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Deleting Unused Variables (Code Readability) (#18317)
* deleted * was supposed to delete this before first commit
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@@ -24,8 +24,7 @@
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var/target = null //its target. moves towards the target if it has one
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var/last_failed_movement = 0//Will not move in the same dir if it couldnt before, will help with the getting stuck on fields thing
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var/last_warning
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var/consumedSupermatter = 0 //If the singularity has eaten a supermatter shard and can go to stage six
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allow_spin = 0
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var/consumedSupermatter = FALSE //If the singularity has eaten a supermatter shard and can go to stage six
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF | FREEZE_PROOF
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/obj/singularity/Initialize(mapload, starting_energy = 50)
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