diff --git a/code/datums/spells/mimic.dm b/code/datums/spells/mimic.dm index 8dcbb947e2e..af1ec3e5b4a 100644 --- a/code/datums/spells/mimic.dm +++ b/code/datums/spells/mimic.dm @@ -3,10 +3,9 @@ desc = "Learn a new form to mimic or become one of your known forms" clothes_req = FALSE base_cooldown = 3 SECONDS - action_icon_state = "genetic_morph" + action_icon_state = "morph_mimic" selection_activated_message = "Click on a target to remember it's form. Click on yourself to change form." create_attack_logs = FALSE - action_icon_state = "morph_mimic" /// Which form is currently selected var/datum/mimic_form/selected_form /// Which forms the user can become diff --git a/code/datums/status_effects/buffs.dm b/code/datums/status_effects/buffs.dm index e476267e04b..880f9eb7a79 100644 --- a/code/datums/status_effects/buffs.dm +++ b/code/datums/status_effects/buffs.dm @@ -439,10 +439,9 @@ return /atom/movable/screen/alert/status_effect/regenerative_core - name = "Reinforcing Tendrils" + name = "Regenerative Core Tendrils" desc = "You can move faster than your broken body could normally handle!" icon_state = "regenerative_core" - name = "Regenerative Core Tendrils" /datum/status_effect/regenerative_core id = "Regenerative Core" diff --git a/code/game/jobs/job/security_jobs.dm b/code/game/jobs/job/security_jobs.dm index 6bff05890fe..d48c196b07e 100644 --- a/code/game/jobs/job/security_jobs.dm +++ b/code/game/jobs/job/security_jobs.dm @@ -127,7 +127,6 @@ selection_color = "#ffeeee" alt_titles = list("Forensic Technician") access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_WEAPONS) - alt_titles = list("Forensic Technician") minimal_player_age = 14 exp_map = list(EXP_TYPE_CREW = 600) blacklisted_disabilities = list(DISABILITY_FLAG_BLIND, DISABILITY_FLAG_DEAF, DISABILITY_FLAG_MUTE, DISABILITY_FLAG_DIZZY) diff --git a/code/game/objects/items/weapons/storage/fancy.dm b/code/game/objects/items/weapons/storage/fancy.dm index e39ce7e1dd3..8185e2a4a9c 100644 --- a/code/game/objects/items/weapons/storage/fancy.dm +++ b/code/game/objects/items/weapons/storage/fancy.dm @@ -43,7 +43,6 @@ icon_state = "donutbox" storage_slots = 6 can_hold = list(/obj/item/food/snacks/donut) - icon_type = "donut" foldable = /obj/item/stack/sheet/cardboard foldable_amt = 1 diff --git a/code/game/objects/structures/holosigns.dm b/code/game/objects/structures/holosigns.dm index ef57ac1f836..4e10e0c6265 100644 --- a/code/game/objects/structures/holosigns.dm +++ b/code/game/objects/structures/holosigns.dm @@ -79,7 +79,6 @@ density = FALSE layer = ABOVE_MOB_LAYER anchored = TRUE - layer = ABOVE_MOB_LAYER alpha = 150 flags_2 = RAD_PROTECT_CONTENTS_2 | RAD_NO_CONTAMINATE_2 rad_insulation = RAD_LIGHT_INSULATION diff --git a/code/game/objects/structures/lavaland/billboard.dm b/code/game/objects/structures/lavaland/billboard.dm index 571f2899b10..8e3077387dd 100644 --- a/code/game/objects/structures/lavaland/billboard.dm +++ b/code/game/objects/structures/lavaland/billboard.dm @@ -11,7 +11,6 @@ armor = list(MELEE = 20, BULLET = 20, LASER = 20, ENERGY = 100, BOMB = 0, RAD = 0, FIRE = 50, ACID = 50) resistance_flags = LAVA_PROOF | FIRE_PROOF layer = EDGED_TURF_LAYER - resistance_flags = FIRE_PROOF blocks_emissive = FALSE var/static/list/billboard_overlay = list("chasmland", "incompatible", "feed", "warm", "adventure", "plasmaland", "gate", "gate2", "ufo", "notfriendly", "gps", "service", "protection", "diamonds", "step", "paradise", "hell") diff --git a/code/game/turfs/space/space_turf.dm b/code/game/turfs/space/space_turf.dm index a57f48e9886..e40b3382e26 100644 --- a/code/game/turfs/space/space_turf.dm +++ b/code/game/turfs/space/space_turf.dm @@ -16,7 +16,6 @@ var/destination_z var/destination_x var/destination_y - plane = PLANE_SPACE /turf/space/Initialize(mapload) SHOULD_CALL_PARENT(FALSE) diff --git a/code/modules/clothing/head/job_hats.dm b/code/modules/clothing/head/job_hats.dm index 31afd6835b5..973e9ee404e 100644 --- a/code/modules/clothing/head/job_hats.dm +++ b/code/modules/clothing/head/job_hats.dm @@ -2,10 +2,9 @@ //Bartender /obj/item/clothing/head/chefhat name = "chef's hat" - desc = "It's a hat used by chefs to keep hair out of your food. Judging by the food in the mess, they don't work." + desc = "The commander in chef's head wear." icon_state = "chef" item_state = "chef" - desc = "The commander in chef's head wear." strip_delay = 10 put_on_delay = 10 dog_fashion = /datum/dog_fashion/head/chef diff --git a/code/modules/clothing/masks/misc_masks.dm b/code/modules/clothing/masks/misc_masks.dm index 753bf65070d..2369f6de021 100644 --- a/code/modules/clothing/masks/misc_masks.dm +++ b/code/modules/clothing/masks/misc_masks.dm @@ -416,7 +416,6 @@ "Drask" = 'icons/mob/clothing/species/drask/mask.dmi' ) actions_types = list(/datum/action/item_action/adjust) - can_toggle = TRUE /obj/item/clothing/mask/bandana/attack_self(mob/user) adjustmask(user) diff --git a/code/modules/clothing/spacesuits/ert_hardsuits.dm b/code/modules/clothing/spacesuits/ert_hardsuits.dm index 0bcd42feb60..a15900b1e6a 100644 --- a/code/modules/clothing/spacesuits/ert_hardsuits.dm +++ b/code/modules/clothing/spacesuits/ert_hardsuits.dm @@ -57,12 +57,11 @@ icon_state = "ert_commander" item_state = "suit-command" w_class = WEIGHT_CLASS_NORMAL - allowed = list(/obj/item/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/melee/energy/sword/saber,/obj/item/restraints/handcuffs,/obj/item/tank/internals) armor = list(MELEE = 40, BULLET = 15, LASER = 20, ENERGY = 5, BOMB = 15, RAD = 50, FIRE = 200, ACID = 200) allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/t_scanner, /obj/item/rcd, /obj/item/crowbar, \ - /obj/item/screwdriver, /obj/item/weldingtool, /obj/item/wirecutters, /obj/item/wrench, /obj/item/multitool, \ - /obj/item/radio, /obj/item/analyzer, /obj/item/gun, /obj/item/melee/baton, /obj/item/reagent_containers/spray/pepper, \ - /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/restraints/handcuffs) + /obj/item/screwdriver, /obj/item/weldingtool, /obj/item/wirecutters, /obj/item/wrench, /obj/item/multitool, \ + /obj/item/radio, /obj/item/analyzer, /obj/item/gun, /obj/item/melee/baton, /obj/item/reagent_containers/spray/pepper, \ + /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/restraints/handcuffs) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert strip_delay = 130 resistance_flags = FIRE_PROOF diff --git a/code/modules/clothing/spacesuits/syndi.dm b/code/modules/clothing/spacesuits/syndi.dm index 3896aca1b32..72045a72e10 100644 --- a/code/modules/clothing/spacesuits/syndi.dm +++ b/code/modules/clothing/spacesuits/syndi.dm @@ -1,10 +1,9 @@ //Regular syndicate space suit /obj/item/clothing/head/helmet/space/syndicate name = "red space helmet" - desc = "Top secret Spess Helmet." + desc = "Has a tag on it: Totally not property of a hostile corporation, honest!" icon_state = "syndicate" item_state = "syndicate" - desc = "Has a tag on it: Totally not property of a hostile corporation, honest!" armor = list(MELEE = 35, BULLET = 50, LASER = 20, ENERGY = 10, BOMB = 20, RAD = 20, FIRE = 200, ACID = 285) sprite_sheets = list( "Grey" = 'icons/mob/clothing/species/grey/helmet.dmi', diff --git a/code/modules/clothing/under/costumes.dm b/code/modules/clothing/under/costumes.dm index d24d0545a05..6593a1c96d6 100644 --- a/code/modules/clothing/under/costumes.dm +++ b/code/modules/clothing/under/costumes.dm @@ -173,7 +173,6 @@ name = "tourist outfit" desc = "A light blue shirt with brown shorts. Feels oddly spooky." icon_state = "tourist" - icon_state = "tourist" item_color = "tourist" /obj/item/clothing/under/costume/singery diff --git a/code/modules/hydroponics/grown/nettle.dm b/code/modules/hydroponics/grown/nettle.dm index 07f9db551e3..d9c4adbd991 100644 --- a/code/modules/hydroponics/grown/nettle.dm +++ b/code/modules/hydroponics/grown/nettle.dm @@ -32,10 +32,9 @@ /obj/item/grown/nettle name = "nettle" desc = "It's probably not wise to touch it with bare hands..." - icon = 'icons/obj/items.dmi' + icon = 'icons/obj/weapons/melee.dmi' lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons_righthand.dmi' - icon = 'icons/obj/weapons/melee.dmi' icon_state = "nettle" damtype = "fire" force = 15 diff --git a/code/modules/mining/equipment/explorer_gear.dm b/code/modules/mining/equipment/explorer_gear.dm index a8dd6585c65..9eadbe5e2a7 100644 --- a/code/modules/mining/equipment/explorer_gear.dm +++ b/code/modules/mining/equipment/explorer_gear.dm @@ -109,7 +109,7 @@ gas_transfer_coefficient = 0.90 permeability_coefficient = 0.50 body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS - allowed = list(/obj/item/flashlight,/obj/item/tank/internals/emergency_oxygen,/obj/item/extinguisher) + allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe) slowdown = 1 armor = list(MELEE = 10, BULLET = 5, LASER = 10, ENERGY = 5, BOMB = 50, RAD = 10, FIRE = 50, ACID = 50) flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL @@ -119,7 +119,6 @@ min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT strip_delay = 60 put_on_delay = 60 - allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe) resistance_flags = FIRE_PROOF hide_tail_by_species = list("Vox" , "Vulpkanin" , "Unathi" , "Tajaran") diff --git a/code/modules/mining/lavaland/loot/colossus_loot.dm b/code/modules/mining/lavaland/loot/colossus_loot.dm index 7c2002d2706..f57453a9e30 100644 --- a/code/modules/mining/lavaland/loot/colossus_loot.dm +++ b/code/modules/mining/lavaland/loot/colossus_loot.dm @@ -258,7 +258,7 @@ response_help = "waves away" response_disarm = "brushes aside" response_harm = "disrupts" - speak_emote = list("oscillates") + speak_emote = list("warps") maxHealth = 2 health = 2 harm_intent_damage = 1 @@ -270,14 +270,13 @@ ventcrawler = VENTCRAWLER_ALWAYS mob_size = MOB_SIZE_TINY gold_core_spawnable = HOSTILE_SPAWN - speak_emote = list("warps") + damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0) luminosity = 4 faction = list("neutral") universal_understand = TRUE del_on_death = TRUE unsuitable_atmos_damage = 0 - flying = TRUE minbodytemp = 0 maxbodytemp = 1500 environment_smash = 0 diff --git a/code/modules/mob/living/brain/MMI.dm b/code/modules/mob/living/brain/MMI.dm index 7a0acac7751..cf4d1c2570f 100644 --- a/code/modules/mob/living/brain/MMI.dm +++ b/code/modules/mob/living/brain/MMI.dm @@ -5,7 +5,6 @@ icon = 'icons/obj/assemblies.dmi' icon_state = "mmi_empty" w_class = WEIGHT_CLASS_NORMAL - origin_tech = "biotech=3" origin_tech = "biotech=2;programming=3;engineering=2" //Revised. Brainmob is now contained directly within object of transfer. MMI in this case. diff --git a/code/modules/mob/living/carbon/human/human_emote.dm b/code/modules/mob/living/carbon/human/human_emote.dm index e45949bf0ca..a9a07b72d12 100644 --- a/code/modules/mob/living/carbon/human/human_emote.dm +++ b/code/modules/mob/living/carbon/human/human_emote.dm @@ -38,7 +38,6 @@ hands_use_check = TRUE /datum/emote/living/carbon/human/clap - key = "clap" key = "clap" key_third_person = "claps" message = "claps." diff --git a/code/modules/mob/living/living_emote.dm b/code/modules/mob/living/living_emote.dm index 7b48d8c2142..8185010b6bc 100644 --- a/code/modules/mob/living/living_emote.dm +++ b/code/modules/mob/living/living_emote.dm @@ -73,10 +73,9 @@ muzzle_ignore = TRUE // makes sure that sound is played upon death bypass_unintentional_cooldown = TRUE // again, this absolutely MUST play when a user dies, if it can. message = "seizes up and falls limp, their eyes dead and lifeless..." - message_alien = "seizes up and falls limp, their eyes dead and lifeless..." + message_alien = "lets out a waning guttural screech, green blood bubbling from its maw..." message_robot = "shudders violently for a moment before falling still, its eyes slowly darkening." message_AI = "screeches, its screen flickering as its systems slowly halt." - message_alien = "lets out a waning guttural screech, green blood bubbling from its maw..." message_larva = "lets out a sickly hiss of air and falls limply to the floor..." message_monkey = "lets out a faint chimper as it collapses and stops moving..." message_simple = "stops moving..." diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm index 09585012a39..a57e877d5b0 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm @@ -589,7 +589,6 @@ Difficulty: Hard maxHealth = 1 alpha = 127.5 crusher_loot = null - loot = null medal_type = null score_type = null deathmessage = "Explodes into a pool of blood!" diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/legion.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/legion.dm index 0b81dff02c9..94e47e3e439 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/legion.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/legion.dm @@ -48,7 +48,6 @@ Difficulty: Medium enraged_loot = /obj/item/disk/fauna_research/legion vision_range = 13 elimination = TRUE - appearance_flags = 0 mouse_opacity = MOUSE_OPACITY_ICON stat_attack = UNCONSCIOUS // Overriden from /tg/ - otherwise Legion starts chasing its minions appearance_flags = 512 diff --git a/code/modules/mob/living/simple_animal/hostile/mining/basilisk.dm b/code/modules/mob/living/simple_animal/hostile/mining/basilisk.dm index 9ca58f640a4..6ead2543757 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining/basilisk.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining/basilisk.dm @@ -28,7 +28,6 @@ a_intent = INTENT_HARM speak_emote = list("chitters") attack_sound = 'sound/weapons/bladeslice.ogg' - vision_range = 2 aggro_vision_range = 9 turns_per_move = 5 gold_core_spawnable = HOSTILE_SPAWN diff --git a/code/modules/mob/living/simple_animal/hostile/mining/goliath.dm b/code/modules/mob/living/simple_animal/hostile/mining/goliath.dm index cd401129be2..2134fcff55b 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining/goliath.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining/goliath.dm @@ -15,7 +15,6 @@ ranged_cooldown_time = 120 friendly = "wails at" speak_emote = list("bellows") - vision_range = 4 speed = 3 maxHealth = 300 health = 300 diff --git a/code/modules/mob/living/simple_animal/hostile/netherworld.dm b/code/modules/mob/living/simple_animal/hostile/netherworld.dm index 9d2ddae7a65..c4088eb86fd 100644 --- a/code/modules/mob/living/simple_animal/hostile/netherworld.dm +++ b/code/modules/mob/living/simple_animal/hostile/netherworld.dm @@ -11,7 +11,6 @@ melee_damage_upper = 50 attacktext = "chomps" attack_sound = 'sound/weapons/bladeslice.ogg' - faction = list("creature") speak_emote = list("screams") gold_core_spawnable = HOSTILE_SPAWN atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm index 087261f3959..efd63381926 100644 --- a/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm +++ b/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm @@ -6,7 +6,6 @@ icon_living = "clown" icon_dead = "clown_dead" icon_gib = "clown_gib" - speak_chance = 0 mob_biotypes = MOB_ORGANIC | MOB_HUMANOID turns_per_move = 5 response_help = "pokes the" diff --git a/code/modules/mob/living/simple_animal/shade.dm b/code/modules/mob/living/simple_animal/shade.dm index 2fecb79c254..ce0294ae6a5 100644 --- a/code/modules/mob/living/simple_animal/shade.dm +++ b/code/modules/mob/living/simple_animal/shade.dm @@ -22,7 +22,6 @@ atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) speed = -1 stop_automated_movement = TRUE - status_flags = 0 pull_force = 0 see_invisible = SEE_INVISIBLE_HIDDEN_RUNES universal_speak = TRUE diff --git a/code/modules/mob/living/simple_animal/slime/slime_mob.dm b/code/modules/mob/living/simple_animal/slime/slime_mob.dm index 16e4a8773f9..dcad68cd578 100644 --- a/code/modules/mob/living/simple_animal/slime/slime_mob.dm +++ b/code/modules/mob/living/simple_animal/slime/slime_mob.dm @@ -25,7 +25,6 @@ maxHealth = 150 health = 150 healable = FALSE - gender = NEUTER see_in_dark = 8 diff --git a/code/modules/mod/mod_control.dm b/code/modules/mod/mod_control.dm index 22ed38ee01a..94d6d02466c 100644 --- a/code/modules/mod/mod_control.dm +++ b/code/modules/mod/mod_control.dm @@ -8,7 +8,6 @@ /obj/item/mod/control name = "MOD control unit" desc = "The control unit of a Modular Outerwear Device, a powered suit that protects against various environments." - icon_state = "standard-control" icon_state = "mod_control" item_state = "mod_control" base_icon_state = "control" diff --git a/code/modules/mod/modules/modules_antag.dm b/code/modules/mod/modules/modules_antag.dm index 24d21dda348..8e034ea140b 100644 --- a/code/modules/mod/modules/modules_antag.dm +++ b/code/modules/mod/modules/modules_antag.dm @@ -331,7 +331,6 @@ icon_state = "cloak_ninja" bumpoff = FALSE stealth_alpha = 10 - cooldown_time = 5 SECONDS active_power_cost = DEFAULT_CHARGE_DRAIN use_power_cost = DEFAULT_CHARGE_DRAIN * 5 cooldown_time = 3 SECONDS diff --git a/code/modules/power/cables/cable_coil.dm b/code/modules/power/cables/cable_coil.dm index c8f1c6d7c50..74721e9e40a 100644 --- a/code/modules/power/cables/cable_coil.dm +++ b/code/modules/power/cables/cable_coil.dm @@ -11,7 +11,7 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe/cable_restrain singular_name = "cable" icon = 'icons/obj/power.dmi' icon_state = "coil" - item_state = "coil_red" + item_state = "coil" belt_icon = "cable_coil" amount = MAXCOIL max_amount = MAXCOIL @@ -24,7 +24,6 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe/cable_restrain materials = list(MAT_METAL = 15, MAT_GLASS = 10) flags = CONDUCT slot_flags = SLOT_FLAG_BELT - item_state = "coil" attack_verb = list("whipped", "lashed", "disciplined", "flogged") usesound = 'sound/items/deconstruct.ogg' toolspeed = 1 diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index 214698db282..b8687715762 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -119,7 +119,6 @@ muzzle_type = /obj/effect/projectile/muzzle/pulse tracer_type = /obj/effect/projectile/tracer/pulse impact_type = /obj/effect/projectile/impact/pulse - impact_effect_type = null hitscan_light_intensity = 3 hitscan_light_range = 0.75 hitscan_light_color_override = LIGHT_COLOR_DARKBLUE diff --git a/code/modules/reagents/chemistry/reagents/toxins.dm b/code/modules/reagents/chemistry/reagents/toxins.dm index 212f9095d28..bfc87638d23 100644 --- a/code/modules/reagents/chemistry/reagents/toxins.dm +++ b/code/modules/reagents/chemistry/reagents/toxins.dm @@ -473,7 +473,6 @@ drink_name = "Beer glass" drink_desc = "A freezing pint of beer" taste_description = "beer" - taste_description = "piss water" /datum/reagent/beer2/on_mob_life(mob/living/M) var/update_flags = STATUS_UPDATE_NONE diff --git a/code/modules/shuttle/shuttle.dm b/code/modules/shuttle/shuttle.dm index 1f4a3af6c0b..7a54a505b89 100644 --- a/code/modules/shuttle/shuttle.dm +++ b/code/modules/shuttle/shuttle.dm @@ -201,7 +201,6 @@ return 1 /obj/docking_port/mobile - icon_state = "mobile" name = "shuttle" icon_state = "pinonclose" diff --git a/code/modules/surgery/organs/organ_datums/lung_datum.dm b/code/modules/surgery/organs/organ_datums/lung_datum.dm index 1aaedb1a3ee..a07866eface 100644 --- a/code/modules/surgery/organs/organ_datums/lung_datum.dm +++ b/code/modules/surgery/organs/organ_datums/lung_datum.dm @@ -361,10 +361,6 @@ cold_level_2_threshold = 220 cold_level_3_threshold = 140 - heat_level_1_threshold = 505 - heat_level_2_threshold = 540 - heat_level_3_threshold = 600 - /datum/organ/lungs/slime cold_level_1_threshold = 280 cold_level_2_threshold = 240