Removes the last nucleation stuff (#27241)

This commit is contained in:
DGamerL
2024-11-12 00:15:54 +00:00
committed by GitHub
parent e4af6ca0a9
commit 38100d9e52
2 changed files with 1 additions and 1 deletions
@@ -928,7 +928,7 @@
if(!(organ in types_of_int_organs)) //If the mob is missing this particular organ...
var/obj/item/organ/internal/I = new organ(temp_holder) //Create the organ inside our holder so we can check it before implantation.
if(H.get_organ_slot(I.slot)) //Check to see if the user already has an organ in the slot the 'missing organ' belongs to. If they do, skip implantation.
continue //In an example, this will prevent duplication of the mob's eyes if the mob is a Human and they have Nucleation eyes, since,
continue //In an example, this will prevent duplication of the mob's eyes if the mob is a Human and they have Nian eyes, since,
//while the organ in the eyes slot may not be listed in the mob's species' organs definition, it is still viable and fits in the appropriate organ slot.
else
I = new organ(H) //Create the organ inside the player.