diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm index 774e61a3953..fc9018489c4 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/game/gamemodes/gameticker.dm @@ -339,10 +339,9 @@ var/global/datum/controller/gameticker/ticker M.death()//No mercy //If its actually the end of the round, wait for it to end. //Otherwise if its a verb it will continue on afterwards. - sleep(300) - - if(cinematic) del(cinematic) //end the cinematic - if(temp_buckle) del(temp_buckle) //release everybody + spawn(300) + if(cinematic) del(cinematic) //end the cinematic + if(temp_buckle) del(temp_buckle) //release everybody return