Fix up reagent bombs, remove carbon fire_act

Carbon mobs do not actually need a fire_act, all it was doing was breaking
things with hardsuits. Reagent bombs are supposed to have a unique proc
instead of fire_act, so fixed.
This commit is contained in:
Tigercat2000
2015-04-29 14:42:57 -07:00
parent 173bdc4c27
commit 38ab273dda
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -22,7 +22,7 @@
if (istype(src.loc.loc, /obj/item/weapon/reagent_containers/glass/beaker/))
var/obj/item/weapon/reagent_containers/glass/beaker/beakerbomb = src.loc.loc
if(beakerbomb)
beakerbomb.fire_act()
beakerbomb.ignite()
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)