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Fix for Abi's fix, thanks to @Sunfall!
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@@ -167,7 +167,7 @@ KNIFE
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var/mob/living/carbon/human/H = M // Let's have this ready for later.
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if(user.zone_sel.selecting != "eyes" && user.zone_sel.selecting != user.zone_sel.selecting != "head") //hitting anything else other than the eyes
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if(user.zone_sel.selecting != "eyes" && user.zone_sel.selecting != "head") //hitting anything else other than the eyes
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if(prob(33))
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src.add_blood(H)
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var/turf/location = H.loc
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