pick("mind-machine interfacing","neuroscience","nano-augmentation","genetics")]. Nanotrasen is expected to announce a co-exploitation deal within the fortnight."
@@ -58,7 +58,7 @@ GLOBAL_LIST_EMPTY(weighted_mundaneevent_locations)
viable_random_events = list(INDUSTRIAL_ACCIDENT, PIRATES, CORPORATE_ATTACK)
viable_mundane_events = list(RESEARCH_BREAKTHROUGH, RESEARCH_BREAKTHROUGH)
-/datum/trade_destination/redolant/get_custom_eventstring(var/event_type)
+/datum/trade_destination/redolant/get_custom_eventstring(event_type)
if(event_type == RESEARCH_BREAKTHROUGH)
return "Thanks to research conducted on the OAV Redolant, Osiris Atmospherics wishes to announce a major breakthough in the field of \
[pick("plasma research","high energy flux capacitance","super-compressed materials","theoretical particle physics")]. Nanotrasen is expected to announce a co-exploitation deal within the fortnight."
diff --git a/code/modules/economy/utils.dm b/code/modules/economy/utils.dm
index 4d7273cd719..f5d5a6018c8 100644
--- a/code/modules/economy/utils.dm
+++ b/code/modules/economy/utils.dm
@@ -4,7 +4,7 @@
// Economy system is such a mess of spaghetti. This should help.
////////////////////////
-/proc/get_money_account(var/account_number, var/from_z=-1)
+/proc/get_money_account(account_number, from_z=-1)
for(var/obj/machinery/computer/account_database/DB in GLOB.machines)
if(from_z > -1 && DB.z != from_z) continue
if((DB.stat & NOPOWER) || !DB.activated ) continue
@@ -13,7 +13,7 @@
return acct
-/obj/proc/get_card_account(var/obj/item/card/I, var/mob/user=null, var/terminal_name="", var/transaction_purpose="", var/require_pin=0)
+/obj/proc/get_card_account(obj/item/card/I, mob/user=null, terminal_name="", transaction_purpose="", require_pin=0)
if(terminal_name=="")
terminal_name=src.name
if(istype(I, /obj/item/card/id))
@@ -27,7 +27,7 @@
if(D)
return D
-/mob/proc/get_worn_id_account(var/require_pin=0, var/mob/user=null)
+/mob/proc/get_worn_id_account(require_pin=0, mob/user=null)
if(ishuman(src))
var/mob/living/carbon/human/H=src
var/obj/item/card/id/I=H.get_idcard()
diff --git a/code/modules/error_handler/error_handler.dm b/code/modules/error_handler/error_handler.dm
index 93df8ac13ca..4995f798968 100644
--- a/code/modules/error_handler/error_handler.dm
+++ b/code/modules/error_handler/error_handler.dm
@@ -6,7 +6,7 @@ GLOBAL_VAR_INIT(total_runtimes, 0)
GLOBAL_VAR_INIT(total_runtimes_skipped, 0)
// The ifdef needs to be down here, since the error viewer references total_runtimes
#ifdef DEBUG
-/world/Error(var/exception/e, var/datum/e_src)
+/world/Error(exception/e, datum/e_src)
if(!istype(e)) // Something threw an unusual exception
log_world("\[[time_stamp()]] Uncaught exception: [e]")
return ..()
diff --git a/code/modules/error_handler/error_viewer.dm b/code/modules/error_handler/error_viewer.dm
index 661aff8bb6c..96a228a8bff 100644
--- a/code/modules/error_handler/error_viewer.dm
+++ b/code/modules/error_handler/error_viewer.dm
@@ -24,7 +24,7 @@ GLOBAL_DATUM(error_cache, /datum/ErrorViewer/ErrorCache)
/datum/ErrorViewer/
var/name = ""
-/datum/ErrorViewer/proc/browseTo(var/user, var/html)
+/datum/ErrorViewer/proc/browseTo(user, html)
if(user)
var/datum/browser/popup = new(user, "error_viewer", "Runtime Viewer", 700, 500)
popup.add_head_content({"