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https://github.com/ParadiseSS13/Paradise.git
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Tweaks
Fixed the errent space Added a glass 'oil can' put two in robotcists locker (IPCS can drink oil to replenish it, this just makes it faster for the robos.)
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@@ -390,4 +390,11 @@
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amount_per_transfer_from_this = 20
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/obj/item/reagent_containers/food/drinks/waterbottle/large/empty
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list_reagents = list()
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list_reagents = list()
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/obj/item/reagent_containers/food/drinks/oilcan
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name = "Oil Injection Device"
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desc = "A device with a spout on one end for use in replacing fluid in synthtics who have sprung leaks."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "fixovein_old"
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volume = 100
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@@ -248,7 +248,7 @@
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if(!L || L && (L.status & ORGAN_DEAD))
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if(health >= config.health_threshold_crit)
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adjustOxyLoss(HUMAN_MAX_OXYLOSS + 1)
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else if(!(NOCRITDAMAGE in species.species_traits))
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else if(!(NOCRITDAMAGE in dna.species.species_traits))
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adjustOxyLoss(HUMAN_CRIT_MAX_OXYLOSS)
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failed_last_breath = TRUE
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@@ -291,6 +291,9 @@
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H.adjustBruteLoss(1)
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return
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/datum/species/proc/handle_dna(mob/living/carbon/human/H, remove) //Handles DNA mutations, as that doesn't work at init. Make sure you call genemutcheck on any blocks changed here
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return
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/datum/species/proc/handle_death(mob/living/carbon/human/H) //Handles any species-specific death events (such as dionaea nymph spawns).
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return
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@@ -15,20 +15,25 @@
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skinned_type = /obj/item/stack/sheet/metal // Let's grind up IPCs for station resources!
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eyes = "blank_eyes"
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brute_mod = 2.5 // 100% * 2.5 * 0.6 (robolimbs) ~= 150%
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burn_mod = 2.5 // So they take 50% extra damage from brute/burn overall.
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brute_mod = 2.28 // 100% * 2.28 * 0.66 (robolimbs) ~= 150%
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burn_mod = 2.28 // So they take 50% extra damage from brute/burn overall
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tox_mod = 0
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clone_mod = 0
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oxy_mod = 0
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death_message = "gives one shrill beep before falling limp, their monitor flashing blue before completely shutting off..."
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species_traits = list(IS_WHITELISTED, NO_BREATHE, NO_SCAN, NO_BLOOD, NO_PAIN, NO_DNA, RADIMMUNE, VIRUSIMMUNE, NOTRANSSTING)
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species_traits = list(IS_WHITELISTED, NO_BREATHE, NO_SCAN, NO_INTORGANS, NO_PAIN, NO_DNA, RADIMMUNE, VIRUSIMMUNE, NOTRANSSTING)
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clothing_flags = HAS_UNDERWEAR | HAS_UNDERSHIRT | HAS_SOCKS
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bodyflags = HAS_SKIN_COLOR | HAS_HEAD_MARKINGS | HAS_HEAD_ACCESSORY | ALL_RPARTS
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dietflags = 0 //IPCs can't eat, so no diet
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taste_sensitivity = TASTE_SENSITIVITY_NO_TASTE
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blood_color = "#1F181F"
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flesh_color = "#AAAAAA"
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blood_color = "#3C3C3C"
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exotic_blood = "oil"
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blood_damage_type = STAMINA
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//Default styles for created mobs.
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default_hair = "Blue IPC Screen"
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can_revive_by_healing = 1
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@@ -89,7 +89,7 @@
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if(!breath || (breath.total_moles() == 0))
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if(H.health >= config.health_threshold_crit)
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H.adjustOxyLoss(HUMAN_MAX_OXYLOSS)
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else if(!(NOCRITDAMAGE in H.species.species_traits))
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else if(!(NOCRITDAMAGE in H.dna.species.species_traits))
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H.adjustOxyLoss(HUMAN_CRIT_MAX_OXYLOSS)
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H.failed_last_breath = TRUE
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@@ -7,7 +7,7 @@
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icon_state = "cortical-stack"
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parent_organ = "head"
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organ_tag = "stack"
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slot = "vox_stack"
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slot = "vox_stack"
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status = ORGAN_ROBOT
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vital = TRUE
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var/stackdamaged = FALSE
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