Xenos gamemode rework

This commit is contained in:
Markolie
2014-12-13 02:08:22 +01:00
parent fa540e3b89
commit 37b86cd8f1
63 changed files with 14682 additions and 15181 deletions
@@ -570,6 +570,7 @@ var/list/beam_master = list()
icon_state = "xray"
damage = 15
irradiate = 30
kill_count = 50
/obj/item/projectile/beam/pulse
@@ -223,9 +223,4 @@
/obj/item/projectile/bullet/neurotoxin/on_hit(var/atom/target, var/blocked = 0)
if(isalien(target))
return 0
if(ishuman(target))
var/mob/living/carbon/human/H = target
if(prob(H.getarmor(def_zone, "melee")))
H.visible_message("\red The [src.name] splatters uselessly on the armor!")
return 0
..() // Execute the rest of the code.