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Deleting Unused Variables (Code Readability) (#18317)
* deleted * was supposed to delete this before first commit
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@@ -74,8 +74,6 @@ won't update every console in existence) but it's more of a hassle to do. Also,
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var/obj/machinery/r_n_d/protolathe/linked_lathe = null //Linked Protolathe
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var/obj/machinery/r_n_d/circuit_imprinter/linked_imprinter = null //Linked Circuit Imprinter
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var/screen = 1.0 //Which screen is currently showing.
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var/menu = MENU_MAIN
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var/submenu = SUBMENU_MAIN
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var/wait_message = 0
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@@ -211,7 +211,7 @@
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if(candidates.len)
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var/mob/C = pick(candidates)
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SM.key = C.key
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SM.universal_speak = 1
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SM.universal_speak = TRUE
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SM.faction = user.faction
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SM.master_commander = user
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SM.sentience_act()
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@@ -266,7 +266,7 @@
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to_chat(user, "<span class='notice'>You drink the potion then place your hands on [SM]...</span>")
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user.mind.transfer_to(SM)
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SM.universal_speak = 1
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SM.universal_speak = TRUE
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SM.faction = user.faction
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SM.sentience_act() //Same deal here as with sentience
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SM.can_collar = 1
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