Deleting Unused Variables (Code Readability) (#18317)

* deleted

* was supposed to delete this before first commit
This commit is contained in:
KalevTait
2022-07-10 12:47:51 +01:00
committed by GitHub
parent 258cac66c0
commit 38679890ca
36 changed files with 20 additions and 64 deletions
+1 -4
View File
@@ -90,7 +90,6 @@
// luminosity = 1
var/has_electronics = 0 // 0 - none, 1 - plugged in, 2 - secured by screwdriver
var/overload = 1 //used for the Blackout malf module
var/beenhit = 0 // used for counting how many times it has been hit, used for Aliens at the moment
var/mob/living/silicon/ai/occupier = null
var/longtermpower = 10
var/update_state = -1
@@ -98,14 +97,12 @@
var/global/status_overlays = 0
var/updating_icon = 0
var/datum/wires/apc/wires = null
//var/debug = 0
var/global/list/status_overlays_lock
var/global/list/status_overlays_charging
var/global/list/status_overlays_equipment
var/global/list/status_overlays_lighting
var/global/list/status_overlays_environ
var/indestructible = 0 // If set, prevents aliens from destroying it
var/keep_preset_name = 0
var/keep_preset_name = FALSE
/// Was this APC built instead of already existing? Used for malfhack to keep borgs from building apcs in space
var/constructed = FALSE
-2
View File
@@ -12,8 +12,6 @@
var/active = 0
var/power_gen = 5000
var/open = 0
var/recent_fault = 0
var/power_output = 1
var/base_icon = "portgen0"
@@ -24,8 +24,7 @@
var/target = null //its target. moves towards the target if it has one
var/last_failed_movement = 0//Will not move in the same dir if it couldnt before, will help with the getting stuck on fields thing
var/last_warning
var/consumedSupermatter = 0 //If the singularity has eaten a supermatter shard and can go to stage six
allow_spin = 0
var/consumedSupermatter = FALSE //If the singularity has eaten a supermatter shard and can go to stage six
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF | FREEZE_PROOF
/obj/singularity/Initialize(mapload, starting_energy = 50)