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You no longer scream and collapse non-stop when buckled into a chair without legs.
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@@ -38,7 +38,7 @@
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// Buckled to a bed/chair. Stance damage is forced to 0 since they're sitting on something solid
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// Not standing, so no need to care about stance
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if(istype(buckled, /obj/structure/stool/bed) || !isturf(loc))
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if(istype(buckled, /obj/structure/chair) || !isturf(loc))
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return
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for(var/limb_tag in list("l_leg","r_leg","l_foot","r_foot"))
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