Shadowling, changeling, and vision fixes/changes

This commit is contained in:
DZD
2015-09-23 13:00:58 -04:00
parent 05aefa09bd
commit 37ea591087
16 changed files with 87 additions and 45 deletions
+5
View File
@@ -77,6 +77,8 @@
/obj/item/device/flash/proc/flash_carbon(var/mob/living/carbon/M, var/mob/user = null, var/power = 5, convert = 1)
add_logs(M, user, "flashed", object="[src.name]")
if(M.weakeyes)
M.Weaken(3) //quick weaken bypasses eye protection but has no eye flash
var/safety = M:eyecheck()
if(safety <= 0)
M.confused += power
@@ -85,6 +87,9 @@
terrible_conversion_proc(M, user)
M.Stun(1)
user.visible_message("<span class='disarm'>[user] blinds [M] with the [src.name]!</span>")
if(M.weakeyes)
M.Stun(2)
M.visible_message("<span class='disarm'><b>[M]</b> gasps and shields their eyes!</span>")
return 1
else
if(user)